Добавлены плагины EssentialsX, OpenInv, SuperVanish

This commit is contained in:
apathy 2025-07-08 18:54:00 +03:00
parent ae36c18780
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# This file stores custom item aliases.
# NOTE: If you try and alias an item to another entry in this file, the alias won't work.
aliases:
bluepaint: blue_dye
snad: sand
breakfast: cooked_porkchop

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# EssentialsX kit configuration.
# If you don't have any kits defined in this file, the plugin will try to copy them from the config.yml
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - name[:durability] amount [enchantment:level]... [itemmeta:value]...
# For Item Meta information visit http://wiki.ess3.net/wiki/Item_Meta
# To make the kit execute a command, add /<command> to the items list. Use {USERNAME} to specify the player receiving the kit.
# {PLAYER} will show the player's displayname instead of username.
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
# Set delay to -1 for a one time kit.
#
# In addition, you can also organize your kits into separate files under the `kits` subdirectory.
# Essentials will treat all .yml files in the `kits` subdirectory as kits files, and will add any kits from those files along with the kits in `kits.yml`.
# Any file in the `kits` subdirectory must be formatted in the same way as this file. This allows you to define multiple kits in each file.
# For more information, visit http://wiki.ess3.net/wiki/Kits
kits:
tools:
delay: 10
items:
- stonesword 1
- stoneshovel 1
- stonepickaxe 1
- stoneaxe 1
dtools:
delay: 600
items:
- dpickaxe 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
- dshovel 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
- lhelm 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
- daxe:780 1
- /broadcast {USERNAME} just got some fancy tools!
notch:
delay: 6000
items:
- playerhead 1 player:Notch
color:
delay: 6000
items:
- writtenbook 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
firework:
delay: 6000
items:
- fireworkrocket 1 name:Angry_Creeper color:red fade:green type:creeper power:1
- fireworkrocket 1 name:Starry_Night color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
- fireworkrocket 2 name:Solar_Wind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1

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&6Welcome, {PLAYER}&6!
&6Type &c/help&6 for a list of commands.
&6Type &c/list&6 to see who else is online.
&6Players online:&c {ONLINE} &6- World time:&c {WORLDTIME12}

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# Configuration for the random teleport command.
# Some settings may be defaulted, and can be changed via the /settpr command in-game.
min-range: 0.0
excluded-biomes:
- cold_ocean
- deep_cold_ocean
- deep_frozen_ocean
- deep_lukewarm_ocean
- deep_ocean
- deep_warm_ocean
- frozen_ocean
- frozen_river
- lukewarm_ocean
- ocean
- river
- warm_ocean

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newUidCacheBuilt: true
sanitizeAllUserFilenames: true
updateUsersPowerToolsFormat: true
updateUsersHomesFormat: true
updateSpawnsToNewSpawnsConfig: true
updateJailsToNewJailsConfig: true
banFormatChange: true
warnMetrics: true
updateUsersIgnoreListUUID: true
updateUsersStupidLegacyPathNames: true
updateUsersMailList: true
movemotdToFile: true
moverulesToFile: true

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# Determines how much items are worth on the server.
# This can be set in this file, or by running the /setworth command.
worth:
# Items not listed in this file will not be sellable on the server
# Setting the worth to 0 will sell items for free, delete the item or set to -1 to disable.
# This will set the worth of all logs to '2'
log: 2.0
# This will work similar to the above syntax
wool:
'0': 20
# This will only allow selling leaves with datavalue '0' and '1'
leaves:
'0': 1.0
'1': 1.0
# This will allow the selling of all, but sells '0' slightly cheaper
sapling:
'0': 2.0
'*': 2.5
stonebutton: 6.0
wood: 0.50
arrow: 3.50
diamondpickaxe: 650.0
rawfish: 5.0
minecart: 23.0
leatherchestplate: 85.0
storageminecart: 30.0
feather: 3.0
goldchestplate: 6.5
mushroomsoup: 4.5
bread: 30.0
stationarywater: 1.0
workbench: 2.5
stonehoe: 2.5
brownmushroom: 2.0
mossycobblestone: 90.0
diamondhoe: 400.0
woodsword: 1.0
torch: 4.0
grass: 1.0
poweredminecart: 32.0
snowball: 1.0
goldenapple: 100.0
leatherleggings: 75.0
diamondaxe: 650.0
slimeball: 50.0
fence: 1.0
stonespade: 1.5
claybrick: 5.0
noteblock: 36.0
ironaxe: 22.0
coalore: 15.0
clayball: 3.0
fishingrod: 10.0
ironhoe: 22.0
goldrecord: 100.0
ironpickaxe: 22.0
irondoor: 22.0
bucket: 22.0
redrose: 2.0
grilledpork: 7.0
gravel: 1.0
wooddoor: 3.0
chainmailhelmet: 40.0
ironchestplate: 22.0
diamondblock: 2000.0
diamondhelmet: 1000.0
goldhelmet: 6.0
redstonetorchon: 32.0
ironspade: 22.0
furnace: 8.5
ironsword: 22.0
dispenser: 58.0
woodaxe: 2.0
seeds: 2.0
painting: 25.0
woodplate: 1.0
redstoneore: 30.0
diamondspade: 210.0
waterbucket: 40.0
water: 1.0
bedrock: 100.0
irondoorblock: 15.0
goldhoe: 6.0
sand: 1.0
goldsword: 6.0
stoneaxe: 3.0
bookshelf: 140.0
ironblock: 190.0
jackolantern: 56.0
boat: 3.0
diamondchestplate: 1750.0
redstonewire: 30.0
redmushroom: 2.0
string: 5.0
stoneplate: 6.0
wallsign: 1.0
cactus: 10.0
sulphur: 20.0
rails: 22.0
ironore: 18.0
leatherhelmet: 52.0
stone: 3.00
egg: 1.0
diamondore: 200.0
woodhoe: 2.0
goldleggings: 6.0
chainmailleggings: 50.0
yellowflower: 2.0
ironhelmet: 22.0
obsidian: 130.0
dirt: 1.0
leather: 10.0
leatherboots: 42.0
lever: 1.0
cobblestone: 1.0
cake: 180.0
woodstairs: 1.0
ironingot: 22.0
goldore: 45.0
pumpkin: 50.0
bed: 68.0
watch: 6.0
ironleggings: 22.0
sign: 1.5
doublestep: 1.0
woodpickaxe: 2.0
stonepickaxe: 4.0
chainmailboots: 30.0
diamondleggings: 1500.0
cookedfish: 7.0
saddle: 100.0
cobblestonestairs: 1.5
tnt: 100.0
glowingredstoneore: 30.0
apple: 10.0
woodspade: 1.0
goldingot: 105.0
diode: 110.0
soil: 1.0
clay: 12.0
goldblock: 450.0
stick: 0.25
paper: 10.0
brick: 21.0
stationarylava: 1.0
chest: 4.0
sandstone: 3.0
goldpickaxe: 6.0
compass: 22.0
sugarcane: 10.0
diamondsword: 420.0
goldboots: 6.0
sponge: 80.0
stonesword: 2.5
coal: 15.0
goldaxe: 6.0
bone: 2.0
diamond: 200.0
glass: 3.00
goldspade: 6.0
lapisblock: 950.0
lavabucket: 40.0
wheat: 9.0
ladder: 0.5
sugarcaneblock: 15.0
bowl: 0.50
chainmailchestplate: 40.0
diamondboots: 850.0
lapisore: 100.0
lava: 25.0
milkbucket: 40.0
redstone: 32.0
greenrecord: 100.0
inksack: 10.0
glowstonedust: 10.0
book: 45.0
bow: 15.0
ironboots: 22.0
step: 1.5
sugar: 10.0

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config-version: 8
settings:
equal-access: allow
command:
open:
no-args-opens-self: false
searchcontainer:
max-radius: 10
disable-offline-access: false
disable-saving: false
console-locale: 'en'

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messages:
error:
consoleUnsupported: You cannot use this command from console.
lootNotGenerated: '&cLoot not generated! Please disable &b/silentcontainer&c.'
invalidMaterial: '&cInvalid material: "%target%"'
invalidNumber: '&cInvalid number: "%target%"'
invalidPlayer: '&cPlayer not found!'
permissionOpenSelf: '&cYou''re not allowed to open your own inventory.'
permissionOpenOther: '&cYou''re not allowed to access others'' inventories.'
permissionExempt: '&c%target%''s inventory is protected.'
permissionCrossWorld: '&c%target% is not in your world.'
permissionPlayerOnline: '&cYou''re not allowed to open inventories of online players.'
permissionPlayerOffline: '&cYou''re not allowed to open inventories of offline
players.'
commandException: '&cAn error occurred. Please check console for details.'
info:
containerBlocked: You are opening a blocked container.
containerBlockedSilent: You are opening a blocked container silently.
containerSilent: You are opening a container silently.
clear:
inventory: Cleared %target%'s inventory.
enderchest: Cleared %target%'s ender chest.
settingState: '%setting%: %state%'
player:
noMatches: No players found with %target%.
matches: 'Players holding %target%: %detail%'
container:
noMatches: No containers found with %target%.
matches: 'Containers holding %target%: %detail%'
'on': 'on'
'off': 'off'
container:
player: '%player%''s Inventory'
enderchest: '%player%''s Ender Chest'

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src/plugins/SuperVanish-6.2.20.jar (Stored with Git LFS) Normal file

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# SuperVanish v6.2.20 - Configuration
############# Invisibility Features ##############
InvisibilityFeatures:
# Should invisible players get night vision?
NightVisionEffect: true
# Should SV disable damage for invisible players?
DisableDamage: true
# Should SV disable hunger for invisible players?
DisableHunger: true
# Should SV prevent mobs from targeting invisible players?
DisableMobTarget: true
# Should invisible players open chests and shulker boxes without the animation and sound?
# This makes them go into spectator mode temporarily. It's better to only give access to this feature
# to staff members since a server crash can cause players to stay in spectator mode.
# Permission: sv.silentchest
OpenChestsSilently: true
# Should invisible players not be able to trigger pressure plates and tripwire?
# If this feature is enabled invisible players can't trigger pressure plates and tripwire.
DisablePressurePlates: true
# Should invisible players not be able to push other players or be able to be pushed?
# WARNING: Uses the scoreboard and may conflict with other plugins!
DisablePush: false
# Should vanished players pick up items by default? This can be changed individually with /sv tipu
DefaultPickUpItemsOption: false
# Should SV modify tablist packets to prevent the server from leaking who is online?
# This currently only works on versions below 1.19
ModifyTablistPackets: true
# Should SV modify tab complete packets to prevent minecraft commands from leaking who is online?
ModifyTabCompletePackets: true
# Should vanished players be unable to trigger the vibration of a sculk sensor?
PreventSculkSensorActivation: true
# Should vanished players be unable to break turtle eggs?
PreventTurtleEggBreaking: true
# Should vanished players not activate the tipping effect on dripleaves?
DisableDripLeaf: true
# Should vanished players be unable to trigger raids?
PreventRaidTriggering: true
# Should vanished players be unable to make mobs spawn? (paper only)
PreventMobSpawning: true
Fly:
# Should invisible players be able to fly even if they aren't in creative/spectator mode?
Enable: true
# Should invisible players WITHOUT the permission 'sv.keepfly' lose the ability to fly on reappear?
DisableOnReappear: true
############# Vanish State Features ##############
VanishStateFeatures:
# Should players with the permission 'sv.joinvanished' join vanished all the time?
# Doesn't work if you use GroupManager for permissions
AutoVanishOnJoin: false
# Should invisible players reappear automatically when they change their world?
ReappearOnWorldChange: false
# Should invisible players reappear automatically when they leave the server?
ReappearOnQuit: false
# Should invisible players reappear automatically
# when they change their world and don't have the permission 'sv.use' anymore?
CheckPermissionOnWorldChange: false
# Should invisible players reappear automatically
# when they leave the server and don't have the permission 'sv.use' anymore?
CheckPermissionOnQuit: false
# Should invisible players reappear automatically
# when they join the server and don't have the permission 'sv.use' anymore?
# Doesn't work if you use GroupManager for permissions
CheckPermissionOnLogin: false
############## Indication Features ###############
IndicationFeatures:
LayeredPermissions:
# Should players with the permission 'sv.see' be able to see invisible players in the tablist & in-game?
EnableSeePermission: true
# Should sv.use and sv.see be layered? => sv.use.levelX, sv.see.levelX
# Players can see a vanished player if their see level is higher or equal to the other player's use level
# Note: You have to rejoin for changes to take effect if you changed those permissions while being online
LayeredSeeAndUsePermissions: false
# What should be the highest level for both permissions?
# Lower amounts might improve performance with more players since they reduce the amount of permission checks
MaxLevel: 100
# Should vanished players show up dark gray in the tablist and should only their head be visible?
# Only players who are allowed to see the player will see this effect; this helps other staff with
# differentiating them from players they should talk to; Requires ProtocolLib
# This currently only works on versions below 1.19
MarkVanishedPlayersAsSpectators: true
################ Message Options #################
MessageOptions:
FakeJoinQuitMessages:
# Should SV broadcast any kind of announcement (fake quit or player vanished) when a player vanishes?
# You can change the messages in the messages.yml file.
BroadcastFakeQuitOnVanish: true
# Should SV broadcast any kind of announcement (fake join or player reappeared) when a player reappears?
# You can change the messages in the messages.yml file.
BroadcastFakeJoinOnReappear: true
# Should players with the permission 'sv.see' get an admin announcement instead of a fake join/quit message?
# You can change the messages in the messages.yml file.
AnnounceVanishReappearToAdmins: true
# Should there only be admin announcements and no fake join/quit messages?
SendMessageOnlyToAdmins: false
# Should there only be fake join/quit messages and no admin announcements?
SendMessageOnlyToUsers: false
# Should SV hide the real join/leave messages of invisible players?
HideRealJoinQuitMessages: true
# Should SV hide the advancement messages of invisible players (only send it to the player)? (paper only)
HideAdvancementMessages: true
# Should SV hide leave messages for invisible players if 'VanishStateFeatures->ReappearOnQuit' is turned on?
# Overrides 'HideRealJoinQuitMessages'
ReappearOnQuitHideLeaveMsg: true
# If the setting above is turned on, should players with the permission 'sv.see' get
# a message when an invisible player joins/quits?
AnnounceRealJoinQuitToAdmins: true
# If the setting above is turned on, should players with the permission 'sv.see' get
# a message when an invisible player dies?
AnnounceDeathToAdmins: true
# Should SV remind players who join the server vanished of being invisible (in chat)?
# You can change the message in the messages.yml file.
RemindVanishedOnJoin: true
# Should invisible players have an action bar which tells them that they're invisible?
# You can change the action bar in the messages.yml file.
DisplayActionBar: true
############## Restrictive Options ###############
RestrictiveOptions:
# Should invisible players not be able to break blocks?
# Bypass permission: sv.breakblocks
PreventBlockBreaking: false
# Should invisible players not be able to place blocks?
# Bypass permission: sv.placeblocks
PreventBlockPlacing: false
# Should invisible players not be able to damage players or mobs?
# Bypass permission: sv.damage
PreventHittingEntities: false
############# External Invisibility ##############
ExternalInvisibility:
ServerList:
# Should this plugin adjust the amount of players in the serverlist? (-1 per invisible player)
AdjustAmountOfOnlinePlayers: true
# Should this plugin hide invisible players in the list of logged in players?
# You can view this list when your mouse hovers over the amount of online players.
AdjustListOfLoggedInPlayers: true
################## Hook Options ##################
HookOptions:
# Should SV hide invisible players in /who, /list, /online, /near, etc?
# Note: Players with the permission essentials.vanish.interact can still see invisible players in these commands
# Important: You have to reload both SV and Essentials if you change this setting (reload SV first)
EnableEssentialsHook: true
# Should SV hide invisible players on your dynamic map and broadcast join/leave messages if you use Dynmap?
EnableDynmapHook: true
# Should SV send fake join/leave messages in dynmap's web-chat?
# You can configure the join/leave messages in the messages.yml file
DynmapSendJoinLeaveMessages: true
# Should SV hook into TrailGUI and disable trails while you're vanished?
EnableTrailGUIHook: true
# Should SV hook into PlaceholderAPI and add new placeholders to SV + register its own ones for other plugins?
# Own ones: isvanished, vanishedplayers, playercount
# Format: %supervanish_<placeholder>%
EnablePlaceholderAPIHook: true
# Should SV hook into MVdWPlaceholderAPI and add new placeholders to SV + register its own ones for other
# plugins?
# Own ones: isvanished, vanishedplayers, playercount
# Format: {supervanish_<placeholder>}
EnableMVdWPlaceholderAPIHook: true
# Should SV stop NPCs from greeting or talking about hidden players?
EnableCitizensHook: true
############# Compatibility Options ##############
CompatibilityOptions:
# This section is for advanced users only!
# The event priority which SuperVanish should use for the specific event.
# Allowed values are LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR
# Higher priorities might override other plugins while lower ones might not
# The priority for removing the join message
PlayerJoinEventPriority: HIGH # <- keep HIGH if you use Essentials to modify join/quit messages !!
# The priority for removing the quit message
PlayerQuitEventPriority: HIGH
############# Miscellaneous Options ##############
MiscellaneousOptions:
UpdateChecker:
# Should SV check for updates on spigot regularly? There is no automatic update; this just informs you
Enable: true
# Should players with the permission 'sv.notify' get notified if the current version of SV is outdated?
NotifyAdmins: true
################# Do Not Touch ###################
ConfigVersion: 6.2.20

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# SuperVanish v6.2.20 - Data file
InvisiblePlayers: []
PlayerData:
8490b151-4c5c-3c2f-a43f-5a1718ebce75:
information:
name: mylovelyapathy

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# SuperVanish v6.2.20 - Messages
#
# Information:
# <..> means that .. is required; [..] means that .. is optional and can be left out; | inside [] or <> stands for 'OR'
# You can use the & character for color codes; Example: '&cThe color of this text would be red!'
# You can use #XXXXXX for HEX color codes. Example: '#663EF6This text would be purple!'
# You can use %p% to get the player's name; Example: '&4&l%p%, you aren't allowed to execute this command!'
# You can use %other% to get the name of the target or cause
# You can use %d% to get the player's display name; if you use Essentials then the display name contains the prefix too
# You can use %tab% to get the player's name in the player list (TAB)
# You can use %prefix% to get the player's prefix (Requires Vault)
# You can use %suffix% to get the player's suffix (Requires Vault)
# You can use %group% to get the player's group (Requires Vault)
# You can use %nick% to get the player's nickname (Requires Essentials)
# Some messages allow different, unique variables too
#
# NOTE: You can get WAY more placeholders by installing PlaceholderAPI or MVdWPlaceholderAPI
#
# Empty messages will not be sent
# Using \n starts a new line
#
# Important:
# You must double single quotes if you want to use them inside a message.
# You must NOT use any tab characters inside this file (indent key) otherwise YAML will spam your console with errors!
# !! If there are errors in the console after editing this file paste it into an online YAML parser to see if
# there are any YAML syntax errors !!
Messages:
NoPermission: '&4Denied access! You are not allowed to do this.'
InvalidUsage: '&cInvalid usage, you can use &6/sv help&c for a list of commands.'
VanishMessage: '&e%p% left the game'
ReappearMessage: '&e%p% joined the game'
VanishMessageWithPermission: '&a[SV] %p% vanished.'
ReappearMessageWithPermission: '&a[SV] %p% reappeared.'
OnVanish: '&aYou are now invisible!'
OnReappear: '&aYou are no longer invisible!'
OnVanishCausedByOtherPlayer: '&a%other% hid you, you are now invisible!'
OnReappearCausedByOtherPlayer: '&a%other% showed you, you are now visible!'
AlreadyVanishedError: '&cYou are already invisible!'
NotVanishedError: '&cYou are not invisible!'
SilentJoinMessageForAdmins: '&a[SV] %p% joined silently.'
SilentQuitMessageForAdmins: '&a[SV] %p% left silently.'
SilentDeathMessage: '&a[SV] %deathmsg%'
RemindingMessage: '&aYou are still invisible!'
ListMessagePrefix: '&aInvisible Players:&f %l'
ActionBarMessage: '&aYou are invisible to other players!'
HideOtherMessage: '&aPlayer &e%other%&a is now invisible!'
ShowOtherMessage: '&aPlayer &e%other%&a is now visible!'
CannotHideOtherPlayer: '&cYou''re not allowed to change %other%''s visibility!'
AlreadyInvisibleMessage: '&cPlayer &e%other%&c is already invisible!'
AlreadyVisibleMessage: '&cPlayer &e%other%&c is already visible!'
PluginReloaded: '&aSuccessfully reloaded SuperVanish (%time%ms)!'
InvalidSender: '&cYou must be a player to execute this command!'
PlayerNotOnline: '&cThat player is not online!'
PlayerNonExistent: '&cThat player doesn''t exist!'
ToggledPickingUpItemsOn: '&ePicking up items is now turned &aON&e.'
ToggledPickingUpItemsOff: '&ePicking up items is now turned &cOFF&e.'
UpdateWarning: '&cWarning! Recreating %updates% resets %changes%. Please use &e/sv recreatefiles confirm&c if you''d like to continue.'
RecreatedConfig: '&aSuccessfully recreated %updates%! Please check %changes%.'
NoConfigUpdateAvailable: '&eYour SuperVanish-files are up to date!'
RecreationRequiredMsg: '&c[SV] Your SuperVanish-files are not up to date, you can use &e/sv recreatefiles&c to recreate them
or use /sv recreatefiles dismiss to dismiss this message.
Recreating SuperVanish''s files gives you access to newer settings and features of the plugin.'
DismissedRecreationWarning: '&eYou are no longer receiving notifications about this recreation.'
UndismissedRecreationWarning: '&eYou are now receiving notifications about this recreation.'
PrintedStacktrace: '&eSuccessfully created a stacktrace, see console!'
EntityHitDenied: '&c[SV] You can''t hit players or mobs in vanish!'
BlockPlaceDenied: '&c[SV] You can''t place blocks in vanish!'
BlockBreakDenied: '&c[SV] You can''t break blocks in vanish!'
PluginOutdated: '&c[SV] Your current version of SuperVanish is outdated. New version: ''%new%''; Currently: ''%current%'''
DynmapFakeJoin: '%d% joined'
DynmapFakeQuit: '%d% quit'
HelpHeader: "&a<---------------&e SuperVanish-Help &a--------------->"
HelpFormat: "&6%usage% &7- &b%description% &c(%permission%)"
PlaceholderIsVanishedYes: "Yes"
PlaceholderIsVanishedNo: "No"
PlaceholderVanishPrefix: '&a[V] &r'
PlaceholderVanishSuffix: ' &r&a[V]'
MessagesVersion: 6.2.20