add and configure ItemJoin
This commit is contained in:
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4a575507bd
commit
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@ -44,3 +44,5 @@ src/plugins/ImageFrame/upload
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src/map-color-cache.dat
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src/map-color-cache.dat
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src/plugins/DiscordSRV/accounts.aof
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src/plugins/DiscordSRV/accounts.aof
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src/plugins/ItemJoin/database.db
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.gitignore
vendored
2
.gitignore
vendored
@ -44,3 +44,5 @@ src/plugins/ImageFrame/upload
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src/map-color-cache.dat
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src/map-color-cache.dat
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src/plugins/DiscordSRV/accounts.aof
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src/plugins/DiscordSRV/accounts.aof
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src/plugins/ItemJoin/database.db
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BIN
src/plugins/ItemJoin.jar
(Stored with Git LFS)
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BIN
src/plugins/ItemJoin.jar
(Stored with Git LFS)
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src/plugins/ItemJoin/config.yml
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src/plugins/ItemJoin/config.yml
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# +----------------------------------------------------------------------------------------------+ #
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# | _____ _____ | #
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# | |_ _|_ |_ _| _ | #
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# | | | | | | | (_) | #
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# | | | | |_ ___ _ __ ___ | | ____ _ ____ | #
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# | | | | __/ _ \| '_ ` _ \ _ | |/ _ \| | _ \ | #
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# | _| |_| || __/| | | | | | |_| | (_| | | | | | | #
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# | |_____|\__\___||_|_| |_|_|\____/\____/|_|_| |_| | #
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# | | #
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# | ItemJoin's Configuration Settings, by RockinChaos | #
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# | | #
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# | Source Code: https://github.com/RockinChaos/ItemJoin | #
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# | Bug Reports: https://github.com/RockinChaos/ItemJoin/issues | #
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# | Wiki (Docs): https://github.com/RockinChaos/ItemJoin/wiki | #
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# | Discord Support: https://discord.gg/D5FnJ7C | #
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# | | #
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# +----------------------------------------------------------------------------------------------+ #
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# Modifying the Version will cause this file to break and regenerate.
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config-Version: 8
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# You can see the list of available languages here; https://github.com/RockinChaos/ItemJoin/wiki/Config.yml#language-english
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# If you want to contribute to a language translation please create a pull request; https://github.com/RockinChaos/ItemJoin/tree/master/src/main/resources/files/locales
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Language: 'English'
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# These are typically general maintenance settings that do not affect functionality.
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General:
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CheckforUpdates: true
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Metrics-Logging: true
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Log-Commands: true
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ignoreErrors: false
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ignoreDepend: NONE
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Debugging: false
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# These settings are optional as a database file is generated by default, or you can set up MySQL database connections.
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Database:
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MySQL: true
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database: 'minecraft_db'
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prefix: 'ij_'
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host: 127.0.0.1
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port: 3306
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user: 'minecraft'
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pass: '0000'
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# These settings will take effect globally throughout the plugins' system.
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Settings:
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HeldItem-Slot: 4
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HeldItem-Triggers: JOIN, WORLD-SWITCH
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# HeldItem-Animations: true
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# Default-Triggers: JOIN
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DataTags: true
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# These permissions if enabled, determine whether the permission(s) is/are applied to certain players.
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Permissions:
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# Obtain-Items: false
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# Obtain-Items-OP: false
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# Commands-Get: false
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# Commands-OP: false
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# Movement-Bypass: false
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# If enabled this will clear items from their inventory upon performing the specified action for the specified type.
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# The available types(s) are ALL for all items or ITEMJOIN for only the ItemJoin items.
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Clear-Items:
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Type: ALL
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Delay-Tick: 0
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Join: true
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Quit: true
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# World-Switch: false
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# Region-Enter: false
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# Options: PROTECT, PROTECT_OP, PROTECT_CREATIVE
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# Blacklist: '{id:BEDROCK}, {slot:9}, {name:Blazefury}'
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# This is the command(s) executed upon the player performing the defined trigger(s), for the specified world(s).
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Active-Commands:
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# commands:
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# - 'console: itemjoin get devine-item %player%'
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# - 'message: &cWelcome to the server %player%!'
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# - 'player: gamemode survival'
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# - 'first-join: say This is a command only executed once per world, per player.'
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# commands-sequence: SEQUENTIAL
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# triggers: JOIN
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# enabled-worlds: DISABLED
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# This determines if the action is allowed for all items in the specified worlds.
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# To disable an action, simply set the action to true for all worlds or list each world separated by a comma.
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Prevent:
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# Chat: false
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# Pickups: false
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# itemMovement: false
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# Self-Drops: false
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# Death-Drops: false
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# Bypass: CREATIVE, OP
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129
src/plugins/ItemJoin/en-lang.yml
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129
src/plugins/ItemJoin/en-lang.yml
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# --{ =-=-=-=-=-=-=-=-=-= ItemJoin's English Language file, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
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# If you don't want a message to be sent, fully remove it from below or make it blank.
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# Modifying this will cause the file to break and regenerate.
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en-Version: 8
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# This is the prefix that will be sent at the beginning of every single message sent in the language file.
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Prefix: '&7[&eItemJoin&7]'
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# These are simply general messages sent from the plugin item usages.
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general:
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failedOverwrite: '%prefix% &cFailed to give you &4%fail_count% &citems, you are not allowed to overwrite items!'
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failedInventory: '%prefix% &cFailed to give you &4%fail_count% &citems, your inventory is full!'
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econSuccess: '%prefix% &aSuccessfully ran the command for &e$%cost%&a.'
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econFailed: '%prefix% &cYou do not have enough to run this command! \n%prefix% &cYou have &4$%balance% &cof the required &4$%cost%.'
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itemSuccess: '%prefix% &aSuccessfully ran the command for &e%cost% %item_type%(s)&a.'
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itemFailed: '%prefix% &cYou do not have enough &4%item_type%&c to run this command! \n%prefix% &cYou have &4%balance% &cof the required &4%cost% %item_type%(s)&c.'
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warmingUp: '%prefix% &aThe item [%item%&a] is warming up...'
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warmingTime: '%prefix% &aCommencing [%item%&a] execution in &2%time_left%&a seconds.'
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warmingHalted: '%prefix% &cCommence of &4[&c%item%&4] &cexecution cancelled!'
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# These messages are specific to the plugin commands.
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commands:
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default:
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unknownCommand: '%prefix% &cUnknown command, See &l/ItemJoin Help &cfor a list of commands.'
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noPermission: '%prefix% &cYou do not have permission to use that command!'
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configReload: '%prefix% &aConfiguration(s) Reloaded!'
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noPlayer: '%prefix% &cYou must be a player to execute that command!'
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noTarget: '%prefix% &cThe player &c%target_player% &ccould not be found!'
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menu:
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openMenu: '%prefix% &aMenu has been opened.'
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itemSaved: '%prefix% &e%item% &ahas been successfully saved.'
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itemRemoved: '%prefix% &e%item% &chas been successfully removed.'
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noInteger: '%prefix% &c&l&nERROR:&c The input value &4%input% &cis not an integer value!'
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noMaterial: '%prefix% &c&l&nERROR:&c The input value &4%input% &cis not an proper material!'
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inputType: '%prefix% &aType the &e%input% &athat you want to have on your item.'
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inputSet: '%prefix% &aThe items &e%input% &ahas been successfully set!'
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inputExample: '%prefix% &aExample: %input_example%'
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item:
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noItemHeld: '%prefix% &cYou are not holding an item in your hand!'
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noItem: '%prefix% &cThe item &b%item% &cdoes not exist!'
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badCommand: '%prefix% &cYou are not allowed to use the command &4&l%command%&c on that item!'
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info:
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material: '&aItem ID (Material Type): &e&l%item%'
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data: '&aItem Value (Data Type): &e&l%item%'
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query:
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node: '&aNode: &e&l%item%'
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material: '&aMaterial: &e&l%item_type%'
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slot: '&aSlot: &e&l%item_slot%'
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permission: '&aPermission: %item_permission%'
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badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin query <itemname>!'
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list:
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worldHeader: '&a&l%world%:'
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itemRow: '&a&l &a%item%'
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noItems: '&c&l &cNo items are defined for this world.'
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world:
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worldFound: '&aFound the world(s):'
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worldHeader: '&aYou are in the world:'
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worldRow: '&e- %world%'
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updates:
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checkRequest: '%prefix% &4%player% has requested to check for updates!'
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updateRequest: '%prefix% &4%player% has requested to force update the plugin!'
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get:
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givenYou: '%prefix% &aYou were given &b%amount%x &7[&e%item%&7]&a.'
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givenYou_All: '%prefix% &aYou were given &ball items&a.'
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givenTarget: '%prefix% &aYou gave %target_player% &b%amount%x &7[&e%item%&7]&a.'
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givenTarget_All: '%prefix% &aYou gave %target_player% &ball items&a.'
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givenOnline: '%prefix% &aYou have given the item &b%amount% &7[&b%item%&7]&a to the players &e%players%&c.'
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targetTriedGive: '%prefix% &4%target_player% &ctried to give you &7[&b%item%&7]&c but it already exists in your inventory!'
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targetTriedGive_All: '%prefix% &4%target_player% &ctried to give you &ball items &cbut they already exists in your inventory!'
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failedInventory: '%prefix% &cYou already have the item &7[&b%item%&7]&c!'
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failedInventory_All: '%prefix% &cYou already have &ball items&c!'
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targetFailedInventory: '%prefix% &4%target_player% &calready has the item &7[&b%item%&7]&c!'
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targetFailedInventory_All: '%prefix% &4%target_player% &calready has &ball the items&c!'
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onlineFailedInventory: '%prefix% &4All Online Players &calready have the item &7[&b%item%&7]&c!'
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targetNoPermission: '%prefix% &4%target_player% &cdoes not meet the permission requirement to receive the item &7[&b%item%&7]&c.'
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targetNoPermission_All: '%prefix% &4%target_player% &cwas missing permissions for an item so &lnot &ball items &cwere given.'
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noPermission: '%prefix% &cYou do not meet the permission requirement to receive the item &7[&b%item%&7]&c.'
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noPermission_All: '%prefix% &cYou were missing permissions for an item so &lnot &ball items &cwere given.'
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usageSyntax: '%prefix% &cYou should use /ItemJoin get <itemname> <player> as console.'
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badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin get <itemname> &lOR &c/itemjoin get <itemname> <amount>!'
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badOnlineSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin getOnline <itemname> &lOR &c/itemjoin getOnline <itemname> <amount>!'
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remove:
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removedYou: '%prefix% &b%amount%x &7[&e%item%&7]&c was removed from your inventory.'
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removedYou_All: '%prefix% &bAll items &awere removed from your inventory.'
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removedTarget: '%prefix% &cYou removed &b%amount%x &7[&e%item%&7]&c from &4%target_player%&c.'
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removedTarget_All: '%prefix% &aYou removed &ball items &afrom &b%target_player%&a.'
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removedOnline: '%prefix% &cYou have removed the item &b%amount% &7[&b%item%&7]&c from the players &4%players%&c.'
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targetTriedRemoval: '%prefix% &4%target_player% &ctried to remove &7[&b%item%&7]&c but it does not exist in your inventory!'
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targetTriedRemoval_All: '%prefix% &4%target_player% &ctried to remove &ball items &cbut you do not have any in your inventory!'
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failedInventory: '%prefix% &cThe item &7[&e%item%&7] &cdoes not exist in your inventory!'
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failedInventory_All: '%prefix% &cNo &bdefined items &cexist in your inventory!'
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targetFailedInventory: '%prefix% &cThe item &7[&e%item%&7] &cdoes not exist in &4%target_player% &cinventory!'
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targetFailedInventory_All: '%prefix% &bNo defined items &cexist in &4%target_player% &cinventory!'
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onlineFailedInventory: '%prefix% &cThe item &b%item% &cdoes not exist in any of the &4Online Players &cinventories.'
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usageSyntax: '%prefix% &cYou should use /ItemJoin remove <itemname> <player> as console.'
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badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin remove <itemname>!'
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badOnlineSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin removeOnline <itemname>!'
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database:
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purgeWarn: '%prefix% &aPurging the database will delete &cALL &a%purge_data% data for &b%target_player%&a.'
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purgeSuccess: '%prefix% &aYou have purged the database file of the %purge_data% data for &b%target_player%&a!'
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purgeConfirm: '%prefix% &aYou have 5 seconds to type &e%command% &aagain to confirm you wish to purge the database.'
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purgeTimeOut: '%prefix% &cYou did not confirm the database purge within &b5 seconds&c, purge has been canceled!'
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enabled:
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forPlayer: '%prefix% &aYou have &eenabled &ball items &afor &e%target_player%&a.'
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forTarget: '%prefix% &a%player% has &eenabled &ball items &afor you.'
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forPlayerFailed: '%prefix% &cItems have already been &eenabled &cfor &e%player%&c.'
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forPlayerWorld: '%prefix% &aYou have &eenabled &7[&e%world%&7] items &afor &e%player%&a.'
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forTargetWorld: '%prefix% &a%player% has &eenabled &7[&e%world%&7] items for you.'
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forPlayerWorldFailed: '%prefix% &cYou have already &eenabled &7[&e%world%&7] items &cfor &e%player%&c.'
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globalPlayers: '%prefix% &aYou have &eenabled &ball items &afor &eall players&a.'
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globalPlayersFailed: '%prefix% &cItems have already been &eenabled &cfor &eall players&c.'
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toggleEnable: '%prefix% &aYou have enabled the item &b%item%&a and it will now be given.'
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togglePlayerFailed: '%prefix% &cYou cannot enable the item %item% as all items are disabled for you globally!'
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disabled:
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forPlayer: '%prefix% &aYou have &edisabled &ball items &afor &e%target_player%&a.'
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forTarget: '%prefix% &a%player% has &edisabled &ball items &afor you.'
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forPlayerFailed: '%prefix% &cItems have already been &edisabled &cfor &e%player%&c.'
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forPlayerWorld: '%prefix% &aYou have &edisabled &7[&e%world%&7] items &afor &e%player%&a.'
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forTargetWorld: '%prefix% &a%player% has &eenabled &7[&e%world%&7] items for you.'
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forPlayerWorldFailed: '%prefix% &cYou have already &edisabled &7[&e%world%&7] items &cfor &e%player%&c.'
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globalPlayers: '%prefix% &aYou have &edisabled &ball items &afor &eall players&a.'
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globalPlayersFailed: '%prefix% &cItems have already been &edisabled &cfor &eall players&c.'
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toggleDisable: '&cYou have disabled the item &b%item%&c and it will no longer be given.'
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togglePlayerFailed: '%prefix% &cYou cannot disable the item %item% as all items are disabled for you globally!'
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# These placeholders are specific to the plugin messages.
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placeholders:
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PLAYER_INTERACT: 'Unknown'
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27
src/plugins/ItemJoin/items.yml
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27
src/plugins/ItemJoin/items.yml
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# --{ =-=-=-=-=-=-=-=-=-= ItemJoin's Custom Item Configurations, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
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# See the tutorial page for a more in-depth explanation; https://github.com/RockinChaos/ItemJoin/wiki
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# Join the discord for easy plugin support; https://discord.gg/D5FnJ7C
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# Modifying the Version will cause this file to break and regenerate.
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items-Version: 8
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# General options that apply to the custom items' functionality.
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items-Delay: 0
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items-Overwrite: true
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items-Spamming: false
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items-RestrictCount: false
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# This is the section where the custom items created will be stored.
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# All created items should be saved under the 'items' section for each 'custom-item' subsection.
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items:
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test:
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id: compass
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slot: 4
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itemflags: always-give, overwrite, self-drops, death-drops
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triggers: join, respawn
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name: 'Menu'
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lore:
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- 'lore 1'
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- '<blue>MiniMessage?'
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interact:
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- 'player: menu'
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Loading…
Reference in New Issue
Block a user