feature-22-image

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Oznobys 2025-07-15 12:05:42 +03:00
parent 44b0130ca5
commit c4d19ffca0
4 changed files with 207 additions and 0 deletions

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@ -37,3 +37,11 @@ src/plugins/FancyNpcs/npcs.yml
src/plugins/FancyNpcs/logs src/plugins/FancyNpcs/logs
src/plugins/FancyNpcs/skins src/plugins/FancyNpcs/skins
src/plugins/FancyNpcs/.data src/plugins/FancyNpcs/.data
src/plugins/ImageFrame/data
src/plugins/ImageFrame/player
src/plugins/ImageFrame/upload
src/map-color-cache.dat

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.gitignore vendored
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@ -37,3 +37,9 @@ src/plugins/FancyNpcs/npcs.yml
src/plugins/FancyNpcs/logs src/plugins/FancyNpcs/logs
src/plugins/FancyNpcs/skins src/plugins/FancyNpcs/skins
src/plugins/FancyNpcs/.data src/plugins/FancyNpcs/.data
src/plugins/ImageFrame/data
src/plugins/ImageFrame/players
src/plugins/ImageFrame/upload
src/map-color-cache.dat

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src/plugins/ImageFrame-1.8.4.0.jar (Stored with Git LFS) Normal file

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Messages:
Reloaded: '&eImageFrame has been reloaded!'
ImageMapProcessing: '&eImageMap is being processed, please wait!'
# Leave this empty ("") to disable action bar message
ImageMapProcessingActionBar: '&eImageMap &a{Name} &eis being processed{Dots}'
# Leave this empty ("") to disable action bar message
ImageMapQueuedActionBar: '&7ImageMap &a{Name} &eis currently queued ({Position} Remaining)'
ImageMapCreated: '&aImageMap has been created!'
ImageMapRefreshed: '&aImageMap has been refreshed!'
ImageMapDeleted: '&eImageMap had been deleted!'
ImageMapRenamed: '&aImageMap had been renamed!'
ImageMapTogglePaused: '&aToggled ImageMap playback pause!'
ImageMapPlaybackJumpTo: '&aJumped to position at {Seconds} seconds!'
ImageMapPlayerPurge: '&ePurged {Amount} ImageMaps owned by {CreatorName} ({CreatorUUID}) - [{ImageMapNames}]'
SetCreator: '&aImageMap creator of id {ImageID} set to {CreatorName} ({CreatorUUID})'
InvalidOverlayMap: '&cOverlay only works on Vanilla Minecraft maps and without duplicates in selection!'
ImageMapAlreadyQueued: '&cYou already have another ImageMap queued and processing, please wait!'
UnableToLoadMap: '&cImageMap cannot be loaded, there is a problem while reading the image. Contact server administrators to check the server console for more info.'
UnableToChangeImageType: '&cChanging the image type is currently not supported. Please create a new image map instead.'
UnknownError: '&cAn unknown error had occurred.'
ImageOverMaxFileSize: '&cImageMap cannot be loaded as it is over the max file size allowed. ({Size} bytes)'
NotAnImageMap: '&cThat is not an ImageMap'
UploadLink: '&aOpen {URL} on your browser to upload an image, it is valid for 5 minutes.'
UploadExpired: '&cImage upload link had expired, please create a new one.'
URLImageMapInfo:
- '&bImageID: {ImageID}'
- '&aName: {Name}'
- '&eMap Size: {Width} x {Height}'
- '&6Dithering: {DitheringType}'
- '&dCreator: {CreatorName} ({CreatorUUID})'
- '&fAccess: {Access}'
- '&aTime Created: {TimeCreated}'
- '&bMarkers: {Markers}'
- '&eURL: {URL}'
NoPermission: '&cYou do not have permission to do that!'
NoConsole: '&cThis command can only be ran by players!'
PlayerNotFound: '&cThis player cannot be found!'
InvalidUsage: '&cInvalid Usage!'
NotEnoughMaps: '&cYou do not have {Amount} maps!'
Oversize: '&cThat is too big! Max size for a map is {MaxSize}'
URLRestricted: '&cThat URL is restricted and cannot be used to create image maps.'
PlayerCreationLimitReached: '&cYou can only create {Limit} maps at once! Delete some to create new ones'
DuplicateMapName: '&cYou''ve already created an image map with that name!'
MapLookup: '&bList of image maps by {CreatorName} ({CreatorUUID}):'
ItemFrameOccupied: '&cFailed to place or remove some maps on selected ItemFrame, they are either destroyed, replaced, occupied or protected.'
NotEnoughSpace: '&cUnable to place Combined ImageMap as there is not enough room.'
InvalidImageMap: '&cThis image map had likely already been deleted.'
GivenInvisibleFrame: '&aGiven {Amount} invisible item frames to {Player}.'
AccessPermission:
Updated: '&aUpdated access for {PlayerName} ({PlayerUUID}), they now have {Permission} permission.'
Types:
NONE: NONE
GET: GET
MARKER: MARKER
EDIT: EDIT
EDIT_CLONE: EDIT WITH CLONE
ALL: ALL
Selection:
Begin: '&bRight click an Item Frame to select corner 1 and 2'
Clear: '&eLeaving selection mode'
Corner1: '&aSelected Item Frame corner 1'
Corner2: '&aSelected Item Frame corner 2'
Invalid: '&cInvalid selection!'
Oversize: '&cOversize selection! Max size for a map is {MaxSize}'
Success: '&aSelected {Width} x {Height} Item Frames! &eIf any of them are removed/replaced, you will need to select them again.'
NoSelection: '&cYou don''t have a valid selection yet.'
IncorrectSize: '&cYour selection''s size does not match, {Width} x {Height} required.'
Markers:
AddBegin: '&aRight click on an Item Frame containing the map "{Name}" to place marker! &bRun "/imageframe marker cancel" to cancel placement'
AddConfirm: '&aMarker placed!'
Remove: '&eMarker removed!'
Clear: '&eMarkers cleared!'
Cancel: '&eMarker placement cancelled!'
DuplicateName: '&cThere is already a marker with that name!'
NotAMarker: '&cThat is not a valid marker'
NotRenderOnFrameWarning: '&eWarning: This marker type does not render on Item Frames!'
LimitReached: '&cYou can only create {Limit} markers on one map!'
# Date format used where a time based variable is displayed
DateFormat: dd/MM/yyyy HH:mm:ss zzz
Preferences:
Keys:
VIEW_ANIMATED_MAPS: View Animated Maps
Values:
'TRUE': '&aEnabled'
'FALSE': '&cDisabled'
UNSET: '&7Unset'
UpdateMessage: '&ePlayer Preference {Preference}&e has been updated to {Value}&e!'
Settings:
MapItemFormat: '&f{Name} &7({X}, {Y})'
# Whether empty maps are required to create image maps when not in creative
RequireEmptyMaps: true
# Max size of an image map
MaxSize: 30
# When enabled, Only websites from the list below is allowed to be shown through in-game maps
RestrictImageUrl:
Enabled: false
Whitelist:
- https://i.imgur.com
- http://i.imgur.com
- https://storage.googleapis.com
- http://storage.googleapis.com
- https://cdn.discordapp.com
- http://cdn.discordapp.com
- https://media.discordapp.net
- http://media.discordapp.net
- https://textures.minecraft.net
- http://textures.minecraft.net
# If the image is larger than the defined size, it won't be downloaded for preview
# (In Bytes)
MaxImageFileSize: 30000000
# If an image takes more than this time to load, it will be rejected
# (In Seconds)
MaxProcessingTime: 60
# How many images should be processed in parallel
# Updating this option requires a server restart
ParallelProcessingLimit: 1
# Max amount of image maps a player in the following groups can create
# Setting -1 means unlimited
# To add a player to a group, give the permission "imageframe.createlimit.<group>"
# For example "imageframe.createlimit.vip"
# Players with no groups will be treated as "default" unless they have "imageframe.createlimit.unlimited"
PlayerCreationLimit:
default: 10
vip: 15
moderator: 20
# Max amount of markers on an individual map
MapMarkerLimit: 20
CombinedMapItem:
Name: '&bImageMap &f- &f{Name} &7({Width} x {Height})'
Lore:
- '&aRight Click on Item Frames of size {Width} x {Height} to place ImageMap'
- ''
- '&7ImageID: {ImageID}'
- '&7Creator: {CreatorName} ({CreatorUUID})'
- '&7Time Created: {TimeCreated}'
# How many map packets can be sent to a player in 1/20 of a second
# You can turn this down if you are facing network issues
# However maps might take longer to show to a player
# To disable the rate limit, set to -1
MapPacketSendingRateLimit: -1
# Exempt certain map ids from deletion if their ImageFrame map is deleted
# Values can be map ids (For example: "13") or ranges (inclusive) of map ids (For example: "10-13")
ExemptMapIdsFromDeletion:
- '-1'
# This option should only be useful to developers and people who knew what they are doing
MapRenderersContextual: false
# Changing this option requires a restart
HandleAnimatedMapsOnMainThread: false
SendAnimatedMapsOnMainThread: false
# Valid modes are "DYNAMIC" and "MANUAL_PERSISTENT"
# DYNAMIC: load and unload image cache depending on whether a player is viewing
# May use more CPU and image might appear with a slight delay
# MANUAL_PERSISTENT: image cache stay loaded from server start
# May use more memory
# Changing this setting requires a restart
CacheControlMode: DYNAMIC
# Set this to true if you have corrupted 0 size map data in the world folder (not the ImageFrame plugin folder)
# Set this to false if your system's file IO is slow
TryDeleteBlankMapFiles: false
# ImageFrame's convenient upload system where you can upload directly through an embedded web server
UploadService:
# Changing this value requires a restart
Enabled: false
# This is only used for displaying to the end user
DisplayURL: http://change.this.to.your.server.ip.in.the.config
WebServer:
# Address in which the webserver binds to, defaults to 0.0.0.0
# Use 127.0.0.1 to limit to local access
# Changing this value requires a restart
Host: 0.0.0.0
# Port in which the webserver is hosted, make sure it is not blocked by your firewall
# Changing this value requires a restart
Port: 8517
# ImageFrame's built in survival friendly way of making invisible item frames
InvisibleFrame:
# Survival friendly way to get invisible item frames by splashing dropped items with invisibility potions
# Set to -1 for unlimited
# Set to 0 to disable
MaxConversionsPerSplash: 8
# Should empty invisible item frames glow
# Existing frames are not updated until they are interacted with
GlowEmptyFrames: true
Hooks:
ViaVersion:
# Enable this if your players below 1.13 is having network issues
DisableSmoothAnimationForLegacyPlayers: false
# Enable update notifications for admins
Updater: true