Compare commits
91 Commits
feature-37
...
develop
Author | SHA1 | Date | |
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68e65fa20b | |||
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85b92006be | |||
76f7452ee6 | |||
6c05ebbd68 | |||
cd5f0d8c4b | |||
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e384692c09 | |||
8bed7c0cbe | |||
bb16ef78a4 | |||
3770415684 | |||
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3f09f62709 | |||
3df0835a74 | |||
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4ad00ef13e | |||
0ac921a059 | |||
30a6b8667e | |||
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cebfeffe62 | |||
4291aa21dc | |||
b83d0ba578 |
@ -4,9 +4,11 @@
|
||||
*/versions
|
||||
*/plugins/.paper-remapped
|
||||
|
||||
*/world
|
||||
*/world_nether
|
||||
*/world_the_end
|
||||
src/world/advancements
|
||||
src/world/stats
|
||||
src/world/data
|
||||
src/world/playerdata
|
||||
src/world/level.dat_old
|
||||
|
||||
*/.console_history
|
||||
|
||||
@ -18,7 +20,7 @@
|
||||
|
||||
src/plugins/spark/tmp
|
||||
|
||||
src/plugins/luckperms/libs
|
||||
src/plugins/LuckPerms/libs
|
||||
|
||||
.crowdin
|
||||
src/plugins/PlasmoVoice/voice_mutes.json
|
||||
@ -26,3 +28,19 @@ src/plugins/PlasmoVoice/voice_mutes.json
|
||||
src/plugins/SuperVanish/data.yml
|
||||
|
||||
src/plugins/CustomizablePlayerModels
|
||||
|
||||
src/plugins/CarbonChat/users
|
||||
src/plugins/CarbonChat/libraries
|
||||
|
||||
src/plugins/FancyHolograms/logs
|
||||
|
||||
src/plugins/FancyNpcs/logs
|
||||
|
||||
src/plugins/ImageFrame/upload
|
||||
src/map-color-cache.dat
|
||||
|
||||
src/plugins/WorldGuard/cache
|
||||
wepif.yml
|
||||
|
||||
src/plugins/ItemJoin/database.db
|
||||
src/plugins/zMenu/database.db
|
||||
|
2
.gitattributes
vendored
2
.gitattributes
vendored
@ -1 +1,3 @@
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.mca filter=lfs diff=lfs merge=lfs -text
|
||||
src/plugins/ImageFrame/data/* filter=lfs diff=lfs merge=lfs -text
|
||||
|
7
.github/workflows/build-docker.yml
vendored
7
.github/workflows/build-docker.yml
vendored
@ -5,6 +5,8 @@ on:
|
||||
branches:
|
||||
- main
|
||||
- develop
|
||||
tags:
|
||||
- '[0-9]+.[0-9]+.[0-9]+'
|
||||
|
||||
jobs:
|
||||
build-docker:
|
||||
@ -42,5 +44,6 @@ jobs:
|
||||
push: true
|
||||
# TODO: split tag names into multiple lines
|
||||
tags: |
|
||||
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}/${{github.ref_name}}:${{github.sha}}
|
||||
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}/${{github.ref_name}}:latest
|
||||
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}:${{github.sha}}
|
||||
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}:${{github.ref_name}}
|
||||
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}:latest
|
||||
|
24
.gitignore
vendored
24
.gitignore
vendored
@ -4,9 +4,11 @@
|
||||
*/versions
|
||||
*/plugins/.paper-remapped
|
||||
|
||||
*/world
|
||||
*/world_nether
|
||||
*/world_the_end
|
||||
src/world/advancements
|
||||
src/world/stats
|
||||
src/world/data
|
||||
src/world/playerdata
|
||||
src/world/level.dat_old
|
||||
|
||||
*/.console_history
|
||||
|
||||
@ -26,3 +28,19 @@ src/plugins/PlasmoVoice/voice_mutes.json
|
||||
src/plugins/SuperVanish/data.yml
|
||||
|
||||
src/plugins/CustomizablePlayerModels
|
||||
|
||||
src/plugins/CarbonChat/users
|
||||
src/plugins/CarbonChat/libraries
|
||||
|
||||
src/plugins/FancyHolograms/logs
|
||||
|
||||
src/plugins/FancyNpcs/logs
|
||||
|
||||
src/plugins/ImageFrame/upload
|
||||
src/map-color-cache.dat
|
||||
|
||||
src/plugins/WorldGuard/cache
|
||||
wepif.yml
|
||||
|
||||
src/plugins/ItemJoin/database.db
|
||||
src/plugins/zMenu/database.db
|
||||
|
113
Dockerfile
113
Dockerfile
@ -9,41 +9,70 @@ ADD ./src ${CONFIG_PATH}
|
||||
RUN mkdir ${DATA_PATH}
|
||||
|
||||
|
||||
RUN touch ${DATA_PATH}/banned-ips.json && \
|
||||
ln -sf ${DATA_PATH}/banned-ips.json ${CONFIG_PATH}
|
||||
RUN touch ${DATA_PATH}/banned-players.json && \
|
||||
ln -sf ${DATA_PATH}/banned-players.json ${CONFIG_PATH}
|
||||
RUN mkdir ${DATA_PATH}/logs && \
|
||||
ln -sf ${DATA_PATH}/logs ${CONFIG_PATH}
|
||||
RUN touch ${DATA_PATH}/ops.json && \
|
||||
ln -sf ${DATA_PATH}/ops.json ${CONFIG_PATH}
|
||||
RUN touch ${DATA_PATH}/usercache.json && \
|
||||
ln -sf ${DATA_PATH}/usercache.json ${CONFIG_PATH}
|
||||
RUN touch ${DATA_PATH}/whitelist.json && \
|
||||
ln -sf ${DATA_PATH}/whitelist.json ${CONFIG_PATH}
|
||||
RUN mkdir ${DATA_PATH}/world && \
|
||||
ln -sf ${DATA_PATH}/world ${CONFIG_PATH}
|
||||
RUN mkdir ${DATA_PATH}/world_nether && \
|
||||
ln -sf ${DATA_PATH}/world_nether ${CONFIG_PATH}
|
||||
RUN mkdir ${DATA_PATH}/world_the_end && \
|
||||
ln -sf ${DATA_PATH}/world_the_end ${CONFIG_PATH}
|
||||
RUN touch ${DATA_PATH}/pv-voice_mutes.json && \
|
||||
ln -sf ${DATA_PATH}/pv-voice_mutes.json \
|
||||
# Add symlinks to Minecraft Vanilla files
|
||||
RUN mkdir ${DATA_PATH}/Vanilla && \
|
||||
touch ${DATA_PATH}/Vanilla/banned-ips.json && \
|
||||
ln -sf ${DATA_PATH}/Vanilla/banned-ips.json ${CONFIG_PATH} && \
|
||||
touch ${DATA_PATH}/Vanilla/banned-players.json && \
|
||||
ln -sf ${DATA_PATH}/Vanilla/banned-players.json ${CONFIG_PATH} && \
|
||||
mkdir ${DATA_PATH}/Vanilla/logs && \
|
||||
ln -sf ${DATA_PATH}/Vanilla/logs ${CONFIG_PATH} && \
|
||||
touch ${DATA_PATH}/Vanilla/ops.json && \
|
||||
ln -sf ${DATA_PATH}/Vanilla/ops.json ${CONFIG_PATH} && \
|
||||
touch ${DATA_PATH}/Vanilla/usercache.json && \
|
||||
ln -sf ${DATA_PATH}/Vanilla/usercache.json ${CONFIG_PATH} && \
|
||||
touch ${DATA_PATH}/Vanilla/whitelist.json && \
|
||||
ln -sf ${DATA_PATH}/Vanilla/whitelist.json ${CONFIG_PATH}
|
||||
|
||||
# Add symlinks to PlasmoVoice files
|
||||
RUN mkdir ${DATA_PATH}/PlasmoVoice && \
|
||||
touch ${DATA_PATH}/PlasmoVoice/pv-voice_mutes.json && \
|
||||
ln -sf ${DATA_PATH}/PlasmoVoice/pv-voice_mutes.json \
|
||||
${CONFIG_PATH}/plugins/PlasmoVoice/voice_mutes.json
|
||||
|
||||
# Add symlinks to SuperVanish files
|
||||
RUN mkdir -p ${DATA_PATH}/SuperVanish && \
|
||||
touch ${DATA_PATH}/SuperVanish/data.yml && \
|
||||
ln -sf ${DATA_PATH}/SuperVanish/data.yml \
|
||||
${CONFIG_PATH}/plugins/SuperVanish/data.yml
|
||||
|
||||
# Add symlinks to CusttomPlayerModels files
|
||||
# Add symlinks to CarbonChat files
|
||||
RUN mkdir -p ${DATA_PATH}/CarbonChat/users && \
|
||||
ln -sf ${DATA_PATH}/CarbonChat/users \
|
||||
${CONFIG_PATH}/plugins/CarbonChat/users
|
||||
|
||||
# Add symlinks to CustomPlayerModels files
|
||||
RUN mkdir -p ${DATA_PATH}/CustomizablePlayerModels && \
|
||||
ln -sf ${DATA_PATH}/CustomizablePlayerModels/ \
|
||||
${CONFIG_PATH}/plugins/CustomizablePlayerModels
|
||||
|
||||
# Add symlinks to FancyHolograms files
|
||||
RUN mkdir -p ${DATA_PATH}/FancyHolograms/logs && \
|
||||
ln -sf ${DATA_PATH}/FancyHolograms/logs/ \
|
||||
${CONFIG_PATH}/plugins/FancyHolograms/logs
|
||||
|
||||
# Add symlinks to FancyNpcs files
|
||||
RUN mkdir -p ${DATA_PATH}/FancyNpcs/logs && \
|
||||
ln -sf ${DATA_PATH}/FancyNpcs/logs/ \
|
||||
${CONFIG_PATH}/plugins/FancyNpcs/logs
|
||||
|
||||
# Generate unicode locale so that cyrillic characters display properly
|
||||
RUN apt-get update -y && apt-get install -y locales && \
|
||||
echo en_US.UTF-8 UTF-8 > /etc/locale.gen && \
|
||||
dpkg-reconfigure --frontend=noninteractive locales && \
|
||||
rm -Rf var/lib/apt/lists/*
|
||||
ENV LANG en_US.UTF-8
|
||||
|
||||
|
||||
VOLUME ${DATA_PATH}
|
||||
|
||||
|
||||
EXPOSE 25565/tcp
|
||||
|
||||
|
||||
ENV GID=988
|
||||
ENV UID=999
|
||||
|
||||
ENV MEMORY=4G
|
||||
ENV PROXY_SECRET=00000000-0000-0000-0000-000000000000
|
||||
|
||||
@ -55,15 +84,40 @@ ENV LUCKPERMS_DB_NAME=luckperms
|
||||
ENV LUCKPERMS_DB_USERNAME=luckperms
|
||||
ENV LUCKPERMS_DB_PASSWORD=0000
|
||||
|
||||
ENV SKINSRESTORER_DB_HOST=127.0.0.1
|
||||
ENV SKINSRESTORER_DB_PORT=3306
|
||||
ENV SKINSRESTORER_DB_NAME=skinsrestorer_db
|
||||
ENV SKINSRESTORER_DB_USERNAME=skinsrestorer
|
||||
ENV SKINSRESTORER_DB_PASSWORD=0000
|
||||
|
||||
|
||||
WORKDIR ${WORKDIR_PATH}/config
|
||||
|
||||
EXPOSE 25565/tcp
|
||||
|
||||
CMD \
|
||||
# Remove after migrated
|
||||
mkdir -p ${DATA_PATH}/Vanilla && \
|
||||
if [ -e ${DATA_PATH}/banned-ips.json ]; then mv ${DATA_PATH}/banned-ips.json ${DATA_PATH}/Vanilla; fi && \
|
||||
if [ -e ${DATA_PATH}/banned-players.json ]; then mv ${DATA_PATH}/banned-players.json ${DATA_PATH}/Vanilla; fi && \
|
||||
if [ -e ${DATA_PATH}/logs ]; then mv ${DATA_PATH}/logs ${DATA_PATH}/Vanilla; fi && \
|
||||
if [ -e ${DATA_PATH}/ops.json ]; then mv ${DATA_PATH}/ops.json ${DATA_PATH}/Vanilla; fi && \
|
||||
if [ -e ${DATA_PATH}/usercache.json ]; then mv ${DATA_PATH}/usercache.json ${DATA_PATH}/Vanilla; fi && \
|
||||
if [ -e ${DATA_PATH}/whitelist.json ]; then mv ${DATA_PATH}/whitelist.json ${DATA_PATH}/Vanilla; fi && \
|
||||
mkdir -p ${DATA_PATH}/PlasmoVoice && \
|
||||
if [ -e ${DATA_PATH}/pv-voice_mutes.json ]; then mv ${DATA_PATH}/pv-voice_mutes.json ${DATA_PATH}/PlasmoVoice; fi && \
|
||||
|
||||
# Create and switch to user with desired UID and GID.
|
||||
# All processes that create/change files in ${DATA_PATH}
|
||||
# must be run under this user.
|
||||
groupadd -g ${GID} worker && \
|
||||
useradd -M -g ${GID} -u ${UID} worker && \
|
||||
chmod -R o-rwx ${WORKDIR_PATH} && \
|
||||
|
||||
# Add proxy secret
|
||||
sed -i "s/_PROXY_SECRET_/${PROXY_SECRET}/g" config/paper-global.yml && \
|
||||
|
||||
# Add Plasmo Voice secret
|
||||
cat plugins/PlasmoVoice/forwarding-secret | sed "s/00000000-0000-0000-0000-000000000000/${VOICE_SECRET}/g" | tr -d '\n' > plugins/PlasmoVoice/forwarding-secret.tmp && mv -T -f plugins/PlasmoVoice/forwarding-secret.tmp plugins/PlasmoVoice/forwarding-secret && \
|
||||
|
||||
# Add luckperms database secrets
|
||||
sed -i "s/_LUCKPERMS_DB_HOST_/${LUCKPERMS_DB_HOST}/g" plugins/LuckPerms/config.yml && \
|
||||
sed -i "s/_LUCKPERMS_DB_PORT_/${LUCKPERMS_DB_PORT}/g" plugins/LuckPerms/config.yml && \
|
||||
@ -71,8 +125,15 @@ CMD \
|
||||
sed -i "s/_LUCKPERMS_DB_USERNAME_/${LUCKPERMS_DB_USERNAME}/g" plugins/LuckPerms/config.yml && \
|
||||
sed -i "s/_LUCKPERMS_DB_PASSWORD_/${LUCKPERMS_DB_PASSWORD}/g" plugins/LuckPerms/config.yml && \
|
||||
|
||||
# Add Plasmo Voice secret
|
||||
cat plugins/PlasmoVoice/forwarding-secret | sed "s/00000000-0000-0000-0000-000000000000/${VOICE_SECRET}/g" | tr -d '\n' > plugins/PlasmoVoice/forwarding-secret.tmp && mv -T -f plugins/PlasmoVoice/forwarding-secret.tmp plugins/PlasmoVoice/forwarding-secret && \
|
||||
# Add database info to skinsrestorer config
|
||||
sed -i "s/_SKINSRESTORER_DB_HOST_/${SKINSRESTORER_DB_HOST}/g" plugins/SkinsRestorer/config.yml && \
|
||||
sed -i "s/_SKINSRESTORER_DB_PORT_/${SKINSRESTORER_DB_PORT}/g" plugins/SkinsRestorer/config.yml && \
|
||||
sed -i "s/_SKINSRESTORER_DB_NAME_/${SKINSRESTORER_DB_NAME}/g" plugins/SkinsRestorer/config.yml && \
|
||||
sed -i "s/_SKINSRESTORER_DB_USERNAME_/${SKINSRESTORER_DB_USERNAME}/g" plugins/SkinsRestorer/config.yml && \
|
||||
sed -i "s/_SKINSRESTORER_DB_PASSWORD_/${SKINSRESTORER_DB_PASSWORD}/g" plugins/SkinsRestorer/config.yml && \
|
||||
|
||||
# Change UID and GID of used files to desired values.
|
||||
chown -R worker:worker ${WORKDIR_PATH} && \
|
||||
|
||||
# Launch
|
||||
java -Xms${MEMORY} -Xmx${MEMORY} -jar *.jar -nogui
|
||||
su worker -c "java -Xms${MEMORY} -Xmx${MEMORY} -jar *.jar -nogui"
|
||||
|
6
src/FancyAnalytics/config.yml
Normal file
6
src/FancyAnalytics/config.yml
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"sender_id": "107d418c-d2b4-4842-9cd6-b997833605c6:edff4fdc-baa2-4841-85db-9563dfc93cbf:9e4c399e-f40a-45f4-866b-8ff52cbd21d0",
|
||||
"send_metrics": false,
|
||||
"send_errors": false,
|
||||
"disable_logging": true
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
settings:
|
||||
allow-end: true
|
||||
allow-end: false
|
||||
warn-on-overload: true
|
||||
permissions-file: permissions.yml
|
||||
update-folder: update
|
||||
|
@ -79,8 +79,8 @@ misc:
|
||||
packet-limiter:
|
||||
all-packets:
|
||||
action: KICK
|
||||
interval: 7.0
|
||||
max-packet-rate: 500.0
|
||||
interval: 1.0
|
||||
max-packet-rate: 200.0
|
||||
kick-message: <red><lang:disconnect.exceeded_packet_rate>
|
||||
overrides:
|
||||
ServerboundPlaceRecipePacket:
|
||||
|
47
src/plugins/CarbonChat/channels/global.conf
Normal file
47
src/plugins/CarbonChat/channels/global.conf
Normal file
@ -0,0 +1,47 @@
|
||||
# The channel's key, used to track the channel.
|
||||
# You only need to change the second part of the key. "global" by default.
|
||||
# The value is what's used in commands, this is probably what you want to change.
|
||||
key="carbon:global"
|
||||
# The chat formats for this channel.
|
||||
format {
|
||||
# Basic chat formats.
|
||||
# The "default_format" format is the main one you want to edit.
|
||||
# The "console" format is what's shown to console.
|
||||
# The "discord" format is what's shown to supported discord integrations.
|
||||
# If PlaceholderAPI is installed, PAPI placeholders (with %) are supported.
|
||||
# If MiniPlaceholders is installed, its placeholders (with <>) are supported.
|
||||
# The keys are group names, the values are chat formats (MiniMessage).
|
||||
# For example:
|
||||
# basic {
|
||||
# default_format="<<username>> <message>"
|
||||
# vip="[VIP] <<username>> <message>"
|
||||
# admin="<white>[</white>Prefix<white>]</white> <display_name><white>: <message></white>"
|
||||
# discord="<message>"
|
||||
# }
|
||||
#
|
||||
basic {
|
||||
"default_format"="%luckperms_prefix%<white><username></white> <grey>></grey> <white><message></white>"
|
||||
discord="<message>"
|
||||
console="<username>: <message>"
|
||||
}
|
||||
# Per-Language chat formats.
|
||||
# You can safely leave this section empty if you don't want to use this feature.
|
||||
# Each locale section can be configured in the same way as the above 'basic' section.
|
||||
# Will fall back to the 'basic' section if no format was found for the player's locale.
|
||||
locales {
|
||||
"ru_RU" {}
|
||||
}
|
||||
}
|
||||
# Messages will be sent in this channel if they start with this prefix. (Leave empty/blank to disable quick prefix for this channel)
|
||||
quick-prefix=""
|
||||
should-register-commands=true
|
||||
command-aliases=[]
|
||||
# The distance players must be within to see each other's messages.
|
||||
# A value of '0' requires that both players are in the same world.
|
||||
# On velocity, '0' requires that both players are in the same server.
|
||||
radius=-1
|
||||
# If true, players will be able to see if they're not sending messages to anyone
|
||||
# because they're out of range from the radius.
|
||||
empty-radius-recipients-message=false
|
||||
cooldowns {}
|
||||
cooldown=-1
|
128
src/plugins/CarbonChat/command-settings.conf
Normal file
128
src/plugins/CarbonChat/command-settings.conf
Normal file
@ -0,0 +1,128 @@
|
||||
settings {
|
||||
"carbon:help" {
|
||||
enabled=true
|
||||
name=carbon
|
||||
aliases=[]
|
||||
}
|
||||
"carbon:reload" {
|
||||
enabled=true
|
||||
name=carbon
|
||||
aliases=[]
|
||||
}
|
||||
"carbon:updateusername" {
|
||||
enabled=true
|
||||
name=updateusername
|
||||
aliases=[
|
||||
updatename
|
||||
]
|
||||
}
|
||||
"carbon:party" {
|
||||
enabled=true
|
||||
name=party
|
||||
aliases=[
|
||||
group
|
||||
]
|
||||
}
|
||||
"carbon:reply" {
|
||||
enabled=true
|
||||
name=reply
|
||||
aliases=[
|
||||
r
|
||||
]
|
||||
}
|
||||
"carbon:join" {
|
||||
enabled=true
|
||||
name=join
|
||||
aliases=[]
|
||||
}
|
||||
"carbon:ignorelist" {
|
||||
enabled=true
|
||||
name=ignorelist
|
||||
aliases=[
|
||||
listignores
|
||||
]
|
||||
}
|
||||
"carbon:unmute" {
|
||||
enabled=true
|
||||
name=unmute
|
||||
aliases=[]
|
||||
}
|
||||
"carbon:ignore" {
|
||||
enabled=true
|
||||
name=ignore
|
||||
aliases=[
|
||||
block
|
||||
]
|
||||
}
|
||||
"carbon:whisper" {
|
||||
enabled=true
|
||||
name=whisper
|
||||
aliases=[
|
||||
w,
|
||||
message,
|
||||
msg,
|
||||
m,
|
||||
tell
|
||||
]
|
||||
}
|
||||
"carbon:continue" {
|
||||
enabled=true
|
||||
name=continue
|
||||
aliases=[
|
||||
c
|
||||
]
|
||||
}
|
||||
"carbon:togglemsg" {
|
||||
enabled=true
|
||||
name=togglemsg
|
||||
aliases=[
|
||||
togglepm
|
||||
]
|
||||
}
|
||||
"carbon:leave" {
|
||||
enabled=true
|
||||
name=leave
|
||||
aliases=[]
|
||||
}
|
||||
"carbon:clearchat" {
|
||||
enabled=true
|
||||
name=clearchat
|
||||
aliases=[
|
||||
chatclear,
|
||||
cc
|
||||
]
|
||||
}
|
||||
"carbon:debug" {
|
||||
enabled=true
|
||||
name=carbondebug
|
||||
aliases=[
|
||||
cdebug
|
||||
]
|
||||
}
|
||||
"carbon:muteinfo" {
|
||||
enabled=true
|
||||
name=muteinfo
|
||||
aliases=[
|
||||
muted
|
||||
]
|
||||
}
|
||||
"carbon:unignore" {
|
||||
enabled=true
|
||||
name=unignore
|
||||
aliases=[
|
||||
unblock
|
||||
]
|
||||
}
|
||||
"carbon:mute" {
|
||||
enabled=true
|
||||
name=mute
|
||||
aliases=[]
|
||||
}
|
||||
"carbon:nickname" {
|
||||
enabled=true
|
||||
name=nickname
|
||||
aliases=[
|
||||
nick
|
||||
]
|
||||
}
|
||||
}
|
137
src/plugins/CarbonChat/config.conf
Normal file
137
src/plugins/CarbonChat/config.conf
Normal file
@ -0,0 +1,137 @@
|
||||
# Used internally to track changes to the config. Do not edit manually!
|
||||
config-version=1
|
||||
# The default locale for plugin messages.
|
||||
default-locale="en_US"
|
||||
# The default channel that new players will be in when they join.
|
||||
# If the channel is not found or the player cannot use the channel, they will speak in basic non-channel chat.
|
||||
default-channel="carbon:global"
|
||||
# Returns you to the default channel when you use a channel's command while you have that channel active.
|
||||
return-to-default-channel=false
|
||||
# The service that will be used to store and load player information.
|
||||
# One of: JSON, H2, MYSQL, PSQL
|
||||
# Note: If you choose MYSQL or PSQL make sure you configure the "database-settings" section of this file!
|
||||
storage-type=JSON
|
||||
# When "storage-type" is set to MYSQL or PSQL, this section configures the database connection.
|
||||
# If JSON or H2 storage is used, this section can be ignored.
|
||||
database-settings {
|
||||
# JDBC URL. Suggested defaults for each DB:
|
||||
# MySQL: jdbc:mysql://host:3306/DB
|
||||
# MariaDB: jdbc:mariadb://host:3306/DB
|
||||
# PostgreSQL: jdbc:postgresql://host:5432/database
|
||||
url="jdbc:mysql://localhost:3306/carbon"
|
||||
# The connection username.
|
||||
username=username
|
||||
# The connection password.
|
||||
password=password
|
||||
# Settings for the connection pool. This is an advanced configuration that most users won't need to touch.
|
||||
connection-pool {
|
||||
maximum-pool-size=8
|
||||
minimum-idle=8
|
||||
maximum-lifetime=1800000
|
||||
keepalive-time=0
|
||||
connection-timeout=30000
|
||||
}
|
||||
}
|
||||
# Settings for cross-server messaging
|
||||
messaging-settings {
|
||||
# Whether cross-server messaging is enabled
|
||||
enabled=false
|
||||
# One of: RABBITMQ, NATS, REDIS
|
||||
broker-type=NONE
|
||||
url="127.0.0.1"
|
||||
port=5672
|
||||
# RabbitMQ VHost
|
||||
vhost="/"
|
||||
# NATS credentials file
|
||||
credentials-file=""
|
||||
# RabbitMQ username
|
||||
username=username
|
||||
# RabbitMQ and Redis password
|
||||
password=password
|
||||
}
|
||||
nickname-settings {
|
||||
# Whether Carbon's nickname management should be used. Disable this if you wish to have another plugin manage nicknames.
|
||||
use-carbon-nicknames=true
|
||||
# Paper only. Updates the player's display name in the tab list to match their nickname.
|
||||
update-tab-list=true
|
||||
# Minimum number of characters in nickname (excluding formatting).
|
||||
min-length=3
|
||||
# Maximum number of characters in nickname (excluding formatting).
|
||||
max-length=16
|
||||
black-list=[
|
||||
notch,
|
||||
admin
|
||||
]
|
||||
# Regex pattern nicknames must match in order to be applied, can be bypassed with the permission 'carbon.nickname.filter'.
|
||||
filter="^[a-zA-Z0-9_]*$"
|
||||
# Format used when displaying nicknames.
|
||||
format="<hover:show_text:'<gray>@</gray><username>'><gray>~</gray><nickname></hover>"
|
||||
# Whether to skip applying 'format' when a nickname matches a players username, only differing in decoration.
|
||||
skip-format-when-name-matches=true
|
||||
}
|
||||
# Plugin-wide custom placeholders.
|
||||
# These will be parsed in all messages rendered and sent by Carbon.
|
||||
# This includes chat, command feedback, and others.
|
||||
# Make sure to close your tags so they do not bleed into other formats.
|
||||
# Only a single pass is done so custom placeholders will not work within each other.
|
||||
custom-placeholders {}
|
||||
# The suggestions shown when using the TAB key in chat.
|
||||
custom-chat-suggestions=[]
|
||||
# The placeholders replaced in chat messages, this WILL work with chat previews.
|
||||
chat-placeholders {}
|
||||
# Basic regex based chat filter.
|
||||
chat-filter {}
|
||||
# Various settings related to pinging players in channels.
|
||||
ping-settings {
|
||||
# The color your name will be when another player mentions you.
|
||||
highlight-text-color="dark_purple"
|
||||
prefix="@"
|
||||
play-sound=true
|
||||
name="minecraft:block.amethyst_block.hit"
|
||||
source=master
|
||||
volume=1
|
||||
pitch=1
|
||||
}
|
||||
party-chat {
|
||||
# Whether party chat is enabled
|
||||
enabled=false
|
||||
expire-invites-after-seconds=45
|
||||
}
|
||||
# Sound for receiving a direct message
|
||||
message-sound {
|
||||
name="minecraft:entity.experience_orb.pickup"
|
||||
source=master
|
||||
volume=1
|
||||
pitch=1
|
||||
}
|
||||
# Settings for the clear chat command
|
||||
clear-chat-settings {
|
||||
# The message that will be sent to each player.
|
||||
message=""
|
||||
# The number of times the message will be sent to each player.
|
||||
iterations=50
|
||||
# The message to be sent after chat is cleared.
|
||||
broadcast="<gold>Chat has been cleared by </gold><green><display_name><green><gold>."
|
||||
}
|
||||
# Settings for integrations with other plugins/mods. Settings only apply when the relevant plugin/mod is present.
|
||||
integrations {
|
||||
factionsuuid {
|
||||
enabled=false
|
||||
faction-channel=false
|
||||
alliance-channel=false
|
||||
truce-channel=false
|
||||
}
|
||||
mcmmo {
|
||||
enabled=false
|
||||
# You will likely want to disable Carbon's built-in party system above when using mcMMO party chat.
|
||||
party-channel=false
|
||||
}
|
||||
towny {
|
||||
enabled=false
|
||||
town-channel=false
|
||||
nation-channel=false
|
||||
alliance-channel=false
|
||||
}
|
||||
}
|
||||
# Whether Carbon should check for updates using the GitHub API on startup.
|
||||
update-checker=true
|
162
src/plugins/CarbonChat/locale/messages-en_US.properties
Normal file
162
src/plugins/CarbonChat/locale/messages-en_US.properties
Normal file
@ -0,0 +1,162 @@
|
||||
#Sun Jul 13 18:00:32 EEST 2025
|
||||
channel.already_left=<red>You have already left this channel</red>
|
||||
channel.change=<green>You are now messaging </green><channel>
|
||||
channel.cooldown=<red>You may use chat again in <remaining> seconds\!
|
||||
channel.joined=<green>You have rejoined the channel</green>
|
||||
channel.left=<red>You have left the channel</red>
|
||||
channel.no_permission=<red>You do not have permission to use this channel</red>
|
||||
channel.not_found=<red>Channel not found</red>
|
||||
channel.not_left=<red>You have not left this channel</red>
|
||||
channel.radius.empty_recipients=<red>You're not close enough to anyone to send a message
|
||||
command.clearchat.description=Clears the chat window for all players.
|
||||
command.continue.argument.message=The message to send.
|
||||
command.continue.description=Sends a message to the last person you messaged.
|
||||
command.debug.argument.player=The player to check the groups of.
|
||||
command.debug.description=Shows the permission groups of players.
|
||||
command.help.argument.query=The search query.
|
||||
command.help.description=Carbon command list.
|
||||
command.help.misc.arguments=Arguments
|
||||
command.help.misc.available_commands=Available Commands
|
||||
command.help.misc.click_for_next_page=Click for next page
|
||||
command.help.misc.click_for_previous_page=Click for previous page
|
||||
command.help.misc.click_to_show_help=Click to show help for this command
|
||||
command.help.misc.command=Command
|
||||
command.help.misc.description=Description
|
||||
command.help.misc.help=Help
|
||||
command.help.misc.no_description=No description
|
||||
command.help.misc.no_results_for_query=No results for query
|
||||
command.help.misc.optional=Optional
|
||||
command.help.misc.page_out_of_range=Error\: Page <page> is not in range. Must be in range [1, <max_pages>]
|
||||
command.help.misc.showing_results_for_query=Showing search results for query
|
||||
command.ignore.argument.player=The name of the player to ignore.
|
||||
command.ignore.argument.uuid=The UUID of the player to ignore.
|
||||
command.ignore.description=Hides all incoming messages from ignored players.
|
||||
command.ignorelist.description=Displays a paginated list of who you are ignoring.
|
||||
command.ignorelist.none_ignored=<green>You are not ignoring any players.
|
||||
command.ignorelist.pagination_element=- <display_name> <click\:run_command\:'/unignore <username>'><hover\:show_text\:'Click to unignore <username>'><gray>[<white>unignore</white>]</gray>
|
||||
command.ignorelist.pagination_header=<bold>Ignored players
|
||||
command.join.description=Join a channel you have previously left.
|
||||
command.leave.description=Leave a channel that you currently have access to.
|
||||
command.mute.argument.player=The name of the player to mute.
|
||||
command.mute.argument.uuid=The UUID of the player to mute.
|
||||
command.mute.description=Mutes players, preventing them from using chat or whispering other players.
|
||||
command.muteinfo.argument.player=The name of the player.
|
||||
command.muteinfo.argument.uuid=The UUID of the player.
|
||||
command.muteinfo.description=Shows if players are muted or not.
|
||||
command.nickname.argument.nickname=The nickname to set.
|
||||
command.nickname.argument.player=The name of the target player.
|
||||
command.nickname.description=Shows your nickname.
|
||||
command.nickname.others.description=Shows player nicknames.
|
||||
command.nickname.others.reset.description=Removes any set nickname from the target.
|
||||
command.nickname.others.set.description=Sets player nicknames.
|
||||
command.nickname.reset.description=Removes your nickname.
|
||||
command.nickname.set.description=Sets your nickname.
|
||||
command.party.accept.description=Accept party invites.
|
||||
command.party.already_in_party=<display_name><red> is already in your party.
|
||||
command.party.cannot_disband_multiple_members=<red>Cannot disband party '</red><party_name><red>', you are not the last member.
|
||||
command.party.cannot_invite_self=<red>You cannot invite yourself.
|
||||
command.party.create.description=Create a new party.
|
||||
command.party.created=<green>Successfully created and joined party '</green><party_name><green>'\!
|
||||
command.party.current_party=<green>You are in party<white>\:</white></green> <party_name>
|
||||
command.party.description=Get info about and see members of your current party.
|
||||
command.party.disband.description=Disband your current party.
|
||||
command.party.disbanded=<green>Successfully disbanded party '</green><party_name><green>'.
|
||||
command.party.invite.description=Invite a player to your party.
|
||||
command.party.joined_party=<green>Successfully joined party '</green><party_name><green>'\!
|
||||
command.party.leave.description=Leave your current party.
|
||||
command.party.left_party=<green>Successfully left party '</green><party_name><green>'.
|
||||
command.party.must_be_in_party=<red>You must be in a party to use this command. Use '/party create' to create one, or '/party accept' to accept an invite.
|
||||
command.party.must_leave_current_first=<red>You must leave your current party first.
|
||||
command.party.must_specify_invite=<red>You must specify whose party invite to accept.
|
||||
command.party.name_too_long=<red>Party name is too long.
|
||||
command.party.no_invite_from=<red>You do not have a pending invite from </red><sender_display_name><red>.
|
||||
command.party.no_pending_invites=<red>You do not have any pending party invites.
|
||||
command.party.not_in_party=<red>You are not in a party. Use '/party create' to create one, or '/party accept' to accept an invite.
|
||||
command.party.pagination_element=<online\:'<green>'\:'<gray>'> -<reset> <display_name>
|
||||
command.party.pagination_header=<green>Party members</green>\:
|
||||
command.party.received_invite=<hover\:show_text\:'<green>Click to accept'><click\:run_command\:'/party accept <sender_username>'><green>You were invited to the party '</green><party_name><green>' by </green><sender_display_name><green>. Click this message to accept.
|
||||
command.party.sent_invite=<green>Sent party invite to </green><recipient_display_name><green>.
|
||||
command.reload.description=Reloads Carbon's config, channel settings, and translations. Will not load or unload any channels.
|
||||
command.reply.argument.message=The message to reply with.
|
||||
command.reply.description=Sends a message to the last player that messaged you.
|
||||
command.togglemsg.description=Allows and disallows other players from mesaging you.
|
||||
command.unignore.argument.player=The name of the player to unignore.
|
||||
command.unignore.argument.uuid=The UUID of the player to unignore.
|
||||
command.unignore.description=Stops hiding messages from the specified player.
|
||||
command.unmute.argument.player=The name of the player to unmute.
|
||||
command.unmute.argument.uuid=The UUID of the player to unmute.
|
||||
command.unmute.description=Unmutes players, allowing them to use chat and whisper other players.
|
||||
command.updateusername.argument.player=The name of the player to update.
|
||||
command.updateusername.argument.uuid=The uuid of the player to update.
|
||||
command.updateusername.description=Updates the player's username to match their mojang name.
|
||||
command.updateusername.fetching=Fetching username...
|
||||
command.updateusername.notupdated=Unable to fetch username.
|
||||
command.updateusername.updated=Updated <newname>'s username\!
|
||||
command.whisper.argument.message=The message to send.
|
||||
command.whisper.argument.player=The name of the player to message.
|
||||
command.whisper.description=Sends a private message to the specified player.
|
||||
config.reload.failed=<red>Config failed to reload
|
||||
config.reload.success=<green>Config reloaded successfully
|
||||
error.command.argument_parsing=<red>Invalid command argument\: <gray><throwable_message>
|
||||
error.command.command_execution=<hover\:show_text\:"<throwable_message>\n<stacktrace>\n<gray><italic> Click to copy"><click\:copy_to_clipboard\:'<stacktrace>'><red>An internal error occurred while attempting to perform this command.
|
||||
error.command.command_needs_player=<red>Non-players must provide the player argument to execute this command.
|
||||
error.command.invalid_player=No player found for input '<input>'
|
||||
error.command.invalid_sender=<red>Invalid command sender. You must be of type <gray><sender_type>
|
||||
error.command.invalid_syntax=<red>Invalid command syntax. Correct command syntax is\: <white>/</white><gray><syntax></gray>
|
||||
error.command.no_permission=<red>I'm sorry, but you do not have permission to perform this command.\nPlease contact the server administrators if you believe that this is in error.
|
||||
ignore.already_ignored=<red>You are already ignoring <target>
|
||||
ignore.exempt=<red>You cannot ignore <target>
|
||||
ignore.invalid_target=<red>No target found
|
||||
ignore.no_longer_ignoring=<green>You are no longer ignoring <target>
|
||||
ignore.not_ignored=<red>You are not ignoring <target>
|
||||
ignore.now_ignoring=<green>You are now ignoring <target>
|
||||
integrations.fuuid.cannot_use_alliance_channel=<red>You must join an alliance to use this channel.
|
||||
integrations.fuuid.cannot_use_faction_channel=<red>You must join a faction to use this channel.
|
||||
integrations.fuuid.cannot_use_truce_channel=<red>You must have a truce with another faction to use this channel.
|
||||
integrations.mcmmo.cannot_use_party_channel=<red>You must join an mcMMO party to use this channel.
|
||||
integrations.towny.cannot_use_alliance_channel=<red>You must join an alliance to use this channel.
|
||||
integrations.towny.cannot_use_nation_channel=<red>You must join a nation to use this channel.
|
||||
integrations.towny.cannot_use_town_channel=<red>You must join a town to use this channel.
|
||||
mute.alert.players=<red><target> <red>has been muted
|
||||
mute.alert.target=<red>You have been muted
|
||||
mute.cannot_speak=<red>You cannot speak when muted
|
||||
mute.exempt=<red>That player is exempt from being muted
|
||||
mute.info.muted=<red><target> <red>is muted
|
||||
mute.info.not_muted=<red><target> <gold>is not muted
|
||||
mute.info.self.muted=<red>You are muted
|
||||
mute.info.self.not_muted=<green>You are not muted
|
||||
mute.no_target=<red>No specified player to mute.
|
||||
mute.spy.prefix=<red><hover\:show_text\:'<red>Muted</red>'>M</hover></red>
|
||||
mute.unmute.alert.players=<green><target> <green>has been unmuted
|
||||
mute.unmute.alert.target=<green>You have been unmuted
|
||||
mute.unmute.no_target=<red>No specified player to unmute.
|
||||
nickname.error.blacklist=<red>Nickname "<nickname>" is not allowed. Please choose another name.
|
||||
nickname.error.character_limit=<red>Nickname "<nickname>" has exceeded the character limit. Must be set to <min_length>~<max_length> characters.
|
||||
nickname.error.filter=<red>Nicknames must be alphanumeric\!
|
||||
nickname.reset=<gold>Your nickname was reset
|
||||
nickname.reset.others=<green><target></green><gold>'s nickname was reset
|
||||
nickname.set=<green>Your nickname has been set to </green><nickname>
|
||||
nickname.set.others=<green>You set </green><target><green>'s nickname to </green><nickname>
|
||||
nickname.show=<green>Your nickname is </green><nickname>
|
||||
nickname.show.others=<target><green>'s nickname is </green><nickname>
|
||||
nickname.show.others.unset=<target><red> does not have a nickname set
|
||||
nickname.show.unset=<red>You do not have a nickname set
|
||||
pagination.click_for_next_page=Click for next page
|
||||
pagination.click_for_previous_page=Click for previous page
|
||||
pagination.footer=<gray>Page <page><white>/</white><pages> <aqua><buttons>
|
||||
pagination.page_out_of_range=<red>Page <page> is out of range\! There are only <pages> pages.
|
||||
party.cannot_use_channel=<red>You must join a party to use this channel.
|
||||
party.player_joined=<display_name><green> joined your party.
|
||||
party.player_left=<display_name><green> left your party.
|
||||
reply.target.missing=<red>You have no-one to reply to
|
||||
reply.target.self=<red>You cannot whisper to yourself
|
||||
whisper.console=<gold>[<green><sender_display_name></green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.continue.target_missing=<red>You have no one to whisper
|
||||
whisper.error=<red>Failed to send private message
|
||||
whisper.from=<click\:suggest_command\:'/whisper <sender_username> '><hover\:show_text\:'Click to start a reply'><dark_grey>[<grey><sender_display_name></grey>] -> [<grey>You</grey>] <grey>></grey> <message>
|
||||
whisper.ignored_by_target=<red><target> <red>is ignoring you
|
||||
whisper.ignoring_all=<red>You cannot send messages while they are ignored\!
|
||||
whisper.ignoring_target=<red>You are ignoring <target>
|
||||
whisper.to=<click\:suggest_command\:'/whisper <recipient_username> '><hover\:show_text\:'Click to start another message to <recipient_display_name>'><dark_grey>[<grey>You</grey>] -> [<grey><recipient_display_name></grey>] <grey>></grey> <message>
|
||||
whisper.toggled.off=No longer receiving private messages.
|
||||
whisper.toggled.on=Now receiving private messages.
|
160
src/plugins/CarbonChat/locale/messages-ja_JP.properties
Normal file
160
src/plugins/CarbonChat/locale/messages-ja_JP.properties
Normal file
@ -0,0 +1,160 @@
|
||||
#Sun Jul 13 18:00:32 EEST 2025
|
||||
channel.already_left=<red>あなたはすでにこのチャンネルから退出しています</red>
|
||||
channel.change=<green>メッセージを送信中</green><channel>
|
||||
channel.joined=<green>チャンネルに再加入しました</green>
|
||||
channel.left=<red>あなたはチャンネルから退出しました</red>
|
||||
channel.no_permission=<red>あなたにはこのチャンネルを使用する権限がありません</red>
|
||||
channel.not_found=<red>チャンネルが見つかりません</red>
|
||||
channel.not_left=<red>あなたはこのチャンネルから退出していません</red>
|
||||
channel.radius.empty_recipients=<red>メッセージを送信できる人が近くには誰もいません。
|
||||
command.clearchat.description=すべてのプレイヤーのチャットウィンドウをクリアします。
|
||||
command.continue.argument.message=送信するメッセージです。
|
||||
command.continue.description=最後にメッセージを送った人にメッセージを送信します。
|
||||
command.debug.argument.player=プレーヤーのグループをチェックする。
|
||||
command.debug.description=プレイヤーの権限グループを表示します。
|
||||
command.help.argument.query=検索クエリ。
|
||||
command.help.description=Carbonのコマンドリストです。
|
||||
command.help.misc.arguments=引数
|
||||
command.help.misc.available_commands=利用可能なコマンド一覧
|
||||
command.help.misc.click_for_next_page=クリックで次のページへ
|
||||
command.help.misc.click_for_previous_page=クリックで前のページへ
|
||||
command.help.misc.click_to_show_help=クリックしてこのコマンドのヘルプを表示
|
||||
command.help.misc.command=コマンド
|
||||
command.help.misc.description=説明
|
||||
command.help.misc.help=ヘルプ
|
||||
command.help.misc.no_description=説明なし
|
||||
command.help.misc.no_results_for_query=クエリの結果はありません
|
||||
command.help.misc.optional=オプション
|
||||
command.help.misc.page_out_of_range=エラー\: ページ <page> は範囲外です。[1, <max_pages>] の範囲内でなければなりません。
|
||||
command.help.misc.showing_results_for_query=クエリの検索結果を表示中
|
||||
command.ignore.argument.player=無視するプレーヤーの名前。
|
||||
command.ignore.argument.uuid=無視するプレーヤーのUUID。
|
||||
command.ignore.description=無視したプレイヤーからのすべてのメッセージを非表示にします。
|
||||
command.ignorelist.description=あなたが無視しているプレイヤーのリストをページ順に表示する。
|
||||
command.ignorelist.none_ignored=<green>あなたは他のプレイヤーを無視していません。
|
||||
command.ignorelist.pagination_element=- <display_name> <click\:run_command\:''/unignore <username>''><hover\:show_text\:''クリックして無視を解除する <username>''><gray>[<white>unignore</white>]</gray>
|
||||
command.ignorelist.pagination_header=<bold>無視したプレイヤー
|
||||
command.join.description=以前に退出したチャンネルに加入する。
|
||||
command.leave.description=現在アクセスしているチャンネルから退出する。
|
||||
command.mute.argument.player=ミュートするプレーヤーの名前。
|
||||
command.mute.argument.uuid=ミュートするプレーヤーのUUID。
|
||||
command.mute.description=プレイヤーをミュートし、チャットや他のプレイヤーへのプライベートメッセージを禁止します。
|
||||
command.muteinfo.argument.player=プレイヤーの名前。
|
||||
command.muteinfo.argument.uuid=プレイヤーのUUID。
|
||||
command.muteinfo.description=プレイヤーがミュートかどうかを表示します。
|
||||
command.nickname.argument.nickname=設定するニックネーム。
|
||||
command.nickname.argument.player=ターゲットプレイヤーの名前。このフラグがなければ、送信者がターゲットになります。
|
||||
command.nickname.description=プレイヤーのニックネームを設定および表示します。
|
||||
command.nickname.others.description=プレイヤーのニックネームを表示する。
|
||||
command.nickname.others.reset.description=ターゲットから設定されたニックネームを削除する。
|
||||
command.nickname.others.set.description=プレイヤーのニックネームを設定する。
|
||||
command.nickname.reset.description=あなたのニックネームを削除する。
|
||||
command.nickname.set.description=あなたのニックネームを設定する。
|
||||
command.party.accept.description=パーティーへの招待を承認する。
|
||||
command.party.already_in_party=<display_name><red>は既にあなたのパーティーに参加しています。
|
||||
command.party.cannot_disband_multiple_members=<red>あなたは最後のメンバーではないため、パーティー「</red><party_name><red>」を解散できません。
|
||||
command.party.cannot_invite_self=<red>自分を招待することはできません。
|
||||
command.party.create.description=新しいパーティーを作成する。
|
||||
command.party.created=<green>パーティー「</green><party_name><green>」の作成と参加に成功しました!
|
||||
command.party.current_party=<green>あなたが参加しているパーティー<white>\:</white></green> <party_name>
|
||||
command.party.description=現在参加しているパーティーのメンバー情報を確認する。
|
||||
command.party.disband.description=現在のパーティーを解散する。
|
||||
command.party.disbanded=<green>パーティー「</green><party_name><green>」の解散に成功しました!
|
||||
command.party.invite.description=プレイヤーをあなたのパーティーに招待する。
|
||||
command.party.joined_party=<green>パーティー「</green><party_name><green>」の参加に成功しました!
|
||||
command.party.leave.description=現在のパーティーから退出する。
|
||||
command.party.left_party=<green>パーティー「</green><party_name><green>」の退出に成功しました!
|
||||
command.party.must_be_in_party=<red>このコマンドを使うには、パーティーに入っていなければなりません。パーティを作成するには「/party create」を、招待を承認するには「/party accept」を使用して下さい。
|
||||
command.party.must_leave_current_first=<red>あなたはまず現在のパーティーから退出しなければなりません。
|
||||
command.party.must_specify_invite=<red>あなたは誰の招待を承認するか指定しなければなりません。
|
||||
command.party.name_too_long=<red>パーティー名が長すぎます。
|
||||
command.party.no_invite_from=<red>あなたは</red><sender_display_name><red>からの保留中の招待状はありません。
|
||||
command.party.no_pending_invites=<red>あなたには保留中のパーティー招待状はありません。
|
||||
command.party.not_in_party=<red>あなたはパーティーに参加していません。パーティを作成するには「/party create」を、招待を承認するには「/party accept」を使用して下さい。
|
||||
command.party.pagination_element=<online\:''<green>''\:''<gray>''> -<reset> <display_name>
|
||||
command.party.pagination_header=<green>パーティーメンバー</green>\:
|
||||
command.party.received_invite=<hover\:show_text\:''<green>クリックして承認''><click\:run_command\:''/party accept <sender_username>''><green>あなたは</green><sender_display_name><green>からパーティー「</green><party_name><green>」に招待されました。承認するにはこのメッセージをクリックして下さい。
|
||||
command.party.sent_invite=<recipient_display_name><green>にパーティーの招待状を送信しました。
|
||||
command.reload.description=Carbonの設定、チャンネル設定、翻訳をリロードします。チャンネルをロードしたり、アンロードしたりしません。
|
||||
command.reply.argument.message=返信するメッセージ。
|
||||
command.reply.description=最後にメッセージを送ったプレイヤーにメッセージを送信します。
|
||||
command.togglemsg.description=他のプレイヤーからあなたへのメッセージを許可/拒否する。
|
||||
command.unignore.argument.player=無視を解除するプレーヤーの名前。
|
||||
command.unignore.argument.uuid=無視を解除するプレイヤーのUUID。
|
||||
command.unignore.description=指定したプレイヤーからのメッセージの非表示を停止します。
|
||||
command.unmute.argument.player=ミュートを解除するプレーヤーの名前。
|
||||
command.unmute.argument.uuid=ミュートを解除するプレーヤーのUUID。
|
||||
command.unmute.description=プレイヤーのミュートを解除し、チャットや他のプレイヤーへのプライベートメッセージを使用できるようにします。
|
||||
command.updateusername.argument.player=更新するプレイヤーの名前。
|
||||
command.updateusername.argument.uuid=更新するプレーヤーのuuid。
|
||||
command.updateusername.description=プレイヤーのユーザー名をmojangの名前と一致するように更新する。
|
||||
command.updateusername.fetching=ユーザー名を取得中...
|
||||
command.updateusername.notupdated=ユーザー名を取得できません。
|
||||
command.updateusername.updated=<newname>のユーザー名を更新しました!
|
||||
command.whisper.argument.message=送信するメッセージ。
|
||||
command.whisper.argument.player=メッセージを送信するプレーヤーの名前。
|
||||
command.whisper.description=指定したプレーヤーにプライベートメッセージを送信します。
|
||||
config.reload.failed=<red>コンフィグのリロードに失敗
|
||||
config.reload.success=<green>コンフィグのリロードに成功
|
||||
error.command.argument_parsing=<red>無効なコマンド引数: <gray><throwable_message>
|
||||
error.command.command_execution=<hover\:show_text\:"<throwable_message>\n<stacktrace>\n<gray><italic> クリックしてコピー"><click\:copy_to_clipboard\:<stacktrace>><red>このコマンドの実行中に内部エラーが発生しました。
|
||||
error.command.command_needs_player=<red>非プレイヤーがこのコマンドを実行するには、プレーヤーの引数を指定しなければなりません。
|
||||
error.command.invalid_player=入力したプレイヤー''<input>''が見つかりません
|
||||
error.command.invalid_sender=<red>無効なコマンド送信者。<gray><sender_type> 型である必要があります
|
||||
error.command.invalid_syntax=<red>無効なコマンド構文です。正しいコマンド構文\: <white>/</white><gray><syntax></gray>
|
||||
error.command.no_permission=<red>申し訳ありませんが、このコマンドを実行する権限がありません。これがエラーだと思われる場合は、サーバー管理者にお問い合わせください。
|
||||
ignore.already_ignored=<red>あなたは既に<target>を無視しています
|
||||
ignore.exempt=<red>あなたは<target>を無視する事はできません
|
||||
ignore.invalid_target=<red>ターゲットが見つかりません
|
||||
ignore.no_longer_ignoring=<green>あなたは<target>を無視しなくなりました
|
||||
ignore.not_ignored=<red>あなたは<target>を無視していません
|
||||
ignore.now_ignoring=<green>あなたは<target>を無視しています
|
||||
integrations.fuuid.cannot_use_alliance_channel=<red>このチャンネルを利用するには、同盟に参加する必要があります。
|
||||
integrations.fuuid.cannot_use_faction_channel=<red>このチャンネルを利用するには、派閥に参加する必要があります。
|
||||
integrations.fuuid.cannot_use_truce_channel=<red>このチャンネルを利用するには、他の派閥と休戦する必要があります。
|
||||
integrations.mcmmo.cannot_use_party_channel=<red>このチャンネルを利用するには、mcMMOパーティーに参加する必要があります。
|
||||
integrations.towny.cannot_use_alliance_channel=<red>このチャンネルを利用するには、同盟に参加する必要があります。
|
||||
integrations.towny.cannot_use_nation_channel=<red>このチャンネルを利用するには、国家に参加する必要があります。
|
||||
integrations.towny.cannot_use_town_channel=<red>このチャンネルを利用するには、町に参加する必要があります。
|
||||
mute.alert.players=<red><target><red>がミュートされました
|
||||
mute.alert.target=<red>あなたはミュートされています
|
||||
mute.cannot_speak=<red>ミュート時は話すことができません
|
||||
mute.exempt=<red>そのプレイヤーはミュートされることを免除されています
|
||||
mute.info.muted=<red><target><red>はミュートされています。
|
||||
mute.info.not_muted=<red><target><gold>はミュートされていません
|
||||
mute.info.self.muted=<red>あなたはミュートされています
|
||||
mute.info.self.not_muted=<green>あなたはミュートされていません
|
||||
mute.no_target=<red>ミュートするプレイヤーが指定されていません。
|
||||
mute.spy.prefix=<red><hover\:show_text\:<red>ミュート</red>M</hover></red>
|
||||
mute.unmute.alert.players=<green><target><green>のミュートが解除されました
|
||||
mute.unmute.alert.target=<green>あなたのミュートが解除されました
|
||||
mute.unmute.no_target=<red>ミュート解除するプレイヤーが指定されていません。
|
||||
nickname.error.blacklist=<red>ニックネーム「</red><nickname></red>」は使用できません。他の名前を入力して下さい。
|
||||
nickname.error.character_limit=<red>ニックネーム「</red><nickname><red>」は文字数制限を超えています。 <min_length>〜<max_length> 文字に設定する必要があります。
|
||||
nickname.reset=<gold>あなたのニックネームがリセットされました
|
||||
nickname.reset.others=<green><target></green>の<gold>のニックネームがリセットされました
|
||||
nickname.set=<green>あなたのニックネームが</green><nickname><green>に設定されました
|
||||
nickname.set.others=<target><green>のニックネームを</green><nickname><green>に設定しました
|
||||
nickname.show=<green>あなたのニックネームは</green><nickname><green>です
|
||||
nickname.show.others=<target><green>のニックネームは</green><nickname><green>です
|
||||
nickname.show.others.unset=<target><red>にはニックネームが設定されていません
|
||||
nickname.show.unset=<red>あなたはニックネームが設定されていません
|
||||
pagination.click_for_next_page=クリックして次のページへ
|
||||
pagination.click_for_previous_page=クリックして前のページへ
|
||||
pagination.footer=<gray>ページ <page><white>/</white><pages> <aqua><buttons>
|
||||
pagination.page_out_of_range=<red><page> ページは範囲外です!<pages>ページまでです。
|
||||
party.cannot_use_channel=<red>このチャンネルを使用するには、あなたはパーティーに参加する必要があります。
|
||||
party.player_joined=<display_name><green>があなたのパーティーに参加しました。
|
||||
party.player_left=<display_name><green>があなたのパーティーを退出しました。
|
||||
reply.target.missing=<red>返信できる人がいません
|
||||
reply.target.self=<red>自分自身にプライベートメッセージを送信することはできません
|
||||
whisper.console=<gold>[<green><sender_display_name></green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.continue.target_missing=<red>プライベートメッセージを送る相手がいません
|
||||
whisper.error=<red>プライベートメッセージの送信に失敗しました。
|
||||
whisper.from=<gold>[<green><sender_display_name></green>] -> [<green>あなた</green>] <message>
|
||||
whisper.ignored_by_target=<red><target><red>はあなたを無視しています
|
||||
whisper.ignoring_all=<red>無視されている間はメッセージを送信できません!
|
||||
whisper.ignoring_target=<red>あなたは<target>を無視しています
|
||||
whisper.to=<gold>[<green>あなた</green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.toggled.off=プライベートメッセージを受信しなくなりました。
|
||||
whisper.toggled.on=プライベートメッセージを受信しています。
|
82
src/plugins/CarbonChat/locale/messages-nl_NL.properties
Normal file
82
src/plugins/CarbonChat/locale/messages-nl_NL.properties
Normal file
@ -0,0 +1,82 @@
|
||||
#Sun Jul 13 18:00:32 EEST 2025
|
||||
channel.change=<green>Je stuurt nu berichten naar </green><channel>
|
||||
command.clearchat.description=Wist het chatvenster voor alle spelers.
|
||||
command.continue.argument.message=Het te verzenden bericht.
|
||||
command.continue.description=Stuurt een bericht naar de laatste persoon die je een bericht hebt gestuurd.
|
||||
command.debug.argument.player=De speler om de groepen van te controleren.
|
||||
command.debug.description=Toont de groepen van de spelers.
|
||||
command.help.argument.query=De zoekopdracht.
|
||||
command.help.description=Carbon command lijst.
|
||||
command.help.misc.arguments=Argumenten
|
||||
command.help.misc.available_commands=Beschikbare command''s
|
||||
command.help.misc.click_for_next_page=Klik voor de volgende pagina
|
||||
command.help.misc.click_for_previous_page=Klik voor de vorige pagina
|
||||
command.help.misc.click_to_show_help=Klik om hulp voor deze command te tonen
|
||||
command.help.misc.description=Beschrijving
|
||||
command.help.misc.help=Hulp
|
||||
command.help.misc.no_description=Geen beschrijving
|
||||
command.help.misc.no_results_for_query=Geen zoekresultaten
|
||||
command.help.misc.optional=Optioneel
|
||||
command.help.misc.page_out_of_range=Fout\: Pagina <page> is niet in bereik. Moet tussen bereik [1, <max_pages>] zijn
|
||||
command.help.misc.showing_results_for_query=Zoekresultaten voor query weergeven
|
||||
command.ignore.argument.player=De naam van de speler om te negeren.
|
||||
command.ignore.argument.uuid=Het UUID van de speler om te negeren.
|
||||
command.ignore.description=Verbergt alle inkomende berichten van genegeerde spelers.
|
||||
command.mute.argument.player=De naam van de speler om te negeren.
|
||||
command.mute.argument.uuid=Het UUID van de speler om te negeren.
|
||||
command.mute.description=Mute spelers, vermijd dat ze chat gebruiken of andere spelers een prive bericht sturen.
|
||||
command.muteinfo.argument.player=De naam van de speler om te muten.
|
||||
command.muteinfo.argument.uuid=Het UUID van de speler om te negeren.
|
||||
command.muteinfo.description=Laat zien of spelers gemute zijn of niet.
|
||||
command.nickname.argument.nickname=De in te stellen bijnaam.
|
||||
command.nickname.description=Zet en laat speler bijnaam zien.
|
||||
command.reload.description=Herlaadt Carbon''s configuratie, kanaalinstellingen en vertalingen. Dit zal geen kanalen laden of ontladen.
|
||||
command.reply.argument.message=Het bericht waarmee u wilt antwoorden.
|
||||
command.reply.description=Stuurt een bericht naar de laatste persoon waar je een bericht van hebt ontvangen.
|
||||
command.unignore.argument.player=De naam van de speler om te stoppen met negeren.
|
||||
command.unignore.argument.uuid=Het UUID van de speler om te stoppen met negeren.
|
||||
command.unignore.description=Stopt het verbergen van berichten van de opgegeven speler.
|
||||
command.unmute.argument.player=De naam van de speler om te stoppen met negeren.
|
||||
command.unmute.argument.uuid=Het UUID van de speler om te stoppen met negeren.
|
||||
command.unmute.description=Un-mute spelers, geef ze toegang om chat te gebruiken en andere spelers een prive bericht te sturen.
|
||||
command.whisper.argument.message=Het te verzenden bericht.
|
||||
command.whisper.argument.player=De naam van de speler om een bericht naar te sturen.
|
||||
command.whisper.description=Stuurt een privébericht naar de opgegeven speler.
|
||||
config.reload.failed=<red>Configuratie kon niet herladen worden
|
||||
config.reload.success=<green>Configuratie herladen geslaagd
|
||||
error.command.argument_parsing=<red>Ongeldig command argument\: <gray><throwable_message>
|
||||
error.command.command_execution=<hover\:show_text\:"<throwable_message>\n<stacktrace>\n<gray><italic> Klik om te kopiëren "><click\:copy_to_clipboard\:<stacktrace>><red>Er is een interne fout opgetreden tijdens het proberen van deze command.
|
||||
error.command.invalid_player=Geen speler gevonden voor invoer ''<input>''
|
||||
error.command.invalid_sender=<red>Ongeldige command zender. Je moet van type <gray><senderType> zijn
|
||||
error.command.invalid_syntax=<red>Ongeldige command syntax. Het correcte command syntax\: <white>/</white><gray><syntax></gray>
|
||||
error.command.no_permission=<red>Sorry, maar je hebt geen toestemming om dit commando uit te voeren.\nNeem contact op met de server beheerders als je denkt dat dit een fout is.
|
||||
ignore.exempt=<red>Je kan <target> niet negeren
|
||||
ignore.invalid_target=<red>Geen doel gevonden
|
||||
ignore.no_longer_ignoring=<green>Je bent <target> niet langer aan het negeren
|
||||
ignore.now_ignoring=<green>Je bent nu <target> aan het negeren
|
||||
mute.alert.players=<red><target> <red>is gemute
|
||||
mute.alert.target=<red>Je bent gemute
|
||||
mute.cannot_speak=<red>Je kan niet praten wanneer je gemute bent
|
||||
mute.exempt=<red>Die speler is vrijgesteld van gemute te worden
|
||||
mute.info.muted=<red><target> <red>is gemute
|
||||
mute.info.not_muted=<red><target> <gold>is niet gemute
|
||||
mute.info.self.muted=<red>Je bent gemute
|
||||
mute.info.self.not_muted=<green>Je bent niet gemute
|
||||
mute.no_target=<red>Er is geen speler opgegeven om te muten.
|
||||
mute.spy.prefix=<red><hover\:show_text\:<red>Gemute</red>M</hover></red>
|
||||
mute.unmute.alert.players=<green><target> <green>is gemute
|
||||
mute.unmute.alert.target=<green>Je bent niet langer gemute
|
||||
mute.unmute.no_target=<red>Geen speler gespecifieerd om te umuten.
|
||||
nickname.reset=<gold>Jou bijnaam is opnieuw ingesteld
|
||||
nickname.reset.others=<green><target></green><gold>''s bijnaam is opnieuw ingesteld
|
||||
nickname.set=<green>Je bijnaam is ingesteld op </green><nickname>
|
||||
nickname.set.others=<green>Je hebt </green><target><green>''s bijnaam ingesteld op </green><nickname>
|
||||
nickname.show=<green>Je bijnaam is </green><nickname>
|
||||
nickname.show.others=<target><green>''s bijnaam is </green><nickname>
|
||||
nickname.show.others.unset=<target><red> heeft geen bijnaam ingesteld
|
||||
nickname.show.unset=<red>Je hebt geen bijnaam ingesteld
|
||||
reply.target.missing=<red>Je hebt niemand om te beantwoorden
|
||||
reply.target.self=<red>Je kan jezelf geen privebericht sturen
|
||||
whisper.continue.target_missing=<red>Je hebt niemand om een privebericht naar te sturen
|
||||
whisper.ignored_by_target=<red><target> <red>is je aan het negeren
|
||||
whisper.ignoring_target=<red>Jij negeert <target>
|
120
src/plugins/CarbonChat/locale/messages-tr_TR.properties
Normal file
120
src/plugins/CarbonChat/locale/messages-tr_TR.properties
Normal file
@ -0,0 +1,120 @@
|
||||
#Sun Jul 13 18:00:32 EEST 2025
|
||||
channel.already_left=<red>Zaten bu kanaldan ayrıldınız</red>.
|
||||
channel.change=<green>Artık <channel> ile iletişim kuruyorsunuz.</green>
|
||||
channel.joined=<green>Kanala tekrar katıldınız</green>.
|
||||
channel.left=<red>Kanaldan ayrıldınız</red>.
|
||||
channel.no_permission=<red>Bu kanalı kullanma izniniz yok</red>.
|
||||
channel.not_found=<red>Kanal bulunamadı</red>.
|
||||
channel.not_left=<red>Bu kanaldan ayrılmadınız</red>.
|
||||
channel.radius.empty_recipients=<red>Bir mesaj göndermek için kimseye yeterince yakın değilsiniz.</red>
|
||||
command.clearchat.description=Tüm oyuncuların sohbet penceresini temizler.
|
||||
command.continue.argument.message=Gönderilecek mesaj.
|
||||
command.continue.description=En son iletişim kurduğunuz kişiye bir mesaj gönderir.
|
||||
command.debug.argument.player=Gruplarını kontrol etmek istediğiniz oyuncu.
|
||||
command.debug.description=Oyuncuların izin gruplarını gösterir.
|
||||
command.help.argument.query=Arama sorgusu.
|
||||
command.help.description=Carbon komut listesi.
|
||||
command.help.misc.arguments=Argümanlar
|
||||
command.help.misc.available_commands=Kullanılabilir Komutlar
|
||||
command.help.misc.click_for_next_page=Sonraki sayfa için tıklayın
|
||||
command.help.misc.click_for_previous_page=Önceki sayfa için tıklayın
|
||||
command.help.misc.click_to_show_help=Bu komut için yardımı göstermek için tıklayın
|
||||
command.help.misc.command=Komut
|
||||
command.help.misc.description=Açıklama
|
||||
command.help.misc.help=Yardım
|
||||
command.help.misc.no_description=Açıklama yok
|
||||
command.help.misc.no_results_for_query=Sorgu için sonuç bulunamadı
|
||||
command.help.misc.optional=İsteğe bağlı
|
||||
command.help.misc.page_out_of_range=Hata\: Sayfa <page>, aralıkta değil. Aralık [1, <max_pages>] içinde olmalıdır.
|
||||
command.help.misc.showing_results_for_query=Sorgu için sonuçları gösteriliyor
|
||||
command.ignore.argument.player=Ignore edilecek oyuncunun adı.
|
||||
command.ignore.argument.uuid=Ignore edilecek oyuncunun UUID''si.
|
||||
command.ignore.description=Ignore edilen oyunculardan gelen tüm iletileri gizler.
|
||||
command.ignorelist.description=Ignore listesindeki oyuncuların sayfalandırılmış bir listesini gösterir.
|
||||
command.ignorelist.none_ignored=<green>Hiçbir oyuncuyu ignore etmiyorsunuz.
|
||||
command.ignorelist.pagination_element=- <hover\:show_text\:''Kullanıcı Adı\: <username>''><display_name></hover> <click\:run_command\:''/unignore <username>''><hover\:show_text\:''<username> kullanıcısını unignore etmek için tıklayın''><gray>[<white>unignore</white>]</gray>
|
||||
command.ignorelist.pagination_header=<bold>Ignore Edilen Oyuncular
|
||||
command.join.description=Daha önce ayrıldığınız bir kanala katılın.
|
||||
command.leave.description=Şu anda erişiminiz olan bir kanaldan ayrılın.
|
||||
command.mute.argument.player=Susturulacak oyuncunun adı.
|
||||
command.mute.argument.uuid=Susturulacak oyuncunun UUID''si.
|
||||
command.mute.description=Oyuncuları susturur, onların sohbeti kullanmalarını veya diğer oyunculara fısıltı göndermelerini engeller.
|
||||
command.muteinfo.argument.player=Oyuncunun adı.
|
||||
command.muteinfo.argument.uuid=Oyuncunun UUID''si.
|
||||
command.muteinfo.description=Oyuncuların susturulup susturulmadığını gösterir.
|
||||
command.nickname.argument.nickname=Ayarlanacak takma ad.
|
||||
command.nickname.argument.player=Hedef oyuncunun adı.
|
||||
command.nickname.description=Takma adınızı gösterir.
|
||||
command.nickname.others.description=Oyuncu takma adlarını gösterir.
|
||||
command.nickname.others.reset.description=Hedeften ayarlanmış herhangi bir takma adı kaldırır.
|
||||
command.nickname.others.set.description=Oyuncu takma adlarını ayarlar.
|
||||
command.nickname.reset.description=Takma adınızı kaldırır.
|
||||
command.nickname.set.description=Takma adınızı ayarlar.
|
||||
command.reload.description=Carbon''un yapılandırma, kanal ayarları ve çevirilerini yeniden yükler. Kanalları yüklemeye veya boşaltmaya gitmez.
|
||||
command.reply.argument.message=Yanıt olarak gönderilecek ileti.
|
||||
command.reply.description=Size en son mesaj gönderen oyuncuya bir ileti gönderir.
|
||||
command.togglemsg.description=Diğer oyuncuların size mesaj göndermesine izin verir veya engeller.
|
||||
command.unignore.argument.player=Ignore''un kaldırılacağı oyuncunun adı.
|
||||
command.unignore.argument.uuid=Ignore''un kaldırılacağı oyuncunun UUID''si.
|
||||
command.unignore.description=Belirtilen oyuncunun mesajlarını gizlemeyi bırakır.
|
||||
command.unmute.argument.player=Susturmanın kaldırılacağı oyuncunun adı.
|
||||
command.unmute.argument.uuid=Susturmanın kaldırılacağı oyuncunun UUID''si.
|
||||
command.unmute.description=Oyuncuların susturmasını kaldırır, onların sohbeti kullanmalarına ve diğer oyunculara fısıltı göndermelerine izin verir.
|
||||
command.updateusername.argument.player=Güncellenecek oyuncunun adı.
|
||||
command.updateusername.argument.uuid=Oyuncunun UUID''si.
|
||||
command.updateusername.description=Oyuncunun adını Mojang adıyla eşleşecek şekilde günceller.
|
||||
command.updateusername.fetching=Kullanıcı adı alınıyor...
|
||||
command.updateusername.notupdated=Kullanıcı adı alınamıyor.
|
||||
command.updateusername.updated=<newname>''nin kullanıcı adı güncellendi\!
|
||||
command.whisper.argument.message=Gönderilecek ileti.
|
||||
command.whisper.argument.player=İletişim kurmak istediğiniz oyuncunun adı.
|
||||
command.whisper.description=Belirtilen oyuncuya özel bir ileti gönderir.
|
||||
config.reload.failed=<red>Yapılandırma yeniden yüklenemedi.
|
||||
config.reload.success=<green>Yapılandırma başarıyla yeniden yüklendi.
|
||||
error.command.argument_parsing=<red>Geçersiz komut argümanı\: <gray><throwable_message>
|
||||
error.command.command_execution=<hover\:show_text\:"<throwable_message>\n<stacktrace>\n<gray><italic> Kopyalamak için tıklayın"><click\:copy_to_clipboard\:<stacktrace>><red>Komutu çalıştırmaya çalışırken içsel bir hata oluştu.
|
||||
error.command.command_needs_player=<red>Oyuncuların bu komutu çalıştırmak için oyuncu argümanı sağlaması gerekir.
|
||||
error.command.invalid_player=''<input>'' için oyuncu bulunamadı.
|
||||
error.command.invalid_sender=<red>Geçersiz komut gönderen. Tür <gray><sender_type> olmalıdır.
|
||||
error.command.invalid_syntax=<red>Geçersiz komut sözdizimi. Doğru komut sözdizimi\: <white>/</white><gray><syntax></gray>
|
||||
error.command.no_permission=<red>Üzgünüm, bu komutu gerçekleştirmek için izniniz yok.\nEğer bunun hata olduğuna inanıyorsanız lütfen sunucu yöneticileri ile iletişime geçin.
|
||||
ignore.already_ignored=<red>Zaten <target>''i ignore ediyorsunuz.
|
||||
ignore.exempt=<red>Bu hedef ignore edilemez.
|
||||
ignore.invalid_target=<red>Hedef bulunamadı.
|
||||
ignore.no_longer_ignoring=<green>Artık <target>''i ignore etmiyorsunuz.</green>
|
||||
ignore.not_ignored=<red><target>''i ignore etmiyorsunuz.
|
||||
ignore.now_ignoring=<green>Artık <target>''i ignore ediyorsunuz.</green>
|
||||
mute.alert.players=<red><target> <red>susturuldu.
|
||||
mute.alert.target=<red>Siz susturuldunuz.
|
||||
mute.cannot_speak=<red>Susturulduğunuzda konuşamazsınız.
|
||||
mute.exempt=<red>Bu oyuncunun susturulmasını engelleyemezsiniz.
|
||||
mute.info.muted=<red><target> <red>susturulmuş durumda.
|
||||
mute.info.not_muted=<red><target> <gold>susturulmamış durumda.
|
||||
mute.info.self.muted=<red>Siz susturuldunuz.
|
||||
mute.info.self.not_muted=<green>Siz susturulmamış durumdasınız.
|
||||
mute.no_target=<red>Susturulacak belirli bir oyuncu yok.
|
||||
mute.spy.prefix=<red><hover\:show_text\:''<red>Susturuldu</red>''>S</hover></red>
|
||||
mute.unmute.alert.players=<green><target> <green>susturulması kaldırıldı.
|
||||
mute.unmute.alert.target=<green>Siz artık susturulmamış durumdasınız.
|
||||
mute.unmute.no_target=<red>Susturulacak belirli bir oyuncu yok.
|
||||
nickname.reset=<gold>Takma adınız sıfırlandı.
|
||||
nickname.reset.others=<green><target></green><gold>''in takma adı sıfırlandı.
|
||||
nickname.set=<green>Takma adınız </green><nickname> olarak ayarlandı.
|
||||
nickname.set.others=<green>Siz </green><target><green>''in takma adını </green><nickname> olarak ayarladınız.
|
||||
nickname.show=<green>Takma adınız </green><nickname>.
|
||||
nickname.show.others=<target><green>''in takma adı </green><nickname>.
|
||||
nickname.show.others.unset=<target><red>''in ayarlanmış bir takma adı yok.</red>
|
||||
nickname.show.unset=<red>Sizin ayarlanmış bir takma adınız yok.</red>
|
||||
pagination.click_for_next_page=Sıradaki sayfa için tıklayın.
|
||||
pagination.click_for_previous_page=Önceki sayfa için tıklayın.
|
||||
pagination.footer=<gray>Sayfa <page><white>/</white><pages> <aqua><buttons></aqua></gray>.
|
||||
pagination.page_out_of_range=<red>Sayfa <page> aralık dışında\! Sadece <pages> sayfa var.</red>.
|
||||
reply.target.missing=<red>Cevap verecek kimse bulunmamaktadır.</red>
|
||||
reply.target.self=<red>Kendinize fısıltı gönderemezsiniz.</red>
|
||||
whisper.continue.target_missing=<red>Yanıt verecek kimse bulunmamaktadır.</red>
|
||||
whisper.error=<red>Özel ileti gönderme başarısız oldu.</red>
|
||||
whisper.ignored_by_target=<red><target></red> <red>sizin mesajlarınızı görmezden geliyor.</red>
|
||||
whisper.ignoring_all=<red>Ignore ediliyor durumdayken mesaj gönderemezsiniz\!</red>
|
||||
whisper.ignoring_target=<red><target> sizin mesajlarınızı görmezden geliyor.</red>
|
||||
whisper.toggled.off=Artık özel mesajlar almıyorsunuz.
|
||||
whisper.toggled.on=Artık özel mesajlar alıyorsunuz.
|
160
src/plugins/CarbonChat/locale/messages-zh_CN.properties
Normal file
160
src/plugins/CarbonChat/locale/messages-zh_CN.properties
Normal file
@ -0,0 +1,160 @@
|
||||
#Sun Jul 13 18:00:32 EEST 2025
|
||||
channel.already_left=<red>你已经离开了该频道</red>
|
||||
channel.change=<green>你正在 </green><channel><green> 频道上聊天</green>
|
||||
channel.joined=<green>你已重新加入该频道</green>
|
||||
channel.left=<red>你已离开该频道</red>
|
||||
channel.no_permission=<red>你没有权限进入该频道</red>
|
||||
channel.not_found=<red>找不到该频道</red>
|
||||
channel.not_left=<red>你还未离开该频道</red>
|
||||
channel.radius.empty_recipients=<red>你附近没有人, 无法发送消息.
|
||||
command.clearchat.description=清空所有玩家的聊天框.
|
||||
command.continue.argument.message=要发送的消息.
|
||||
command.continue.description=向你上次私信你的人发送消息.
|
||||
command.debug.argument.player=检查玩家的权限组.
|
||||
command.debug.description=显示玩家的权限组.
|
||||
command.help.argument.query=搜索查询.
|
||||
command.help.description=Carbon 命令列表.
|
||||
command.help.misc.arguments=参数
|
||||
command.help.misc.available_commands=可用命令
|
||||
command.help.misc.click_for_next_page=下一页
|
||||
command.help.misc.click_for_previous_page=上一页
|
||||
command.help.misc.click_to_show_help=点击显示此命令的帮助
|
||||
command.help.misc.command=命令
|
||||
command.help.misc.description=描述
|
||||
command.help.misc.help=帮助
|
||||
command.help.misc.no_description=无描述
|
||||
command.help.misc.no_results_for_query=没有结果
|
||||
command.help.misc.optional=可选
|
||||
command.help.misc.page_out_of_range=错误\: 页面 <page> 不在范围内.必须在范围 [1, <max_pages>] 内
|
||||
command.help.misc.showing_results_for_query=显示搜索结果\: <query>
|
||||
command.ignore.argument.player=要屏蔽的玩家名字.
|
||||
command.ignore.argument.uuid=要屏蔽的UUID.
|
||||
command.ignore.description=屏蔽指定玩家的消息.
|
||||
command.ignorelist.description=显示你屏蔽的玩家列表.
|
||||
command.ignorelist.none_ignored=<green>你没有屏蔽任何玩家.
|
||||
command.ignorelist.pagination_element=- <display_name> <click\:run_command\:''/unignore <username>''><hover\:show_text\:''单击取消屏蔽<username>''><gray>[<white>取消屏蔽</white>]</gray>
|
||||
command.ignorelist.pagination_header=<bold>屏蔽列表
|
||||
command.join.description=加入你上次离开的频道.
|
||||
command.leave.description=离开你当前的频道.
|
||||
command.mute.argument.player=要禁言的玩家.
|
||||
command.mute.argument.uuid=要禁言的UUID.
|
||||
command.mute.description=禁言指定玩家, 阻止指定玩家发送消息.
|
||||
command.muteinfo.argument.player=玩家.
|
||||
command.muteinfo.argument.uuid=UUID.
|
||||
command.muteinfo.description=显示玩家是否被禁言.
|
||||
command.nickname.argument.nickname=昵称.
|
||||
command.nickname.argument.player=玩家.
|
||||
command.nickname.description=显示你的昵称.
|
||||
command.nickname.others.description=显示玩家的昵称.
|
||||
command.nickname.others.reset.description=重置玩家的昵称.
|
||||
command.nickname.others.set.description=设置玩家的昵称.
|
||||
command.nickname.reset.description=删除你的昵称.
|
||||
command.nickname.set.description=设置你的昵称.
|
||||
command.party.accept.description=接受队伍邀请.
|
||||
command.party.already_in_party=<display_name> <red>已经在你的队伍中.
|
||||
command.party.cannot_disband_multiple_members=<red>无法解散队伍 ''</red><party_name><red>'' , 因为你不是最后一个成员.
|
||||
command.party.cannot_invite_self=<red>你不能邀请自己.
|
||||
command.party.create.description=创建一个新的队伍.
|
||||
command.party.created=<green>成功创建并加入队伍''</green><party_name><green>''\!
|
||||
command.party.current_party=<green>你在队伍<white>\: </white></green><party_name>
|
||||
command.party.description=查看当前队伍的信息.
|
||||
command.party.disband.description=解散当前队伍.
|
||||
command.party.disbanded=<green>成功解散了队伍 ''</green><party_name><green>'' .
|
||||
command.party.invite.description=邀请玩家加入你的队伍.
|
||||
command.party.joined_party=<green>成功加入了队伍 ''</green><party_name><green>'' \!
|
||||
command.party.leave.description=离开当前队伍.
|
||||
command.party.left_party=<green>成功离开了队伍 ''</green><party_name><green>'' .
|
||||
command.party.must_be_in_party=<red>你必须加入一个队伍才能使用该指令.使用 ''/party create'' 创建一个队伍, 或使用 ''/party accept'' 接受邀请.
|
||||
command.party.must_leave_current_first=<red>你必须先离开当前的队伍.
|
||||
command.party.must_specify_invite=<red>你必须指定邀请的人.
|
||||
command.party.name_too_long=<red>队伍名称太长.
|
||||
command.party.no_invite_from=<red>你没有来自 </red><sender_display_name><red> 的待处理邀请.
|
||||
command.party.no_pending_invites=<red>你没有任何待处理的组队邀请.
|
||||
command.party.not_in_party=<red>你不在任何队伍中.使用''/party create''创建一个队伍, 或使用''/party accept''接受邀请.
|
||||
command.party.pagination_element=<online\:''<green>''\:''<gray>''> -<reset> <display_name>
|
||||
command.party.pagination_header=<green>队伍成员</green>\:
|
||||
command.party.received_invite=<hover\:show_text\:''<green>单击接受''><click\:run_command\:''/party accept <sender_username>''><green>你收到来自队伍''</green><party_name><green>''的邀请, 由</green><sender_display_name><green>发送.点击此消息以接受.
|
||||
command.party.sent_invite=<green>已向 </green><recipient_display_name><green> 发送队伍邀请.
|
||||
command.reload.description=重载配置.
|
||||
command.reply.argument.message=要回复的消息.
|
||||
command.reply.description=向最近私信你的玩家发送消息.
|
||||
command.togglemsg.description=允许或禁止其他玩家向你发送消息.
|
||||
command.unignore.argument.player=要取消屏蔽的玩家.
|
||||
command.unignore.argument.uuid=要取消屏蔽的UUID.
|
||||
command.unignore.description=取消屏蔽指定玩家的消息.
|
||||
command.unmute.argument.player=要取消禁言的玩家.
|
||||
command.unmute.argument.uuid=要取消禁言的UUID.
|
||||
command.unmute.description=取消禁言指定玩家.
|
||||
command.updateusername.argument.player=要更新的玩家名称.
|
||||
command.updateusername.argument.uuid=要更新的玩家的 UUID.
|
||||
command.updateusername.description=更新玩家的用户名以匹配其正版名称.
|
||||
command.updateusername.fetching=获取用户名中...
|
||||
command.updateusername.notupdated=无法获取用户名.
|
||||
command.updateusername.updated=已更新 <newname> 的用户名\!
|
||||
command.whisper.argument.message=要发送的私聊消息.
|
||||
command.whisper.argument.player=要发送消息的玩家名称.
|
||||
command.whisper.description=向指定玩家发送私聊消息.
|
||||
config.reload.failed=<red>配置加载失败
|
||||
config.reload.success=<green>配置加载成功
|
||||
error.command.argument_parsing=<red>无效的命令参数\: <gray><throwable_message>
|
||||
error.command.command_execution=<hover\:show_text\:"<throwable_message>\n<stacktrace>\n<gray><italic> 点击复制"><click\:copy_to_clipboard\:''<stacktrace>''><red>执行此命令时发生内部错误.
|
||||
error.command.command_needs_player=<red>需要提供玩家参数才能执行此命令.
|
||||
error.command.invalid_player=未找到名为 ''<input>'' 的玩家
|
||||
error.command.invalid_sender=<red>无效的命令发送者.你必须是类型为 <gray><sender_type> <red>的用户
|
||||
error.command.invalid_syntax=<red>无效命令, 正确用法\: <white>/</white><gray><syntax></gray>
|
||||
error.command.no_permission=<red>你没有执行此命令的权限.
|
||||
ignore.already_ignored=<red>你已经在屏蔽<target>
|
||||
ignore.exempt=<red>你不能屏蔽<target>
|
||||
ignore.invalid_target=<red>未找到玩家
|
||||
ignore.no_longer_ignoring=<green>你不再屏蔽<target>
|
||||
ignore.not_ignored=<red>你没有屏蔽<target>
|
||||
ignore.now_ignoring=<green>你现在正在屏蔽<target>
|
||||
integrations.fuuid.cannot_use_alliance_channel=<red>你必须加入一个联盟才能使用该频道.
|
||||
integrations.fuuid.cannot_use_faction_channel=<red>你必须加入一个派系才能使用该频道.
|
||||
integrations.fuuid.cannot_use_truce_channel=<red>你必须与另一个派系结成停战协议才能使用该频道.
|
||||
integrations.mcmmo.cannot_use_party_channel=<red>你必须加入一个 mcMMO 队伍才能使用该频道.
|
||||
integrations.towny.cannot_use_alliance_channel=<red>你必须加入一个联盟才能使用该频道.
|
||||
integrations.towny.cannot_use_nation_channel=<red>你必须加入一个国家才能使用该频道.
|
||||
integrations.towny.cannot_use_town_channel=<red>你必须加入一个城镇才能使用该频道.
|
||||
mute.alert.players=<red><target> <red>已被禁言
|
||||
mute.alert.target=<red>你已被禁言
|
||||
mute.cannot_speak=<red>你被禁言时不能发言
|
||||
mute.exempt=<red>该玩家不受禁言限制
|
||||
mute.info.muted=<red><target> <red>被禁言了
|
||||
mute.info.not_muted=<red><target> <gold>没有被禁言
|
||||
mute.info.self.muted=<red>你被禁言了
|
||||
mute.info.self.not_muted=<green>你没有被禁言
|
||||
mute.no_target=<red>没有指定要禁言的玩家.
|
||||
mute.spy.prefix=<red><hover\:show_text\:''<red>禁言</red>''>M</hover></red>
|
||||
mute.unmute.alert.players=<green><target> <green>已被取消禁言
|
||||
mute.unmute.alert.target=<green>你已被取消禁言
|
||||
mute.unmute.no_target=<red>没有指定要解除禁言的玩家.
|
||||
nickname.error.blacklist=<red>昵称"<nickname>" 不允许使用, 请选择其他昵称.
|
||||
nickname.error.character_limit=<red>昵称 ''<nickname>'' 超过了字符限制, 必须设置为 <min_length>~<max_length> 个字符.
|
||||
nickname.reset=<gold>你已重置自己的昵称
|
||||
nickname.reset.others=<green>你已重置 <target> 的昵称</green>
|
||||
nickname.set=<green>你的昵称已设置为 </green><nickname>
|
||||
nickname.set.others=<green>你将 <target> 的昵称设置为 <nickname></green>
|
||||
nickname.show=<green>你的昵称是</green> <nickname>
|
||||
nickname.show.others=<target> <green>的昵称是 </green><nickname>
|
||||
nickname.show.others.unset=<target> <red>未设置昵称
|
||||
nickname.show.unset=<red>你未设置昵称
|
||||
pagination.click_for_next_page=下一页
|
||||
pagination.click_for_previous_page=上一页
|
||||
pagination.footer=<gray>第 <page><white>/</white><pages> 页 <aqua><buttons>
|
||||
pagination.page_out_of_range=<red>第 <page> 页超出范围, 总共只有 <pages> 页.
|
||||
party.cannot_use_channel=<red>你必须加入一个队伍才能使用该频道.
|
||||
party.player_joined=<display_name><green>加入了你的队伍.
|
||||
party.player_left=<display_name><green>离开了你的队伍.
|
||||
reply.target.missing=<red>没有回复
|
||||
reply.target.self=<red>你不能给自己发送私信
|
||||
whisper.console=<gold>[<green><sender_display_name></green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.continue.target_missing=<red>无法继续发送私信
|
||||
whisper.error=<red>发送私信失败
|
||||
whisper.from=<click\:suggest_command\:''/whisper <sender_username> ''>hover\:show_text\:''单击开始回复''<gold>[<green><sender_display_name></green>] -> [<green>你</green>] <message>
|
||||
whisper.ignored_by_target=<red><target> <red>已经屏蔽你的私信
|
||||
whisper.ignoring_all=<red>无法在他们被你屏蔽时发送消息\!
|
||||
whisper.ignoring_target=<red>你正在屏蔽 <target>
|
||||
whisper.to=<click\:suggest_command\:''/whisper <recipient_username> ''><hover\:show_text\:''点击开始给<recipient_display_name>发送消息''><gold>[<green>你</green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.toggled.off=你关闭了私信的接收.
|
||||
whisper.toggled.on=你开启了私信的接收.
|
160
src/plugins/CarbonChat/locale/messages-zh_TW.properties
Normal file
160
src/plugins/CarbonChat/locale/messages-zh_TW.properties
Normal file
@ -0,0 +1,160 @@
|
||||
#Sun Jul 13 18:00:32 EEST 2025
|
||||
channel.already_left=<red>你已經離開了該頻道</red>
|
||||
channel.change=<green>你現在正在屏蔽 </green><channel>
|
||||
channel.joined=<green>你已重新加入該頻道</green>
|
||||
channel.left=<red>你已離開該頻道</red>
|
||||
channel.no_permission=<red>你冇有權限進入該頻道</red>
|
||||
channel.not_found=<red>找不到該頻道</red>
|
||||
channel.not_left=<red>你還未離開該頻道</red>
|
||||
channel.radius.empty_recipients=<red>你附近冇有人, 無法發送消息.
|
||||
command.clearchat.description=清空所有玩家的聊天框.
|
||||
command.continue.argument.message=要發送的消息.
|
||||
command.continue.description=嚮你上次私信你的人發送消息.
|
||||
command.debug.argument.player=檢查玩家的權限組.
|
||||
command.debug.description=顯示玩家的權限組.
|
||||
command.help.argument.query=搜索查詢.
|
||||
command.help.description=Carbon 命令列錶.
|
||||
command.help.misc.arguments=參數
|
||||
command.help.misc.available_commands=可用命令
|
||||
command.help.misc.click_for_next_page=下一頁
|
||||
command.help.misc.click_for_previous_page=上一頁
|
||||
command.help.misc.click_to_show_help=點選顯示此命令的幫助
|
||||
command.help.misc.command=命令
|
||||
command.help.misc.description=描述
|
||||
command.help.misc.help=幫助
|
||||
command.help.misc.no_description=無描述
|
||||
command.help.misc.no_results_for_query=冇有結果
|
||||
command.help.misc.optional=可選
|
||||
command.help.misc.page_out_of_range=錯誤\: 頁麵 <page> 不在範圍內.必須在範圍 [1, <max_pages>] 內
|
||||
command.help.misc.showing_results_for_query=顯示搜索結果\: <query>
|
||||
command.ignore.argument.player=要屏蔽的玩家名字.
|
||||
command.ignore.argument.uuid=要屏蔽的UUID.
|
||||
command.ignore.description=屏蔽指定玩家的消息.
|
||||
command.ignorelist.description=顯示你屏蔽的玩家列錶.
|
||||
command.ignorelist.none_ignored=<green>你冇有屏蔽任何玩家.
|
||||
command.ignorelist.pagination_element=- <display_name> <click\:run_command\:''/unignore <username>''><hover\:show_text\:''單擊取消屏蔽<username>''><gray>[<white>取消屏蔽</white>]</gray>
|
||||
command.ignorelist.pagination_header=<bold>屏蔽列錶
|
||||
command.join.description=加入你上次離開的頻道.
|
||||
command.leave.description=離開你當前的頻道.
|
||||
command.mute.argument.player=要禁言的玩家.
|
||||
command.mute.argument.uuid=要禁言的UUID.
|
||||
command.mute.description=禁言指定玩家, 阻止指定玩家發送消息.
|
||||
command.muteinfo.argument.player=玩家.
|
||||
command.muteinfo.argument.uuid=UUID.
|
||||
command.muteinfo.description=顯示玩家是否被禁言.
|
||||
command.nickname.argument.nickname=昵稱.
|
||||
command.nickname.argument.player=玩家.
|
||||
command.nickname.description=顯示你的昵稱.
|
||||
command.nickname.others.description=顯示玩家的昵稱.
|
||||
command.nickname.others.reset.description=重置玩家的昵稱.
|
||||
command.nickname.others.set.description=設定玩家的昵稱.
|
||||
command.nickname.reset.description=刪除你的昵稱.
|
||||
command.nickname.set.description=設定你的昵稱.
|
||||
command.party.accept.description=接受隊伍邀請.
|
||||
command.party.already_in_party=<display_name> <red>已經在你的隊伍中.
|
||||
command.party.cannot_disband_multiple_members=<red>無法解散隊伍 ''</red><party_name><red>'' , 因為你不是最後一個成員.
|
||||
command.party.cannot_invite_self=<red>你不能邀請自己.
|
||||
command.party.create.description=創建一個新的隊伍.
|
||||
command.party.created=<green>成功創建並加入隊伍''</green><party_name><green>''\!
|
||||
command.party.current_party=<green>你在隊伍<white>\: </white></green><party_name>
|
||||
command.party.description=檢視當前隊伍的信息.
|
||||
command.party.disband.description=解散當前隊伍.
|
||||
command.party.disbanded=<green>成功解散了隊伍 ''</green><party_name><green>'' .
|
||||
command.party.invite.description=邀請玩家加入你的隊伍.
|
||||
command.party.joined_party=<green>成功加入了隊伍 ''</green><party_name><green>'' \!
|
||||
command.party.leave.description=離開當前隊伍.
|
||||
command.party.left_party=<green>成功離開了隊伍 ''</green><party_name><green>'' .
|
||||
command.party.must_be_in_party=<red>你必須加入一個隊伍才能使用該指令.使用 ''/party create'' 創建一個隊伍, 或使用 ''/party accept'' 接受邀請.
|
||||
command.party.must_leave_current_first=<red>你必須先離開當前的隊伍.
|
||||
command.party.must_specify_invite=<red>你必須指定邀請的人.
|
||||
command.party.name_too_long=<red>隊伍名稱太長.
|
||||
command.party.no_invite_from=<red>你冇有來自 </red><sender_display_name><red> 的待處理邀請.
|
||||
command.party.no_pending_invites=<red>你冇有任何待處理的組隊邀請.
|
||||
command.party.not_in_party=<red>你不在任何隊伍中.使用''/party create''創建一個隊伍, 或使用''/party accept''接受邀請.
|
||||
command.party.pagination_element=<online\:''<green>''\:''<gray>''> -<reset> <display_name>
|
||||
command.party.pagination_header=<green>隊伍成員</green>\:
|
||||
command.party.received_invite=<hover\:show_text\:''<green>單擊接受''><click\:run_command\:''/party accept <sender_username>''><green>你收到來自隊伍''</green><party_name><green>''的邀請, 由</green><sender_display_name><green>發送.點選此消息以接受.
|
||||
command.party.sent_invite=<green>已嚮 </green><recipient_display_name><green> 發送隊伍邀請.
|
||||
command.reload.description=重載配置.
|
||||
command.reply.argument.message=要回複的消息.
|
||||
command.reply.description=嚮最近私信你的玩家發送消息.
|
||||
command.togglemsg.description=允許或禁止其他玩家嚮你發送消息.
|
||||
command.unignore.argument.player=要取消屏蔽的玩家.
|
||||
command.unignore.argument.uuid=要取消屏蔽的UUID.
|
||||
command.unignore.description=取消屏蔽指定玩家的消息.
|
||||
command.unmute.argument.player=要取消禁言的玩家.
|
||||
command.unmute.argument.uuid=要取消禁言的UUID.
|
||||
command.unmute.description=取消禁言指定玩家.
|
||||
command.updateusername.argument.player=要更新的玩家名稱.
|
||||
command.updateusername.argument.uuid=要更新的玩家的 UUID.
|
||||
command.updateusername.description=更新玩家的用戶名以匹配其正版名稱.
|
||||
command.updateusername.fetching=獲取用戶名中...
|
||||
command.updateusername.notupdated=無法獲取用戶名.
|
||||
command.updateusername.updated=已更新 <newname> 的用戶名\!
|
||||
command.whisper.argument.message=要發送的私聊消息.
|
||||
command.whisper.argument.player=要發送消息的玩家名稱.
|
||||
command.whisper.description=嚮指定玩家發送私聊消息.
|
||||
config.reload.failed=<red>配置加載失敗
|
||||
config.reload.success=<green>配置加載成功
|
||||
error.command.argument_parsing=<red>無效的命令參數\: <gray><throwable_message>
|
||||
error.command.command_execution=<hover\:show_text\:"<throwable_message>\n<stacktrace>\n<gray><italic> 點選複製"><click\:copy_to_clipboard\:''<stacktrace>''><red>執行此命令時發生內部錯誤.
|
||||
error.command.command_needs_player=<red>需要提供玩家參數才能執行此命令.
|
||||
error.command.invalid_player=未找到名為 ''<input>'' 的玩家
|
||||
error.command.invalid_sender=<red>無效的命令發送者.你必須是類型為 <gray><sender_type> <red>的用戶
|
||||
error.command.invalid_syntax=<red>無效命令, 正確用法\: <white>/</white><gray><syntax></gray>
|
||||
error.command.no_permission=<red>你冇有執行此命令的權限.
|
||||
ignore.already_ignored=<red>你已經在屏蔽<target>
|
||||
ignore.exempt=<red>你不能屏蔽<target>
|
||||
ignore.invalid_target=<red>未找到玩家
|
||||
ignore.no_longer_ignoring=<green>你不再屏蔽<target>
|
||||
ignore.not_ignored=<red>你冇有屏蔽<target>
|
||||
ignore.now_ignoring=<green>你現在正在屏蔽<target>
|
||||
integrations.fuuid.cannot_use_alliance_channel=<red>你必須加入一個聯盟才能使用該頻道.
|
||||
integrations.fuuid.cannot_use_faction_channel=<red>你必須加入一個派係才能使用該頻道.
|
||||
integrations.fuuid.cannot_use_truce_channel=<red>你必須與另一個派係結成停戰協議才能使用該頻道.
|
||||
integrations.mcmmo.cannot_use_party_channel=<red>你必須加入一個 mcMMO 隊伍才能使用該頻道.
|
||||
integrations.towny.cannot_use_alliance_channel=<red>你必須加入一個聯盟才能使用該頻道.
|
||||
integrations.towny.cannot_use_nation_channel=<red>你必須加入一個國家才能使用該頻道.
|
||||
integrations.towny.cannot_use_town_channel=<red>你必須加入一個城鎮才能使用該頻道.
|
||||
mute.alert.players=<red><target> <red>已被禁言
|
||||
mute.alert.target=<red>你已被禁言
|
||||
mute.cannot_speak=<red>你被禁言時不能發言
|
||||
mute.exempt=<red>該玩家不受禁言限製
|
||||
mute.info.muted=<red><target> <red>被禁言了
|
||||
mute.info.not_muted=<red><target> <gold>冇有被禁言
|
||||
mute.info.self.muted=<red>你被禁言了
|
||||
mute.info.self.not_muted=<green>你冇有被禁言
|
||||
mute.no_target=<red>冇有指定要禁言的玩家.
|
||||
mute.spy.prefix=<red><hover\:show_text\:''<red>禁言</red>''>M</hover></red>
|
||||
mute.unmute.alert.players=<green><target> <green>已被取消禁言
|
||||
mute.unmute.alert.target=<green>你已被取消禁言
|
||||
mute.unmute.no_target=<red>冇有指定要解除禁言的玩家.
|
||||
nickname.error.blacklist=<red>昵稱"<nickname>" 不允許使用, 請選擇其他昵稱.
|
||||
nickname.error.character_limit=<red>昵稱 ''<nickname>'' 超過了字符限製, 必須設定為 <min_length>~<max_length> 個字符.
|
||||
nickname.reset=<gold>你已重置自己的昵稱
|
||||
nickname.reset.others=<green>你已重置 <target> 的昵稱</green>
|
||||
nickname.set=<green>你的昵稱已設定為 </green><nickname>
|
||||
nickname.set.others=<green>你將 <target> 的昵稱設定為 <nickname></green>
|
||||
nickname.show=<green>你的昵稱是</green> <nickname>
|
||||
nickname.show.others=<target> <green>的昵稱是 </green><nickname>
|
||||
nickname.show.others.unset=<target> <red>未設定昵稱
|
||||
nickname.show.unset=<red>你未設定昵稱
|
||||
pagination.click_for_next_page=下一頁
|
||||
pagination.click_for_previous_page=上一頁
|
||||
pagination.footer=<gray>第 <page><white>/</white><pages> 頁 <aqua><buttons>
|
||||
pagination.page_out_of_range=<red>第 <page> 頁超出範圍, 總共隻有 <pages> 頁.
|
||||
party.cannot_use_channel=<red>你必須加入一個隊伍才能使用該頻道.
|
||||
party.player_joined=<display_name><green>加入了你的隊伍.
|
||||
party.player_left=<display_name><green>離開了你的隊伍.
|
||||
reply.target.missing=<red>冇有回複
|
||||
reply.target.self=<red>你不能給自己發送私信
|
||||
whisper.console=<gold>[<green><sender_display_name></green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.continue.target_missing=<red>無法繼續發送私信
|
||||
whisper.error=<red>發送私信失敗
|
||||
whisper.from=<click\:suggest_command\:''/whisper <sender_username> ''>hover\:show_text\:''單擊開始回複''<gold>[<green><sender_display_name></green>] -> [<green>你</green>] <message>
|
||||
whisper.ignored_by_target=<red><target> <red>已經屏蔽你的私信
|
||||
whisper.ignoring_all=<red>無法在他們被你屏蔽時發送消息\!
|
||||
whisper.ignoring_target=<red>你正在屏蔽 <target>
|
||||
whisper.to=<click\:suggest_command\:''/whisper <recipient_username> ''><hover\:show_text\:''點選開始給<recipient_display_name>發送消息''><gold>[<green>你</green>] -> [<green><recipient_display_name></green>] <message>
|
||||
whisper.toggled.off=你關閉了私信的接收.
|
||||
whisper.toggled.on=你開啓了私信的接收.
|
BIN
src/plugins/CommandWhitelist-Bukkit-2.12.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/CommandWhitelist-Bukkit-2.12.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
37
src/plugins/CommandWhitelist/config.yml
Normal file
37
src/plugins/CommandWhitelist/config.yml
Normal file
@ -0,0 +1,37 @@
|
||||
|
||||
# Messages use MiniMessage formatting (https://docs.adventure.kyori.net/minimessage/format)
|
||||
messages:
|
||||
prefix: ''
|
||||
command_denied: ''
|
||||
subcommand_denied: ''
|
||||
no_permission: ''
|
||||
no_such_subcommand: ''
|
||||
config_reloaded: <yellow>Configuration reloaded.
|
||||
added_to_whitelist: <yellow>Whitelisted command <gold>%s <yellow>for permission
|
||||
<gold>%s
|
||||
removed_from_whitelist: <yellow>Removed command <gold>%s <yellow>from permission
|
||||
<gold>%s
|
||||
group_doesnt_exist: <red>Group doesn't exist or error occured
|
||||
|
||||
# Do not enable if you don't have issues with aliased commands.
|
||||
# This requires server restart to take effect.
|
||||
use_protocollib: false
|
||||
|
||||
# Valid message types are CHAT and ACTIONBAR. Does nothing on velocity.
|
||||
message_type: CHAT
|
||||
groups:
|
||||
default:
|
||||
commands:
|
||||
- tell
|
||||
- reply
|
||||
- spawn
|
||||
- links
|
||||
- menu
|
||||
- servers
|
||||
subcommands: []
|
||||
role_moder:
|
||||
commands:
|
||||
- vmute
|
||||
- vunmute
|
||||
- vmutelist
|
||||
subcommands: []
|
BIN
src/plugins/FancyHolograms-2.6.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/FancyHolograms-2.6.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
13
src/plugins/FancyHolograms/config.yml
Normal file
13
src/plugins/FancyHolograms/config.yml
Normal file
@ -0,0 +1,13 @@
|
||||
config_version: 1 # Config version, do not modify.
|
||||
saving:
|
||||
autosave:
|
||||
enabled: false # Whether autosave is enabled.
|
||||
interval: 15 # The interval at which autosave is performed in minutes.
|
||||
save_on_changed: true # Whether the plugin should save holograms when they are changed.
|
||||
logging:
|
||||
log_level: INFO # The log level for the plugin (DEBUG, INFO, WARN, ERROR).
|
||||
log_on_world_load: true # Whether hologram loading should be logged on world loading. Disable this if you load worlds dynamically to prevent console spam.
|
||||
version_notifications: true # Whether the plugin should send notifications for new updates.
|
||||
visibility_distance: 32 # The default visibility distance for holograms.
|
||||
register_commands: true # Whether the plugin should register its commands.
|
||||
update_visibility_interval: 20 # The interval at which hologram visibility is updated in ticks.
|
1
src/plugins/FancyHolograms/config_old.yml
Normal file
1
src/plugins/FancyHolograms/config_old.yml
Normal file
@ -0,0 +1 @@
|
||||
config_version: 0
|
2
src/plugins/FancyHolograms/featureFlags.yml
Normal file
2
src/plugins/FancyHolograms/featureFlags.yml
Normal file
@ -0,0 +1,2 @@
|
||||
feature-flags:
|
||||
disable-holograms-for-bedrock-players: false # Do not show holograms to bedrock players
|
89
src/plugins/FancyHolograms/holograms.yml
Normal file
89
src/plugins/FancyHolograms/holograms.yml
Normal file
@ -0,0 +1,89 @@
|
||||
version: 2 # DO NOT CHANGE
|
||||
holograms:
|
||||
teleport_survival:
|
||||
type: TEXT
|
||||
location:
|
||||
world: world
|
||||
x: 512255.5
|
||||
y: 3.057499885559082
|
||||
z: 512262.5
|
||||
yaw: -180.0
|
||||
pitch: 0.0
|
||||
visibility_distance: -1
|
||||
visibility: ALL
|
||||
persistent: true
|
||||
scale_x: 1.0
|
||||
scale_y: 1.0
|
||||
scale_z: 1.0
|
||||
translation_x: 0.0
|
||||
translation_y: 0.0
|
||||
translation_z: 0.0
|
||||
shadow_radius: 0.0
|
||||
shadow_strength: 1.0
|
||||
text:
|
||||
- <color:#DCC678><bold>Bebrashield SMP</bold></color>
|
||||
- <gray>Ванильный полуприватный SMP сервер.
|
||||
- <gray>Без приватов, гриферства и донатов.
|
||||
- <gray>Для игры требуется привязка <color:#6558F4>Discord</color>.
|
||||
- <gray>Кликните, чтобы войти.
|
||||
text_shadow: false
|
||||
see_through: false
|
||||
text_alignment: center
|
||||
update_text_interval: -1
|
||||
linkedNpc: teleport_survival
|
||||
link_bebrashield_discord:
|
||||
type: TEXT
|
||||
location:
|
||||
world: world
|
||||
x: 512261.5
|
||||
y: 2.25
|
||||
z: 512261.5
|
||||
yaw: 135.0
|
||||
pitch: 0.0
|
||||
visibility_distance: 32
|
||||
visibility: ALL
|
||||
persistent: true
|
||||
scale_x: 1.0
|
||||
scale_y: 1.0
|
||||
scale_z: 1.0
|
||||
translation_x: 0.0
|
||||
translation_y: 0.0
|
||||
translation_z: 0.0
|
||||
shadow_radius: 0.0
|
||||
shadow_strength: 1.0
|
||||
billboard: fixed
|
||||
text:
|
||||
- <color:#6558F4>discord.gg/5ZnJD4yDBq</color>
|
||||
- <gray>Клик</gray>
|
||||
text_shadow: false
|
||||
see_through: false
|
||||
text_alignment: center
|
||||
update_text_interval: -1
|
||||
link_bebrashield_site:
|
||||
type: TEXT
|
||||
location:
|
||||
world: world
|
||||
x: 512249.5
|
||||
y: 2.25
|
||||
z: 512261.5
|
||||
yaw: -135.0
|
||||
pitch: 0.0
|
||||
visibility_distance: 32
|
||||
visibility: ALL
|
||||
persistent: true
|
||||
scale_x: 1.0
|
||||
scale_y: 1.0
|
||||
scale_z: 1.0
|
||||
translation_x: 0.0
|
||||
translation_y: 0.0
|
||||
translation_z: 0.0
|
||||
shadow_radius: 0.0
|
||||
shadow_strength: 1.0
|
||||
billboard: fixed
|
||||
text:
|
||||
- <color:#4EA38F>bebrashield.net</color>
|
||||
- <gray>Клик</gray>
|
||||
text_shadow: false
|
||||
see_through: false
|
||||
text_alignment: center
|
||||
update_text_interval: -1
|
BIN
src/plugins/FancyNpcs-2.6.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/FancyNpcs-2.6.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,10 @@
|
||||
{
|
||||
"skinData": {
|
||||
"identifier": "https://www.minecraftskins.com/uploads/skins/2024/01/28/plastic-steave-22292511.png",
|
||||
"variant": "AUTO",
|
||||
"textureValue": "ewogICJ0aW1lc3RhbXAiIDogMTYxOTYwMzgwNDUzMSwKICAicHJvZmlsZUlkIiA6ICI5MWZlMTk2ODdjOTA0NjU2YWExZmMwNTk4NmRkM2ZlNyIsCiAgInByb2ZpbGVOYW1lIiA6ICJoaGphYnJpcyIsCiAgInNpZ25hdHVyZVJlcXVpcmVkIiA6IHRydWUsCiAgInRleHR1cmVzIiA6IHsKICAgICJTS0lOIiA6IHsKICAgICAgInVybCIgOiAiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9lNjM1OWRhZTI2MWY3ZDE4NWM1ZjJlODY4NWI3NzMzOGYzNTA3NzA0NDI1OWY1NDVmYjRjNDdlZWJjYmU1ODEiCiAgICB9CiAgfQp9",
|
||||
"textureSignature": "gGS8/1ncRjGJQQjR2gkIRZ0o8UZQfcDTB8syPdBw92+fb1Qr5HEpeprrqgsni4UDQaZabXiVZ3wwSk2KPjOXeQlQxrA+hffGNQPCFLokP/JNIG4cv3MhAycGiqdvXmDgPf1JmPhEe6yao6n20QrMuiDrXgCFRBebIczaCZ+4Ep2vihgpmjvn5CQev11ffKLdLX342a5Ke+Fzxmish8n9NSOm9nIzT6QQaZinqymPj55FlINm4bVd41b0L0En06TCPzMsD+rdrtpztb4l6wRF9Yk6ZVxZxZbrjeRy96g19eej6LC/jQXqFE3i1tui36fd1pkUkpY2OUhMdRwQevm2rB3t4C1ZZzvYSDYILOxxqMgsmB6SQ1HQkCBLMbz4nI0YNczCEw5cPDcJASJw6zUUBVu3+S/FOWywdKmsXeiEbkhC4fZtleqeR5VVmd1PzO/ds0Z9coHDbufxU3Ugd/VLheGqtkTCBaA9jIYJjB12Stml7GNV8KwgnDgHTZjcGY2rGx2l5LIglHfioSXrWnKFsDKAo3uDfZPkDEK+c3JbJ8ZLqkOSXfB/8Sq74e2EUAYlSg6xQVUFiUGX1oXiYBi+9WVlUAdy7dYV/ZM9RSvHDcO43dT4nY1Qoav/sv+MIoZc1T4431wg7MCaymn2ubG8RJ0GYYhHYK0psObCAcgD5L0="
|
||||
},
|
||||
"lastUpdated": 1753534291786,
|
||||
"timeToLive": 604800000
|
||||
}
|
20
src/plugins/FancyNpcs/config.yml
Normal file
20
src/plugins/FancyNpcs/config.yml
Normal file
@ -0,0 +1,20 @@
|
||||
language: default # Language to use for translatable messages.
|
||||
skip_invisible_npcs: true # Whether invisible NPCs should not be sent to the player.
|
||||
disable_interaction_cooldown_message: false # Whether interaction cooldown messages are disabled.
|
||||
mute_version_notification: false # Whether version notifications are muted.
|
||||
enable_autosave: false # Whether autosave is enabled.
|
||||
autosave_interval: 15 # The interval at which autosave is performed in minutes.
|
||||
npc_update_interval: 60
|
||||
npc_update_visibility_interval: 20 # The interval at which the NPC visibility is updated (in ticks).
|
||||
register_commands: true # Whether the plugin should register its commands.
|
||||
turn_to_player_distance: 5 # The distance at which NPCs turn to the player.
|
||||
turn_to_player_reset_to_initial_direction: true # Whether direction of NPC should be reset when leaving their turning range.
|
||||
visibility_distance: 20 # The distance at which NPCs are visible.
|
||||
mineskin_api_key: '' # The API key for the MineSkin API. This will be used to load skins faster. You can get an API key at https://mineskin.org/account.
|
||||
remove_npcs_from_playerlist_delay: 2000 # The delay in milliseconds to remove NPCs from the player list. Increase this value if you have problems with skins not loading correctly when joining or switching worlds. You can set it to -1, if you don't have any npcs using the show_in_tab feature.
|
||||
blocked_commands: # The commands that are blocked for NPCs in the message.
|
||||
- op
|
||||
- ban
|
||||
max-npcs: # The maximum number of NPCs per permission. (for the 'player-npcs' feature flag only)
|
||||
- fancynpcs.max-npcs.5: 5
|
||||
- fancynpcs.max-npcs.10: 10
|
4
src/plugins/FancyNpcs/featureFlags.yml
Normal file
4
src/plugins/FancyNpcs/featureFlags.yml
Normal file
@ -0,0 +1,4 @@
|
||||
feature-flags:
|
||||
player-npcs: false # Every player can only manage the npcs they have created
|
||||
use-native-threads: false # Use native threads instead of virtual threads.
|
||||
enable-debug-mode: false # Enable debug mode
|
358
src/plugins/FancyNpcs/languages/default.yml
Normal file
358
src/plugins/FancyNpcs/languages/default.yml
Normal file
@ -0,0 +1,358 @@
|
||||
# ========================================================================
|
||||
# THIS FILE IS A TEMPLATE, ANY MODIFICATIONS MADE HERE MAY NOT BE APPLIED.
|
||||
# ========================================================================
|
||||
# HOW TO CREATE CUSTOM LANGUAGE:
|
||||
# 1. Copy this file and name it eg. "en.yml"
|
||||
# 2. Change "language_name" property to eg. "english" and update "language" property inside config.yml to match this value.
|
||||
# 3. Modify contents to your liking.
|
||||
# 4. Reload the plugin using "/fancynpcs reload" command.
|
||||
# ========================================================================
|
||||
|
||||
# Language name. This value can be used to specify "language" property in the config.yml file.
|
||||
language_name: default
|
||||
|
||||
# Messages support MiniMessage formatting: https://docs.advntr.dev/minimessage/format.html
|
||||
messages:
|
||||
# Common (States)
|
||||
true: "{successColor}True"
|
||||
enabled: "{successColor}Enabled"
|
||||
false: "{errorColor}False"
|
||||
disabled: "{errorColor}Disabled"
|
||||
|
||||
# Common (Equipment Slots)
|
||||
main_hand: "Main Hand"
|
||||
off_hand: "Off Hand"
|
||||
head: "Head"
|
||||
chest: "Chest"
|
||||
legs: "Legs"
|
||||
feet: "Feet"
|
||||
|
||||
# Common (Availability)
|
||||
unknown: "Unknown"
|
||||
not_available: "N/A"
|
||||
|
||||
# Common (Visibility)
|
||||
always_visible: "Always Visible"
|
||||
not_visible: "Not Visible"
|
||||
|
||||
# Common (Default Values)
|
||||
default: "Default ({value})"
|
||||
|
||||
# Common (Colors)
|
||||
color_black: "<dark_gray>Black"
|
||||
color_dark_blue: "<dark_blue>Dark Blue"
|
||||
color_dark_green: "<dark_green>Dark Green"
|
||||
color_dark_aqua: "<dark_aqua>Dark Aqua"
|
||||
color_dark_red: "<dark_red>Dark Red"
|
||||
color_dark_purple: "<dark_purple>Dark Purple"
|
||||
color_gold: "<gold>Gold"
|
||||
color_gray: "<gray>Gray"
|
||||
color_dark_gray: "<dark_gray>Dark Gray"
|
||||
color_blue: "<blue>Blue"
|
||||
color_green: "<green>Green"
|
||||
color_aqua: "<aqua>Aqua"
|
||||
color_red: "<red>Red"
|
||||
color_light_purple: "<light_purple>Light Purple"
|
||||
color_yellow: "<yellow>Yellow"
|
||||
color_white: "<white>White"
|
||||
|
||||
# Common (Other)
|
||||
interaction_on_cooldown: "<dark_gray>› {errorColor}You're currently on cooldown. {warningColor}{time}{errorColor} remaining."
|
||||
action_missing_permissions: "<dark_gray>› {errorColor}Insufficient permissions. You cannot perform this action."
|
||||
player_npcs_cannot_modify_npc: "<dark_gray>› {errorColor}You can only modify NPCs you own."
|
||||
player_npcs_cannot_move_npc: "<dark_gray>› {errorColor}You are only allowed to teleport NPCs to your plot."
|
||||
player_npcs_create_failure_limit_reached: "<dark_gray>› {errorColor}You have reached maximum number of NPCs."
|
||||
player_npcs_create_failure_not_owned_plot: "<dark_gray>› {errorColor}You can only create NPCs on your plot."
|
||||
|
||||
# Commands (Common Replies)
|
||||
command_missing_permissions: "<dark_gray>› {errorColor}Insufficient permissions. You cannot use this command."
|
||||
command_wrong_usage: "<dark_gray>› {errorColor}This sub-command does not exist. Use {warningColor}/npc help{errorColor} to view available commands."
|
||||
command_incomplete_usage: "<dark_gray>› {errorColor}Incomplete command. Use {warningColor}/npc help{errorColor} to view correct syntax."
|
||||
command_player_only: "<dark_gray>› {errorColor}This command can only be executed by in-game players."
|
||||
command_invalid_boolean: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} must be either {warningColor}true{errorColor} or {warningColor}false{errorColor}."
|
||||
command_invalid_number: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid number."
|
||||
command_invalid_location: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid location."
|
||||
command_invalid_world: "<dark_gray>› {errorColor}World named {warningColor}{input}{errorColor} does not exist or is not loaded."
|
||||
command_invalid_glowing_color: "<dark_gray>› {errorColor}Argument named {warningColor}{input}{errorColor} is not a valid glowing color."
|
||||
command_invalid_list_sort_type: "<dark_gray>› {errorColor}Argument named {warningColor}{input}{errorColor} is not a valid sort type."
|
||||
command_invalid_nearby_sort_type: "<dark_gray>› {errorColor}Argument named {warningColor}{input}{errorColor} is not a valid sort type."
|
||||
command_invalid_entity_type: "<dark_gray>› {errorColor}Argument named {warningColor}{input}{errorColor} is not a valid entity type."
|
||||
command_invalid_action_trigger: "<dark_gray>› {errorColor}Argument named {warningColor}{input}{errorColor} is not a valid action trigger."
|
||||
command_invalid_action_type: "<dark_gray>› {errorColor}Argument named {warningColor}{input}{errorColor} is not a valid action type."
|
||||
command_invalid_npc: "<dark_gray>› {errorColor}NPC {warningColor}{input}{errorColor} does not exist."
|
||||
command_invalid_material: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid material."
|
||||
command_invalid_attribute: "<dark_gray>› {errorColor}Specified value {warningColor}{input}{errorColor} is not a valid attribute."
|
||||
command_invalid_attribute_value: "<dark_gray>› {errorColor}Specified value {warningColor}{input}{errorColor} is not valid for this attribute."
|
||||
command_invalid_equipment_slot: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid slot."
|
||||
command_invalid_interval: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid duration of time."
|
||||
command_invalid_enum_generic: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid {enum}."
|
||||
command_unsupported_npc_type: "<dark_gray>› {errorColor}This NPC type does not support this feature."
|
||||
command_input_contains_blocked_command: "<dark_gray>› {errorColor}This command is not allowed for use in interactions."
|
||||
command_npc_modification_cancelled: "<dark_gray>› {errorColor}NPC modification has been cancelled by the API."
|
||||
|
||||
# Generic Syntax Message (syntax is provided by Cloud and may not be human-friendly)
|
||||
command_invalid_syntax_generic: "<dark_gray>› <gray>Syntax: {warningColor}/{syntax}"
|
||||
|
||||
# Command Syntaxes
|
||||
command_syntax:
|
||||
fancynpcs: "<dark_gray>› <gray>Syntax: {primaryColor}/fancynpcs {secondaryColor}(version | reload | save | feature_flags)"
|
||||
npc: "<dark_gray>› {errorColor}Unknown command. Use {warningColor}/npc help{errorColor} to view available commands."
|
||||
npc_action: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}(add | add_after | add_before | clear | list | move_down | move_up | remove | set)"
|
||||
npc_action_add: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}add {secondaryColor}(type) [value]"
|
||||
npc_action_add_after: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}add_after {secondaryColor}(index) (type) [value]"
|
||||
npc_action_add_before: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}add_before {secondaryColor}(index) (type) [value]"
|
||||
npc_action_remove: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}remove {secondaryColor}(number)"
|
||||
npc_action_move_down: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}move_down {secondaryColor}(index)"
|
||||
npc_action_move_up: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}move_down {secondaryColor}(index)"
|
||||
npc_action_set: "<dark_gray>› <gray>Syntax: {primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}set {secondaryColor}(index) (type) [value]"
|
||||
npc_attribute: "<dark_gray>› <gray>Syntax: {primaryColor}/npc attribute {secondaryColor}(npc) {primaryColor}(set | list)"
|
||||
npc_attribute_set: "<dark_gray>› <gray>Syntax: {primaryColor}/npc attribute {secondaryColor}(npc) {primaryColor}set {secondaryColor}(attribute) (value)"
|
||||
npc_center: "<dark_gray>› <gray>Syntax: {primaryColor}/npc center {secondaryColor}(npc)"
|
||||
npc_collidable: "<dark_gray>› <gray>Syntax: {primaryColor}/npc collidable {secondaryColor}(npc) (state)"
|
||||
npc_copy: "<dark_gray>› <gray>Syntax: {primaryColor}/npc copy {secondaryColor}(npc) (new_name)"
|
||||
npc_create: "<dark_gray>› <gray>Syntax: {primaryColor}/npc create {secondaryColor}(npc) [--type] [--position] [--world]"
|
||||
npc_displayname: "<dark_gray>› <gray>Syntax: {primaryColor}/npc displayname {secondaryColor}(npc) (name)"
|
||||
npc_equipment: "<dark_gray>› <gray>Syntax: {primaryColor}/npc equipment {secondaryColor}(npc) {primaryColor}(set | clear | list)"
|
||||
npc_equipment_set: "<dark_gray>› <gray>Syntax: {primaryColor}/npc equipment {secondaryColor}(npc) {primaryColor}set {secondaryColor}(slot) (@hand | @none | item)"
|
||||
npc_glowing: "<dark_gray>› <gray>Syntax: {primaryColor}/npc glowing {secondaryColor}(npc) (disabled | color)"
|
||||
npc_info: "<dark_gray>› <gray>Syntax: {primaryColor}/npc info {secondaryColor}(npc)"
|
||||
npc_interaction_cooldown: "<dark_gray>› <gray>Syntax: {primaryColor}/npc interaction_cooldown {secondaryColor}(npc) (disabled | time)"
|
||||
npc_scale: "<dark_gray>› <gray>Syntax: {primaryColor}/npc scale {secondaryColor}(npc) (factor)"
|
||||
npc_list: "<dark_gray>› <gray>Syntax: {primaryColor}/npc list {secondaryColor}[filters...]"
|
||||
npc_move_here: "<dark_gray>› <gray>Syntax: {primaryColor}/npc move_here {secondaryColor}(npc)"
|
||||
npc_move_to: "<dark_gray>› <gray>Syntax: {primaryColor}/npc move_to {secondaryColor}(npc) (x) (y) (z) [world]"
|
||||
npc_nearby: "<dark_gray>› <gray>Syntax: {primaryColor}/npc nearby {secondaryColor}[filters...]"
|
||||
npc_remove: "<dark_gray>› <gray>Syntax: {primaryColor}/npc remove {secondaryColor}(npc)"
|
||||
npc_show_in_tab: "<dark_gray>› <gray>Syntax: {primaryColor}/npc show_in_tab {secondaryColor}(npc) (state)"
|
||||
npc_skin: "<dark_gray>› <gray>Syntax: {primaryColor}/npc skin {secondaryColor}(npc) (@none | @mirror | name | uuid | placeholder | url | file name) [--slim]"
|
||||
npc_teleport: "<dark_gray>› <gray>Syntax: {primaryColor}/npc teleport {secondaryColor}(npc)"
|
||||
npc_turn_to_player: "<dark_gray>› <gray>Syntax: {primaryColor}/npc turn_to_player {secondaryColor}(npc) (state)"
|
||||
npc_turn_to_player_distance: "<dark_gray>› <gray>Syntax: {primaryColor}/npc turn_to_player_distance {secondaryColor}(npc) (state)"
|
||||
npc_type: "<dark_gray>› <gray>Syntax: {primaryColor}/npc type {secondaryColor}(npc) (type)"
|
||||
npc_visibility_distance: "<dark_gray>› <gray>Syntax: {primaryColor}/npc visibility_distance {secondaryColor}(npc) (always_visible | default | not_visible | distance)"
|
||||
|
||||
# Commands (fancynpcs)
|
||||
fancynpcs_reload_success: "<dark_gray>› {successColor}Plugin has been reloaded."
|
||||
fancynpcs_save_success: "<dark_gray>› {successColor}NPCs have been saved."
|
||||
fancynpcs_feature_flags_header: "<dark_gray><st>-------------------</st> <gray>Feature Flags <dark_gray><st>------------------</st><newline>"
|
||||
fancynpcs_feature_flags_entry: " <#848484>{number}. {warningColor}{name} <#848484>({id})<dark_gray>: {state}"
|
||||
fancynpcs_feature_flags_footer: "<newline><dark_gray><st>-------------</st> <gray>Showing total of {warningColor}{total_formatted}<gray> entries <dark_gray><st>-------------</st>"
|
||||
fancynpcs_test_success: "<dark_gray>› {successColor}All {count} tests have passed successfully (ran by {player} at {time})."
|
||||
fancynpcs_test_failure: "<dark_gray>› {errorColor}Some tests have failed (ran by {player} at {time})."
|
||||
fancynpcs_skin_system_restart_schedulers_success: "<dark_gray>› {successColor}Skin schedulers have been restarted."
|
||||
fancynpcs_skin_system_scheduler_status: "<dark_gray>› {successColor}Status ({scheduler}): {status}"
|
||||
fancynpcs_skin_system_clear_queues_success: "<dark_gray>› {successColor}Skin generation queues have been cleared."
|
||||
fancynpcs_skin_system_clear_cache_success: "<dark_gray>› {successColor}Skin cache has been cleared."
|
||||
fancynpcs_skin_system_clear_uuid_cache_success: "<dark_gray>› {successColor}UUID cache has been cleared."
|
||||
|
||||
# Commands (npc help)
|
||||
npc_help_page_header: "<dark_gray><st>-------------</st> {primaryColor}FancyNpcs<gray> Commands ({primaryColor}{page}<gray>/{primaryColor}{max_page}<gray>) <dark_gray><st>--------------</st><newline>"
|
||||
npc_help_page_footer: "<newline><dark_gray><st>-----------</st> <gray>Click {primaryColor}<click:OPEN_URL:https://fancyinnovations.com/docs/fn-commands.html>here</click><gray> to open documentation <dark_gray><st>-----------</st>"
|
||||
npc_help_contents:
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Adds new action to the list.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}add {secondaryColor}(index) [value]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Adds new action to the list after specified position.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}add_after {secondaryColor}(index) [value]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Adds new action to the list before specified position.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}add_before {secondaryColor}(index) [value]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Clears all actions of the specified trigger.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}clear"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Lists all actions of the specified trigger.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}list"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Moves action at specified index down in the list.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}move_down {secondaryColor}(index)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Moves action at specified index up in the list.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}move_up {secondaryColor}(index)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Removes action from the list.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}remove {secondaryColor}(index)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Adds new action to the list at specified position.'>{primaryColor}/npc action {secondaryColor}(npc) (trigger) {primaryColor}set {secondaryColor}(index) [value]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Sets an attribute of the NPC.'>{primaryColor}/npc attribute {secondaryColor}(npc) {primaryColor}set {secondaryColor}(attribute) (value)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Lists all modified attributes of the NPC.'>{primaryColor}/npc attribute {secondaryColor}(npc) {primaryColor}list"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes whether the NPC can collide with other entities.'>{primaryColor}/npc collidable {secondaryColor}(npc) [state]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Copies (duplicates) specified NPC.'>{primaryColor}/npc copy {secondaryColor}(npc) (new_name)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Centers the NPC on its current block location.'>{primaryColor}/npc center {secondaryColor}(npc)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Creates a new NPC. Can be customized with flags.'>{primaryColor}/npc create {secondaryColor}(npc) [--type] [--location] [--world]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes displayname of the NPC. Supports MiniMessage, PlaceholderAPI and MiniPlaceholders.'>{primaryColor}/npc displayname {secondaryColor}(npc) (name)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Sets equipment slot of the NPC to item currently held in main hand, none or a specific item type.'>{primaryColor}/npc equipment {secondaryColor}(npc) {primaryColor}set {secondaryColor}(slot) (@hand | @none | item)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Clears all equipment slots of the NPC.'>{primaryColor}/npc equipment {secondaryColor}(npc) {primaryColor}clear"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Lists all equipment of the NPC.'>{primaryColor}/npc equipment {secondaryColor}(npc) {primaryColor}list"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes glowing state and color of the NPC.'>{primaryColor}/npc glowing {secondaryColor}(npc) (disabled | color)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Shows information about specified NPC.'>{primaryColor}/npc info {secondaryColor}(npc)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes duration between interactions (cooldown) of the NPC.'>{primaryColor}/npc interaction_cooldown {secondaryColor}(npc) (disabled | time)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Lists all NPCs in all worlds. Can be filtered and sorted.'>{primaryColor}/npc list {secondaryColor}[--type] [--sort]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Teleports specified NPC to your location.'>{primaryColor}/npc move_here {secondaryColor}(npc)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Teleports NPC to specified location.'>{primaryColor}/npc move_to {secondaryColor}(npc) (x) (y) (z) [world]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Lists all NPCs in your world. Can be filtered and sorted.'>{primaryColor}/npc nearby {secondaryColor}[--radius] [--type] [--sort]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Removes (deletes) specified NPC.'>{primaryColor}/npc remove {secondaryColor}(npc)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes the scale of the size of the NPC.'>{primaryColor}/npc scale {secondaryColor}(npc) (factor)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes whether the NPC is shown in the player-list. This works only on NPCs of PLAYER type.<newline><newline>{errorColor}Re-connecting to the server might be required for changes to take effect.'>{primaryColor}/npc show_in_tab {secondaryColor}(npc) (state)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes skin of the NPC.<newline><gray>Supports PlaceholderAPI and MiniPlaceholders.<newline><newline>{warningColor}@none <dark_gray>- <gray>removes the skin<newline>{warningColor}@mirror <dark_gray>- <gray>mirrors player skin<newline>{warningColor}(name) <dark_gray>- <gray>name of any player<newline>{warningColor}(url) <dark_gray>- <gray>url of the skin texture'>{primaryColor}/npc skin {secondaryColor}(npc) (@none | @mirror | name | url) [--slim]"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Teleports you to the specified NPC.'>{primaryColor}/npc teleport {secondaryColor}(npc)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes whether the NPC should turn to the player when in range.'>{primaryColor}/npc turn_to_player {secondaryColor}(npc) (state)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes the distance at which the NPC should turn to the player.'>{primaryColor}/npc turn_to_player_distance {secondaryColor}(npc) (distance)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes the type of the NPC.'>{primaryColor}/npc type {secondaryColor}(npc) (type)"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Changes the visibility distance of the NPC.'>{primaryColor}/npc visibility_distance {secondaryColor}(npc) (default | distance | ...)"
|
||||
|
||||
# Commands (npc action)
|
||||
npc_action_add_success: "<dark_gray>› <gray>Action has been added. There are {warningColor}{total}<gray> actions in total."
|
||||
npc_action_add_before_success: "<dark_gray>› <gray>Action has been added before action {warningColor}{number}<gray>. There are {warningColor}{total}<gray> actions in total."
|
||||
npc_action_add_after_success: "<dark_gray>› <gray>Action has been added after action {warningColor}{number}<gray>. There are {warningColor}{total}<gray> actions in total."
|
||||
npc_action_set_success: "<dark_gray>› <gray>Action trigger {warningColor}{number}<gray> has been updated. There are {warningColor}{total}<gray> actions in total."
|
||||
npc_action_set_failure: "<dark_gray>› {errorColor}Action trigger {warningColor}{number}{errorColor} does not exist."
|
||||
npc_action_move_up_success: "<dark_gray>› <gray>Action trigger {warningColor}{number}<gray> has been moved up."
|
||||
npc_action_move_up_failure: "<dark_gray>› {errorColor}Action trigger {warningColor}{number}{errorColor} is already at the top."
|
||||
npc_action_move_down_success: "<dark_gray>› <gray>Action trigger {warningColor}{number}<gray> has been moved down."
|
||||
npc_action_move_down_failure: "<dark_gray>› {errorColor}Action trigger {warningColor}{number}{errorColor} is already at the bottom."
|
||||
npc_action_requires_value: "<dark_gray>› {errorColor}You must specify a value for this action."
|
||||
npc_action_remove_success: "<dark_gray>› <gray>Action trigger {warningColor}{number}<gray> has been removed. There are {warningColor}{total}<gray> actions in total."
|
||||
npc_action_remove_failure: "<dark_gray>› {errorColor}Action trigger {warningColor}{number}{errorColor} does not exist."
|
||||
npc_action_clear_success: "<dark_gray>› <gray>Actions have been cleared."
|
||||
npc_action_list_header: "<dark_gray><st>---------------------</st> <gray>Actions <dark_gray><st>---------------------</st><newline>"
|
||||
npc_action_list_entry: " <#848484>{number}. {warningColor}{action}<dark_gray>: <gray>{value}"
|
||||
npc_action_list_footer: "<newline><dark_gray><st>-------------</st> <gray>Showing total of {warningColor}{total}<gray> entries <dark_gray><st>-------------</st>"
|
||||
npc_action_list_failure_empty: "<dark_gray>› {errorColor}There are no actions in the list. Use {warningColor}/npc action (npc) (trigger) add (action){errorColor} to add your first action."
|
||||
|
||||
# Commands (npc attribute)
|
||||
npc_attribute_set: "<dark_gray>› <gray>Attribute {warningColor}{attribute}<gray> has been set to {warningColor}{value}<gray>."
|
||||
npc_attribute_set_invalid_for_this_entity_type: "<dark_gray>› {errorColor}Attribute {warningColor}{input}{errorColor} is not valid attribute for this entity type."
|
||||
npc_attribute_list_header: "<dark_gray><st>--------------------</st> <gray>Attributes <dark_gray><st>--------------------</st><newline>"
|
||||
npc_attribute_list_entry: " <dark_gray>› <#848484>{attribute}<dark_gray>: {warningColor}{value}"
|
||||
npc_attribute_list_footer: "<newline><dark_gray><st>---------------------------------------------------</st>"
|
||||
npc_attribute_list_failure_empty: "<dark_gray>› {errorColor}There are no attributes set. Use {warningColor}/npc attribute (npc) set (attribute) (value){errorColor} to set an attribute."
|
||||
|
||||
# Commands (npc collidable)
|
||||
npc_collidable_set_true: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now collidable<gray>."
|
||||
npc_collidable_set_false: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer collidable<gray>."
|
||||
|
||||
# Commands (npc copy)
|
||||
npc_copy_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been copied to {warningColor}{new_npc}<gray>."
|
||||
|
||||
# Commands (npc create)
|
||||
npc_create_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been created."
|
||||
npc_create_failure_invalid_name: "<dark_gray>› {errorColor}Name contains illegal characters. Only [{warningColor}A-Z{errorColor}, {warningColor}a-z{errorColor}, {warningColor}0-9{errorColor}, {warningColor}_{errorColor}, {warningColor}-{errorColor}, {warningColor}/{errorColor}] characters are allowed."
|
||||
npc_create_failure_already_exists: "<dark_gray>› {errorColor}NPC {warningColor}{npc}{errorColor} already exists."
|
||||
npc_create_failure_must_specify_world: "<dark_gray>› {errorColor}You must specify {warningColor}--world{errorColor} flag when running this command from the console."
|
||||
|
||||
# Commands (npc displayname)
|
||||
npc_displayname_set_name: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now using <reset>{name}<reset><gray> as their display name."
|
||||
npc_displayname_set_empty: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer showing display name."
|
||||
|
||||
# Commands (npc equipment)
|
||||
npc_equipment_set_item: "<dark_gray>› <gray>Equipment slot {warningColor}{slot}<gray> has been set to <reset><item><gray>."
|
||||
npc_equipment_set_empty: "<dark_gray>› <gray>Equipment slot {warningColor}{slot}<gray> has been removed."
|
||||
npc_equipment_set_failure_invalid_slot: "<dark_gray>› {errorColor}Argument {warningColor}{input}{errorColor} is not a valid equipment slot."
|
||||
npc_equipment_clear_success: "<dark_gray>› <gray>Equipment has been cleared."
|
||||
npc_equipment_list_header: "<dark_gray><st>--------------------</st> <gray>Equipment <dark_gray><st>--------------------</st><newline>"
|
||||
npc_equipment_list_entry: " <#848484>{slot}<dark_gray>: <reset><item>"
|
||||
npc_equipment_list_footer: "<newline><dark_gray><st>---------------------------------------------------</st>"
|
||||
npc_equipment_list_failure_empty: "<dark_gray>› {errorColor}There are no equipment slots set. Use {warningColor}/npc equipment (npc) set (slot) (@hand | @none | material){errorColor} to set an equipment slot."
|
||||
|
||||
# Commands (npc fix)
|
||||
npc_fix_success: "<dark_gray>› <gray>Attempted to fix NPC {warningColor}{npc}<gray>... Still having issues? Please let us know."
|
||||
|
||||
# Commands (npc glowing)
|
||||
npc_glowing_set_true: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now glowing."
|
||||
npc_glowing_set_false: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer glowing."
|
||||
npc_glowing_set_color_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now glowing in {color}<gray>."
|
||||
npc_glowing_set_color_failure_invalid_color: "<dark_gray>› {errorColor}Specified value {warningColor}{input}{errorColor} is not a valid color."
|
||||
|
||||
# Commands (npc info)
|
||||
npc_info_general:
|
||||
- ""
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Unique, permanent identifier of the NPC.'><#848484>Identifier</hover>: <hover:show_text:'<gray>Click to copy UUID to clipboard.'><click:copy_to_clipboard:'{id}'>{warningColor}{id}</click></hover>"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Identifier of player who created this NPC.'><gray>Creator</hover>: <hover:show_text:'<gray>Click to copy creator UUID to clipboard.'><click:copy_to_clipboard:'{creator_uuid}'>{warningColor}{creator_uuid_short}<gray> ({creator_name})</click></hover>"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Name of the NPC, used in commands and displayed above their head if display name is not set.'><#848484>Name</hover>: {warningColor}{name}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Display name of the NPC, displayed above their head.'><gray>Display Name</hover>: <reset>{displayname}<reset>"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Entity type of the NPC.'><#848484>Type</hover><dark_gray>: {warningColor}{type}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Current location of the NPC.'><gray>Location</hover>: <hover:show_text:'<gray>Click to copy location to clipboard.'><click:copy_to_clipboard:'{location_x} {location_y} {location_z}'>{warningColor}{location_x}<gray>, {warningColor}{location_y}<gray>, {warningColor}{location_z}<gray> in {warningColor}{world}</click></hover>"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Glowing state of the NPC. Can be a {warningColor}color<gray> or {errorColor}disabled<gray>.'><#848484>Glow</hover><dark_gray>: {glow}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Whether the NPC should turn to player. Can be {successColor}true<gray> or {errorColor}false<gray>.'><gray>Turns to Player</hover><dark_gray>: {is_turn_to_player}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Whether the NPC should be shown in player-list. Can be {successColor}true<gray> or {errorColor}false<gray>.'><#848484>Shown in TAB</hover>: {is_show_in_tab}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Collidable state of the NPC. Can be {successColor}true<gray> or {errorColor}false<gray>.'><gray>Collidable</hover><dark_gray>: {is_collidable}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Skin mirroring state of the NPC. Can be {successColor}true<gray> or {errorColor}false<gray>.'><#848484>Skin Mirroring</hover><dark_gray>: {warningColor}{is_skin_mirror}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Cooldown between interactions.'><gray>Interaction Cooldown</hover><dark_gray>: {warningColor}{interaction_cooldown}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Scale factor for the NPC size.'><#848484>Scale</hover><dark_gray>: {warningColor}x{scale}"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Visibility distance of the NPC.'><gray>Visibility Distance</hover><dark_gray>: {warningColor}{visibility_distance}"
|
||||
- ""
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Equipment of the NPC.<newline>Click the {warningColor}[Click Here]<gray> button to browse.'><gray>Equipment</hover><dark_gray>: <click:RUN_COMMAND:'/npc equipment {name} list'>{warningColor}[Click Here]</click>"
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Modified attributes of the NPC.<newline>Click the {warningColor}[Click Here]<gray> button to browse.'><#848484>Attributes</hover><dark_gray>: <click:RUN_COMMAND:'/npc attribute {name} list'>{warningColor}[Click Here]</click>"
|
||||
- ""
|
||||
- "<dark_gray>› <hover:show_text:'<gray>Use commands from {warningColor}/npc action (npc) (trigger)<gray> group to manage actions.'><gray>There are {warningColor}{actions_total}<gray> actions associated with this NPC.</hover>"
|
||||
- ""
|
||||
- "<dark_gray>› {primaryColor}Can't find what you're looking for?"
|
||||
- "<dark_gray>› <gray>Open the chat window to see all information."
|
||||
- ""
|
||||
|
||||
# Commands (npc interaction_cooldown)
|
||||
npc_interaction_cooldown_set: "<dark_gray>› <gray>Interaction cooldown has been set to {warningColor}{time}<gray>."
|
||||
npc_interaction_cooldown_disabled: "<dark_gray>› <gray>Interaction cooldown has been disabled."
|
||||
|
||||
# Commands (npc list)
|
||||
npc_list_header: "<dark_gray><st>------------------</st> <gray>List Query Result <dark_gray><st>------------------</st><newline>"
|
||||
npc_list_entry: " <#848484>{number}. <click:RUN_COMMAND:'/npc info {npc}'><hover:show_text:'<gray>Click to see more details.'>{warningColor}{npc}</hover></click> <click:RUN_COMMAND:'/npc teleport {npc}'><hover:show_text:'<gray>Click to teleport.'><#848484>({location_x}, {location_y}, {location_z} in {world})"
|
||||
npc_list_footer: "<newline><dark_gray><st>----------</st> <gray>Showing {warningColor}{count_formatted}<gray> out of total {warningColor}{total_formatted}<gray> entries <dark_gray><st>----------</st>"
|
||||
npc_list_failure_sort_requires_player: "<dark_gray>› {errorColor}This sort type cannot be used from the console."
|
||||
npc_list_failure_requires_world_flag: "<dark_gray>› {errorColor}You must specify {warningColor}--world{errorColor} flag when running this command from the console."
|
||||
|
||||
# Commands (npc move_here)
|
||||
npc_move_here_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been moved to your location."
|
||||
|
||||
# Commands (npc move_to)
|
||||
npc_move_to_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been moved to {warningColor}{x}<gray>, {warningColor}{y}<gray>, {warningColor}{z}<gray> in {warningColor}{world}<gray>."
|
||||
npc_move_to_failure_must_specify_world: "<dark_gray>› {errorColor}You must specify world when running this command from the console."
|
||||
|
||||
# Commands (npc nearby)
|
||||
npc_nearby_header: "<dark_gray><st>----------------</st> <gray>Nearby Query Result <dark_gray><st>-----------------</st><newline>"
|
||||
npc_nearby_entry: " <#848484>{number}. <click:RUN_COMMAND:'/npc info {npc}'><hover:show_text:'<gray>Click to see more details.'>{warningColor}{npc}</hover></click> <click:RUN_COMMAND:'/npc teleport {npc}'><hover:show_text:'<gray>Click to teleport.'><#848484>({distance} blocks away)</hover></click>"
|
||||
npc_nearby_footer: "<newline><dark_gray><st>----------</st> <gray>Showing {warningColor}{count_formatted}<gray> out of total {warningColor}{total_formatted}<gray> entries <dark_gray><st>----------</st>"
|
||||
|
||||
# Commands (npc remove)
|
||||
npc_remove_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been removed."
|
||||
|
||||
# Commands (scale)
|
||||
npc_scale_set_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been scaled to {warningColor}{scale}<gray>."
|
||||
|
||||
# Commands (npc visibility_distance)
|
||||
npc_visibility_distance_set_value: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now visible from {warningColor}{distance}<gray> blocks."
|
||||
npc_visibility_distance_set_default: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now using default visibility distance of {warningColor}{distance}<gray>."
|
||||
npc_visibility_distance_set_not_visible: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer visible."
|
||||
npc_visibility_distance_set_always_visible: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now always visible."
|
||||
|
||||
# Commands (npc show_in_tab)
|
||||
npc_show_in_tab_set_true: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now shown in player-list."
|
||||
npc_show_in_tab_set_false: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer shown in player-list."
|
||||
|
||||
# Commands (npc skin)
|
||||
npc_skin_set: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now using the {warningColor}{name}<gray> skin."
|
||||
npc_skin_set_mirror: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now mirroring player skin."
|
||||
npc_skin_set_none: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer using any skin."
|
||||
npc_skin_set_later: "<hover:show_text:'{warningColor}Still loading after more than 30 seconds?<newline><gray>Check console for potential errors and verify everything is correct. Try again in a brief moment...'><dark_gray>› <gray>Skin should be applied in a few seconds... <#848484>ℹ</hover>"
|
||||
npc_skin_failure_invalid_url:
|
||||
- "<click:open_url:'https://docs.fancyinnovations.com/fancynpcs/faq/#urls-as-skin'><hover:show_text:'{warningColor}What does that mean?<newline><gray>Click here to find out more about this message.'><dark_gray>› {errorColor}Could not load skin from the specified URL."
|
||||
- "<dark_gray>› <gray>Ensure that the URL points directly to a texture file. <#848484>ℹ</hover></click>"
|
||||
npc_skin_failure_invalid_file:
|
||||
- "<dark_gray>› {errorColor}Could not load skin from the specified file."
|
||||
- "<dark_gray>› <gray>Ensure that the file at specified path exists."
|
||||
npc_skin_failure_invalid_username:
|
||||
- "<dark_gray>› {errorColor}Could not load skin from the specified username."
|
||||
- "<dark_gray>› <gray>Ensure that the username is a valid Minecraft account."
|
||||
npc_skin_failure_invalid_placeholder:
|
||||
- "<click:open_url:'https://docs.fancyinnovations.com/fancynpcs/faq/#placeholders-as-skin'><hover:show_text:'{warningColor}What does that mean?<newline><gray>Click here to find out more about this message.'><dark_gray>› {errorColor}Could not load skin from the specified placeholder."
|
||||
- "<dark_gray>› <gray>Ensure that the placeholder does not require"
|
||||
- "<dark_gray>› <gray>a player instance to be parsed. <#848484>ℹ</hover>"
|
||||
|
||||
# Commands (npc teleport)
|
||||
npc_teleport_success: "<dark_gray>› <gray>You have been teleported to NPC {warningColor}{npc}<gray>."
|
||||
npc_teleport_failure_exception: "<dark_gray>› {errorColor}An error occurred while trying to teleport to NPC. Check console for errors."
|
||||
npc_teleport_failure_world_not_loaded: "<dark_gray>› {errorColor}An error occurred while trying to teleport to NPC. Destination world is not loaded."
|
||||
|
||||
# Commands (npc turn_to_player)
|
||||
npc_turn_to_player_set_true: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is now turning to player."
|
||||
npc_turn_to_player_set_false: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> is no longer turning to player."
|
||||
npc_turn_to_player_distance_set: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> will now turn to players within {warningColor}{distance}<gray> blocks."
|
||||
npc_turn_to_player_distance_default: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> will now use the default distance of {warningColor}{distance}<gray> blocks."
|
||||
npc_turn_to_player_distance_invalid: "<dark_gray>› {errorColor}Invalid distance value. Distance must be -1 (for default) or a positive number."
|
||||
|
||||
# Commands (npc type)
|
||||
npc_type_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> type has been changed to {warningColor}{type}<gray>."
|
||||
|
||||
# Commands (npc turn_to_player_distance)
|
||||
turn_to_player_distance_current: "<dark_gray>› <gray>Current turn-to-player distance is: {warningColor}{distance} blocks"
|
||||
turn_to_player_distance_updated: "<dark_gray>› {successColor}Turn-to-player distance has been updated to {warningColor}{distance} blocks"
|
||||
turn_to_player_distance_failed: "<dark_gray>› {errorColor}Failed to update turn-to-player distance."
|
||||
|
||||
# Commands (npc center)
|
||||
npc_center_success: "<dark_gray>› <gray>NPC {warningColor}{npc}<gray> has been centered to {warningColor}{x}<gray>, {warningColor}{y}<gray>, {warningColor}{z}<gray>."
|
||||
npc_center_failure_no_location: "<dark_gray>› {errorColor}NPC {warningColor}{npc}{errorColor} has no valid location."
|
108
src/plugins/FancyNpcs/npcs.yml
Normal file
108
src/plugins/FancyNpcs/npcs.yml
Normal file
@ -0,0 +1,108 @@
|
||||
npcs:
|
||||
f1f898d7-f4f1-4e23-98d4-7ee00c038677:
|
||||
name: teleport_survival
|
||||
creator: 3ce31233-217d-3258-8b5e-1f458c4f8e9d
|
||||
displayName: <empty>
|
||||
type: PLAYER
|
||||
location:
|
||||
world: world
|
||||
x: 512255.5
|
||||
y: 0.9375
|
||||
z: 512262.5
|
||||
yaw: -180.0
|
||||
pitch: 0.0
|
||||
showInTab: false
|
||||
spawnEntity: true
|
||||
collidable: true
|
||||
glowing: false
|
||||
glowingColor: white
|
||||
turnToPlayer: true
|
||||
turnToPlayerDistance: -1
|
||||
interactionCooldown: 0.0
|
||||
scale: 1.0
|
||||
visibility_distance: -1
|
||||
skin:
|
||||
identifier: https://www.minecraftskins.com/uploads/skins/2024/01/28/plastic-steave-22292511.png
|
||||
variant: AUTO
|
||||
mirrorSkin: false
|
||||
actions:
|
||||
ANY_CLICK:
|
||||
'1':
|
||||
action: play_sound
|
||||
value: minecraft:block.portal.travel
|
||||
'2':
|
||||
action: wait
|
||||
value: '3'
|
||||
'3':
|
||||
action: send_to_server
|
||||
value: survival
|
||||
fd03518b-3465-4a90-9982-5d8a62d8f3e1:
|
||||
name: link_bebrashield_discord
|
||||
creator: 3ce31233-217d-3258-8b5e-1f458c4f8e9d
|
||||
displayName: <empty>
|
||||
type: INTERACTION
|
||||
location:
|
||||
world: world
|
||||
x: 512261.5
|
||||
y: 2.0
|
||||
z: 512261.5
|
||||
yaw: -35.550262
|
||||
pitch: 11.700032
|
||||
showInTab: false
|
||||
spawnEntity: true
|
||||
collidable: true
|
||||
glowing: false
|
||||
glowingColor: white
|
||||
turnToPlayer: false
|
||||
turnToPlayerDistance: -1
|
||||
interactionCooldown: 0.0
|
||||
scale: 1.0
|
||||
visibility_distance: -1
|
||||
skin:
|
||||
mirrorSkin: false
|
||||
attributes:
|
||||
width: '1.5'
|
||||
actions:
|
||||
ANY_CLICK:
|
||||
'1':
|
||||
action: play_sound
|
||||
value: minecraft:entity.experience_orb.pickup
|
||||
'2':
|
||||
action: message
|
||||
value: <click:OPEN_URL:https://discord.gg/5ZnJD4yDBq><color:#6558F4><bold>Discord:</bold></color>
|
||||
<grey>https://discord.gg/5ZnJD4yDBq</grey></click>
|
||||
26dee80c-9004-47c6-bbc0-343fe2f2fba7:
|
||||
name: link_bebrashield_site
|
||||
creator: 3ce31233-217d-3258-8b5e-1f458c4f8e9d
|
||||
displayName: <empty>
|
||||
type: INTERACTION
|
||||
location:
|
||||
world: world
|
||||
x: 512249.5
|
||||
y: 2.0
|
||||
z: 512261.5
|
||||
yaw: -121.19934
|
||||
pitch: 76.49999
|
||||
showInTab: false
|
||||
spawnEntity: true
|
||||
collidable: true
|
||||
glowing: false
|
||||
glowingColor: white
|
||||
turnToPlayer: false
|
||||
turnToPlayerDistance: -1
|
||||
interactionCooldown: 0.0
|
||||
scale: 1.0
|
||||
visibility_distance: -1
|
||||
skin:
|
||||
mirrorSkin: false
|
||||
attributes:
|
||||
width: '1.5'
|
||||
actions:
|
||||
ANY_CLICK:
|
||||
'1':
|
||||
action: play_sound
|
||||
value: minecraft:entity.experience_orb.pickup
|
||||
'2':
|
||||
action: message
|
||||
value: <click:OPEN_URL:https://bebrashield.net><color:#4EA38F><bold>Сайт:</bold></color>
|
||||
<grey>https://bebrashield.net</grey></click>
|
1
src/plugins/FancyNpcs/version.yml
Normal file
1
src/plugins/FancyNpcs/version.yml
Normal file
@ -0,0 +1 @@
|
||||
2.6.0
|
BIN
src/plugins/FreedomChat-Paper-1.7.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/FreedomChat-Paper-1.7.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
17
src/plugins/FreedomChat/config.yml
Normal file
17
src/plugins/FreedomChat/config.yml
Normal file
@ -0,0 +1,17 @@
|
||||
# Whether FreedomChat should replace player (signed or unsigned) chat with
|
||||
# system messages. This is what makes chat not reportable.
|
||||
rewrite-chat: true
|
||||
|
||||
# Whether FreedomChat should claim to clients that secure chat is enforced.
|
||||
# With this set to true, the "Chat messages can't be verified" toast will not
|
||||
# be shown. This is, in default configurations, unrelated to allowing clients
|
||||
# not signing their messages join. In modern versions, clients also
|
||||
# require a valid access token to be present for the toast to be hidden.
|
||||
# That being said, you may still see the toast even if this option is enabled.
|
||||
claim-secure-chat-enforced: true
|
||||
|
||||
# Whether to report the server as secure (disabling chat reporting) to the
|
||||
# NoChatReports client mod. This displays a green icon on the server list
|
||||
# screen and if enforce-secure-profiles is disabled the open chat screen
|
||||
# for users of the client-side mod.
|
||||
send-prevents-chat-reports-to-client: true
|
BIN
src/plugins/ImageFrame-1.8.4.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/ImageFrame-1.8.4.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
190
src/plugins/ImageFrame/config.yml
Normal file
190
src/plugins/ImageFrame/config.yml
Normal file
@ -0,0 +1,190 @@
|
||||
Messages:
|
||||
Reloaded: '&eImageFrame has been reloaded!'
|
||||
ImageMapProcessing: '&eImageMap is being processed, please wait!'
|
||||
# Leave this empty ("") to disable action bar message
|
||||
ImageMapProcessingActionBar: '&eImageMap &a{Name} &eis being processed{Dots}'
|
||||
# Leave this empty ("") to disable action bar message
|
||||
ImageMapQueuedActionBar: '&7ImageMap &a{Name} &eis currently queued ({Position} Remaining)'
|
||||
ImageMapCreated: '&aImageMap has been created!'
|
||||
ImageMapRefreshed: '&aImageMap has been refreshed!'
|
||||
ImageMapDeleted: '&eImageMap had been deleted!'
|
||||
ImageMapRenamed: '&aImageMap had been renamed!'
|
||||
ImageMapTogglePaused: '&aToggled ImageMap playback pause!'
|
||||
ImageMapPlaybackJumpTo: '&aJumped to position at {Seconds} seconds!'
|
||||
ImageMapPlayerPurge: '&ePurged {Amount} ImageMaps owned by {CreatorName} ({CreatorUUID}) - [{ImageMapNames}]'
|
||||
SetCreator: '&aImageMap creator of id {ImageID} set to {CreatorName} ({CreatorUUID})'
|
||||
InvalidOverlayMap: '&cOverlay only works on Vanilla Minecraft maps and without duplicates in selection!'
|
||||
ImageMapAlreadyQueued: '&cYou already have another ImageMap queued and processing, please wait!'
|
||||
UnableToLoadMap: '&cImageMap cannot be loaded, there is a problem while reading the image. Contact server administrators to check the server console for more info.'
|
||||
UnableToChangeImageType: '&cChanging the image type is currently not supported. Please create a new image map instead.'
|
||||
UnknownError: '&cAn unknown error had occurred.'
|
||||
ImageOverMaxFileSize: '&cImageMap cannot be loaded as it is over the max file size allowed. ({Size} bytes)'
|
||||
NotAnImageMap: '&cThat is not an ImageMap'
|
||||
UploadLink: '&aOpen {URL} on your browser to upload an image, it is valid for 5 minutes.'
|
||||
UploadExpired: '&cImage upload link had expired, please create a new one.'
|
||||
URLImageMapInfo:
|
||||
- '&bImageID: {ImageID}'
|
||||
- '&aName: {Name}'
|
||||
- '&eMap Size: {Width} x {Height}'
|
||||
- '&6Dithering: {DitheringType}'
|
||||
- '&dCreator: {CreatorName} ({CreatorUUID})'
|
||||
- '&fAccess: {Access}'
|
||||
- '&aTime Created: {TimeCreated}'
|
||||
- '&bMarkers: {Markers}'
|
||||
- '&eURL: {URL}'
|
||||
NoPermission: '&cYou do not have permission to do that!'
|
||||
NoConsole: '&cThis command can only be ran by players!'
|
||||
PlayerNotFound: '&cThis player cannot be found!'
|
||||
InvalidUsage: '&cInvalid Usage!'
|
||||
NotEnoughMaps: '&cYou do not have {Amount} maps!'
|
||||
Oversize: '&cThat is too big! Max size for a map is {MaxSize}'
|
||||
URLRestricted: '&cThat URL is restricted and cannot be used to create image maps.'
|
||||
PlayerCreationLimitReached: '&cYou can only create {Limit} maps at once! Delete some to create new ones'
|
||||
DuplicateMapName: '&cYou''ve already created an image map with that name!'
|
||||
MapLookup: '&bList of image maps by {CreatorName} ({CreatorUUID}):'
|
||||
ItemFrameOccupied: '&cFailed to place or remove some maps on selected ItemFrame, they are either destroyed, replaced, occupied or protected.'
|
||||
NotEnoughSpace: '&cUnable to place Combined ImageMap as there is not enough room.'
|
||||
InvalidImageMap: '&cThis image map had likely already been deleted.'
|
||||
GivenInvisibleFrame: '&aGiven {Amount} invisible item frames to {Player}.'
|
||||
AccessPermission:
|
||||
Updated: '&aUpdated access for {PlayerName} ({PlayerUUID}), they now have {Permission} permission.'
|
||||
Types:
|
||||
NONE: NONE
|
||||
GET: GET
|
||||
MARKER: MARKER
|
||||
EDIT: EDIT
|
||||
EDIT_CLONE: EDIT WITH CLONE
|
||||
ALL: ALL
|
||||
Selection:
|
||||
Begin: '&bRight click an Item Frame to select corner 1 and 2'
|
||||
Clear: '&eLeaving selection mode'
|
||||
Corner1: '&aSelected Item Frame corner 1'
|
||||
Corner2: '&aSelected Item Frame corner 2'
|
||||
Invalid: '&cInvalid selection!'
|
||||
Oversize: '&cOversize selection! Max size for a map is {MaxSize}'
|
||||
Success: '&aSelected {Width} x {Height} Item Frames! &eIf any of them are removed/replaced, you will need to select them again.'
|
||||
NoSelection: '&cYou don''t have a valid selection yet.'
|
||||
IncorrectSize: '&cYour selection''s size does not match, {Width} x {Height} required.'
|
||||
Markers:
|
||||
AddBegin: '&aRight click on an Item Frame containing the map "{Name}" to place marker! &bRun "/imageframe marker cancel" to cancel placement'
|
||||
AddConfirm: '&aMarker placed!'
|
||||
Remove: '&eMarker removed!'
|
||||
Clear: '&eMarkers cleared!'
|
||||
Cancel: '&eMarker placement cancelled!'
|
||||
DuplicateName: '&cThere is already a marker with that name!'
|
||||
NotAMarker: '&cThat is not a valid marker'
|
||||
NotRenderOnFrameWarning: '&eWarning: This marker type does not render on Item Frames!'
|
||||
LimitReached: '&cYou can only create {Limit} markers on one map!'
|
||||
# Date format used where a time based variable is displayed
|
||||
DateFormat: dd/MM/yyyy HH:mm:ss zzz
|
||||
Preferences:
|
||||
Keys:
|
||||
VIEW_ANIMATED_MAPS: View Animated Maps
|
||||
Values:
|
||||
'TRUE': '&aEnabled'
|
||||
'FALSE': '&cDisabled'
|
||||
UNSET: '&7Unset'
|
||||
UpdateMessage: '&ePlayer Preference {Preference}&e has been updated to {Value}&e!'
|
||||
|
||||
Settings:
|
||||
MapItemFormat: '&f{Name} &7({X}, {Y})'
|
||||
# Whether empty maps are required to create image maps when not in creative
|
||||
RequireEmptyMaps: true
|
||||
# Max size of an image map
|
||||
MaxSize: 30
|
||||
# When enabled, Only websites from the list below is allowed to be shown through in-game maps
|
||||
RestrictImageUrl:
|
||||
Enabled: false
|
||||
Whitelist:
|
||||
- https://i.imgur.com
|
||||
- http://i.imgur.com
|
||||
- https://storage.googleapis.com
|
||||
- http://storage.googleapis.com
|
||||
- https://cdn.discordapp.com
|
||||
- http://cdn.discordapp.com
|
||||
- https://media.discordapp.net
|
||||
- http://media.discordapp.net
|
||||
- https://textures.minecraft.net
|
||||
- http://textures.minecraft.net
|
||||
# If the image is larger than the defined size, it won't be downloaded for preview
|
||||
# (In Bytes)
|
||||
MaxImageFileSize: 30000000
|
||||
# If an image takes more than this time to load, it will be rejected
|
||||
# (In Seconds)
|
||||
MaxProcessingTime: 60
|
||||
# How many images should be processed in parallel
|
||||
# Updating this option requires a server restart
|
||||
ParallelProcessingLimit: 1
|
||||
# Max amount of image maps a player in the following groups can create
|
||||
# Setting -1 means unlimited
|
||||
# To add a player to a group, give the permission "imageframe.createlimit.<group>"
|
||||
# For example "imageframe.createlimit.vip"
|
||||
# Players with no groups will be treated as "default" unless they have "imageframe.createlimit.unlimited"
|
||||
PlayerCreationLimit:
|
||||
default: 10
|
||||
vip: 15
|
||||
moderator: 20
|
||||
# Max amount of markers on an individual map
|
||||
MapMarkerLimit: 20
|
||||
CombinedMapItem:
|
||||
Name: '&bImageMap &f- &f{Name} &7({Width} x {Height})'
|
||||
Lore:
|
||||
- '&aRight Click on Item Frames of size {Width} x {Height} to place ImageMap'
|
||||
- ''
|
||||
- '&7ImageID: {ImageID}'
|
||||
- '&7Creator: {CreatorName} ({CreatorUUID})'
|
||||
- '&7Time Created: {TimeCreated}'
|
||||
# How many map packets can be sent to a player in 1/20 of a second
|
||||
# You can turn this down if you are facing network issues
|
||||
# However maps might take longer to show to a player
|
||||
# To disable the rate limit, set to -1
|
||||
MapPacketSendingRateLimit: -1
|
||||
# Exempt certain map ids from deletion if their ImageFrame map is deleted
|
||||
# Values can be map ids (For example: "13") or ranges (inclusive) of map ids (For example: "10-13")
|
||||
ExemptMapIdsFromDeletion:
|
||||
- '-1'
|
||||
# This option should only be useful to developers and people who knew what they are doing
|
||||
MapRenderersContextual: false
|
||||
# Changing this option requires a restart
|
||||
HandleAnimatedMapsOnMainThread: false
|
||||
SendAnimatedMapsOnMainThread: false
|
||||
# Valid modes are "DYNAMIC" and "MANUAL_PERSISTENT"
|
||||
# DYNAMIC: load and unload image cache depending on whether a player is viewing
|
||||
# May use more CPU and image might appear with a slight delay
|
||||
# MANUAL_PERSISTENT: image cache stay loaded from server start
|
||||
# May use more memory
|
||||
# Changing this setting requires a restart
|
||||
CacheControlMode: DYNAMIC
|
||||
# Set this to true if you have corrupted 0 size map data in the world folder (not the ImageFrame plugin folder)
|
||||
# Set this to false if your system's file IO is slow
|
||||
TryDeleteBlankMapFiles: false
|
||||
# ImageFrame's convenient upload system where you can upload directly through an embedded web server
|
||||
UploadService:
|
||||
# Changing this value requires a restart
|
||||
Enabled: false
|
||||
# This is only used for displaying to the end user
|
||||
DisplayURL: http://change.this.to.your.server.ip.in.the.config
|
||||
WebServer:
|
||||
# Address in which the webserver binds to, defaults to 0.0.0.0
|
||||
# Use 127.0.0.1 to limit to local access
|
||||
# Changing this value requires a restart
|
||||
Host: 0.0.0.0
|
||||
# Port in which the webserver is hosted, make sure it is not blocked by your firewall
|
||||
# Changing this value requires a restart
|
||||
Port: 8517
|
||||
# ImageFrame's built in survival friendly way of making invisible item frames
|
||||
InvisibleFrame:
|
||||
# Survival friendly way to get invisible item frames by splashing dropped items with invisibility potions
|
||||
# Set to -1 for unlimited
|
||||
# Set to 0 to disable
|
||||
MaxConversionsPerSplash: 8
|
||||
# Should empty invisible item frames glow
|
||||
# Existing frames are not updated until they are interacted with
|
||||
GlowEmptyFrames: true
|
||||
|
||||
Hooks:
|
||||
ViaVersion:
|
||||
# Enable this if your players below 1.13 is having network issues
|
||||
DisableSmoothAnimationForLegacyPlayers: false
|
||||
# Enable update notifications for admins
|
||||
Updater: true
|
BIN
src/plugins/ImageFrame/data/deletedMaps.bin
(Stored with Git LFS)
Normal file
BIN
src/plugins/ImageFrame/data/deletedMaps.bin
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,6 @@
|
||||
{
|
||||
"uuid": "3ce31233-217d-3258-8b5e-1f458c4f8e9d",
|
||||
"preferences": {
|
||||
"viewAnimatedMaps": "unset"
|
||||
}
|
||||
}
|
BIN
src/plugins/ItemJoin.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/ItemJoin.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
92
src/plugins/ItemJoin/config.yml
Normal file
92
src/plugins/ItemJoin/config.yml
Normal file
@ -0,0 +1,92 @@
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | _____ _____ | #
|
||||
# | |_ _|_ |_ _| _ | #
|
||||
# | | | | | | | (_) | #
|
||||
# | | | | |_ ___ _ __ ___ | | ____ _ ____ | #
|
||||
# | | | | __/ _ \| '_ ` _ \ _ | |/ _ \| | _ \ | #
|
||||
# | _| |_| || __/| | | | | | |_| | (_| | | | | | | #
|
||||
# | |_____|\__\___||_|_| |_|_|\____/\____/|_|_| |_| | #
|
||||
# | | #
|
||||
# | ItemJoin's Configuration Settings, by RockinChaos | #
|
||||
# | | #
|
||||
# | Source Code: https://github.com/RockinChaos/ItemJoin | #
|
||||
# | Bug Reports: https://github.com/RockinChaos/ItemJoin/issues | #
|
||||
# | Wiki (Docs): https://github.com/RockinChaos/ItemJoin/wiki | #
|
||||
# | Discord Support: https://discord.gg/D5FnJ7C | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# Modifying the Version will cause this file to break and regenerate.
|
||||
config-Version: 8
|
||||
|
||||
# You can see the list of available languages here; https://github.com/RockinChaos/ItemJoin/wiki/Config.yml#language-english
|
||||
# If you want to contribute to a language translation please create a pull request; https://github.com/RockinChaos/ItemJoin/tree/master/src/main/resources/files/locales
|
||||
Language: 'English'
|
||||
|
||||
# These are typically general maintenance settings that do not affect functionality.
|
||||
General:
|
||||
CheckforUpdates: true
|
||||
Metrics-Logging: true
|
||||
Log-Commands: true
|
||||
ignoreErrors: false
|
||||
ignoreDepend: NONE
|
||||
Debugging: false
|
||||
|
||||
# These settings are optional as a database file is generated by default, or you can set up MySQL database connections.
|
||||
Database:
|
||||
MySQL: false
|
||||
database: 'minecraft_db'
|
||||
prefix: 'ij_'
|
||||
host: 127.0.0.1
|
||||
port: 3306
|
||||
user: 'minecraft'
|
||||
pass: '0000'
|
||||
|
||||
# These settings will take effect globally throughout the plugins' system.
|
||||
Settings:
|
||||
HeldItem-Slot: 4
|
||||
HeldItem-Triggers: JOIN, WORLD-SWITCH
|
||||
# HeldItem-Animations: true
|
||||
# Default-Triggers: JOIN
|
||||
DataTags: true
|
||||
|
||||
# These permissions if enabled, determine whether the permission(s) is/are applied to certain players.
|
||||
Permissions:
|
||||
# Obtain-Items: false
|
||||
# Obtain-Items-OP: false
|
||||
# Commands-Get: false
|
||||
# Commands-OP: false
|
||||
# Movement-Bypass: false
|
||||
|
||||
# If enabled this will clear items from their inventory upon performing the specified action for the specified type.
|
||||
# The available types(s) are ALL for all items or ITEMJOIN for only the ItemJoin items.
|
||||
Clear-Items:
|
||||
Type: ALL
|
||||
Delay-Tick: 0
|
||||
Join: true
|
||||
Quit: true
|
||||
# World-Switch: false
|
||||
# Region-Enter: false
|
||||
# Options: PROTECT, PROTECT_OP, PROTECT_CREATIVE
|
||||
# Blacklist: '{id:BEDROCK}, {slot:9}, {name:Blazefury}'
|
||||
|
||||
# This is the command(s) executed upon the player performing the defined trigger(s), for the specified world(s).
|
||||
Active-Commands:
|
||||
# commands:
|
||||
# - 'console: itemjoin get devine-item %player%'
|
||||
# - 'message: &cWelcome to the server %player%!'
|
||||
# - 'player: gamemode survival'
|
||||
# - 'first-join: say This is a command only executed once per world, per player.'
|
||||
# commands-sequence: SEQUENTIAL
|
||||
# triggers: JOIN
|
||||
# enabled-worlds: DISABLED
|
||||
|
||||
# This determines if the action is allowed for all items in the specified worlds.
|
||||
# To disable an action, simply set the action to true for all worlds or list each world separated by a comma.
|
||||
Prevent:
|
||||
# Chat: false
|
||||
# Pickups: false
|
||||
# itemMovement: false
|
||||
# Self-Drops: false
|
||||
# Death-Drops: false
|
||||
# Bypass: CREATIVE, OP
|
129
src/plugins/ItemJoin/en-lang.yml
Normal file
129
src/plugins/ItemJoin/en-lang.yml
Normal file
@ -0,0 +1,129 @@
|
||||
# --{ =-=-=-=-=-=-=-=-=-= ItemJoin's English Language file, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
|
||||
# If you don't want a message to be sent, fully remove it from below or make it blank.
|
||||
|
||||
# Modifying this will cause the file to break and regenerate.
|
||||
en-Version: 8
|
||||
|
||||
# This is the prefix that will be sent at the beginning of every single message sent in the language file.
|
||||
Prefix: '&7[&eItemJoin&7]'
|
||||
|
||||
# These are simply general messages sent from the plugin item usages.
|
||||
general:
|
||||
failedOverwrite: '%prefix% &cFailed to give you &4%fail_count% &citems, you are not allowed to overwrite items!'
|
||||
failedInventory: '%prefix% &cFailed to give you &4%fail_count% &citems, your inventory is full!'
|
||||
econSuccess: '%prefix% &aSuccessfully ran the command for &e$%cost%&a.'
|
||||
econFailed: '%prefix% &cYou do not have enough to run this command! \n%prefix% &cYou have &4$%balance% &cof the required &4$%cost%.'
|
||||
itemSuccess: '%prefix% &aSuccessfully ran the command for &e%cost% %item_type%(s)&a.'
|
||||
itemFailed: '%prefix% &cYou do not have enough &4%item_type%&c to run this command! \n%prefix% &cYou have &4%balance% &cof the required &4%cost% %item_type%(s)&c.'
|
||||
warmingUp: '%prefix% &aThe item [%item%&a] is warming up...'
|
||||
warmingTime: '%prefix% &aCommencing [%item%&a] execution in &2%time_left%&a seconds.'
|
||||
warmingHalted: '%prefix% &cCommence of &4[&c%item%&4] &cexecution cancelled!'
|
||||
|
||||
# These messages are specific to the plugin commands.
|
||||
commands:
|
||||
default:
|
||||
unknownCommand: '%prefix% &cUnknown command, See &l/ItemJoin Help &cfor a list of commands.'
|
||||
noPermission: '%prefix% &cYou do not have permission to use that command!'
|
||||
configReload: '%prefix% &aConfiguration(s) Reloaded!'
|
||||
noPlayer: '%prefix% &cYou must be a player to execute that command!'
|
||||
noTarget: '%prefix% &cThe player &c%target_player% &ccould not be found!'
|
||||
menu:
|
||||
openMenu: '%prefix% &aMenu has been opened.'
|
||||
itemSaved: '%prefix% &e%item% &ahas been successfully saved.'
|
||||
itemRemoved: '%prefix% &e%item% &chas been successfully removed.'
|
||||
noInteger: '%prefix% &c&l&nERROR:&c The input value &4%input% &cis not an integer value!'
|
||||
noMaterial: '%prefix% &c&l&nERROR:&c The input value &4%input% &cis not an proper material!'
|
||||
inputType: '%prefix% &aType the &e%input% &athat you want to have on your item.'
|
||||
inputSet: '%prefix% &aThe items &e%input% &ahas been successfully set!'
|
||||
inputExample: '%prefix% &aExample: %input_example%'
|
||||
item:
|
||||
noItemHeld: '%prefix% &cYou are not holding an item in your hand!'
|
||||
noItem: '%prefix% &cThe item &b%item% &cdoes not exist!'
|
||||
badCommand: '%prefix% &cYou are not allowed to use the command &4&l%command%&c on that item!'
|
||||
info:
|
||||
material: '&aItem ID (Material Type): &e&l%item%'
|
||||
data: '&aItem Value (Data Type): &e&l%item%'
|
||||
query:
|
||||
node: '&aNode: &e&l%item%'
|
||||
material: '&aMaterial: &e&l%item_type%'
|
||||
slot: '&aSlot: &e&l%item_slot%'
|
||||
permission: '&aPermission: %item_permission%'
|
||||
badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin query <itemname>!'
|
||||
list:
|
||||
worldHeader: '&a&l%world%:'
|
||||
itemRow: '&a&l &a%item%'
|
||||
noItems: '&c&l &cNo items are defined for this world.'
|
||||
world:
|
||||
worldFound: '&aFound the world(s):'
|
||||
worldHeader: '&aYou are in the world:'
|
||||
worldRow: '&e- %world%'
|
||||
updates:
|
||||
checkRequest: '%prefix% &4%player% has requested to check for updates!'
|
||||
updateRequest: '%prefix% &4%player% has requested to force update the plugin!'
|
||||
get:
|
||||
givenYou: '%prefix% &aYou were given &b%amount%x &7[&e%item%&7]&a.'
|
||||
givenYou_All: '%prefix% &aYou were given &ball items&a.'
|
||||
givenTarget: '%prefix% &aYou gave %target_player% &b%amount%x &7[&e%item%&7]&a.'
|
||||
givenTarget_All: '%prefix% &aYou gave %target_player% &ball items&a.'
|
||||
givenOnline: '%prefix% &aYou have given the item &b%amount% &7[&b%item%&7]&a to the players &e%players%&c.'
|
||||
targetTriedGive: '%prefix% &4%target_player% &ctried to give you &7[&b%item%&7]&c but it already exists in your inventory!'
|
||||
targetTriedGive_All: '%prefix% &4%target_player% &ctried to give you &ball items &cbut they already exists in your inventory!'
|
||||
failedInventory: '%prefix% &cYou already have the item &7[&b%item%&7]&c!'
|
||||
failedInventory_All: '%prefix% &cYou already have &ball items&c!'
|
||||
targetFailedInventory: '%prefix% &4%target_player% &calready has the item &7[&b%item%&7]&c!'
|
||||
targetFailedInventory_All: '%prefix% &4%target_player% &calready has &ball the items&c!'
|
||||
onlineFailedInventory: '%prefix% &4All Online Players &calready have the item &7[&b%item%&7]&c!'
|
||||
targetNoPermission: '%prefix% &4%target_player% &cdoes not meet the permission requirement to receive the item &7[&b%item%&7]&c.'
|
||||
targetNoPermission_All: '%prefix% &4%target_player% &cwas missing permissions for an item so &lnot &ball items &cwere given.'
|
||||
noPermission: '%prefix% &cYou do not meet the permission requirement to receive the item &7[&b%item%&7]&c.'
|
||||
noPermission_All: '%prefix% &cYou were missing permissions for an item so &lnot &ball items &cwere given.'
|
||||
usageSyntax: '%prefix% &cYou should use /ItemJoin get <itemname> <player> as console.'
|
||||
badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin get <itemname> &lOR &c/itemjoin get <itemname> <amount>!'
|
||||
badOnlineSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin getOnline <itemname> &lOR &c/itemjoin getOnline <itemname> <amount>!'
|
||||
remove:
|
||||
removedYou: '%prefix% &b%amount%x &7[&e%item%&7]&c was removed from your inventory.'
|
||||
removedYou_All: '%prefix% &bAll items &awere removed from your inventory.'
|
||||
removedTarget: '%prefix% &cYou removed &b%amount%x &7[&e%item%&7]&c from &4%target_player%&c.'
|
||||
removedTarget_All: '%prefix% &aYou removed &ball items &afrom &b%target_player%&a.'
|
||||
removedOnline: '%prefix% &cYou have removed the item &b%amount% &7[&b%item%&7]&c from the players &4%players%&c.'
|
||||
targetTriedRemoval: '%prefix% &4%target_player% &ctried to remove &7[&b%item%&7]&c but it does not exist in your inventory!'
|
||||
targetTriedRemoval_All: '%prefix% &4%target_player% &ctried to remove &ball items &cbut you do not have any in your inventory!'
|
||||
failedInventory: '%prefix% &cThe item &7[&e%item%&7] &cdoes not exist in your inventory!'
|
||||
failedInventory_All: '%prefix% &cNo &bdefined items &cexist in your inventory!'
|
||||
targetFailedInventory: '%prefix% &cThe item &7[&e%item%&7] &cdoes not exist in &4%target_player% &cinventory!'
|
||||
targetFailedInventory_All: '%prefix% &bNo defined items &cexist in &4%target_player% &cinventory!'
|
||||
onlineFailedInventory: '%prefix% &cThe item &b%item% &cdoes not exist in any of the &4Online Players &cinventories.'
|
||||
usageSyntax: '%prefix% &cYou should use /ItemJoin remove <itemname> <player> as console.'
|
||||
badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin remove <itemname>!'
|
||||
badOnlineSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin removeOnline <itemname>!'
|
||||
database:
|
||||
purgeWarn: '%prefix% &aPurging the database will delete &cALL &a%purge_data% data for &b%target_player%&a.'
|
||||
purgeSuccess: '%prefix% &aYou have purged the database file of the %purge_data% data for &b%target_player%&a!'
|
||||
purgeConfirm: '%prefix% &aYou have 5 seconds to type &e%command% &aagain to confirm you wish to purge the database.'
|
||||
purgeTimeOut: '%prefix% &cYou did not confirm the database purge within &b5 seconds&c, purge has been canceled!'
|
||||
enabled:
|
||||
forPlayer: '%prefix% &aYou have &eenabled &ball items &afor &e%target_player%&a.'
|
||||
forTarget: '%prefix% &a%player% has &eenabled &ball items &afor you.'
|
||||
forPlayerFailed: '%prefix% &cItems have already been &eenabled &cfor &e%player%&c.'
|
||||
forPlayerWorld: '%prefix% &aYou have &eenabled &7[&e%world%&7] items &afor &e%player%&a.'
|
||||
forTargetWorld: '%prefix% &a%player% has &eenabled &7[&e%world%&7] items for you.'
|
||||
forPlayerWorldFailed: '%prefix% &cYou have already &eenabled &7[&e%world%&7] items &cfor &e%player%&c.'
|
||||
globalPlayers: '%prefix% &aYou have &eenabled &ball items &afor &eall players&a.'
|
||||
globalPlayersFailed: '%prefix% &cItems have already been &eenabled &cfor &eall players&c.'
|
||||
toggleEnable: '%prefix% &aYou have enabled the item &b%item%&a and it will now be given.'
|
||||
togglePlayerFailed: '%prefix% &cYou cannot enable the item %item% as all items are disabled for you globally!'
|
||||
disabled:
|
||||
forPlayer: '%prefix% &aYou have &edisabled &ball items &afor &e%target_player%&a.'
|
||||
forTarget: '%prefix% &a%player% has &edisabled &ball items &afor you.'
|
||||
forPlayerFailed: '%prefix% &cItems have already been &edisabled &cfor &e%player%&c.'
|
||||
forPlayerWorld: '%prefix% &aYou have &edisabled &7[&e%world%&7] items &afor &e%player%&a.'
|
||||
forTargetWorld: '%prefix% &a%player% has &eenabled &7[&e%world%&7] items for you.'
|
||||
forPlayerWorldFailed: '%prefix% &cYou have already &edisabled &7[&e%world%&7] items &cfor &e%player%&c.'
|
||||
globalPlayers: '%prefix% &aYou have &edisabled &ball items &afor &eall players&a.'
|
||||
globalPlayersFailed: '%prefix% &cItems have already been &edisabled &cfor &eall players&c.'
|
||||
toggleDisable: '&cYou have disabled the item &b%item%&c and it will no longer be given.'
|
||||
togglePlayerFailed: '%prefix% &cYou cannot disable the item %item% as all items are disabled for you globally!'
|
||||
|
||||
# These placeholders are specific to the plugin messages.
|
||||
placeholders:
|
||||
PLAYER_INTERACT: 'Unknown'
|
27
src/plugins/ItemJoin/items.yml
Normal file
27
src/plugins/ItemJoin/items.yml
Normal file
@ -0,0 +1,27 @@
|
||||
# --{ =-=-=-=-=-=-=-=-=-= ItemJoin's Custom Item Configurations, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
|
||||
# See the tutorial page for a more in-depth explanation; https://github.com/RockinChaos/ItemJoin/wiki
|
||||
# Join the discord for easy plugin support; https://discord.gg/D5FnJ7C
|
||||
|
||||
# Modifying the Version will cause this file to break and regenerate.
|
||||
items-Version: 8
|
||||
|
||||
# General options that apply to the custom items' functionality.
|
||||
items-Delay: 0
|
||||
items-Overwrite: true
|
||||
items-Spamming: false
|
||||
items-RestrictCount: false
|
||||
|
||||
# This is the section where the custom items created will be stored.
|
||||
# All created items should be saved under the 'items' section for each 'custom-item' subsection.
|
||||
items:
|
||||
test:
|
||||
id: compass
|
||||
slot: 4
|
||||
itemflags: always-give, overwrite, self-drops, death-drops
|
||||
triggers: join, respawn
|
||||
commands-sound: BLOCK_CHEST_OPEN
|
||||
name: 'F8F2C&lМеню сервера'
|
||||
lore:
|
||||
- '&7Нажмите, чтобы открыть главное меню.'
|
||||
interact:
|
||||
- 'player: menu'
|
@ -404,11 +404,13 @@ auto-install-translations: true
|
||||
meta-formatting:
|
||||
prefix:
|
||||
format:
|
||||
- "highest"
|
||||
- highest_on_track_roles
|
||||
- highest_on_track_clans
|
||||
|
||||
duplicates: first-only
|
||||
start-spacer: "["
|
||||
middle-spacer: " "
|
||||
end-spacer: "]"
|
||||
start-spacer: "<dark_grey>[</dark_grey>"
|
||||
middle-spacer: "<dark_grey>]</dark_grey> <dark_grey>[</dark_grey>"
|
||||
end-spacer: "<dark_grey>] </dark_grey>"
|
||||
suffix:
|
||||
format:
|
||||
- "highest"
|
||||
|
BIN
src/plugins/MiniPlaceholders-Paper-2.3.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/MiniPlaceholders-Paper-2.3.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
src/plugins/PlaceholderAPI-2.11.6.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/PlaceholderAPI-2.11.6.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
src/plugins/PlaceholderAPI-Expansion-1.2.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/PlaceholderAPI-Expansion-1.2.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
51
src/plugins/PlaceholderAPI/config.yml
Normal file
51
src/plugins/PlaceholderAPI/config.yml
Normal file
@ -0,0 +1,51 @@
|
||||
# PlaceholderAPI
|
||||
# Version: 2.11.6
|
||||
# Created by: extended_clip
|
||||
# Contributors: https://github.com/PlaceholderAPI/PlaceholderAPI/graphs/contributors
|
||||
# Issues: https://github.com/PlaceholderAPI/PlaceholderAPI/issues
|
||||
# Expansions: https://placeholderapi.com/ecloud
|
||||
# Wiki: https://wiki.placeholderapi.com/
|
||||
# Discord: https://helpch.at/discord
|
||||
# No placeholders are provided with this plugin by default.
|
||||
# Download placeholders: /papi ecloud
|
||||
check_updates: true
|
||||
cloud_enabled: true
|
||||
cloud_sorting: name
|
||||
boolean:
|
||||
'true': 'yes'
|
||||
'false': 'no'
|
||||
date_format: MM/dd/yy HH:mm:ss
|
||||
debug: false
|
||||
expansions:
|
||||
player:
|
||||
ping_value:
|
||||
high: 100
|
||||
medium: 50
|
||||
direction:
|
||||
north: N
|
||||
south: S
|
||||
north_west: NW
|
||||
north_east: NE
|
||||
east: E
|
||||
south_east: SE
|
||||
west: W
|
||||
south_west: SW
|
||||
ping_color:
|
||||
medium: '&e'
|
||||
high: '&c'
|
||||
low: '&a'
|
||||
server:
|
||||
server_name: A Minecraft Server
|
||||
time:
|
||||
locale: ru-RU
|
||||
zone: Europe/Kiev
|
||||
suffix:
|
||||
week: w
|
||||
day: d
|
||||
hour: h
|
||||
minute: m
|
||||
second: s
|
||||
tps_color:
|
||||
high: '&a'
|
||||
medium: '&e'
|
||||
low: '&c'
|
BIN
src/plugins/PlaceholderAPI/expansions/Expansion-luckperms.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/PlaceholderAPI/expansions/Expansion-luckperms.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
src/plugins/PlaceholderAPI/expansions/Expansion-player.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/PlaceholderAPI/expansions/Expansion-player.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
src/plugins/PlaceholderAPI/expansions/Expansion-server.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/PlaceholderAPI/expansions/Expansion-server.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
src/plugins/RegionTeleport.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/RegionTeleport.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
3
src/plugins/RegionTeleport/config.yml
Normal file
3
src/plugins/RegionTeleport/config.yml
Normal file
@ -0,0 +1,3 @@
|
||||
addons:
|
||||
cmi: false
|
||||
essentials: false
|
7
src/plugins/RegionTeleport/spawnlocations.yml
Normal file
7
src/plugins/RegionTeleport/spawnlocations.yml
Normal file
@ -0,0 +1,7 @@
|
||||
spawn:
|
||||
world: world
|
||||
x: 512255.5
|
||||
y: 1.0
|
||||
z: 512258.5
|
||||
yaw: 0.0
|
||||
pitch: 0.0
|
@ -56,15 +56,15 @@ messages:
|
||||
# [!] Make sure to fill in database.connectionOptions if you're using certificate / ssl authentication. [!]
|
||||
# [!] If you're not using ssl, change sslMode=trust to sslMode=disable [!]
|
||||
database:
|
||||
enabled: false
|
||||
host: localhost
|
||||
port: 3306
|
||||
database: db
|
||||
username: root
|
||||
password: pass
|
||||
enabled: true
|
||||
host: _SKINSRESTORER_DB_HOST_
|
||||
port: _SKINSRESTORER_DB_PORT_
|
||||
database: _SKINSRESTORER_DB_NAME_
|
||||
username: _SKINSRESTORER_DB_USERNAME_
|
||||
password: '_SKINSRESTORER_DB_PASSWORD_'
|
||||
maxPoolSize: 10
|
||||
tablePrefix: sr_
|
||||
connectionOptions: sslMode=trust&serverTimezone=UTC
|
||||
connectionOptions: sslMode=disabled&serverTimezone=UTC
|
||||
|
||||
############
|
||||
# Commands #
|
||||
|
BIN
src/plugins/Spawn-2.4.1.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/Spawn-2.4.1.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
98
src/plugins/Spawn/config.yml
Normal file
98
src/plugins/Spawn/config.yml
Normal file
@ -0,0 +1,98 @@
|
||||
# ____ _ _ _ _
|
||||
# / ___| _ __ __ ___ ___ __ | |__ _ _ _ __ ___ ___| | ____ _ _ _(_) ___| |_
|
||||
# \___ \| '_ \ / _` \ \ /\ / / '_ \ | '_ \| | | | | '__/ _ \ / __| |/ / _` | | | | |/ _ \ __|
|
||||
# ___) | |_) | (_| |\ V V /| | | | | |_) | |_| | | | | (_) | (__| < (_| | |_| | | __/ |_
|
||||
# |____/| .__/ \__,_| \_/\_/ |_| |_| |_.__/ \__, | |_| \___/ \___|_|\_\__, |\__,_|_|\___|\__|
|
||||
# |_| |___/ |_|
|
||||
# Wiki - https://github.com/rockquiet/Spawn/wiki
|
||||
|
||||
plugin:
|
||||
# if the plugin should search for updates on server start
|
||||
# this will only send a message to the console, not to an admin joining the server
|
||||
update-checks: true
|
||||
# a list of worlds where the plugin should or should not work
|
||||
# DISABLED: world-list is not used
|
||||
# BLACKLIST: the plugin will not work in worlds listed below
|
||||
# WHITELIST: the plugin will only work in worlds listed below
|
||||
list-type: disabled
|
||||
world-list: []
|
||||
# restrict the usage to specific game modes (only for players teleporting themselves)
|
||||
gamemode-restricted: false
|
||||
# possible values: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR
|
||||
gamemode-list: []
|
||||
|
||||
# use the player's current head rotation instead of the defined one on teleport
|
||||
use-player-head-rotation:
|
||||
enabled: false
|
||||
|
||||
# toggle if the player takes fall damage on teleport
|
||||
fall-damage:
|
||||
enabled: false
|
||||
|
||||
# teleport the player to spawn on join
|
||||
teleport-on-join:
|
||||
enabled: true
|
||||
# teleport the player ONLY on first join
|
||||
only-first-join: false
|
||||
|
||||
# cooldown for /spawn command
|
||||
teleport-cooldown:
|
||||
enabled: false
|
||||
# how long in SECONDS the player has to wait before teleporting to spawn again
|
||||
seconds: 10
|
||||
|
||||
# delay until teleport for /spawn command
|
||||
teleport-delay:
|
||||
enabled: false
|
||||
# the delay in SECONDS until the player gets teleported to spawn
|
||||
seconds: 3
|
||||
# toggle if the teleport should be canceled if the player moves
|
||||
cancel-on-move: true
|
||||
# toggle if the player should get the blindness effect during delay
|
||||
# the effect will not work properly if a short delay time is used
|
||||
blindness: false
|
||||
|
||||
# toggle if the player should be teleported to spawn if they fall into the void
|
||||
teleport-out-of-void:
|
||||
enabled: false
|
||||
# the height at which the player gets teleported out of the void to spawn
|
||||
# Minecraft playable Altitude: -64 -> 320 [integer]
|
||||
check-height: -64
|
||||
|
||||
# toggle if the player should be teleported to spawn if they die
|
||||
teleport-on-respawn:
|
||||
enabled: true
|
||||
# toggle if the bed spawn-point should be ignored
|
||||
ignore-bed-spawn: true
|
||||
# toggle if the respawn anchor spawn-point should be ignored
|
||||
ignore-anchor-spawn: true
|
||||
|
||||
# toggle if the player should be teleported to spawn if they enter a world other than the spawn world
|
||||
teleport-on-world-change:
|
||||
enabled: false
|
||||
# toggle if the world should also be checked on join
|
||||
# this can interfere with teleport on join
|
||||
check-on-join: false
|
||||
|
||||
# spawns particles on teleport
|
||||
particles:
|
||||
enabled: false
|
||||
# all particles: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
|
||||
# use these for 1.8: https://hub.spigotmc.org/nexus/service/local/repositories/snapshots/archive/org/spigotmc/spigot-api/1.8.8-R0.1-SNAPSHOT/spigot-api-1.8.8-R0.1-20160221.082514-43-javadoc.jar/!/org/bukkit/Effect.html
|
||||
particle: PORTAL
|
||||
# the number of particles which get used
|
||||
amount: 40
|
||||
|
||||
# play a sound on teleport
|
||||
sounds:
|
||||
enabled: false
|
||||
# all sounds: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
|
||||
# sounds for Minecraft 1.8 - 1.20: https://docs.andre601.ch/Spigot-Sounds/sounds/
|
||||
sound: ENTITY_ENDERMAN_TELEPORT
|
||||
# the volume of the sound
|
||||
volume: 1.0
|
||||
# the pitch of the sound
|
||||
pitch: 1.0
|
||||
|
||||
# used for auto updating this file, do not change
|
||||
file-version: 5
|
7
src/plugins/Spawn/location.yml
Normal file
7
src/plugins/Spawn/location.yml
Normal file
@ -0,0 +1,7 @@
|
||||
spawn:
|
||||
world: world
|
||||
x: 255.5
|
||||
y: 1.0
|
||||
z: 258.5
|
||||
yaw: 0.0
|
||||
pitch: 0.0
|
43
src/plugins/Spawn/messages.yml
Normal file
43
src/plugins/Spawn/messages.yml
Normal file
@ -0,0 +1,43 @@
|
||||
# Spawn by rockquiet
|
||||
# MiniMessage formatting is supported on 1.18.2+ Paper based servers -> https://docs.advntr.dev/minimessage/format.html
|
||||
# Legacy formatting is supported -> https://minecraft.wiki/w/Formatting_codes
|
||||
# to disable a message set it to: ''
|
||||
|
||||
# remove %prefix% from a message if it should not use it
|
||||
prefix: '&7[&2Spawn&7]&r'
|
||||
|
||||
# successful teleport to spawn
|
||||
#teleport: '%prefix% &aTeleported to Spawn.'
|
||||
teleport: ''
|
||||
# successfully teleported another player to spawn - /spawn %player%
|
||||
teleport-other: '%prefix% &aSuccessfully teleported &2%player% &ato Spawn.'
|
||||
# if the player to be teleported is offline - /spawn %player%
|
||||
player-not-found: '%prefix% &cPlayer &4%player% &cnot found!'
|
||||
|
||||
# when the player wants to teleport but has an active teleport cooldown
|
||||
cooldown-left: '%prefix% &cPlease wait &4%cooldown% &csecond(s) before teleporting again.'
|
||||
|
||||
# time left until the player gets teleported to spawn
|
||||
delay-left: '%prefix% &6You will be teleported in &e%delay% &6second(s).'
|
||||
# delayed teleport failed because the player moved
|
||||
teleport-canceled: '%prefix% &cTeleport canceled because you moved!'
|
||||
|
||||
# spawn set at current position
|
||||
spawn-set: '%prefix% &aSpawn set successfully.'
|
||||
|
||||
# all files reloaded
|
||||
reload: '%prefix% &aAll files reloaded successfully.'
|
||||
|
||||
# no spawn set in config - set one with /spawn set
|
||||
no-spawn: '%prefix% &cNo Spawn is set!'
|
||||
# plugin is disabled in current world
|
||||
world-disabled: '%prefix% &cYou are not allowed to use this here!'
|
||||
# player is not in allowed game mode
|
||||
gamemode-restricted: '%prefix% &cYou are not allowed to use this while in &4%gamemode%&c!'
|
||||
# player does not have permission to execute the command
|
||||
no-permission: '%prefix% &cNo permissions!'
|
||||
# command cannot be used in console
|
||||
no-player: '%prefix% &cCommand can only be used by players!'
|
||||
|
||||
# used for auto updating this file, do not change
|
||||
file-version: 3
|
BIN
src/plugins/TAB-Bridge.v6.1.0.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/TAB-Bridge.v6.1.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
14
src/plugins/UnifiedMetrics/config.yml
Normal file
14
src/plugins/UnifiedMetrics/config.yml
Normal file
@ -0,0 +1,14 @@
|
||||
server:
|
||||
name: "lobby"
|
||||
metrics:
|
||||
enabled: true
|
||||
driver: "prometheus"
|
||||
collectors:
|
||||
systemGc: true
|
||||
systemMemory: true
|
||||
systemProcess: true
|
||||
systemThread: true
|
||||
server: true
|
||||
world: true
|
||||
tick: true
|
||||
events: true
|
16
src/plugins/UnifiedMetrics/driver/prometheus.yml
Normal file
16
src/plugins/UnifiedMetrics/driver/prometheus.yml
Normal file
@ -0,0 +1,16 @@
|
||||
mode: "HTTP"
|
||||
http:
|
||||
host: "0.0.0.0"
|
||||
port: 9101
|
||||
authentication:
|
||||
scheme: "NONE"
|
||||
username: "username"
|
||||
password: "password"
|
||||
pushGateway:
|
||||
job: "unifiedmetrics"
|
||||
url: "http://pushgateway:9091"
|
||||
authentication:
|
||||
scheme: "NONE"
|
||||
username: "username"
|
||||
password: "password"
|
||||
interval: 10
|
BIN
src/plugins/ViaVersion-5.4.1.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/ViaVersion-5.4.1.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
196
src/plugins/ViaVersion/config.yml
Normal file
196
src/plugins/ViaVersion/config.yml
Normal file
@ -0,0 +1,196 @@
|
||||
# Thanks for downloading ViaVersion
|
||||
# Ensure you look through all these options
|
||||
# If you need help:
|
||||
# Discord - https://viaversion.com/discord
|
||||
# Docs - https://docs.viaversion.com
|
||||
#
|
||||
#----------------------------------------------------------#
|
||||
# GLOBAL OPTIONS #
|
||||
#----------------------------------------------------------#
|
||||
#
|
||||
# Should ViaVersion check for updates?
|
||||
check-for-updates: true
|
||||
# Send the supported versions with the Status (Ping) response packet
|
||||
send-supported-versions: false
|
||||
# Easier to configure alternative to 'block-protocols'. Uses readable version strings with possible '<' and '>' prefixes.
|
||||
# An example to block 1.16.4, everything below 1.16, as well as everything above 1.17.1 would be: ["<1.16", "1.16.4", ">1.17.1"]
|
||||
# You can use both this and the block-protocols option at the same time as well.
|
||||
block-versions:
|
||||
- <1.21
|
||||
# Block specific Minecraft protocol version numbers.
|
||||
# List of all Minecraft protocol versions: https://minecraft.wiki/w/Protocol_version, or use a generator: https://via.krusic22.com
|
||||
block-protocols: []
|
||||
# Change the blocked disconnect message
|
||||
block-disconnect-msg: You are using an unsupported Minecraft version!
|
||||
# If you use ProtocolLib, we can't reload without kicking the players.
|
||||
# (We don't suggest using reload either, use a plugin manager)
|
||||
# You can customize the message we kick people with if you use ProtocolLib here.
|
||||
reload-disconnect-msg: Server reload, please rejoin!
|
||||
# We warn when there's an error converting item/block or component/nbt data over versions, should we suppress these? (Only suggested if spamming)
|
||||
suppress-conversion-warnings: false
|
||||
# This can be disabled for debugging purposes if text in chat/entities/items shows an error tag.
|
||||
suppress-text-component-conversion-warnings: true
|
||||
#
|
||||
#----------------------------------------------------------#
|
||||
# GLOBAL PACKET LIMITER #
|
||||
#----------------------------------------------------------#
|
||||
# THIS FEATURE IS DISABLED ON 1.17.1+ PAPER SERVERS, SINCE IT HAS A BETTER PACKET-LIMITER INBUILT
|
||||
#
|
||||
# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
|
||||
# Clients by default send around 20-90 packets per second.
|
||||
#
|
||||
# What is the maximum per second a client can send (Use %pps to display their pps)
|
||||
# Use -1 to disable.
|
||||
max-pps: -1
|
||||
max-pps-kick-msg: You are sending too many packets!
|
||||
#
|
||||
# We can also kick them if over a period they send over a threshold a certain amount of times.
|
||||
#
|
||||
# Period to track (in seconds)
|
||||
# Use -1 to disable.
|
||||
tracking-period: 6
|
||||
# How many packets per second count as a warning?
|
||||
tracking-warning-pps: 120
|
||||
# How many warnings over the interval can we have
|
||||
# This can never be higher than "tracking-period"?
|
||||
tracking-max-warnings: 4
|
||||
# The kick message sent if the user hits the max packets per second.
|
||||
tracking-max-kick-msg: You are sending too many packets, :(
|
||||
#
|
||||
#----------------------------------------------------------#
|
||||
# MULTIPLE VERSIONS OPTIONS #
|
||||
#----------------------------------------------------------#
|
||||
#
|
||||
# Whether to make sure ViaVersion's UserConnection object is already available in the PlayerJoinEvent.
|
||||
# You may disable this for faster startup/join time if you are 100% sure no plugin requires this.
|
||||
register-userconnections-on-join: true
|
||||
# Should we enable our hologram patch?
|
||||
# If they're in the wrong place, enable this
|
||||
hologram-patch: false
|
||||
# This is the offset, should work as default when enabled.
|
||||
hologram-y: -0.96
|
||||
# Should we disable piston animation for 1.11/1.11.1 clients?
|
||||
# In some cases, when firing lots of pistons, it crashes them.
|
||||
piston-animation-patch: false
|
||||
# Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers)
|
||||
quick-move-action-fix: false
|
||||
# Should we use prefix for team color on 1.13 and above clients?
|
||||
team-colour-fix: true
|
||||
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
|
||||
disable-1_13-auto-complete: false
|
||||
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
|
||||
1_13-tab-complete-delay: 0
|
||||
# For 1.13 clients the smallest (1 layer) snow doesn't have collisions, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
|
||||
fix-low-snow-collision: false
|
||||
# Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants
|
||||
fix-infested-block-breaking: true
|
||||
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
|
||||
truncate-1_14-books: false
|
||||
# This prevents clients using 1.9-1.13 on 1.8 servers from receiving no knockback/having velocity bugs whilst sneaking under a block.
|
||||
change-1_9-hitbox: false
|
||||
# Similar to the above, but for 1.14+ players on 1.8-1.13 servers.
|
||||
# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)!
|
||||
# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking.
|
||||
change-1_14-hitbox: false
|
||||
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks.
|
||||
fix-non-full-blocklight: true
|
||||
# Fixes walk animation not shown when health is set to Float.NaN
|
||||
fix-1_14-health-nan: true
|
||||
# Should 1.15+ clients respawn instantly / without showing a death screen?
|
||||
use-1_15-instant-respawn: false
|
||||
#
|
||||
# Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option
|
||||
serverside-blockconnections: true
|
||||
# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level)
|
||||
blockconnection-method: packet
|
||||
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
|
||||
reduce-blockstorage-memory: false
|
||||
# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
|
||||
# Useful for lobbyservers where users can't build and those stems are used decoratively
|
||||
flowerstem-when-block-above: false
|
||||
# Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them.
|
||||
vine-climb-fix: false
|
||||
#
|
||||
# Ignores incoming plugin channel messages of 1.16+ clients with channel names longer than 32 characters.
|
||||
# CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present.
|
||||
ignore-long-1_16-channel-names: true
|
||||
#
|
||||
# Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline.
|
||||
forced-use-1_17-resource-pack: false
|
||||
# The message to be displayed at the prompt when the 1.17+ client receives the server resource pack.
|
||||
resource-pack-1_17-prompt: ''
|
||||
#
|
||||
# Caches light until chunks are unloaded to allow later chunk update packets as opposed to instantly uncaching when the first chunk data is sent.
|
||||
# Only disable this if you know what you are doing.
|
||||
cache-1_17-light: true
|
||||
#
|
||||
# Force-update 1.19.4+ player's inventory when they try to swap armor in a pre-occupied slot.
|
||||
armor-toggle-fix: true
|
||||
#
|
||||
# Get the world names which should be returned for each vanilla dimension
|
||||
map-1_16-world-names:
|
||||
overworld: minecraft:overworld
|
||||
nether: minecraft:the_nether
|
||||
end: minecraft:the_end
|
||||
#
|
||||
# If disabled, tamed cats will be displayed as ocelots to 1.14+ clients on 1.13 servers. Otherwise, ocelots (tamed and untamed) will be displayed as cats.
|
||||
translate-ocelot-to-cat: false
|
||||
#
|
||||
# Determines the value sent to 1.19+ clients on join if currently not accessible by ViaVersion.
|
||||
# It is not recommended to fake this value if your server is running 1.19 or later, as 1.20.5 have stricter chat handling and may get kicked otherwise.
|
||||
enforce-secure-chat: false
|
||||
#
|
||||
# Handles items with invalid count values (higher than max stack size) on 1.20.3 servers.
|
||||
handle-invalid-item-count: false
|
||||
#
|
||||
# Hides scoreboard numbers for 1.20.3+ clients on older server versions.
|
||||
hide-scoreboard-numbers: false
|
||||
#
|
||||
# Fixes 1.21+ clients on 1.20.5 servers placing water/lava buckets at the wrong location when moving fast, NOTE: This may cause issues with anti-cheat plugins.
|
||||
fix-1_21-placement-rotation: true
|
||||
#
|
||||
#----------------------------------------------------------#
|
||||
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
|
||||
#----------------------------------------------------------#
|
||||
#
|
||||
# No collide options, these allow you to configure how collision works.
|
||||
# Do you want us to prevent collision?
|
||||
prevent-collision: true
|
||||
# If the above is true, should we automatically team players until you do?
|
||||
auto-team: true
|
||||
# When enabled if certain entity data can't be read, we won't tell you about it
|
||||
suppress-metadata-errors: false
|
||||
# When enabled, 1.9+ will be able to block by using shields
|
||||
shield-blocking: true
|
||||
# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
|
||||
# With the main hand, the blocking starts way faster.
|
||||
# (Requires "show-shield-when-sword-in-hand" to be disabled)
|
||||
no-delay-shield-blocking: false
|
||||
# If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand.
|
||||
# The shield disappears when you switch to another item.
|
||||
# (Requires "shield-blocking" to be enabled)
|
||||
show-shield-when-sword-in-hand: false
|
||||
# Enable player tick simulation, this fixes eating, drinking, nether portals.
|
||||
simulate-pt: true
|
||||
# Should we use nms player to simulate packets, (may fix anti-cheat issues)
|
||||
nms-player-ticking: true
|
||||
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
|
||||
bossbar-patch: true
|
||||
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
|
||||
bossbar-anti-flicker: false
|
||||
# This will show the new effect indicator in the top-right corner for 1.9+ players.
|
||||
use-new-effect-indicator: true
|
||||
# Show the new death messages for 1.9+ on the death screen
|
||||
use-new-deathmessages: true
|
||||
# Should we cache our items, this will prevent the server from being lagged out, however, the cost is a constant task caching items
|
||||
item-cache: true
|
||||
# Should we replace extended pistons to fix 1.10.1 (Only on chunk loading)?
|
||||
replace-pistons: false
|
||||
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
|
||||
replacement-piston-id: 0
|
||||
# Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly)
|
||||
chunk-border-fix: false
|
||||
# Allows 1.9+ left-handedness (main hand) on 1.8 servers
|
||||
left-handed-handling: true
|
||||
# Tries to cancel block break/place sounds sent by 1.8 servers to 1.9+ clients to prevent them from playing twice
|
||||
cancel-block-sounds: true
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,45 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "توسيع الاختيار عمودياً إلى حدود العالم.",
|
||||
"worldedit.expand.expanded": "توسيع المنطقة {0} بلوكات",
|
||||
"worldedit.expand.expanded.vert": "المنطقة موسعة {0} بلوكات (من الأعلى إلى الأسفل).",
|
||||
"worldedit.biomeinfo.lineofsight": "المناطق الحيوية عند خط نقطة النظر: {0}",
|
||||
"worldedit.biomeinfo.position": "المناطق الحيوية في موقعك: {0}",
|
||||
"worldedit.biomeinfo.selection": "المناطق الحيوية في إختيارك: {0}",
|
||||
"worldedit.brush.radius-too-large": "الحد الأقصى المسموح به للفرشاة: {0}",
|
||||
"worldedit.brush.apply.description": "تطبيق الفرشاة، تطبيق دالة على كل بلوكة",
|
||||
"worldedit.brush.apply.radius": "حجم الفرشاة",
|
||||
"worldedit.brush.apply.shape": "شكل المنطقة",
|
||||
"worldedit.brush.apply.type": "نوع الفرشاة المراد استخدامها",
|
||||
"worldedit.brush.apply.item.warning": "هذه الفرشاة تحاكي استخدامات العنصر. قد لا تعمل تأثيراته على جميع المنصات، قد لا تكون غير قابلة للتطبيق، وقد تسبب تفاعلات غريبة مع المودات/البلوقنات الأخرى. استخدمها على مسؤوليتك الخاصة.",
|
||||
"worldedit.brush.paint.description": "فرشاة الطلاء ، تطبيق دالة على السطح",
|
||||
"worldedit.brush.paint.size": "حجم الفرشاة",
|
||||
"worldedit.brush.paint.shape": "شكل المنطقة",
|
||||
"worldedit.brush.paint.density": "كثافة الفرشاة",
|
||||
"worldedit.brush.paint.type": "نوع الفرشاة المراد استخدامها",
|
||||
"worldedit.brush.paint.item.warning": "هذه الفرشاة تحاكي استخدامات العنصر. قد لا تعمل تأثيراته على جميع المنصات، قد لا تكون غير قابلة للتطبيق، وقد تسبب تفاعلات غريبة مع المودات/البلوقنات الأخرى. استخدمها على مسؤوليتك الخاصة.",
|
||||
"worldedit.brush.sphere.equip": "شكل فرشاة الكرة مجهز ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "شكل فرشاة الأسطورة مجهز ({0} بواسطة {1}).",
|
||||
"worldedit.brush.clipboard.equip": "شكل فرشاة الحافظة مجهز.",
|
||||
"worldedit.brush.smooth.equip": "فرشاة سلسة مجهزة ({0} x {1}x باستخدام {2}).",
|
||||
"worldedit.brush.extinguish.equip": "مدمر مجهز ({0}).",
|
||||
"worldedit.brush.gravity.equip": "فرشاة الجاذبية مجهزة ({0}).",
|
||||
"worldedit.brush.butcher.equip": "فرشاة الجزار مجهزة ({0}).",
|
||||
"worldedit.brush.operation.equip": "تعيين الفرشاة إلى {0}.",
|
||||
"worldedit.brush.none.equip": "فرشاة بدون ربط من العنصر الحالي الخاص بك.",
|
||||
"worldedit.drawsel.disabled": "تم تعطيل CUI الخادم.",
|
||||
"worldedit.drawsel.disabled.already": "خادم CUI معطل بالفعل.",
|
||||
"worldedit.drawsel.enabled.already": "خادم CUI مفعل بالفعل.",
|
||||
"worldedit.limit.too-high": "الحد الأقصى المسموح به لك هو {0}.",
|
||||
"worldedit.limit.set": "تم تعيين حد تغيير الكتلة إلى {0}.",
|
||||
"worldedit.limit.return-to-default": "(استخدم //محدود للعودة إلى الوضع الافتراضي.)",
|
||||
"worldedit.timeout.too-high": "الحد الأقصى المسموح به لديك هو {0}مللي ثانية.",
|
||||
"worldedit.timeout.return-to-default": " (استخدم /انتهاء الوقت للعودة إلى الوضع الافتراضي.)",
|
||||
"worldedit.fast.disabled": "الوضع السريع معطل.",
|
||||
"worldedit.fast.enabled": "الوضع السريع مفعل. الإضاءة في القطع المتأثرة قد تكون خاطئة و/أو قد تحتاج إلى العودة إلى الانضمام لرؤية التغييرات.",
|
||||
"worldedit.fast.disabled.already": "الوضع السريع معطل بالفعل.",
|
||||
"worldedit.fast.enabled.already": "الوضع السريع مفعل بالفعل.",
|
||||
"worldedit.reorder.current": "وضع إعادة الطلب هو {0}",
|
||||
"worldedit.reorder.set": "وضع إعادة الطلب الآن {0}",
|
||||
"worldedit.gmask.disabled": "القناع العالمي معطل.",
|
||||
"worldedit.gmask.set": "وضع قناع عالمي."
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,42 @@
|
||||
{
|
||||
"worldedit.expand.expanded": "Рэгіён пашыраны на {0} блокаў",
|
||||
"worldedit.biomeinfo.lineofsight": "Біёмы ў зоне бачнасці: {0}",
|
||||
"worldedit.brush.apply.radius": "Памер пэндзля",
|
||||
"worldedit.brush.apply.shape": "Форма рэгіёна",
|
||||
"worldedit.brush.apply.type": "Тып пэндзля для выкарыстання",
|
||||
"worldedit.brush.apply.item.warning": "Гэтая пэндзаль імітуе выкарыстанне прадметаў. Яна можа працаваць не на ўсіх платформах. Не заўсёды можна адмяніць. Дрэнна ўзаемадзейнічае з іншымі плагінамі/модамі. Выкарыстоўвайце на свой страх і рызык.",
|
||||
"worldedit.brush.paint.size": "Памер пэндзля",
|
||||
"worldedit.brush.paint.shape": "Форма рэгіёна",
|
||||
"worldedit.brush.paint.density": "Шчыльнасць пэндзля",
|
||||
"worldedit.brush.paint.type": "Тып пэндзля для выкарыстання",
|
||||
"worldedit.brush.paint.item.warning": "Гэтая пэндзаль імітуе выкарыстанне прадметаў. Яна можа працаваць не на ўсіх платформах. Не заўсёды можна адмяніць. Дрэнна ўзаемадзейнічае з іншымі плагінамі/модамі. Выкарыстоўвайце на свой страх і рызык.",
|
||||
"worldedit.drawsel.disabled": "Сервер CUI адключаны.",
|
||||
"worldedit.drawsel.disabled.already": "CUI сервера ўжо адключаны.",
|
||||
"worldedit.drawsel.enabled.already": "CUI сервера ўжо ўключаны.",
|
||||
"worldedit.timeout.return-to-default": " (Выкарыстайце // timeout, каб вярнуць значэнне па змаўчанні.)",
|
||||
"worldedit.fast.disabled": "Хуткі рэжым адключаны.",
|
||||
"worldedit.gmask.disabled": "Глабальная маска адключаная.",
|
||||
"worldedit.gmask.set": "Глабальная маска ўсталяваная.",
|
||||
"worldedit.searchitem.searching": "(Пачакайце... шукаем прадметы.)",
|
||||
"worldedit.undo.none": "Няма чаго адмяніць.",
|
||||
"worldedit.redo.none": "Ничога не засталося для выпраўлення.",
|
||||
"worldedit.clearhistory.cleared": "Гісторыя выдалена.",
|
||||
"worldedit.restore.not-available": "Гэты снапшот не існуе альбо не даступны.",
|
||||
"worldedit.restore.none-for-world": "Снапшоты не былі знойдзеныя для гэтага света.",
|
||||
"worldedit.restore.none-found": "Снапшоты не знойдзены.",
|
||||
"worldedit.schematic.delete.deleted": "{0} быў выдалены.",
|
||||
"worldedit.pos.already-set": "Пазіцыя ўжо вызначана.",
|
||||
"worldedit.hpos.already-set": "Пазіцыя ўжо вызначана.",
|
||||
"worldedit.wand.selwand.info": "ЛКМ: вызначыць пазіцыю #1; ПКМ: вызначыць пазіцыю #2",
|
||||
"worldedit.shift.shifted": "Вылучаная вобласць ссунута.",
|
||||
"worldedit.outset.outset": "Вылучаная вобласць пашырана.",
|
||||
"worldedit.select.cleared": "Выдзяленне вычышчана.",
|
||||
"worldedit.select.extend.description": "Рэжым хуткага выбару кубойда",
|
||||
"worldedit.move.moved": "{0} блок(аў) перамешчана.",
|
||||
"worldedit.version.version": "WorldEdit версія {0}",
|
||||
"worldedit.operation.affected.biome": "{0} біём(аў) закранута",
|
||||
"worldedit.operation.affected.block": "{0} блок(аў) закранута",
|
||||
"worldedit.selection.convex.info.triangles": "Трыкутнікі: {0}",
|
||||
"worldedit.cli.stopping": "Спыненне!",
|
||||
"worldedit.cli.unknown-command": "Невядомы загад!"
|
||||
}
|
@ -0,0 +1,55 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Вертикално разширете селекцията до граници на света.",
|
||||
"worldedit.brush.paint.size": "Размер на четката",
|
||||
"worldedit.clearhistory.cleared": "Историята е изчистена.",
|
||||
"worldedit.restore.block-place-error": "Последна грешка: {0}",
|
||||
"worldedit.schematic.delete.failed": "Неуспешно изтриване на {0}! Файлът само за четене ли е?",
|
||||
"worldedit.size.type": "Вид: {0}",
|
||||
"worldedit.size.size": "Големина: {0}",
|
||||
"worldedit.size.distance": "Разстояние на кубоида: {0}",
|
||||
"worldedit.size.blocks": "Брой блокове: {0}",
|
||||
"worldedit.count.counted": "Преброено: {0}",
|
||||
"worldedit.distr.no-blocks": "Няма преброени блокове.",
|
||||
"worldedit.distr.total": "Общ брой блокове: {0}",
|
||||
"worldedit.select.cleared": "Избраното е изчистено.",
|
||||
"worldedit.select.cuboid.description": "Изберете два ъгъла на кубоида",
|
||||
"worldedit.select.poly.limit-message": "{0} точки максимум.",
|
||||
"worldedit.select.poly.description": "Изберете двумерен многоъгълник с височина",
|
||||
"worldedit.select.ellipsoid.description": "Изберете елипсоид",
|
||||
"worldedit.select.sphere.description": "Изберете сфера",
|
||||
"worldedit.select.cyl.description": "Изберете цилиндър",
|
||||
"worldedit.select.convex.limit-message": "{0} точки максимум.",
|
||||
"worldedit.chunkinfo.chunk": "Чънк: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Стар формат: {0}",
|
||||
"worldedit.clearclipboard.cleared": "Буферната памет е изчистена.",
|
||||
"worldedit.set.done": "Операцията завърши.",
|
||||
"worldedit.set.done.verbose": "Операцията завърши ({0}).",
|
||||
"worldedit.regen.regenerated": "Областта е регенерирана.",
|
||||
"worldedit.forest.created": "{0} дървета са сътворени.",
|
||||
"worldedit.flora.created": "{0} растения са сътворени.",
|
||||
"worldedit.forestgen.created": "{0} дървета са сътворени.",
|
||||
"worldedit.reload.config": "Конфигурирането е презаредено!",
|
||||
"worldedit.timezone.invalid": "Недействителен часови пояс",
|
||||
"worldedit.version.version": "Версия на WorldEdit {0}",
|
||||
"worldedit.tool.deltree.not-tree": "Това не е дърво.",
|
||||
"worldedit.tool.deltree.not-floating": "Това не е плаващо дърво.",
|
||||
"worldedit.tool.tree.obstructed": "Дървото не може да бъде там.",
|
||||
"worldedit.tool.info.internalid.hover": "Вътрешен ид.№",
|
||||
"worldedit.script.read-error": "Грешка при четене на скрипта: {0}",
|
||||
"worldedit.script.unsupported": "Поддържат се само скриптове с разширение .js",
|
||||
"worldedit.script.file-not-found": "Скриптът не съществува: {0}",
|
||||
"worldedit.selection.convex.info.vertices": "Върхове: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Триъгълници: {0}",
|
||||
"worldedit.selection.ellipsoid.info.center": "Център: {0}",
|
||||
"worldedit.selection.cylinder.info.center": "Център: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Радиус: {0}",
|
||||
"worldedit.selection.polygon2d.info": "# точки: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Започване на нов многоъгълник в {0}.",
|
||||
"worldedit.sideeffect.lighting": "Осветление",
|
||||
"worldedit.sideeffect.neighbors": "Съседи",
|
||||
"worldedit.sideeffect.validation": "Валидиране",
|
||||
"worldedit.sideeffect.state.on": "Вкл.",
|
||||
"worldedit.sideeffect.state.off": "Изкл.",
|
||||
"worldedit.sideeffect.box.current": "Текущо",
|
||||
"worldedit.cli.unknown-command": "Непозната команда!"
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
421
src/plugins/WorldEdit/.archive-unpack/0ac1a273/brb/strings.json
Normal file
421
src/plugins/WorldEdit/.archive-unpack/0ac1a273/brb/strings.json
Normal file
@ -0,0 +1,421 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Vergroot de verticale selectie tot de wereldgrenzen.",
|
||||
"worldedit.expand.expanded": "Regio uitgebreid met {0} blokken",
|
||||
"worldedit.expand.expanded.vert": "Regio uitgebreid met {0} blokken (van boven tot beneden).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomes aan het aanzicht punt: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomes op uw positie: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomes in je selectie: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "Commando afzender moet aanwezig zijn in de wereld om de -p vlag te gebruiken.",
|
||||
"worldedit.brush.radius-too-large": "Maximaal toegestane brush radius: {0}",
|
||||
"worldedit.brush.apply.description": "Pas brush toe, pas een functie toe op elk blok",
|
||||
"worldedit.brush.apply.radius": "De grootte van de brush",
|
||||
"worldedit.brush.apply.shape": "De vorm van het gebied",
|
||||
"worldedit.brush.apply.type": "Type brush om te gebruiken",
|
||||
"worldedit.brush.apply.item.warning": "Deze brush simuleert voorwerpgebruik. De effecten werken mogelijk niet op alle platforms, zijn mogelijk niet ongedaan te maken en kunnen vreemde interacties veroorzaken met andere mods/plugins. Gebruik op eigen risico.",
|
||||
"worldedit.brush.paint.description": "Verf brush, voeg een functie toe op een oppervlak",
|
||||
"worldedit.brush.paint.size": "De grootte van de brush",
|
||||
"worldedit.brush.paint.shape": "De vorm van het gebied",
|
||||
"worldedit.brush.paint.density": "De dichtheid van de brush",
|
||||
"worldedit.brush.paint.type": "Type brush om te gebruiken",
|
||||
"worldedit.brush.paint.item.warning": "Deze brush simuleert voorwerpgebruik. De effecten werken mogelijk niet op alle platforms, zijn mogelijk niet ongedaan te maken en kunnen vreemde interacties veroorzaken met andere mods/plugins. Gebruik op eigen risico.",
|
||||
"worldedit.brush.sphere.equip": "Bol brush vorm geselecteerd ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Cilinder brush vorm geselecteerd ({0} bij {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Klembord brush vorm geselecteerd.",
|
||||
"worldedit.brush.smooth.equip": "Verzachtingskwast geactiveerd ({0} x {1}x met {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Brandblusser geactiveerd ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Zwaartekrachtkwast geactiveerd ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Slagerskwast geactiveerd ({0}).",
|
||||
"worldedit.brush.operation.equip": "Kwast ingesteld op {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Hoogtekaart kwast geactiveerd ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Onbekend hoogtekaart kwast {0}.",
|
||||
"worldedit.brush.none.equip": "Kwast ontkoppeld van je huidige item.",
|
||||
"worldedit.setbiome.changed": "Biomes werden ongeveer {0} blokken veranderd.",
|
||||
"worldedit.setbiome.warning": "Je moet mogelijk opnieuw deelnemen aan je spel (of je wereld sluiten en heropenen) om veranderingen te zien.",
|
||||
"worldedit.setbiome.not-locatable": "Commando afzender moet aanwezig zijn in de wereld om de -p vlag te gebruiken.",
|
||||
"worldedit.drawsel.disabled": "Server CUI uitgeschakeld.",
|
||||
"worldedit.drawsel.enabled": "Server CUI ingeschakeld. Dit ondersteunt alleen kubus regio's met een maximale grootte van {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "Server CUI is al uitgeschakeld.",
|
||||
"worldedit.drawsel.enabled.already": "Server CUI is al ingeschakeld.",
|
||||
"worldedit.limit.too-high": "Uw maximaal toegestaande limiet is {0}.",
|
||||
"worldedit.limit.set": "Blok wijzigingslimiet is ingesteld op {0}.",
|
||||
"worldedit.limit.return-to-default": "(Gebruik //limit om terug te gaan naar de standaard.)",
|
||||
"worldedit.timeout.too-high": "Je maximaal toegestane time-out is {0}ms.",
|
||||
"worldedit.timeout.set": "Time-out tijd ingesteld op {0}ms.",
|
||||
"worldedit.timeout.return-to-default": " (Gebruik //timeout om terug te gaan naar de standaard.)",
|
||||
"worldedit.fast.disabled": "Snelle modus uitgeschakeld.",
|
||||
"worldedit.fast.enabled": "Snelle modus ingeschakeld. Verlichting in de betreffende chunks kan verkeerd zijn en/of u moet mogelijk opnieuw inloggen om wijzigingen te zien.",
|
||||
"worldedit.fast.disabled.already": "Snelle modus is al uitgeschakeld.",
|
||||
"worldedit.fast.enabled.already": "Snelle modus is al ingeschakeld.",
|
||||
"worldedit.perf.sideeffect.set": "Extra effect \"{0}\" ingesteld op {1}",
|
||||
"worldedit.perf.sideeffect.get": "Side effect \"{0}\" is ingesteld op {1}",
|
||||
"worldedit.perf.sideeffect.already-set": "Bijwerking \"{0}\" is al ingesteld op {1}",
|
||||
"worldedit.perf.sideeffect.set-all": "Alle bijwerkeffecten ingesteld op {0}",
|
||||
"worldedit.reorder.current": "De herordeningsmodus is {0}",
|
||||
"worldedit.reorder.set": "De herordeningsmodus is nu {0}",
|
||||
"worldedit.gmask.disabled": "Globaal masker uitgeschakeld.",
|
||||
"worldedit.gmask.set": "Globaal masker ingesteld.",
|
||||
"worldedit.toggleplace.pos1": "Nu plaatsen op pos #1.",
|
||||
"worldedit.toggleplace.player": "Wordt nu geplaatst op het blok waar je bovenop staat.",
|
||||
"worldedit.toggleplace.not-locatable": "Kan niet wisselen tussen plaatsen in deze context.",
|
||||
"worldedit.searchitem.too-short": "Geef een langere zoekopdracht op (lengte > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "Je kunt de 'b'- en 'i'-vlaggen niet samen gebruiken.",
|
||||
"worldedit.searchitem.searching": "(Een ogenblik geduld... zoeken tussen items.)",
|
||||
"worldedit.watchdog.no-hook": "Kan niet communiceren met de waakhond van dit spelplatform.",
|
||||
"worldedit.watchdog.active.already": "Waakhondcommunicatie is al actief.",
|
||||
"worldedit.watchdog.inactive.already": "Waakhondcommunicatie is al inactief.",
|
||||
"worldedit.watchdog.active": "Waakhondcommunicatie is nu geactiveerd.",
|
||||
"worldedit.watchdog.inactive": "Waakhondcommunicatie is nu gedeactiveerd.",
|
||||
"worldedit.world.remove": "Verwijderde wereld overschrijving.",
|
||||
"worldedit.world.set": "Je bewerkt nu de wereld {0}. (Gebruik //world om weer de huidige wereld te bewerken.)",
|
||||
"worldedit.undo.undone": "{0} bewerkingen ongedaan gemaakt.",
|
||||
"worldedit.undo.none": "Niets meer om ongedaan te maken.",
|
||||
"worldedit.redo.redone": "{0} bewerkingen herhaald.",
|
||||
"worldedit.redo.none": "Niets meer om opnieuw te doen.",
|
||||
"worldedit.clearhistory.cleared": "Geschiedenis gewist.",
|
||||
"worldedit.raytrace.noblock": "Geen blok in zicht!",
|
||||
"worldedit.raytrace.require-player": "Raytracing commando's vereisen een speler!",
|
||||
"worldedit.restore.not-configured": "Snapshot/backup herstel is niet geconfigureerd.",
|
||||
"worldedit.restore.not-available": "Die snapshot bestaat niet of is niet beschikbaar.",
|
||||
"worldedit.restore.failed": "Fout bij laden van snapshot: {0}",
|
||||
"worldedit.restore.loaded": "Snapshot '{0}' geladen; nu herstellen...",
|
||||
"worldedit.restore.restored": "Teruggezet met {0} ontbrekende chunks en {1} andere fouten.",
|
||||
"worldedit.restore.none-for-specific-world": "Geen snapshots gevonden voor de wereld '{0}'.",
|
||||
"worldedit.restore.none-for-world": "Geen snapshots gevonden voor deze wereld.",
|
||||
"worldedit.restore.none-found": "Geen snapshots gevonden.",
|
||||
"worldedit.restore.none-found-console": "Geen snapshots gevonden. Zie de console voor meer informatie.",
|
||||
"worldedit.restore.chunk-not-present": "Geen chunks gevonden in deze snapshot.",
|
||||
"worldedit.restore.chunk-load-failed": "De chunks konden niet geladen worden. (Beschadigd archief?)",
|
||||
"worldedit.restore.block-place-failed": "Door een fout konden geen blokken worden hersteld.",
|
||||
"worldedit.restore.block-place-error": "Laatste fout: {0}",
|
||||
"worldedit.snapshot.use.newest": "De nieuwste snapshot wordt nu gebruikt.",
|
||||
"worldedit.snapshot.use": "Snapshot ingesteld op: {0}",
|
||||
"worldedit.snapshot.none-before": "Kon geen snapshot vinden voor {0}.",
|
||||
"worldedit.snapshot.none-after": "Kon geen snapshot vinden na {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Ongeldig nummer, de nummering begint bij 1.",
|
||||
"worldedit.snapshot.index-oob": "Ongeldig nummer, je moet een nummer van 1 t/m {0} opgeven.",
|
||||
"worldedit.schematic.unknown-format": "Onbekend schematic formaat: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "Schematic {0} bestaat niet!",
|
||||
"worldedit.schematic.load.loading": "(Een ogenblik geduld... schematic wordt geladen.)",
|
||||
"worldedit.schematic.load.still-loading": "(Een ogenblik geduld... de schema wordt nog steeds geladen.)",
|
||||
"worldedit.schematic.save.already-exists": "Deze schematic bestaat al. Gebruik de -f vlag om deze te overschrijven.",
|
||||
"worldedit.schematic.save.failed-directory": "Map voor schematics kon niet worden gemaakt!",
|
||||
"worldedit.schematic.save.saving": "(Een ogenblik geduld... schematic opslaan.)",
|
||||
"worldedit.schematic.save.still-saving": "(Een ogenblik geduld... schematic opslaan.)",
|
||||
"worldedit.schematic.delete.does-not-exist": "Schematic {0} bestaat niet!",
|
||||
"worldedit.schematic.delete.failed": "Verwijderen van {0} mislukt! Is het alleen-lezen?",
|
||||
"worldedit.schematic.delete.deleted": "{0} is verwijderd.",
|
||||
"worldedit.schematic.formats.title": "Beschikbare klembordformaten (Naam: termen)",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Deze versie van WorldEdit ondersteunt uw Minecraft-versie niet. Schematics werken niet totdat dit is opgelost.",
|
||||
"worldedit.pos.already-set": "Positie is al ingesteld.",
|
||||
"worldedit.pos.console-require-coords": "De console moet verplicht coördinaten opgeven.",
|
||||
"worldedit.hpos.no-block": "Geen blok in zicht!",
|
||||
"worldedit.hpos.already-set": "Positie is al ingesteld.",
|
||||
"worldedit.chunk.selected-multiple": "Chunks geselecteerd: ({0}, {1}, {2}) - ({3}, {4}, {5})",
|
||||
"worldedit.chunk.selected": "Chunk geselecteerd: {0}, {1}, {2}",
|
||||
"worldedit.wand.invalid": "Toverstokitem is verkeerd ingesteld of uitgezet.",
|
||||
"worldedit.wand.selwand.info": "Linksklikken: positie #1; rechtsklikken: positie #2",
|
||||
"worldedit.wand.navwand.info": "Linksklikken: springen naar locatie; rechtsklikken: door muren heengaan",
|
||||
"worldedit.wand.selwand.now.tool": "De selectie-toverstok is nu normaal gereedschap. Je kan het uitzetten met {0} en opnieuw koppelen aan elk item met {1} of een nieuwe toverstaf krijgen met {2}.",
|
||||
"worldedit.contract.contracted": "Regio met {0} blokken verkleind.",
|
||||
"worldedit.shift.shifted": "Regio verlegd.",
|
||||
"worldedit.outset.outset": "Uitlegvel van gebied.",
|
||||
"worldedit.inset.inset": "Inlegvel van gebied.",
|
||||
"worldedit.size.offset": "Verschuiving: {0}",
|
||||
"worldedit.size.type": "Type: {0}",
|
||||
"worldedit.size.size": "Grootte: {0}",
|
||||
"worldedit.size.distance": "Balkafstand: {0}",
|
||||
"worldedit.size.blocks": "Aantal blokken: {0}",
|
||||
"worldedit.count.counted": "Geteld: {0}",
|
||||
"worldedit.distr.no-blocks": "Geen blokken geteld.",
|
||||
"worldedit.distr.no-previous": "Geen vorige distributie.",
|
||||
"worldedit.distr.total": "Totaal aantal blokken: {0}",
|
||||
"worldedit.select.cleared": "Selectie gewist.",
|
||||
"worldedit.select.cuboid.message": "Balk: linksklikken voor punt 1, rechtsklikken voor punt 2",
|
||||
"worldedit.select.cuboid.description": "Selecteer de twee hoeken van een balk",
|
||||
"worldedit.select.extend.message": "Balk: linksklikken voor startpunt, rechtsklikken om uit te breiden",
|
||||
"worldedit.select.extend.description": "Snelle balk-selectiemodus",
|
||||
"worldedit.select.poly.message": "2D-polygoon selecteren: links/rechtsklikken om een punt toe te voegen.",
|
||||
"worldedit.select.poly.limit-message": "Maximaal {0} punten.",
|
||||
"worldedit.select.poly.description": "Selecteer een 2D-polygoon met hoogte",
|
||||
"worldedit.select.ellipsoid.message": "Ellipsoïde selecteren: linkermuisknop=midden, rechtermuisknop om uit te breiden",
|
||||
"worldedit.select.ellipsoid.description": "Selecteer een ellipsoïde",
|
||||
"worldedit.select.sphere.message": "Bol selecteren: linkermuisknop=midden; rechtermuisknop om straal in te stellen",
|
||||
"worldedit.select.sphere.description": "Selecteer een bol",
|
||||
"worldedit.select.cyl.message": "Cilindervormige selectie: Linkermuisknop=midden, rechtermuisknop om uit te breiden",
|
||||
"worldedit.select.cyl.description": "Selecteer een cilinder",
|
||||
"worldedit.select.convex.message": "Convex veelvlak selectie: linkermuisknop=eerste punt, rechtermuisknop om meer toe te voegen.",
|
||||
"worldedit.select.convex.limit-message": "{0} punten maximaal.",
|
||||
"worldedit.select.convex.description": "Selecteer een convexe veelvlak",
|
||||
"worldedit.select.default-set": "Uw standaard regio selector is nu {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Oud formaat: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "McRegion: regio/{0}",
|
||||
"worldedit.listchunks.listfor": "Lijst met chunks maken voor: {0}",
|
||||
"worldedit.drain.drained": "{0} blokken zijn drooggelegd.",
|
||||
"worldedit.fill.created": "{0} blokken zijn gevuld.",
|
||||
"worldedit.fillr.created": "{0} blokken zijn gevuld.",
|
||||
"worldedit.fixlava.fixed": "{0} lavablokken zijn gerepareerd.",
|
||||
"worldedit.fixwater.fixed": "{0} waterblokken zijn gerepareerd.",
|
||||
"worldedit.removeabove.removed": "{0} blokken zijn verwijderd.",
|
||||
"worldedit.removebelow.removed": "{0} blokken zijn verwijderd.",
|
||||
"worldedit.removenear.removed": "{0} blokken zijn verwijderd.",
|
||||
"worldedit.replacenear.replaced": "{0} blokken zijn vervangen.",
|
||||
"worldedit.snow.created": "{0} oppervlakken zijn bedekt.",
|
||||
"worldedit.thaw.removed": "{0} blokken zijn ontdooid.",
|
||||
"worldedit.green.changed": "{0} blokken zijn vergroend.",
|
||||
"worldedit.extinguish.removed": "{0} branden zijn geblust.",
|
||||
"worldedit.butcher.killed": "{0} mobs zijn gedood in een straal van {1}.",
|
||||
"worldedit.butcher.explain-all": "Gebruik -1 om alle mobs uit de geladen chunks te verwijderen",
|
||||
"worldedit.remove.removed": "{0} entiteiten zijn gemarkeerd voor verwijdering.",
|
||||
"worldedit.remove.explain-all": "Gebruik -1 om alle entiteiten te verwijderen in geladen chunks",
|
||||
"worldedit.calc.invalid": "'{0}' kon niet ingelezen worden als geldige expressie",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' kon niet worden geparseerd als geldige uitdrukking: '{1}'",
|
||||
"worldedit.paste.pasted": "De inhoud van het klembord is geplakt op {0}",
|
||||
"worldedit.paste.selected": "Plakregio voor klembord ingesteld.",
|
||||
"worldedit.rotate.no-interpolation": "Let wel: interpolatie wordt nog niet ondersteund, dus gebruik het liefst alleen hoeken van 90 graden.",
|
||||
"worldedit.rotate.rotated": "De kopie op het klembord is gedraaid.",
|
||||
"worldedit.flip.flipped": "De kopie op het klembord is omgedaaid.",
|
||||
"worldedit.clearclipboard.cleared": "Klembord leeggemaakt.",
|
||||
"worldedit.set.done": "Handeling geslaagd.",
|
||||
"worldedit.set.done.verbose": "Handeling geslaagd ({0}).",
|
||||
"worldedit.line.changed": "{0} blokken zijn veranderd.",
|
||||
"worldedit.line.invalid-type": "//line werkt alleen met kubus selecties of convexe veelvlak selecties",
|
||||
"worldedit.curve.changed": "{0} blokken zijn veranderd.",
|
||||
"worldedit.curve.invalid-type": "//curve werkt alleen met convexe veelvlakselecties",
|
||||
"worldedit.replace.replaced": "{0} blokken zijn vervangen.",
|
||||
"worldedit.stack.changed": "{0} blokken veranderd. Ongedaan maken met //undo",
|
||||
"worldedit.stack.intersecting-region": "De Stack offset mag niet botsen met het gebied bij het gebruik van blok eenheden",
|
||||
"worldedit.regen.regenerated": "Regio opnieuw gegenereerd.",
|
||||
"worldedit.regen.failed": "Kan chunks niet opnieuw genereren. Zie de console voor meer informatie.",
|
||||
"worldedit.walls.changed": "{0} blokken veranderd.",
|
||||
"worldedit.faces.changed": "{0} blokken veranderd.",
|
||||
"worldedit.overlay.overlaid": "{0} blokken zijn bedekt.",
|
||||
"worldedit.naturalize.naturalized": "{0} blok(ken) zien er nu natuurlijker uit.",
|
||||
"worldedit.center.changed": "Middelpunt ingesteld ({0} blokken gewijzigd)",
|
||||
"worldedit.smooth.changed": "Hoogtekaart van het terrein is verzacht. {0} blokken zijn gewijzigd.",
|
||||
"worldedit.move.moved": "{0} blokken verplaatst.",
|
||||
"worldedit.deform.deformed": "{0} blokken zijn vervormd.",
|
||||
"worldedit.hollow.changed": "{0} blokken zijn gewijzigd.",
|
||||
"worldedit.forest.created": "{0} bomen geplaatst.",
|
||||
"worldedit.flora.created": "{0} bloemen geplaatst.",
|
||||
"worldedit.unstuck.moved": "Alsjeblieft!",
|
||||
"worldedit.ascend.obstructed": "Geen vrije plek boven je gevonden.",
|
||||
"worldedit.ascend.moved": "{0} blokken opgestegen.",
|
||||
"worldedit.descend.obstructed": "Geen vrije plek onder je gevonden.",
|
||||
"worldedit.descend.moved": "{0} blokken afgedaald.",
|
||||
"worldedit.ceil.obstructed": "Geen vrije plek boven je gevonden.",
|
||||
"worldedit.ceil.moved": "Woesh!",
|
||||
"worldedit.thru.obstructed": "Geen vrije plek vóór je gevonden.",
|
||||
"worldedit.thru.moved": "Woesh!",
|
||||
"worldedit.jumpto.moved": "Poef!",
|
||||
"worldedit.jumpto.none": "Geen blokken in zicht (of te ver weg)!",
|
||||
"worldedit.up.obstructed": "Je zou iets boven je raken.",
|
||||
"worldedit.up.moved": "Woesh!",
|
||||
"worldedit.cone.invalid-radius": "Je moet één of twee waardes opgeven voor de straal.",
|
||||
"worldedit.cone.created": "{0} blokken zijn geplaatst.",
|
||||
"worldedit.cyl.invalid-radius": "Je moet één of twee waardes opgeven voor de straal.",
|
||||
"worldedit.cyl.created": "{0} blokken zijn geplaatst.",
|
||||
"worldedit.sphere.invalid-radius": "Je moet één of drie waardes opgeven voor de straal.",
|
||||
"worldedit.sphere.created": "{0} blokken zijn geplaatst.",
|
||||
"worldedit.forestgen.created": "{0} bomen geplaatst.",
|
||||
"worldedit.pumpkins.created": "{0} groepjes pompoenen geplaatst.",
|
||||
"worldedit.pyramid.created": "{0} blokken zijn geplaatst.",
|
||||
"worldedit.generate.created": "{0} blokken zijn geplaatst.",
|
||||
"worldedit.generatebiome.changed": "{0} biomen aangepast.",
|
||||
"worldedit.reload.config": "Configuratie is herladen!",
|
||||
"worldedit.report.written": "WorldEdit-rapport geschreven naar {0}",
|
||||
"worldedit.report.error": "Kon rapport niet schrijven: {0}",
|
||||
"worldedit.report.callback": "WorldEdit-rapport: {0}.report",
|
||||
"worldedit.timezone.invalid": "Ongeldige tijdzone",
|
||||
"worldedit.timezone.set": "Tijdzone voor deze sessie ingesteld op: {0}",
|
||||
"worldedit.timezone.current": "De huidige tijd in die tijdzone is: {0}",
|
||||
"worldedit.version.version": "WorldEdit-versie {0}",
|
||||
"worldedit.trace.no-tracing-extents": "Trace: geen omvang gebruikt.",
|
||||
"worldedit.trace.action-failed": "Traceer: Actie(s) {0} op {1} verwijderd door grootte {2}",
|
||||
"worldedit.trace.active.already": "Traceermodus is al actief.",
|
||||
"worldedit.trace.inactive.already": "Traceermodus is al inactief.",
|
||||
"worldedit.trace.active": "Traceermodus nu actief.",
|
||||
"worldedit.trace.inactive": "Traceermodus nu inactief.",
|
||||
"worldedit.command.time-elapsed": "{0}s verstreken (geschiedenis: {1} veranderd; {2} blokken/sec).",
|
||||
"worldedit.command.permissions": "Je hebt geen toestemming daarvoor. Zit je in de juiste modus?",
|
||||
"worldedit.command.player-only": "Dit commando moet uitgevoerd worden met of door een speler.",
|
||||
"worldedit.command.error.report": "Rapporteer alsjeblieft deze fout: [Zie de console]",
|
||||
"worldedit.pastebin.uploading": "(Een ogenblik geduld... uitvoer wordt verzonden naar pastebin...)",
|
||||
"worldedit.session.cant-find-session": "Kan de sessie voor {0} niet vinden",
|
||||
"worldedit.platform.no-file-dialog": "Bestanddialogen worden niet ondersteund in uw omgeving.",
|
||||
"worldedit.asset.load.loading": "(Een ogenblik geduld... asset laden.)",
|
||||
"worldedit.asset.load.still-loading": "(Een ogenblik geduld... wordt asset nog steeds geladen.)",
|
||||
"worldedit.asset.load.failed": "Kan asset niet laden",
|
||||
"worldedit.tool.max-block-changes": "Maximum aantal blokwijzigingen bereikt.",
|
||||
"worldedit.tool.no-block": "Geen blok in zicht!",
|
||||
"worldedit.tool.repl.equip": "Blokvervanggereedschap gebonden aan {0}.",
|
||||
"worldedit.tool.repl.switched": "Vervanggereedschap gewisseld naar: {0}",
|
||||
"worldedit.tool.data-cycler.equip": "Blokkeer data cycler tool gebonden aan {0}.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "U bent niet toegestaan om de data waarde van dat blok weer te veranderen.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "De gegevens van dat blok kunnen niet worden veranderd!",
|
||||
"worldedit.tool.data-cycler.new-value": "Waarde van {0} is nu {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "{0} aan het doorlopen.",
|
||||
"worldedit.tool.deltree.equip": "Zwevende boom verwijdertool gekoppeld aan {0}.",
|
||||
"worldedit.tool.deltree.not-tree": "Dat is geen boom.",
|
||||
"worldedit.tool.deltree.not-floating": "Dat is geen zwevende boom.",
|
||||
"worldedit.tool.tree.equip": "Boom gereedschap is gebonden aan {0}.",
|
||||
"worldedit.tool.tree.obstructed": "Daar kan geen boom geplaatst worden.",
|
||||
"worldedit.tool.info.equip": "Info gereedschap is gebonden aan {0}.",
|
||||
"worldedit.tool.info.blockstate.hover": "Blok status",
|
||||
"worldedit.tool.info.internalid.hover": "Interne ID",
|
||||
"worldedit.tool.info.legacy.hover": "Legacy id:data",
|
||||
"worldedit.tool.info.light.hover": "Blokkeer licht/licht boven",
|
||||
"worldedit.tool.none.equip": "Gereedschap is losgekoppeld van je huidige item.",
|
||||
"worldedit.tool.none.to.unequip": "Uw huidige item is niet gebonden.",
|
||||
"worldedit.tool.selwand.equip": "Selectie toverstok gebonden aan {0}.",
|
||||
"worldedit.tool.navwand.equip": "Navigatie toverstok is gebonden aan {0}.",
|
||||
"worldedit.tool.floodfill.equip": "Blok overstromingsgereedschap gekoppeld aan {0}.",
|
||||
"worldedit.tool.farwand.equip": "Langeafstandstoverstok gebonden aan {0}.",
|
||||
"worldedit.tool.lrbuild.equip": "Langeafstandsbouwgereedschap gebonden aan {0}.",
|
||||
"worldedit.tool.lrbuild.set": "Linksklikken ingesteld op {0}; rechtsklikken op {1}.",
|
||||
"worldedit.tool.stack.equip": "Stapel tool is gebonden aan {0}.",
|
||||
"worldedit.tool.unbind-instruction": "Start {0} terwijl je het item ingedrukt houdt om het los te koppelen.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Enkele modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Gebiedsmodus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Recursieve modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.",
|
||||
"worldedit.tool.superpickaxe.max-range": "Maximaal bereik is {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Superpikhouweel is al ingeschakeld.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Superpikhouweel al uitgeschakeld.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Superpikhouweel ingeschakeld.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Superpikhouweel uitgeschakeld.",
|
||||
"worldedit.tool.mask.set": "Kwastmasker ingesteld.",
|
||||
"worldedit.tool.mask.disabled": "Kwastmasker uitgezet.",
|
||||
"worldedit.tool.material.set": "Kwastmateriaal ingesteld.",
|
||||
"worldedit.tool.range.set": "Kwastbereik ingesteld.",
|
||||
"worldedit.tool.size.set": "Kwastgrootte ingesteld.",
|
||||
"worldedit.tool.tracemask.set": "Volgmasker ingesteld.",
|
||||
"worldedit.tool.tracemask.disabled": "Volgmasker uitgezet.",
|
||||
"worldedit.tool.error.cannot-bind": "Kan gereedschap niet koppelen aan {0}: {1}",
|
||||
"worldedit.tool.error.item-only": "Blokken kunnen niet worden gebruikt.",
|
||||
"worldedit.execute.script-permissions": "U heeft geen toestemming om dat script te gebruiken.",
|
||||
"worldedit.executelast.no-script": "Gebruik /cs met als eerste een scriptnaam.",
|
||||
"worldedit.script.read-error": "Script leesfout: {0}",
|
||||
"worldedit.script.unsupported": "Alleen .js scripts zijn momenteel ondersteund",
|
||||
"worldedit.script.file-not-found": "Script bestaat niet: {0}",
|
||||
"worldedit.script.no-script-engine": "Fout bij het vinden van een geïnstalleerde scriptengine.\nZie https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "Uitvoeren mislukt: {0}",
|
||||
"worldedit.script.failed-console": "Uitvoeren mislukt (zie console): {0}",
|
||||
"worldedit.operation.affected.biome": "{0} biomen aangepast",
|
||||
"worldedit.operation.affected.block": "{0} blokken aangepast",
|
||||
"worldedit.operation.affected.column": "{0} kolommen aangepast",
|
||||
"worldedit.operation.affected.entity": "{0} entiteiten aangepast",
|
||||
"worldedit.operation.deform.expression": "vervormd met {0}",
|
||||
"worldedit.error.invalid-number": "Nummer verwacht; reeks gegeven.",
|
||||
"worldedit.error.invalid-number.matches": "Nummer verwacht; string \"{0}\" opgegeven.",
|
||||
"worldedit.error.incomplete-region": "Maak eerst een regio selectie.",
|
||||
"worldedit.error.unknown-block": "Blok naam '{0}' werd niet herkend.",
|
||||
"worldedit.error.unknown-entity": "Entiteit naam '{0}' werd niet herkend.",
|
||||
"worldedit.error.unknown-mob": "Mob naam '{0}' werd niet herkend.",
|
||||
"worldedit.error.unknown-biome": "Biome naam '{0}' werd niet herkend.",
|
||||
"worldedit.error.unknown-tag": "Tag naam '{0}' werd niet herkend.",
|
||||
"worldedit.error.empty-tag": "Tag naam '{0}' heeft geen inhoud.",
|
||||
"worldedit.error.no-match": "Geen overeenkomsten voor '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Blok '{0}' is niet toegestaan (zie WorldEdit configuratie).",
|
||||
"worldedit.error.max-changes": "Max blokken veranderd in een bewerking bereikt ({0}).",
|
||||
"worldedit.error.max-brush-radius": "Maximale brush straal (in configuratie): {0}",
|
||||
"worldedit.error.max-radius": "Maximale straal (in configuratie): {0}",
|
||||
"worldedit.error.unknown-direction": "Onbekende richting: {0}",
|
||||
"worldedit.error.empty-clipboard": "Je klembord is leeg. Gebruik eerst //copy.",
|
||||
"worldedit.error.invalid-filename": "Bestandsnaam '{0}' ongeldig: {1}",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Ongeldige tekens of extensie ontbreekt",
|
||||
"worldedit.error.file-resolution": "Bestand '{0}' resolutie fout: {1}",
|
||||
"worldedit.error.file-resolution.outside-root": "Pad is niet toegestaan root",
|
||||
"worldedit.error.file-resolution.resolve-failed": "Pad zoeken mislukt",
|
||||
"worldedit.error.file-aborted": "Bestandsselectie afgebroken.",
|
||||
"worldedit.error.no-file-selected": "Geen bestand geselecteerd.",
|
||||
"worldedit.error.world-unloaded": "De wereld was al ontladen.",
|
||||
"worldedit.error.not-a-block": "Dit item is geen blok.",
|
||||
"worldedit.error.not-a-block.item": "Het item '{0}' is geen blok.",
|
||||
"worldedit.error.incorrect-usage": "Gebruik: {0}",
|
||||
"worldedit.error.invalid-page": "Ongeldig paginanummer",
|
||||
"worldedit.error.parser.bad-state-format": "Slecht status formaat in {0}",
|
||||
"worldedit.error.parser.duplicate-property": "Dupliceer eigenschap: {0}",
|
||||
"worldedit.error.parser.empty-state": "Lege waarde in staat",
|
||||
"worldedit.error.parser.missing-equals-separator": "Ontbrekend '=' scheidingsteken",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "Offset gespecificeerd met @ maar geen offset gegeven. Gebruik '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Onbekende eigenschap '{0}' voor blok '{1}'",
|
||||
"worldedit.error.parser.unknown-value": "Onbekende waarde '{0}' voor eigenschap '{1}'",
|
||||
"worldedit.error.parser.empty-property": "Lege eigenschap met status",
|
||||
"worldedit.error.parser.empty-value": "Lege waarde in staat",
|
||||
"worldedit.error.parser.invalid-colon": "Ongeldige colon.",
|
||||
"worldedit.error.parser.invalid-expression": "Ongeldige expressie: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "Niets kan niet worden weggelaten!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Ongeldig formaat. Alleenstaand haakje op '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Staat mist ']' aan het eind",
|
||||
"worldedit.error.parser.missing-random-type": "Het type ontbreekt na het % symbool voor '{0}'",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "Klembord offset vereist x,y,z coördinaten.",
|
||||
"worldedit.error.parser.player-only": "Invoer '{0}' vereist een speler!",
|
||||
"worldedit.error.disabled": "Deze functionaliteit is uitgeschakeld (zie WorldEdit configuratie).",
|
||||
"worldedit.error.unknown": "Een onbekende fout trad op: {0}",
|
||||
"worldedit.error.missing-extent": "Geen omvang is bekend",
|
||||
"worldedit.error.missing-session": "Er is geen localSessie bekend",
|
||||
"worldedit.error.missing-world": "Je moet een wereld opgeven (Probeer //world)",
|
||||
"worldedit.error.missing-actor": "Er is geen omvang bekend",
|
||||
"worldedit.selection.convex.info.vertices": "Hoekpunten: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Driehoeken: {0}",
|
||||
"worldedit.selection.convex.explain.primary": "Nieuwe selectie begonnen met hoekpunt {0}.",
|
||||
"worldedit.selection.convex.explain.secondary": "Hoekpunt {0} toegevoegd aan selectie.",
|
||||
"worldedit.selection.cuboid.info.pos1": "Positie 1: {0}",
|
||||
"worldedit.selection.cuboid.info.pos2": "Positie 2: {0}",
|
||||
"worldedit.selection.cuboid.explain.primary": "Eerste positie ingesteld op {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Eerste positie ingesteld op {0} ({1}).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Tweede positie ingesteld op {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Tweede positie ingesteld op {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.primary": "Selectie gestart op {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Selectie uitgebreid om {0} te bevatten ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "Midden: {0}",
|
||||
"worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Middelpunt positie ingesteld op {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Middelpunt positie ingesteld op {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Straal ingesteld op {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Straal ingesteld op {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoïde veranderingen moeten hetzelfde zijn voor elke afmeting.",
|
||||
"worldedit.selection.cylinder.info.center": "Midden: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Straal: {0}",
|
||||
"worldedit.selection.cylinder.explain.primary": "Begin een nieuwe cilindervormige selectie op {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Straal ingesteld op {0}/{1} blokken. ({2})",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "U moet eerst het middelpunt selecteren voordat u de straal instelt.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Cylinderveranderingen moeten hetzelfde zijn voor elke horizontale dimensie.",
|
||||
"worldedit.selection.polygon2d.info": "# punten: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Starten van een nieuwe polygoon op {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Punt #{0} toegevoegd op {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Polygons kunnen alleen verticaal worden uitgebreid.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Polygons kunnen alleen verticaal gecontracteerd worden.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Straal ingesteld op {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Straal ingesteld op {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "Kan NullRegio niet wijzigen.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "Kan regio kruispunt niet uitbreiden.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "Kan kruispunt van regio niet uitbreiden.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "Kan geen TransformedRegio uitbreiden.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "Kan geen TransformedRegio uitbreiden.",
|
||||
"worldedit.selection.transform.error.cannot-change": "Je kan een TransformedRegion niet wijzigen.",
|
||||
"worldedit.sideeffect.lighting": "Belichting",
|
||||
"worldedit.sideeffect.lighting.description": "Updates block verlichting",
|
||||
"worldedit.sideeffect.neighbors": "Buren",
|
||||
"worldedit.sideeffect.neighbors.description": "Meldt nabijgelegen blokken van wijzigingen",
|
||||
"worldedit.sideeffect.update": "Update",
|
||||
"worldedit.sideeffect.update.description": "Meldt het gewijzigde blok",
|
||||
"worldedit.sideeffect.validation": "Validatie",
|
||||
"worldedit.sideeffect.validation.description": "Valideert en repareert inconsistente wereldstaat, zoals loskoppelde blokken",
|
||||
"worldedit.sideeffect.entity_ai": "Entity AI",
|
||||
"worldedit.sideeffect.entity_ai.description": "Entiteit AI paden voor blokwijzigingen bijwerken",
|
||||
"worldedit.sideeffect.events": "Mod/Plugin gebeurtenissen",
|
||||
"worldedit.sideeffect.events.description": "Vertelt andere mods/plugins over deze wijzigingen indien van toepassing",
|
||||
"worldedit.sideeffect.state.on": "Aan",
|
||||
"worldedit.sideeffect.state.delayed": "Vertraagd",
|
||||
"worldedit.sideeffect.state.off": "Uit",
|
||||
"worldedit.sideeffect.box.current": "Huidig",
|
||||
"worldedit.sideeffect.box.change-to": "Klik om in te stellen op {0}",
|
||||
"worldedit.help.command-not-found": "Commando '{0}' niet gevonden.",
|
||||
"worldedit.help.no-subcommands": "'{0}' heeft geen subcommando's. (Misschien is '{1}' bedoeld als parameter?)",
|
||||
"worldedit.help.subcommand-not-found": "Het subcommando '{0}' onder '{1}' kon niet worden gevonden.",
|
||||
"worldedit.cli.stopping": "Aan het stoppen!",
|
||||
"worldedit.cli.unknown-command": "Onbekend commando!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Deze versie van WorldEdit ondersteunt uw versie van Bukkit niet volledig. Blok entiteiten (bijv. kisten) zullen leeg zijn, block eigenschappen (bijv. rotatie) zullen missen, en andere dingen zullen mogelijk niet werken. Update WorldEdit om deze functionaliteit te herstellen: {0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "Bewerken op niet-ondersteunde versies is uitgeschakeld."
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,10 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Amplia la selecció verticalment fins als límits del món.",
|
||||
"worldedit.expand.expanded": "Regió ampliada {0} blocs",
|
||||
"worldedit.expand.expanded.vert": "Regió ampliada {0} blocs (de dalt a baix).",
|
||||
"worldedit.brush.apply.radius": "La mida del pinzell",
|
||||
"worldedit.brush.apply.shape": "La forma de la regió",
|
||||
"worldedit.brush.paint.size": "La mida del pinzell",
|
||||
"worldedit.brush.paint.shape": "La forma de la regió",
|
||||
"worldedit.brush.paint.density": "La densitat del pinzell"
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
422
src/plugins/WorldEdit/.archive-unpack/0ac1a273/cs/strings.json
Normal file
422
src/plugins/WorldEdit/.archive-unpack/0ac1a273/cs/strings.json
Normal file
@ -0,0 +1,422 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Vertikálně rozšířit výběr na limity světa.",
|
||||
"worldedit.expand.expanded": "Oblast rozšířena o {0} bloků",
|
||||
"worldedit.expand.expanded.vert": "Oblast rozšířena o {0} bloků (shora dolů).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomy ve směru pohledu: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomy na vaší pozici: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomy ve vašem výběru: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "Odesílatel příkazu musí být přítomen ve světě, aby mohl použít vlajku -p.",
|
||||
"worldedit.brush.radius-too-large": "Maximální povolený poloměr štětce: {0}",
|
||||
"worldedit.brush.apply.description": "Aplikovat funkci štětce na každý blok",
|
||||
"worldedit.brush.apply.radius": "Velikost štětce",
|
||||
"worldedit.brush.apply.shape": "Tvar regionu",
|
||||
"worldedit.brush.apply.type": "Typ štětce k použití",
|
||||
"worldedit.brush.apply.item.warning": "Tento štětec simuluje použití položek. Jeho účinky nemusí fungovat na všech plošinách, nemusí jít vrátit zpět a mohou způsobit podivné interakce s jinými módy / pluginy. Používejte na vlastní nebezpečí.",
|
||||
"worldedit.brush.paint.description": "Nátěrové štětce, aplikujte funkci na povrch",
|
||||
"worldedit.brush.paint.size": "Velikost štětce",
|
||||
"worldedit.brush.paint.shape": "Tvar regionu",
|
||||
"worldedit.brush.paint.density": "Hustota štětce",
|
||||
"worldedit.brush.paint.type": "Typ štětce k použití",
|
||||
"worldedit.brush.paint.item.warning": "Tento štětec simuluje použití položek. Jeho účinky nemusí fungovat na všech plošinách, nemusí jít vrátit zpět a mohou způsobit podivné interakce s jinými módy / pluginy. Používejte na vlastní nebezpečí.",
|
||||
"worldedit.brush.sphere.equip": "Kulový štětec vybaven ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Válcový štětec vybaven ({0} na {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Kulový štětec vybaven.",
|
||||
"worldedit.brush.smooth.equip": "Hladký štětec je vybaven ({0} x {1}x pomocí {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Vybavený hasicí přístroj ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Gravitační štětec vybaven ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Řeznický štětec vybaven ({0}).",
|
||||
"worldedit.brush.operation.equip": "Nataven štětec na {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Terénový štětec nastaven ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Neznámý terénový štětec: {0}.",
|
||||
"worldedit.brush.none.equip": "Přiřazený štětec byl odstraněn z aktuální položky.",
|
||||
"worldedit.setbiome.changed": "Biomy změněny na přibližně {0} blocích.",
|
||||
"worldedit.setbiome.warning": "Možná se budete muset znovu připojit k vaší hře (nebo zavřít a znovu otevřít svůj svět), abyste viděli změny.",
|
||||
"worldedit.setbiome.not-locatable": "Odesílatel příkazu musí být přítomen ve světě, aby mohl použít vlajku -p.",
|
||||
"worldedit.drawsel.disabled": "CUI serveru zakázáno.",
|
||||
"worldedit.drawsel.enabled": "CUI serveru povoleno. To podporuje pouze oblasti s maximální velikostí {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "CUI serveru je již zakázáno.",
|
||||
"worldedit.drawsel.enabled.already": "CUI serveru je již povoleno.",
|
||||
"worldedit.limit.too-high": "Váš maximální povolený limit je {0}.",
|
||||
"worldedit.limit.set": "Limit změny bloku nastaven na {0}.",
|
||||
"worldedit.limit.return-to-default": "(Použij //limit pro návrat na výchozí.)",
|
||||
"worldedit.timeout.too-high": "Maximální povolený časový limit je {0}ms.",
|
||||
"worldedit.timeout.set": "Časový limit nastavený na {0} ms.",
|
||||
"worldedit.timeout.return-to-default": " (Použijte //timeout pro návrat do výchozího nastavení.)",
|
||||
"worldedit.fast.disabled": "Rychlý režim byl vypnut.",
|
||||
"worldedit.fast.enabled": "Rychlý režim byl zapnut! Osvětlení ve změněných chuncích může být špatné a možná bude potřeba se znovu připojit.",
|
||||
"worldedit.fast.disabled.already": "Rychlý režim již je vypnut.",
|
||||
"worldedit.fast.enabled.already": "Rychlý režim již je spuštěn.",
|
||||
"worldedit.perf.sideeffect.set": "Vedlejší efekt \"{0}\" nastaven na {1}",
|
||||
"worldedit.perf.sideeffect.get": "Vedlejší efekt \"{0}\" je nastaven na {1}",
|
||||
"worldedit.perf.sideeffect.already-set": "Vedlejší efekt \"{0}\" je již {1}",
|
||||
"worldedit.perf.sideeffect.set-all": "Všechny vedlejší efekty nastaveny na {0}",
|
||||
"worldedit.reorder.current": "Režim řazení je {0}",
|
||||
"worldedit.reorder.set": "Režim řazení je nyní {0}",
|
||||
"worldedit.gmask.disabled": "Globální maska je vypnuta.",
|
||||
"worldedit.gmask.set": "Globální maska nastavena.",
|
||||
"worldedit.toggleplace.pos1": "Nyní umisťuji na pozici #1.",
|
||||
"worldedit.toggleplace.player": "Nyní umisťuji na blok, ve kterém stojíte.",
|
||||
"worldedit.toggleplace.not-locatable": "Nelze přepnout pokládání za těchto okolností.",
|
||||
"worldedit.searchitem.too-short": "Zadejte delší vyhledávací řetězec (len > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "Nemůžete současně použít vlajky 'b' a 'i'.",
|
||||
"worldedit.searchitem.searching": "(Čekejte prosím... hledám položky.)",
|
||||
"worldedit.watchdog.no-hook": "Tato platforma nemá žádný watchdog hook.",
|
||||
"worldedit.watchdog.active.already": "Watchdog hook je již aktivní.",
|
||||
"worldedit.watchdog.inactive.already": "Watchdog hook již je neaktivní.",
|
||||
"worldedit.watchdog.active": "Watchdog hook je nyní aktivní.",
|
||||
"worldedit.watchdog.inactive": "Watchdog hook je nyní neaktivní.",
|
||||
"worldedit.world.remove": "Přepsání světa bylo odstraněno.",
|
||||
"worldedit.world.set": "Nastaví přepsání světa na {0} (Použijte //world pro návrat do výchozího nastavení)",
|
||||
"worldedit.undo.undone": "Zrušeno {0} dostupných úprav.",
|
||||
"worldedit.undo.none": "Nebylo co vrátit zpět.",
|
||||
"worldedit.redo.redone": "Navráceno {0} odstraněných úprav.",
|
||||
"worldedit.redo.none": "Nic k navrácení.",
|
||||
"worldedit.clearhistory.cleared": "Historie vymazána.",
|
||||
"worldedit.raytrace.noblock": "Žádný blok v dohledu!",
|
||||
"worldedit.raytrace.require-player": "Příkazy globálního osvětlení vyžadují hráče!",
|
||||
"worldedit.restore.not-configured": "Obnova snímku/zálohy není nakonfigurována.",
|
||||
"worldedit.restore.not-available": "Tento snímek neexistuje nebo není k dispozici.",
|
||||
"worldedit.restore.failed": "Nepodařilo se načíst snímek: {0}",
|
||||
"worldedit.restore.loaded": "Snímek '{0}' načten; nyní obnovuji...",
|
||||
"worldedit.restore.restored": "Obnoveno; {0} chybějcích chunků a {1} dalších chyb.",
|
||||
"worldedit.restore.none-for-specific-world": "Nebyly nalezeny žádné snímky pro svět '{0}'.",
|
||||
"worldedit.restore.none-for-world": "Pro tento svět nebyly nalezeny žádné snímky.",
|
||||
"worldedit.restore.none-found": "Nebyly nalezeny žádné snímky.",
|
||||
"worldedit.restore.none-found-console": "Nebyly nalezeny žádné snímky. Podrobnosti v konzoli.",
|
||||
"worldedit.restore.chunk-not-present": "Chunky nebyly ve snímku přítomny.",
|
||||
"worldedit.restore.chunk-load-failed": "Nelze načíst žádné chunky. (Špatný archiv?)",
|
||||
"worldedit.restore.block-place-failed": "Chyby zabránily obnovení všech bloků.",
|
||||
"worldedit.restore.block-place-error": "Poslední chyba: {0}",
|
||||
"worldedit.snapshot.use.newest": "Nyní používáte nejnovější snímek.",
|
||||
"worldedit.snapshot.use": "Snímek nastaven na: {0}",
|
||||
"worldedit.snapshot.none-before": "Nelze najít snímek před {0}.",
|
||||
"worldedit.snapshot.none-after": "Nelze najít snímek po {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Neplatný index, musí být větší nebo roven 1.",
|
||||
"worldedit.snapshot.index-oob": "Neplatný index, musí být mezi 1 a {0}.",
|
||||
"worldedit.schematic.unknown-format": "Neznámý schematický formát: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "Schéma {0} neexistuje!",
|
||||
"worldedit.schematic.load.loading": "(Počkejte prosím... načítání schématu.)",
|
||||
"worldedit.schematic.load.still-loading": "(Počkejte prosím... schéma se stále načítá)",
|
||||
"worldedit.schematic.load.unsupported-version": "Tato verze schematicu momentálně není podporována. Verze: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Toto schéma již existuje. Použijte znak -f pro jeho přepsání.",
|
||||
"worldedit.schematic.save.failed-directory": "Nelze vytvořit složku pro schémata!",
|
||||
"worldedit.schematic.save.saving": "(Počkejte prosím... ukládání schématu.)",
|
||||
"worldedit.schematic.save.still-saving": "(Počkejte prosím... schéma se stále ukládá.)",
|
||||
"worldedit.schematic.delete.does-not-exist": "Schéma {0} neexistuje!",
|
||||
"worldedit.schematic.delete.failed": "Smazání {0} selhalo! Je pouze pro čtení?",
|
||||
"worldedit.schematic.delete.deleted": "{0} byl smazán.",
|
||||
"worldedit.schematic.formats.title": "Dostupné formáty schránky (Název: Názvy vyhledávání)",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Tato verze WorldEditu nepodporuje vaši verzi Minecraftu. Schémata nebudou fungovat, dokud to nebude vyřešeno.",
|
||||
"worldedit.pos.already-set": "Pozice je již nastavena.",
|
||||
"worldedit.pos.console-require-coords": "Musíte poskytnout souřadnice jako konzole.",
|
||||
"worldedit.hpos.no-block": "Žádný blok v dohledu!",
|
||||
"worldedit.hpos.already-set": "Pozice je již nastavena.",
|
||||
"worldedit.chunk.selected-multiple": "Vybrané chunky: ({0}, {1}), ({2} - {3}, {4}, {5})",
|
||||
"worldedit.chunk.selected": "Vybrané chunky: {0}, {1}, {2}",
|
||||
"worldedit.wand.invalid": "Položka hůlky je nesprávně nakonfigurována nebo vypnuta.",
|
||||
"worldedit.wand.selwand.info": "Kliknutí levým tlačítkem: vybere pozici #1; Kliknutí pravým tlačítkem: vybere pozici #2",
|
||||
"worldedit.wand.navwand.info": "Kliknutí levým tlačítkem: skok na umístění; Kliknutí pravým tlačítkem: procházet stěnami",
|
||||
"worldedit.wand.selwand.now.tool": "Výběrový nástroj je nyní normálním nástrojem. Můžete jej deaktivovat pomocí {0} a navázat jej na libovolný předmět s {1} nebo získat nový nástroj s {2}.",
|
||||
"worldedit.contract.contracted": "Region přenesl {0} bloků.",
|
||||
"worldedit.shift.shifted": "Region přesunut.",
|
||||
"worldedit.outset.outset": "Počátek regionu.",
|
||||
"worldedit.inset.inset": "Vložená oblast.",
|
||||
"worldedit.size.offset": "Odsazení: {0}",
|
||||
"worldedit.size.type": "Typ: {0}",
|
||||
"worldedit.size.size": "Velikost: {0}",
|
||||
"worldedit.size.distance": "Vzdálenost kvádru: {0}",
|
||||
"worldedit.size.blocks": "Počet bloků: {0}",
|
||||
"worldedit.count.counted": "Počítáno: {0}",
|
||||
"worldedit.distr.no-blocks": "Nebyly započteny žádné bloky.",
|
||||
"worldedit.distr.no-previous": "Žádné předchozí rozdělení.",
|
||||
"worldedit.distr.total": "Celkový počet bloků: {0}",
|
||||
"worldedit.select.cleared": "Výběr vymazán.",
|
||||
"worldedit.select.cuboid.message": "Cuboid: klikni levým tlačítkem myši pro bod 1, klikni pravým pro bod 2",
|
||||
"worldedit.select.cuboid.description": "Vyberte dva rohy kvádru",
|
||||
"worldedit.select.extend.message": "Cuboid: klikni levým tlačítkem myši pro výchozí bod, pravým pro rozšíření",
|
||||
"worldedit.select.extend.description": "Rychlý režim výběru kvádrů",
|
||||
"worldedit.select.poly.message": "2D selektor mnohostěnů: Klikni levým/pravým tlačítkem myši pro přidání bodu.",
|
||||
"worldedit.select.poly.limit-message": "Maximálně {0} bodů.",
|
||||
"worldedit.select.poly.description": "Vyberte 2D mnohoúhelník s výškou",
|
||||
"worldedit.select.ellipsoid.message": "Elipsoidní selektor: levým kliknutím nastavíte střed, pravým útvar rozšíříte",
|
||||
"worldedit.select.ellipsoid.description": "Vyberte elipsoid",
|
||||
"worldedit.select.sphere.message": "Kulový selektor: levým kliknutím nastavíte střed a pravým nastavíte poloměr",
|
||||
"worldedit.select.sphere.description": "Vyberte kouli",
|
||||
"worldedit.select.cyl.message": "Válcový selektor: levým kliknutím nastavíte střed a pravým útvar rozšíříte",
|
||||
"worldedit.select.cyl.description": "Vyberte válec",
|
||||
"worldedit.select.convex.message": "Selektor mnohostěnu: levé kliknutí vytvoří první vrchol, pravým kliknutím přidáte další.",
|
||||
"worldedit.select.convex.limit-message": "Maximálně {0} bodů.",
|
||||
"worldedit.select.convex.description": "Vyberte konvexní mnohostěn",
|
||||
"worldedit.select.default-set": "Váš výchozí selektor regionu je nyní {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Starý formát: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}",
|
||||
"worldedit.listchunks.listfor": "Seznam chunků pro: {0}",
|
||||
"worldedit.drain.drained": "{0} bloků bylo vyčerpáno.",
|
||||
"worldedit.fill.created": "{0} bloků bylo vyplněno.",
|
||||
"worldedit.fillr.created": "{0} bloků bylo vyplněno.",
|
||||
"worldedit.fixlava.fixed": "{0} bloků bylo opraveno.",
|
||||
"worldedit.fixwater.fixed": "{0} bloků bylo opraveno.",
|
||||
"worldedit.removeabove.removed": "{0} bloků bylo odebráno.",
|
||||
"worldedit.removebelow.removed": "{0} bloků bylo odebráno.",
|
||||
"worldedit.removenear.removed": "{0} bloků bylo odebráno.",
|
||||
"worldedit.replacenear.replaced": "{0} bloků bylo nahrazeno.",
|
||||
"worldedit.snow.created": "{0} povrchů bylo pokryto.",
|
||||
"worldedit.thaw.removed": "{0} bloků bylo rozmrazeno.",
|
||||
"worldedit.green.changed": "{0} bloků bylo pokryto zelení.",
|
||||
"worldedit.extinguish.removed": "{0} požárů bylo uhašeno.",
|
||||
"worldedit.butcher.killed": "{0} mobů bylo zabito v okruhu {1}.",
|
||||
"worldedit.butcher.explain-all": "Použijte -1 k odstranění mobů v načtených chuncích",
|
||||
"worldedit.remove.removed": "{0} entit bylo označeno k odstranění.",
|
||||
"worldedit.remove.explain-all": "Použij -1 pro odstranění všech entit v načtených chuncích",
|
||||
"worldedit.calc.invalid": "'{0}' nelze analyzovat jako platný výraz",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' nelze analyzovat jako platný výraz: '{1}'",
|
||||
"worldedit.paste.pasted": "Schránka byla vložena do {0}",
|
||||
"worldedit.paste.selected": "Vybraná oblast schránky.",
|
||||
"worldedit.rotate.no-interpolation": "Poznámka: Interpolace ještě není podporována, takže se doporučuji úhly, které jsou násobky 90.",
|
||||
"worldedit.rotate.rotated": "Kopie schránky byla otočena.",
|
||||
"worldedit.flip.flipped": "Kopie schránky byla překlopena.",
|
||||
"worldedit.clearclipboard.cleared": "Schránka smazána.",
|
||||
"worldedit.set.done": "Operace dokončena.",
|
||||
"worldedit.set.done.verbose": "Operace dokončena ({0}).",
|
||||
"worldedit.line.changed": "{0} bloků bylo změněno.",
|
||||
"worldedit.line.invalid-type": "//line funguje pouze s volbou krychle nebo konvexního mnohostěnu",
|
||||
"worldedit.curve.changed": "{0} bloků bylo změněno.",
|
||||
"worldedit.curve.invalid-type": "//curve funguje pouze s vybraným konvexním mnohostěnem",
|
||||
"worldedit.replace.replaced": "{0} bloků bylo nahrazeno.",
|
||||
"worldedit.stack.changed": "{0} bloků se změnilo. Vrátit zpět pomocí //undo",
|
||||
"worldedit.stack.intersecting-region": "Odsazení stacku se nesmí překrývat s oblastí při použití blokových jednotek",
|
||||
"worldedit.regen.regenerated": "Region obnoven.",
|
||||
"worldedit.regen.failed": "Nelze obnovit chunky. Podrobnosti naleznete v konzoli.",
|
||||
"worldedit.walls.changed": "{0} bloků bylo změněno.",
|
||||
"worldedit.faces.changed": "{0} bloků bylo změněno.",
|
||||
"worldedit.overlay.overlaid": "{0} bloků bylo překryto.",
|
||||
"worldedit.naturalize.naturalized": "{0} blok(y) byl(y) vytvořen(y) tak, aby vypadaly přirozeněji.",
|
||||
"worldedit.center.changed": "Střed nastaven. ({0} bloků změněno)",
|
||||
"worldedit.smooth.changed": "Terénová výška mapy vyhlazena. {0} bloků bylo změněno.",
|
||||
"worldedit.move.moved": "{0} bloků přesunuto.",
|
||||
"worldedit.deform.deformed": "{0} bloků bylo deformováno.",
|
||||
"worldedit.hollow.changed": "{0} bloků bylo změněno.",
|
||||
"worldedit.forest.created": "Vytvořeno {0} stromů.",
|
||||
"worldedit.flora.created": "{0} rostlinstva vytvořeno.",
|
||||
"worldedit.unstuck.moved": "Tady máš!",
|
||||
"worldedit.ascend.obstructed": "Nebylo nad tebou nalezeno žádné volné místo.",
|
||||
"worldedit.ascend.moved": "Zvýšeno o {0} úrovní.",
|
||||
"worldedit.descend.obstructed": "Nebylo pod tebou nalezeno žádné volné místo.",
|
||||
"worldedit.descend.moved": "Sestaveno {0} úrovní.",
|
||||
"worldedit.ceil.obstructed": "Žádné volné místo nad Vámi nenalezeno.",
|
||||
"worldedit.ceil.moved": "Vžum!",
|
||||
"worldedit.thru.obstructed": "Před vámi nalezeno žádné volné místo.",
|
||||
"worldedit.thru.moved": "Vžum!",
|
||||
"worldedit.jumpto.moved": "Puf!",
|
||||
"worldedit.jumpto.none": "Žádný blok v dohledu (nebo příliš daleko)!",
|
||||
"worldedit.up.obstructed": "Zasáhl bys něco nad sebou.",
|
||||
"worldedit.up.moved": "Vžum!",
|
||||
"worldedit.cone.invalid-radius": "Musíte buď zadat 1 nebo 2 hodnoty poloměru.",
|
||||
"worldedit.cone.created": "{0} bloků bylo vytvořeno.",
|
||||
"worldedit.cyl.invalid-radius": "Musíte buď zadat 1 nebo 2 hodnoty poloměru.",
|
||||
"worldedit.cyl.created": "{0} bloků bylo vytvořeno.",
|
||||
"worldedit.sphere.invalid-radius": "Musíte buď zadat 1 nebo 3 hodnoty poloměru.",
|
||||
"worldedit.sphere.created": "{0} bloků bylo vytvořeno.",
|
||||
"worldedit.forestgen.created": "Vytvořeno {0} stromů.",
|
||||
"worldedit.pumpkins.created": "Bylo vytvořeno {0} dýní.",
|
||||
"worldedit.pyramid.created": "{0} bloků bylo vytvořeno.",
|
||||
"worldedit.generate.created": "{0} bloků bylo vytvořeno.",
|
||||
"worldedit.generatebiome.changed": "{0} ovlivněných biomů.",
|
||||
"worldedit.reload.config": "Konfigurace znovu načtena!",
|
||||
"worldedit.report.written": "Hlášení WorldEditu napsáno na {0}",
|
||||
"worldedit.report.error": "Nepodařilo se zapsat hlášení: {0}",
|
||||
"worldedit.report.callback": "Hlášení WorldEdit: {0}.report",
|
||||
"worldedit.timezone.invalid": "Neplatné časové pásmo",
|
||||
"worldedit.timezone.set": "Časové pásmo nastaveno pro tuto relaci na: {0}",
|
||||
"worldedit.timezone.current": "Aktuální čas v tomto časovém pásmu je: {0}",
|
||||
"worldedit.version.version": "Verze WorldEditu {0}",
|
||||
"worldedit.trace.no-tracing-extents": "Trasa: nebyl použit žádný rozsah.",
|
||||
"worldedit.trace.action-failed": "Trasa: Akce {0} v {1} vyřazeny z rozsahu {2}",
|
||||
"worldedit.trace.active.already": "Trasovací režim je již aktivní.",
|
||||
"worldedit.trace.inactive.already": "Trasovací režim je již neaktivní.",
|
||||
"worldedit.trace.active": "Trasovací režim je nyní aktivní.",
|
||||
"worldedit.trace.inactive": "Trasovací režim je nyní neaktivní.",
|
||||
"worldedit.command.time-elapsed": "Uplynulo {0}s (historie: {1} změněny; {2} bloky/sekundu).",
|
||||
"worldedit.command.permissions": "Nejsi oprávněn to udělat. Jsi ve správném režimu?",
|
||||
"worldedit.command.player-only": "Tento příkaz musí být použit hráčem.",
|
||||
"worldedit.command.error.report": "Prosím nahlaste tuto chybu: [Viz konzole]",
|
||||
"worldedit.pastebin.uploading": "(Počkejte prosím... odesílání výstupu na pastebin...)",
|
||||
"worldedit.session.cant-find-session": "Nelze najít relaci pro {0}",
|
||||
"worldedit.platform.no-file-dialog": "Dialogy souborů nejsou ve vašem prostředí podporovány.",
|
||||
"worldedit.asset.load.loading": "(Počkejte prosím... schéma se načítá.)",
|
||||
"worldedit.asset.load.still-loading": "(Počkejte prosím... položka se načítá.)",
|
||||
"worldedit.asset.load.failed": "Nepodařilo se načíst položku",
|
||||
"worldedit.tool.max-block-changes": "Bylo dosaženo maximálního počtu změn bloků.",
|
||||
"worldedit.tool.no-block": "Žádný blok v dohledu!",
|
||||
"worldedit.tool.repl.equip": "Nástroj na nahrazení bloku vázaný na {0}.",
|
||||
"worldedit.tool.repl.switched": "Nahrazovací nástroj přepnut na: {0}",
|
||||
"worldedit.tool.data-cycler.equip": "Blokový datový cyklovač vázaný na {0}.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "Nemáte oprávnění cyklovat hodnotu dat tohoto bloku.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "Data tohoto bloku nelze cyklovat!",
|
||||
"worldedit.tool.data-cycler.new-value": "Hodnota {0} je nyní {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Nyní probíhá cyklování {0}.",
|
||||
"worldedit.tool.deltree.equip": "Nástroj pro odstranění plovoucího stromu vázaný na {0}.",
|
||||
"worldedit.tool.deltree.not-tree": "To není strom.",
|
||||
"worldedit.tool.deltree.not-floating": "To není plovoucí strom.",
|
||||
"worldedit.tool.tree.equip": "Nástroj stromu vázaný na {0}.",
|
||||
"worldedit.tool.tree.obstructed": "Zde nemůže být strom.",
|
||||
"worldedit.tool.info.equip": "Informační nástroj vázaný na {0}.",
|
||||
"worldedit.tool.info.blockstate.hover": "Stav bloku",
|
||||
"worldedit.tool.info.internalid.hover": "Interní ID",
|
||||
"worldedit.tool.info.legacy.hover": "Starší id:data",
|
||||
"worldedit.tool.info.light.hover": "Světlo bloku/Světlo nad",
|
||||
"worldedit.tool.none.equip": "Nástroj není vázán na aktuální položku.",
|
||||
"worldedit.tool.none.to.unequip": "Vaše aktuální položka není vázána.",
|
||||
"worldedit.tool.selwand.equip": "Výběrová hůlka je vázána na {0}.",
|
||||
"worldedit.tool.navwand.equip": "Navigační hůlka vázána na {0}.",
|
||||
"worldedit.tool.floodfill.equip": "Záplavová výplň vázaná na {0}.",
|
||||
"worldedit.tool.farwand.equip": "Dalekosáhlá hůlka přiřazená k {0}.",
|
||||
"worldedit.tool.lrbuild.equip": "Stavební nástroj s dlouhým dosahem vázán na {0}.",
|
||||
"worldedit.tool.lrbuild.set": "Levým tlačítkem myši nastaveno na {0}; pravým tlačítkem myši nastaveno na {1}.",
|
||||
"worldedit.tool.stack.equip": "Nástroj stacku vázaný na {0}.",
|
||||
"worldedit.tool.unbind-instruction": "Spusťte {0} , zatímco držíte položku pro odpojení.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Režim je nyní single. Kliknutím levým tlačítkem myši s krumpáčem. // pro vypnutí.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Režim je nyní plošný. Kliknutím levým tlačítkem myši s krumpáčem. // pro vypnutí.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Režim je nyní rekurzivní. Kliknutím levým tlačítkem myši s krumpáčem. // pro vypnutí.",
|
||||
"worldedit.tool.superpickaxe.max-range": "Maximální rozsah je {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Super krumpáč je již povolen.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Super krumpáč je již vypnut.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Super krumpáč povolen.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Super krumpáč vypnut.",
|
||||
"worldedit.tool.mask.set": "Maska štětce nastavena.",
|
||||
"worldedit.tool.mask.disabled": "Maska štětce vypnuta.",
|
||||
"worldedit.tool.material.set": "Materiál štětce nastaven.",
|
||||
"worldedit.tool.range.set": "Byl nastaven rozsah štětce.",
|
||||
"worldedit.tool.size.set": "Velikost štětce nastavena.",
|
||||
"worldedit.tool.tracemask.set": "Stopová maska nastavena.",
|
||||
"worldedit.tool.tracemask.disabled": "Stopová maska je vypnuta.",
|
||||
"worldedit.tool.error.cannot-bind": "Nástroj {0} nelze spojit s {1}",
|
||||
"worldedit.tool.error.item-only": "Bloky nelze použít.",
|
||||
"worldedit.execute.script-permissions": "Nemáte oprávnění k použití tohoto skriptu.",
|
||||
"worldedit.executelast.no-script": "Nejdříve použijte /cs s názvem skriptu.",
|
||||
"worldedit.script.read-error": "Chyba při čtení skriptu: {0}",
|
||||
"worldedit.script.unsupported": "Pouze .js skripty jsou aktuálně podporovány",
|
||||
"worldedit.script.file-not-found": "Skript neexistuje: {0}",
|
||||
"worldedit.script.no-script-engine": "Nepodařilo se najít nainstalovaný skriptový engine.\nPodívejte se na https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "Nepodařilo se provést: {0}",
|
||||
"worldedit.script.failed-console": "Spuštění se nezdařilo (viz. konzole): {0}",
|
||||
"worldedit.operation.affected.biome": "{0} ovlivněných biomů",
|
||||
"worldedit.operation.affected.block": "{0} ovlivněných bloků",
|
||||
"worldedit.operation.affected.column": "{0} ovlivněných sloupců",
|
||||
"worldedit.operation.affected.entity": "{0} ovlivněných entit",
|
||||
"worldedit.operation.deform.expression": "deformováno pomocí {0}",
|
||||
"worldedit.error.invalid-number": "Předpokládané číslo; udaný řetězec.",
|
||||
"worldedit.error.invalid-number.matches": "Číslo očekáváno; zadaný řetězec \"{0}.",
|
||||
"worldedit.error.incomplete-region": "Nejprve proveďte výběr regionu.",
|
||||
"worldedit.error.unknown-block": "Název bloku '{0}' nebyl rozpoznán.",
|
||||
"worldedit.error.unknown-entity": "Název entity '{0}' nebyl rozpoznán.",
|
||||
"worldedit.error.unknown-mob": "Jméno tvora '{0}' nebylo rozpoznáno.",
|
||||
"worldedit.error.unknown-biome": "Název biomu '{0}' nebyl rozpoznán.",
|
||||
"worldedit.error.unknown-tag": "Název tagu '{0}' nebyl rozpoznán.",
|
||||
"worldedit.error.empty-tag": "Název tagu '{0}' je prázdný.",
|
||||
"worldedit.error.no-match": "Žádná shoda pro '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Blok '{0}' není povolen (viz konfigurace WorldEdit).",
|
||||
"worldedit.error.max-changes": "Bylo dosaženo maximálního počtu změněných bloků ({0}) v operaci.",
|
||||
"worldedit.error.max-brush-radius": "Maximální poloměr štětce (v konfiguraci): {0}",
|
||||
"worldedit.error.max-radius": "Maximální poloměr (v konfiguraci): {0}",
|
||||
"worldedit.error.unknown-direction": "Neznámý směr: {0}",
|
||||
"worldedit.error.empty-clipboard": "Schránka je prázdná. Nejprve použij //copy.",
|
||||
"worldedit.error.invalid-filename": "Neplatný název souboru '{0}': {1}",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Neplatné znaky, nebo chybějící rozšíření",
|
||||
"worldedit.error.file-resolution": "Chyba rozlišení souboru '{0}: {1}",
|
||||
"worldedit.error.file-resolution.outside-root": "Cesta je mimo povolený root",
|
||||
"worldedit.error.file-resolution.resolve-failed": "Nepodařilo se vyřešit cestu",
|
||||
"worldedit.error.file-aborted": "Výběr souboru přerušen.",
|
||||
"worldedit.error.no-file-selected": "Nebyl vybrán žádný soubor.",
|
||||
"worldedit.error.world-unloaded": "Tento svět již není načten.",
|
||||
"worldedit.error.not-a-block": "Tento předmět není blok.",
|
||||
"worldedit.error.not-a-block.item": "Předmět '{0}' není blok.",
|
||||
"worldedit.error.incorrect-usage": "Použití: {0}",
|
||||
"worldedit.error.invalid-page": "Neplatné číslo stránky",
|
||||
"worldedit.error.parser.bad-state-format": "Špatný stav formátu v {0}",
|
||||
"worldedit.error.parser.duplicate-property": "Duplikovat vlastnost: {0}",
|
||||
"worldedit.error.parser.empty-state": "Prázdná část ve stavu",
|
||||
"worldedit.error.parser.missing-equals-separator": "Chybí '='",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "Posun byl zadán pomocí @ ale nebyl zadán žádný posun. Použijte '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Neznámá vlastnost '{0}' pro blok '{1}'",
|
||||
"worldedit.error.parser.unknown-value": "Neznámá hodnota '{0}' pro vlastnost '{1}'",
|
||||
"worldedit.error.parser.empty-property": "Ve stavu prázdná vlastnost",
|
||||
"worldedit.error.parser.empty-value": "Prázdná hodnota ve stavu",
|
||||
"worldedit.error.parser.invalid-colon": "Neplatná dvojtečka.",
|
||||
"worldedit.error.parser.invalid-expression": "Neplatný výraz: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "Nic nelze negovat!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Neplatný formát. Použití závorky na '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Chybí koncové ']'",
|
||||
"worldedit.error.parser.missing-random-type": "Chybí typ za symbolem % pro '{0}'",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "Souřadnice potřebuje vyrovnat souřadnice x, y, z.",
|
||||
"worldedit.error.parser.player-only": "Vstup '{0}' vyžaduje hráče!",
|
||||
"worldedit.error.disabled": "Tato funkce je vypnuta (viz konfigurace WorldEdit).",
|
||||
"worldedit.error.unknown": "Došlo k neznámé chybě: {0}",
|
||||
"worldedit.error.missing-extent": "Není znám žádný rozsah",
|
||||
"worldedit.error.missing-session": "Není známa žádná LocalSession",
|
||||
"worldedit.error.missing-world": "Musíš poskytnout svět (Zkus //world)",
|
||||
"worldedit.error.missing-actor": "Není znám žádný aktér",
|
||||
"worldedit.selection.convex.info.vertices": "Vrcholy: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Trojúhelníky: {0}",
|
||||
"worldedit.selection.convex.explain.primary": "Nový výběr s vrcholem {0} byl zahájen.",
|
||||
"worldedit.selection.convex.explain.secondary": "K výběru byl přidán vrchol {0}.",
|
||||
"worldedit.selection.cuboid.info.pos1": "Pozice 1: {0}",
|
||||
"worldedit.selection.cuboid.info.pos2": "Pozice 2: {0}",
|
||||
"worldedit.selection.cuboid.explain.primary": "První pozice nastavena na {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "První pozice nastavena na {0} ({1}).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Druhá pozice nastavena na {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Druhá pozice nastavena na {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.primary": "Výběr byl zahájen v {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Rozšířený výběr pro {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "Střed: {0}",
|
||||
"worldedit.selection.ellipsoid.info.radius": "X/Y/Z Poloměr: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Vycentrovat pozici na {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Vycentrovat pozici na {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Poloměr nastaven na {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Poloměr nastaven na {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Změny elipsoidu musí být pro každou dimenzi.",
|
||||
"worldedit.selection.cylinder.info.center": "Střed: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Poloměr: {0}",
|
||||
"worldedit.selection.cylinder.explain.primary": "Začíná nový válcový výběr v {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Poloměr nastaven na {0}/{1} bloků. ({2})",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Před nastavením poloměru musíte vybrat středový bod.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Změny válce musí být i pro každou dimenzi.",
|
||||
"worldedit.selection.polygon2d.info": "# bodů: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Začíná nový mnohostěn na {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Přidán bod #{0} na {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Mnohostěny lze zvětšovat pouze svisle.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Mnohostěny lze přenášet pouze svisle.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Poloměr nastaven na {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Poloměr nastaven na {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "Nelze změnit NullRegion.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "Nelze zvětšit průsečík regionu.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "Nelze přenést průsečík regionu.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "Nelze zvětšit TransformedRegion.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "Nelze přenést TransformedRegion.",
|
||||
"worldedit.selection.transform.error.cannot-change": "Nelze změnit TransformedRegion.",
|
||||
"worldedit.sideeffect.lighting": "Osvětlení",
|
||||
"worldedit.sideeffect.lighting.description": "Aktualizovat osvětlení bloku",
|
||||
"worldedit.sideeffect.neighbors": "Sousedé",
|
||||
"worldedit.sideeffect.neighbors.description": "Upozorní blízké bloky změn",
|
||||
"worldedit.sideeffect.update": "Aktualizace",
|
||||
"worldedit.sideeffect.update.description": "Upozorní na změněný blok",
|
||||
"worldedit.sideeffect.validation": "Validace",
|
||||
"worldedit.sideeffect.validation.description": "Ověřuje a opravuje nekonzistentní stav světa, jako jsou odpojené bloky",
|
||||
"worldedit.sideeffect.entity_ai": "Entity AI",
|
||||
"worldedit.sideeffect.entity_ai.description": "Aktualizuje cesty AI entity pro změny bloku",
|
||||
"worldedit.sideeffect.events": "Události módů/pluginů",
|
||||
"worldedit.sideeffect.events.description": "Pokud je to možné, informuje o těchto změnách další mody/pluginy",
|
||||
"worldedit.sideeffect.state.on": "Zapnuto",
|
||||
"worldedit.sideeffect.state.delayed": "Zpoždění",
|
||||
"worldedit.sideeffect.state.off": "Vypnuto",
|
||||
"worldedit.sideeffect.box.current": "Aktuální",
|
||||
"worldedit.sideeffect.box.change-to": "Kliknutím nastavíte na {0}",
|
||||
"worldedit.help.command-not-found": "Příkaz '{0}' nebyl nalezen.",
|
||||
"worldedit.help.no-subcommands": "'{0}' nemá žádné podpříkazy. (Možná '{1}' je pro parametr?)",
|
||||
"worldedit.help.subcommand-not-found": "Podpříkaz '{0}' pod '{1}' nebyl nalezen.",
|
||||
"worldedit.cli.stopping": "Zastavuji!",
|
||||
"worldedit.cli.unknown-command": "Neznámý příkaz!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Tato verze WorldEdit plně nepodporuje vaši verzi Bukkitu. Blokované entity (např. truhla) budou prázdné, vlastnosti bloku (např. například).. rotace) chybí a další věci nemusí fungovat. Aktualizujte WorldEdit pro obnovení této funkce:\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "Editace je na nepodporovaných verzích vypnuta."
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
422
src/plugins/WorldEdit/.archive-unpack/0ac1a273/da/strings.json
Normal file
422
src/plugins/WorldEdit/.archive-unpack/0ac1a273/da/strings.json
Normal file
@ -0,0 +1,422 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Udvid udvælgelsen vertikalt til verdensgrænserne.",
|
||||
"worldedit.expand.expanded": "Region udvidet med {0} blokke",
|
||||
"worldedit.expand.expanded.vert": "Region udvidet {0} blokke (top-til-bund).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomer i synsfelt: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomer på din position: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomer i din udvælgelse: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "Kommandoafsender skal være til stede i verden for at bruge -p flaget.",
|
||||
"worldedit.brush.radius-too-large": "Maksimalt tilladte penselradius: {0}",
|
||||
"worldedit.brush.apply.description": "Påfør pensel, anvend en funktion til hver blok",
|
||||
"worldedit.brush.apply.radius": "Størrelsen af penslen",
|
||||
"worldedit.brush.apply.shape": "Formen af regionen",
|
||||
"worldedit.brush.apply.type": "Type pensel til brug",
|
||||
"worldedit.brush.apply.item.warning": "Denne pensel simulerer en genstands anvendelser. Dens effekter virker måske ikke på alle platforme, kan måske ikke fortrydes, og kan forårsage mærkelige interaktioner med andre mods/plugins. Bruges på egen risiko.",
|
||||
"worldedit.brush.paint.description": "Pensel, anvend en funktion på en overflade",
|
||||
"worldedit.brush.paint.size": "Størrelsen af penslen",
|
||||
"worldedit.brush.paint.shape": "Formen af regionen",
|
||||
"worldedit.brush.paint.density": "Penslens tæthed",
|
||||
"worldedit.brush.paint.type": "Type pensel til brug",
|
||||
"worldedit.brush.paint.item.warning": "Denne pensel simulerer en genstands anvendelser. Dens effekter virker måske ikke på alle platforme, kan måske ikke fortrydes, og kan forårsage mærkelige interaktioner med andre mods/plugins. Bruges på egen risiko.",
|
||||
"worldedit.brush.sphere.equip": "Kugleformet pensel udstyret ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Cylinderformet pensel udstyret ({0} af {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Udklipsholderpensel er udstyret.",
|
||||
"worldedit.brush.smooth.equip": "Glat pensel udstyret ({0} x {1}x ved hjælp af {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Ildslukker udstyret ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Tyngdekraftpensel udstyret ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Slagterpensel udstyret ({0}).",
|
||||
"worldedit.brush.operation.equip": "Sæt pensel til {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Højdekortpensel udstyret ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Ukendt højdekortpensel: {0}.",
|
||||
"worldedit.brush.none.equip": "Pensel er ikke længere bundet til dit aktuelle element.",
|
||||
"worldedit.setbiome.changed": "Biomer blev ændret for ca. {0} blokke.",
|
||||
"worldedit.setbiome.warning": "Du kan være nødt til at forbinde til spillet igen (eller lukke og genåbne din verden) for at se ændringer.",
|
||||
"worldedit.setbiome.not-locatable": "Kommandoafsender skal være til stede i verden for at bruge -p flaget.",
|
||||
"worldedit.drawsel.disabled": "Server CUI deaktiveret.",
|
||||
"worldedit.drawsel.enabled": "Server CUI aktiveret. Dette understøtter kun cuboidregioner, med en maksimal størrelse på {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "Server CUI allerede deaktiveret.",
|
||||
"worldedit.drawsel.enabled.already": "Server CUI allerede aktiveret.",
|
||||
"worldedit.limit.too-high": "Din maksimale tilladte grænse er {0}.",
|
||||
"worldedit.limit.set": "Blokændringsgrænse sat til {0}.",
|
||||
"worldedit.limit.return-to-default": "(Brug //limit for at gå tilbage til standard.)",
|
||||
"worldedit.timeout.too-high": "Din maksimale tilladte timeout er {0}ms.",
|
||||
"worldedit.timeout.set": "Timeout tid sat til {0}ms.",
|
||||
"worldedit.timeout.return-to-default": " (Brug //timeout for at gå tilbage til standard.)",
|
||||
"worldedit.fast.disabled": "Hurtig tilstand deaktiveret.",
|
||||
"worldedit.fast.enabled": "Hurtig tilstand aktiveret. Lys i de påvirkede chunks kan være forkert og eller du skal muligvis genforbinde for at se ændringerne.",
|
||||
"worldedit.fast.disabled.already": "Hurtig tilstand allerede deaktiveret.",
|
||||
"worldedit.fast.enabled.already": "Hurtig tilstand allerede aktiveret.",
|
||||
"worldedit.perf.sideeffect.set": "Bivirkninger \"{0}\" sat til {1}",
|
||||
"worldedit.perf.sideeffect.get": "Bivirkninger \"{0}\" er sat til {1}",
|
||||
"worldedit.perf.sideeffect.already-set": "Bivirkninger \"{0}\" er allerede {1}",
|
||||
"worldedit.perf.sideeffect.set-all": "Alle bivirkninger sat til {0}",
|
||||
"worldedit.reorder.current": "Omordnet tilstand er {0}",
|
||||
"worldedit.reorder.set": "Omordnet tilstand er nu {0}",
|
||||
"worldedit.gmask.disabled": "Global maske deaktiveret.",
|
||||
"worldedit.gmask.set": "Globalt maske sæt.",
|
||||
"worldedit.toggleplace.pos1": "Placer nu ved pos #1.",
|
||||
"worldedit.toggleplace.player": "Nu placeres i blokken står du i.",
|
||||
"worldedit.toggleplace.not-locatable": "Kan ikke skifte placering i denne sammenhæng.",
|
||||
"worldedit.searchitem.too-short": "Indtast en længere søgestreng (len > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "Du kan ikke bruge både 'b' og 'i' flagene samtidigt.",
|
||||
"worldedit.searchitem.searching": "(Vent venligst... søger elementer.)",
|
||||
"worldedit.watchdog.no-hook": "Denne platform har ingen watchdog hook.",
|
||||
"worldedit.watchdog.active.already": "Watchdog hook allerede aktiv.",
|
||||
"worldedit.watchdog.inactive.already": "Watchdog hook allerede inaktiv.",
|
||||
"worldedit.watchdog.active": "Watchdog hook er nu aktiv.",
|
||||
"worldedit.watchdog.inactive": "Watchdog hook er nu inaktiv.",
|
||||
"worldedit.world.remove": "Tilsidesættelse af verden er fjernet.",
|
||||
"worldedit.world.set": "Sæt tilsidesættelse af verden til {0}. (Brud //world for at skifte til standard)",
|
||||
"worldedit.undo.undone": "Fortrød {0} tilgængelige redigeringer.",
|
||||
"worldedit.undo.none": "Intet tilbage at fortryde.",
|
||||
"worldedit.redo.redone": "Genskabte {0} tilgængelige redigeringer.",
|
||||
"worldedit.redo.none": "Intet tilbage at genskabe.",
|
||||
"worldedit.clearhistory.cleared": "Historik slettet.",
|
||||
"worldedit.raytrace.noblock": "Ingen blok i sigte!",
|
||||
"worldedit.raytrace.require-player": "Raytracing kommandoer kræver en spiller!",
|
||||
"worldedit.restore.not-configured": "Snapshot/backup gendannelse er ikke konfigureret.",
|
||||
"worldedit.restore.not-available": "Det snapshot findes ikke eller er ikke tilgængeligt.",
|
||||
"worldedit.restore.failed": "Kunne ikke indlæse snapshot: {0}",
|
||||
"worldedit.restore.loaded": "Snapshot '{0}' indlæst; gendanner nu...",
|
||||
"worldedit.restore.restored": "Gendannet; {0} chunks mangler og {1} andre fejl.",
|
||||
"worldedit.restore.none-for-specific-world": "Ingen snapshots blev fundet for verden '{0}'.",
|
||||
"worldedit.restore.none-for-world": "Ingen snapshots blev fundet for denne verden.",
|
||||
"worldedit.restore.none-found": "Ingen snapshots blev fundet.",
|
||||
"worldedit.restore.none-found-console": "Ingen snapshots blev fundet. Se detaljer i konsol.",
|
||||
"worldedit.restore.chunk-not-present": "Chunks var ikke til stede i snapshot.",
|
||||
"worldedit.restore.chunk-load-failed": "Ingen chunks kunne indlæses. (Dårlig backup?)",
|
||||
"worldedit.restore.block-place-failed": "Fejl forhindrede alle blokke i at blive gendannet.",
|
||||
"worldedit.restore.block-place-error": "Seneste fejl: {0}",
|
||||
"worldedit.snapshot.use.newest": "Nyeste snapshot er nu i brug.",
|
||||
"worldedit.snapshot.use": "Snapshot sat til: {0}",
|
||||
"worldedit.snapshot.none-before": "Kunne ikke finde et snapshot før {0}.",
|
||||
"worldedit.snapshot.none-after": "Kunne ikke finde et snapshot efter {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Ugyldigt indeks, skal være større end eller lig med 1.",
|
||||
"worldedit.snapshot.index-oob": "Ugyldigt indeks, skal være mellem 1 og {0}.",
|
||||
"worldedit.schematic.unknown-format": "Ukendt Schematic format: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "Schematic {0} eksisterer ikke!",
|
||||
"worldedit.schematic.load.loading": "(Vent venligst... indlæser Schematic)",
|
||||
"worldedit.schematic.load.still-loading": "(Vent venligst... indlæser stadig Schematic.)",
|
||||
"worldedit.schematic.load.unsupported-version": "Denne Schematic version understøttes ikke i øjeblikket. Version: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Det Schematic eksisterer allerede. Brug flaget -f til at overskrive det.",
|
||||
"worldedit.schematic.save.failed-directory": "Kunne ikke oprette mappe til Schematic!",
|
||||
"worldedit.schematic.save.saving": "(Vent venligst... gemmer Schematic)",
|
||||
"worldedit.schematic.save.still-saving": "(Vent venligst... gemmer stadig Schematic.)",
|
||||
"worldedit.schematic.delete.does-not-exist": "Schematic {0} eksisterer ikke!",
|
||||
"worldedit.schematic.delete.failed": "Sletning af {0} mislykkedes! Er den skrivebeskyttet?",
|
||||
"worldedit.schematic.delete.deleted": "{0} er blevet slettet.",
|
||||
"worldedit.schematic.formats.title": "Tilgængelige udklipsholderformater (navn: Søg efter navne)",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Denne version af WorldEdit understøtter ikke din Minecraft version. Schematics vil ikke fungere, før dette er løst.",
|
||||
"worldedit.pos.already-set": "Position er allerede angivet.",
|
||||
"worldedit.pos.console-require-coords": "Du skal angive koordinater som konsol.",
|
||||
"worldedit.hpos.no-block": "Ingen blok i sigte!",
|
||||
"worldedit.hpos.already-set": "Position er allerede angivet.",
|
||||
"worldedit.chunk.selected-multiple": "Valgte chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})",
|
||||
"worldedit.chunk.selected": "Chunk valgt: {0}, {1}, {2}",
|
||||
"worldedit.wand.invalid": "Stav elementet er forkert konfigureret eller deaktiveret.",
|
||||
"worldedit.wand.selwand.info": "Venstreklik: Vælg pos # 1; Højreklik: Vælg pos # 2",
|
||||
"worldedit.wand.navwand.info": "Venstre klik: hop til placering; Højre klik: gå gennem vægge",
|
||||
"worldedit.wand.selwand.now.tool": "Staven til at vælge med er nu et normalt værktøj. Du kan deaktivere den med {0} og tilknytte den til ethvert element med {1} eller få en ny stav med {2}.",
|
||||
"worldedit.contract.contracted": "Regionen fik {0} blokke.",
|
||||
"worldedit.shift.shifted": "Region skiftet.",
|
||||
"worldedit.outset.outset": "Udvid region.",
|
||||
"worldedit.inset.inset": "Indskrænk region.",
|
||||
"worldedit.size.offset": "Forskydning: {0}",
|
||||
"worldedit.size.type": "Type: {0}",
|
||||
"worldedit.size.size": "Størrelse: {0}",
|
||||
"worldedit.size.distance": "Cuboid afstand: {0}",
|
||||
"worldedit.size.blocks": "# af blokke: {0}",
|
||||
"worldedit.count.counted": "Optalt: {0}",
|
||||
"worldedit.distr.no-blocks": "Ingen blokke er medtaget.",
|
||||
"worldedit.distr.no-previous": "Ingen tidligere distribution.",
|
||||
"worldedit.distr.total": "Samlet Blok Antal: {0}",
|
||||
"worldedit.select.cleared": "Markering ryddet.",
|
||||
"worldedit.select.cuboid.message": "Cuboid: Venstreklik for punkt 1, højreklik for punkt 2",
|
||||
"worldedit.select.cuboid.description": "Vælg to hjørner af en cuboid",
|
||||
"worldedit.select.extend.message": "Cuboid: Venstreklik for et udgangspunkt, højreklik for at udvide",
|
||||
"worldedit.select.extend.description": "Hurtig cuboid valgtilstand",
|
||||
"worldedit.select.poly.message": "2D polygonvælger: Venstre/højre klik for at tilføje et punkt.",
|
||||
"worldedit.select.poly.limit-message": "{0} point maksimum.",
|
||||
"worldedit.select.poly.description": "Vælg en 2D polygon med højde",
|
||||
"worldedit.select.ellipsoid.message": "Ellipsoid-vælger: venstre klik=center, højreklik for at udvide",
|
||||
"worldedit.select.ellipsoid.description": "Vælg en ellipsoid",
|
||||
"worldedit.select.sphere.message": "Kuglevælger: venstreklik=center, højreklik for at indstille radius",
|
||||
"worldedit.select.sphere.description": "Vælg en kugle",
|
||||
"worldedit.select.cyl.message": "Cylindrisk vælger: Venstre klik=center, højreklik for at udvide",
|
||||
"worldedit.select.cyl.description": "Vælg en cylinder",
|
||||
"worldedit.select.convex.message": "Konveks polyhedral selector: Venstre klik=Første vertex, højreklik for at tilføje flere.",
|
||||
"worldedit.select.convex.limit-message": "{0} point maksimum.",
|
||||
"worldedit.select.convex.description": "Vælg en konveks polyhedral",
|
||||
"worldedit.select.default-set": "Din standard regionsvælger er nu {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Gammelt format: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}",
|
||||
"worldedit.listchunks.listfor": "Lister chunks for: {0}",
|
||||
"worldedit.drain.drained": "{0} blokke er blevet drænet.",
|
||||
"worldedit.fill.created": "{0} blokke er blevet udfyldt.",
|
||||
"worldedit.fillr.created": "{0} blokke er blevet udfyldt.",
|
||||
"worldedit.fixlava.fixed": "{0} blokke er blevet rettet.",
|
||||
"worldedit.fixwater.fixed": "{0} blokke er blevet rettet.",
|
||||
"worldedit.removeabove.removed": "{0} blokke er blevet fjernet.",
|
||||
"worldedit.removebelow.removed": "{0} blokke er blevet fjernet.",
|
||||
"worldedit.removenear.removed": "{0} blokke er blevet fjernet.",
|
||||
"worldedit.replacenear.replaced": "{0} blokke er blevet erstattet.",
|
||||
"worldedit.snow.created": "{0} overflader er blevet dækket.",
|
||||
"worldedit.thaw.removed": "{0} blokke er blevet optøet.",
|
||||
"worldedit.green.changed": "{0} blokke er blevet grønnet.",
|
||||
"worldedit.extinguish.removed": "{0} brande er blevet slukket.",
|
||||
"worldedit.butcher.killed": "{0} væsner er blevet dræbt i en radius af {1}.",
|
||||
"worldedit.butcher.explain-all": "Brug -1 til at fjerne alle væsner i indlæste chunks",
|
||||
"worldedit.remove.removed": "{0} enheder er blevet markeret til at blive fjernet.",
|
||||
"worldedit.remove.explain-all": "Brug -1 til at fjerne alle enheder i indlæste chunks",
|
||||
"worldedit.calc.invalid": "'{0}' kunne ikke fortolkes som et gyldigt udtryk",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' kunne ikke fortolkes som et gyldigt udtryk: '{1}'",
|
||||
"worldedit.paste.pasted": "Udklipsholderen er blevet indsat ved {0}",
|
||||
"worldedit.paste.selected": "Valgt udklipsholder indsæt område.",
|
||||
"worldedit.rotate.no-interpolation": "Bemærk: Interpolation understøttes endnu ikke, så vinkler, der er multipla af 90 anbefales.",
|
||||
"worldedit.rotate.rotated": "Kopien af udklipsholderen er blevet roteret.",
|
||||
"worldedit.flip.flipped": "Kopien af udklipsholderen er blevet flippet.",
|
||||
"worldedit.clearclipboard.cleared": "Udklipsholder ryddet.",
|
||||
"worldedit.set.done": "Handlingen fuldført.",
|
||||
"worldedit.set.done.verbose": "Handling fuldført ({0}).",
|
||||
"worldedit.line.changed": "{0} blokke er blevet ændret.",
|
||||
"worldedit.line.invalid-type": "//line virker kun med cuboid valg eller konvekse polyhedral valg",
|
||||
"worldedit.curve.changed": "{0} blokke er blevet ændret.",
|
||||
"worldedit.curve.invalid-type": "//curve virker kun med konvekse polyhedral valg",
|
||||
"worldedit.replace.replaced": "{0} blokke er blevet erstattet.",
|
||||
"worldedit.stack.changed": "{0} blokke ændret. Fortryd med //undo",
|
||||
"worldedit.stack.intersecting-region": "Stabelforskydning må ikke kollidere med området, når der anvendes blokenheder",
|
||||
"worldedit.regen.regenerated": "Region regenereret.",
|
||||
"worldedit.regen.failed": "Kan ikke regenerere chunks. Tjek konsollen for detaljer.",
|
||||
"worldedit.walls.changed": "{0} blokke er blevet ændret.",
|
||||
"worldedit.faces.changed": "{0} blokke er blevet ændret.",
|
||||
"worldedit.overlay.overlaid": "{0} blokke er blevet overlappet.",
|
||||
"worldedit.naturalize.naturalized": "{0} blok(er) er lavet for at se mere naturligt ud.",
|
||||
"worldedit.center.changed": "Centrum er sat. ({0} blokke ændret)",
|
||||
"worldedit.smooth.changed": "Terrænets højdekort er glattet. {0} blokke er ændret.",
|
||||
"worldedit.move.moved": "{0} blokke flyttet.",
|
||||
"worldedit.deform.deformed": "{0} blokke er blevet deformeret.",
|
||||
"worldedit.hollow.changed": "{0} blokke er blevet ændret.",
|
||||
"worldedit.forest.created": "{0} træer oprettet.",
|
||||
"worldedit.flora.created": "{0} flora oprettet.",
|
||||
"worldedit.unstuck.moved": "Sådan!",
|
||||
"worldedit.ascend.obstructed": "Intet frit punkt fundet over digt.",
|
||||
"worldedit.ascend.moved": "Steget {0} niveauer.",
|
||||
"worldedit.descend.obstructed": "Intet frit punkt fundet under dig.",
|
||||
"worldedit.descend.moved": "Gået {0} niveauer ned.",
|
||||
"worldedit.ceil.obstructed": "Intet frit punkt fundet over digt.",
|
||||
"worldedit.ceil.moved": "Woosh!",
|
||||
"worldedit.thru.obstructed": "Intet frit punkt fundet foran dig.",
|
||||
"worldedit.thru.moved": "Woosh!",
|
||||
"worldedit.jumpto.moved": "Poof!",
|
||||
"worldedit.jumpto.none": "Ingen blok i syne (eller for langt væk)!",
|
||||
"worldedit.up.obstructed": "Du ville ramme noget over dig.",
|
||||
"worldedit.up.moved": "Woosh!",
|
||||
"worldedit.cone.invalid-radius": "Du skal angive værdier for enten radius 1 eller 2.",
|
||||
"worldedit.cone.created": "{0} blokke er blevet oprettet.",
|
||||
"worldedit.cyl.invalid-radius": "Du skal angive værdier for enten radius 1 eller 2.",
|
||||
"worldedit.cyl.created": "{0} blokke er blevet oprettet.",
|
||||
"worldedit.sphere.invalid-radius": "Du skal angive enten 1 eller 3 radius værdier.",
|
||||
"worldedit.sphere.created": "{0} blokke er blevet oprettet.",
|
||||
"worldedit.forestgen.created": "{0} træer oprettet.",
|
||||
"worldedit.pumpkins.created": "{0} græskar rettelser oprettet.",
|
||||
"worldedit.pyramid.created": "{0} blokke er blevet oprettet.",
|
||||
"worldedit.generate.created": "{0} blokke er blevet oprettet.",
|
||||
"worldedit.generatebiome.changed": "{0} biomer påvirket.",
|
||||
"worldedit.reload.config": "Konfiguration genindlæst!",
|
||||
"worldedit.report.written": "WorldEdit rapport skrevet til {0}",
|
||||
"worldedit.report.error": "Kunne ikke skrive rapport: {0}",
|
||||
"worldedit.report.callback": "WorldEdit rapport: {0}.report",
|
||||
"worldedit.timezone.invalid": "Ugyldig tidszone",
|
||||
"worldedit.timezone.set": "Tidszone indstillet for denne session til: {0}",
|
||||
"worldedit.timezone.current": "Den nuværende tid i den pågældende tidszone er: {0}",
|
||||
"worldedit.version.version": "WorldEdit version {0}",
|
||||
"worldedit.trace.no-tracing-extents": "Sporing: Der blev ikke anvendt nogen omfang.",
|
||||
"worldedit.trace.action-failed": "Sporing: Handling(er) {0} ved {1} kasseret af omfang {2}",
|
||||
"worldedit.trace.active.already": "Sporingstilstand er allerede aktiv.",
|
||||
"worldedit.trace.inactive.already": "Sporingstilstand er allerede inaktiv.",
|
||||
"worldedit.trace.active": "Sporingstilstand er nu aktiv.",
|
||||
"worldedit.trace.inactive": "Sporingstilstand er nu inaktiv.",
|
||||
"worldedit.command.time-elapsed": "{0}s gået (historik: {1} ændret; {2} blokke/sek).",
|
||||
"worldedit.command.permissions": "Du har ikke tilladelse til at gøre dette. Er du i den rigtige tilstand?",
|
||||
"worldedit.command.player-only": "Denne kommando skal bruges med en spiller.",
|
||||
"worldedit.command.error.report": "Rapporter venligst denne fejl: [Se konsol]",
|
||||
"worldedit.pastebin.uploading": "(Vent venligst... sender output til pastebin...)",
|
||||
"worldedit.session.cant-find-session": "Kan ikke finde session for {0}",
|
||||
"worldedit.platform.no-file-dialog": "Fildialoger understøttes ikke i dit miljø.",
|
||||
"worldedit.asset.load.loading": "(Vent venligst... indlæsning af aktiv.)",
|
||||
"worldedit.asset.load.still-loading": "(Vent venligst... indlæser stadig aktiv.)",
|
||||
"worldedit.asset.load.failed": "Kunne ikke indlæse aktiv",
|
||||
"worldedit.tool.max-block-changes": "Maks. grænse for ændring af blokke er nået.",
|
||||
"worldedit.tool.no-block": "Ingen blok i sigte!",
|
||||
"worldedit.tool.repl.equip": "Blokerstatningsværktøj bundet til {0}.",
|
||||
"worldedit.tool.repl.switched": "Erstatningsværktøj skiftede til: {0}",
|
||||
"worldedit.tool.data-cycler.equip": "Blok dataændringsværktøj bundet til {0}.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "Du har ikke tilladelse til at ændre dataværdien for den pågældende blok.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "Den bloks data kan ikke skiftes!",
|
||||
"worldedit.tool.data-cycler.new-value": "Værdien af {0} er nu {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Ændre nu {0}.",
|
||||
"worldedit.tool.deltree.equip": "Svævende træ fjernerværktøj bundet til {0}.",
|
||||
"worldedit.tool.deltree.not-tree": "Det er ikke et træ.",
|
||||
"worldedit.tool.deltree.not-floating": "Det er ikke et svævende træ.",
|
||||
"worldedit.tool.tree.equip": "Træværktøj bundet til {0}.",
|
||||
"worldedit.tool.tree.obstructed": "Et træ kan ikke placeres der.",
|
||||
"worldedit.tool.info.equip": "Infoværktøj bundet til {0}.",
|
||||
"worldedit.tool.info.blockstate.hover": "Bloktilstand",
|
||||
"worldedit.tool.info.internalid.hover": "Internt ID",
|
||||
"worldedit.tool.info.legacy.hover": "Ældre id:data",
|
||||
"worldedit.tool.info.light.hover": "Bloker Lys/Lys Ovenfor",
|
||||
"worldedit.tool.none.equip": "Værktøjet er ikke længere bundet til dit aktuelle element.",
|
||||
"worldedit.tool.none.to.unequip": "Dit aktuelle element er ikke bundet.",
|
||||
"worldedit.tool.selwand.equip": "Valgstav bundet til {0}.",
|
||||
"worldedit.tool.navwand.equip": "Navigationsstav bundet til {0}.",
|
||||
"worldedit.tool.floodfill.equip": "Blokfyldningsværktøj til oversvømmelse er bundet til {0}.",
|
||||
"worldedit.tool.farwand.equip": "Distancestav bundet til {0}.",
|
||||
"worldedit.tool.lrbuild.equip": "Langtrækkende bygningsværktøj bundet til {0}.",
|
||||
"worldedit.tool.lrbuild.set": "Venstreklik sat til {0}; Højreklik sat til {1}.",
|
||||
"worldedit.tool.stack.equip": "Stakværktøj bundet til {0}.",
|
||||
"worldedit.tool.unbind-instruction": "Kør {0} mens du holder elementet for at frigøre det.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Tilstand er nu enkelt. Venstreklik med en hakke. // for at deaktivere.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Tilstand er nu område. Venstreklik med en hakke. // for at deaktivere.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Tilstand er nu rekursiv. Venstreklik med en hakke. // for at deaktivere.",
|
||||
"worldedit.tool.superpickaxe.max-range": "Maksimum interval er {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Superhakke er allerede aktiveret.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Superhakke er allerede deaktiveret.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Superhakke aktiveret.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Superhakke deaktiveret.",
|
||||
"worldedit.tool.mask.set": "Penselmaske er sat.",
|
||||
"worldedit.tool.mask.disabled": "Penselmaske deaktiveret.",
|
||||
"worldedit.tool.material.set": "Penselmateriale er sat.",
|
||||
"worldedit.tool.range.set": "Penselrækkevidde er sat.",
|
||||
"worldedit.tool.size.set": "Penselstørrelse er sat.",
|
||||
"worldedit.tool.tracemask.set": "Sporingsmaske er sat.",
|
||||
"worldedit.tool.tracemask.disabled": "Sporingsmaske er deaktiveret.",
|
||||
"worldedit.tool.error.cannot-bind": "Kan ikke binde værktøj til {0}: {1}",
|
||||
"worldedit.tool.error.item-only": "Blokkene kan ikke bruges.",
|
||||
"worldedit.execute.script-permissions": "Du har ikke tilladelse til at bruge dette skript.",
|
||||
"worldedit.executelast.no-script": "Brug /cs med et skriptnavn først.",
|
||||
"worldedit.script.read-error": "Script- læsefejl: {0}",
|
||||
"worldedit.script.unsupported": "Kun .js-scripts understøttes i øjeblikket",
|
||||
"worldedit.script.file-not-found": "Script eksisterer ikke: {0}",
|
||||
"worldedit.script.no-script-engine": "Der blev ikke fundet en installeret script-motor.\nSe venligst https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "Kunne ikke udføre: {0}",
|
||||
"worldedit.script.failed-console": "Kunne ikke udføre (se konsol): {0}",
|
||||
"worldedit.operation.affected.biome": "{0} biomer påvirket",
|
||||
"worldedit.operation.affected.block": "{0} blokke påvirket",
|
||||
"worldedit.operation.affected.column": "{0} kolonner påvirket",
|
||||
"worldedit.operation.affected.entity": "{0} enheder påvirket",
|
||||
"worldedit.operation.deform.expression": "deformeret ved hjælp af {0}",
|
||||
"worldedit.error.invalid-number": "Nummer forventet; tekst angivet.",
|
||||
"worldedit.error.invalid-number.matches": "Nummer forventet; tekst \"{0}\" givet.",
|
||||
"worldedit.error.incomplete-region": "Vælg en region først.",
|
||||
"worldedit.error.unknown-block": "Blok navn '{0}' blev ikke genkendt.",
|
||||
"worldedit.error.unknown-entity": "Entitetens navn '{0}' blev ikke genkendt.",
|
||||
"worldedit.error.unknown-mob": "Mob navn '{0}' blev ikke genkendt.",
|
||||
"worldedit.error.unknown-biome": "Biomenavnet '{0}' blev ikke genkendt.",
|
||||
"worldedit.error.unknown-tag": "Tag navn '{0}' blev ikke genkendt.",
|
||||
"worldedit.error.empty-tag": "Tag navn '{0}' har intet indhold.",
|
||||
"worldedit.error.no-match": "Ingen match for '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Blok '{0}' ikke tilladt (se WorldEdit konfiguration).",
|
||||
"worldedit.error.max-changes": "Maks. blokke ændret i en handling nået ({0}).",
|
||||
"worldedit.error.max-brush-radius": "Maksimal penselradius (i konfiguration): {0}",
|
||||
"worldedit.error.max-radius": "Maksimal radius (i konfiguration): {0}",
|
||||
"worldedit.error.unknown-direction": "Ukendt retning: {0}",
|
||||
"worldedit.error.empty-clipboard": "Udklipsholderen er tom. Brug //copy først.",
|
||||
"worldedit.error.invalid-filename": "Filnavnet{0}' ugyldig: {1}",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Ugyldige tegn eller udvidelse mangler",
|
||||
"worldedit.error.file-resolution": "Fil '{0}' opløsningsfejl: {1}",
|
||||
"worldedit.error.file-resolution.outside-root": "Sti er udenfor den tilladte rod",
|
||||
"worldedit.error.file-resolution.resolve-failed": "Kunne ikke finde sti",
|
||||
"worldedit.error.file-aborted": "Valg af fil afbrudt.",
|
||||
"worldedit.error.no-file-selected": "Der er ikke valgt nogen fil.",
|
||||
"worldedit.error.world-unloaded": "Verden er allerede fjernet.",
|
||||
"worldedit.error.not-a-block": "Dette element er ikke en blok.",
|
||||
"worldedit.error.not-a-block.item": "Elementet '{0}' er ikke en blok.",
|
||||
"worldedit.error.incorrect-usage": "Brug: {0}",
|
||||
"worldedit.error.invalid-page": "Ugyldigt sidenummer",
|
||||
"worldedit.error.parser.bad-state-format": "Forkert format af tilstand i {0}",
|
||||
"worldedit.error.parser.duplicate-property": "Dublet af egenskab: {0}",
|
||||
"worldedit.error.parser.empty-state": "Tom del i tilstand",
|
||||
"worldedit.error.parser.missing-equals-separator": "Mangler '=' separator",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "Forskydning angivet med @ men ingen forskydning angivet. Brug '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Ukendt egenskab '{0}' for blok '{1}'",
|
||||
"worldedit.error.parser.unknown-value": "Ukendt værdi '{0}' for egenskab '{1}'",
|
||||
"worldedit.error.parser.empty-property": "Tom egenskab i tilstanden",
|
||||
"worldedit.error.parser.empty-value": "Tom værdi i tilstand",
|
||||
"worldedit.error.parser.invalid-colon": "Ugyldigt kolon.",
|
||||
"worldedit.error.parser.invalid-expression": "Ugyldigt udtryk: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "Kan ikke negere ingenting!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Ugyldigt format. Hængende parentes på '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Tilstand mangler efterfølgende ']'",
|
||||
"worldedit.error.parser.missing-random-type": "Mangler typen efter % symbolet for '{0}'",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "Udklipsholder forskydning kræver x,y,z koordinater.",
|
||||
"worldedit.error.parser.player-only": "Input '{0}' kræver en spiller!",
|
||||
"worldedit.error.disabled": "Denne funktionalitet er deaktiveret (se WorldEdit konfiguration).",
|
||||
"worldedit.error.unknown": "Ukendt fejl opstod: {0}",
|
||||
"worldedit.error.missing-extent": "Intet omfang er kendt",
|
||||
"worldedit.error.missing-session": "Ingen LocalSession er kendt",
|
||||
"worldedit.error.missing-world": "Du skal angive en verden (Try //world)",
|
||||
"worldedit.error.missing-actor": "Ingen kendt aktør",
|
||||
"worldedit.selection.convex.info.vertices": "Hjørner: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Trekanter: {0}",
|
||||
"worldedit.selection.convex.explain.primary": "Startede nyt valg med toppunkt {0}.",
|
||||
"worldedit.selection.convex.explain.secondary": "Tilføjet toppunkt {0} til valget.",
|
||||
"worldedit.selection.cuboid.info.pos1": "Position 1: {0}",
|
||||
"worldedit.selection.cuboid.info.pos2": "Position 2: {0}",
|
||||
"worldedit.selection.cuboid.explain.primary": "Første position sat til {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Første position sat til {0} ({1}).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Anden position sat til {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Anden position sat til {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.primary": "Startede valg ved {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Udvidet valg til at omfatte {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "Midterposition: {0}",
|
||||
"worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Midterposition sat til {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Midterposition sat til {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radius sat til {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Radius sat til {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoide ændringer skal være lige for hver dimension.",
|
||||
"worldedit.selection.cylinder.info.center": "Midterposition: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Radius: {0}",
|
||||
"worldedit.selection.cylinder.explain.primary": "Starter et nyt cylindrisk valg på {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Radius sat til {0}/{1} blokke. ({2})",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Du skal vælge midtpunktet før du indstiller radius.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Ændringer i cylindre skal være lige for hver vandret dimension.",
|
||||
"worldedit.selection.polygon2d.info": "# punkter: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Starter en ny polygon på {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Tilføjet punkt #{0} på {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Polygoner kan kun udvides lodret.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Polygoner kan kun indgås lodret.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Radius sat til {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Radius sat til {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "Kan ikke ændre NullRegion.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "Kan ikke udvide et områdes skæringspunkt.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "Kan ikke indgå et områdes skæringspunkt.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "Kan ikke udvide en TransformedRegion.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "Kan ikke ændre en TransformedRegion.",
|
||||
"worldedit.selection.transform.error.cannot-change": "Kan ikke ændre en TransformedRegion.",
|
||||
"worldedit.sideeffect.lighting": "Lys",
|
||||
"worldedit.sideeffect.lighting.description": "Opdaterer blokkens lys",
|
||||
"worldedit.sideeffect.neighbors": "Naboer",
|
||||
"worldedit.sideeffect.neighbors.description": "Notificerer nærliggende blokke om ændringer",
|
||||
"worldedit.sideeffect.update": "Opdater",
|
||||
"worldedit.sideeffect.update.description": "Notificerer den ændrede blok",
|
||||
"worldedit.sideeffect.validation": "Validering",
|
||||
"worldedit.sideeffect.validation.description": "Validerer og løser usammenhængende verdenstilstand, såsom afbrudte blokke",
|
||||
"worldedit.sideeffect.entity_ai": "Entitet AI",
|
||||
"worldedit.sideeffect.entity_ai.description": "Opdaterer Entitet AI stier for blokkens ændringer",
|
||||
"worldedit.sideeffect.events": "Mod/Plugin Begivenheder",
|
||||
"worldedit.sideeffect.events.description": "Fortæller andre mods/plugins om disse ændringer, når det er relevant",
|
||||
"worldedit.sideeffect.state.on": "Til",
|
||||
"worldedit.sideeffect.state.delayed": "Forsinket",
|
||||
"worldedit.sideeffect.state.off": "Fra",
|
||||
"worldedit.sideeffect.box.current": "Aktuel",
|
||||
"worldedit.sideeffect.box.change-to": "Klik for at ændre til {0}",
|
||||
"worldedit.help.command-not-found": "Kommandoen '{0}' kunne ikke findes.",
|
||||
"worldedit.help.no-subcommands": "'{0}' har ingen underkommandoer. (Måske '{1}' er for en parameter?)",
|
||||
"worldedit.help.subcommand-not-found": "Underkommandoen '{0}' under '{1}' kunne ikke findes.",
|
||||
"worldedit.cli.stopping": "Stopper!",
|
||||
"worldedit.cli.unknown-command": "Ukendt kommando!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Denne WorldEdit version understøtter ikke fuldt ud din version af Bukkit. Blok enheder (f.eks. kister) vil være tomme, blok egenskaber (f. eks. rotation) vil mangle, og andre ting virker måske ikke. Opdater WorldEdit for at gendanne denne funktionalitet:\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "Redigering på ikke-understøttede versioner er deaktiveret."
|
||||
}
|
@ -0,0 +1,454 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Auswahl zu den Weltgrenzen vertikal erweitern.",
|
||||
"worldedit.expand.expanded": "Region um {0} Blöcke erweitert",
|
||||
"worldedit.expand.expanded.vert": "Region um {0} Blöcke erweitert (oben-nach-unten).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biome entlang des Fadenkreuzes: {0}",
|
||||
"worldedit.biomeinfo.position": "Biome an deiner Position: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biome in deiner Auswahl: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "Der Befehlssender muss sich in der Welt befinden, um die -p Flag zu verwenden.",
|
||||
"worldedit.brush.radius-too-large": "Maximal zulässiger Pinselradius: {0}",
|
||||
"worldedit.brush.apply.description": "Benutze einen Pinsel, eine Funktion auf jeden Block anwenden",
|
||||
"worldedit.brush.apply.radius": "Die Größe des Pinsels",
|
||||
"worldedit.brush.apply.shape": "Die Form der Region",
|
||||
"worldedit.brush.apply.type": "Art des zu benutzenden Pinsels",
|
||||
"worldedit.brush.apply.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.",
|
||||
"worldedit.brush.paint.description": "Male mit einem Pinsel, eine Funktion auf eine Oberfläche anwenden",
|
||||
"worldedit.brush.paint.size": "Die Größe eines Pinsels",
|
||||
"worldedit.brush.paint.shape": "Die Form des Pinsels",
|
||||
"worldedit.brush.paint.density": "Die Dichte des Pinsels",
|
||||
"worldedit.brush.paint.type": "Typ des zu benutzenden Pinsels",
|
||||
"worldedit.brush.paint.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.",
|
||||
"worldedit.brush.sphere.equip": "Kugelförmiger Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Zylinderförmiger Pinsel ausgerüstet ({0} von {1}).",
|
||||
"worldedit.brush.splatter.equip": "Splatter-Pinselform ausgestattet ({0} mit {1} Verfall).",
|
||||
"worldedit.brush.splatter.decay-out-of-range": "Splatterpinsel-Verfallswert: {0} liegt außerhalb des Bereichs 0 - 10.",
|
||||
"worldedit.brush.clipboard.equip": "Pinsel mit Form der Zwischenablage ausgerüstet.",
|
||||
"worldedit.brush.smooth.equip": "Glättender Pinsel ausgerüstet ({0} x {1}x benutzt {2}).",
|
||||
"worldedit.brush.smooth.nofilter": "irgendein Block",
|
||||
"worldedit.brush.smooth.filter": "filtern",
|
||||
"worldedit.brush.snowsmooth.equip": "SnowSmooth Pinsel ausgestattet ({0} x {1}x mit {2}), {3} Schneeblöcke.",
|
||||
"worldedit.brush.snowsmooth.nofilter": "irgendein Block",
|
||||
"worldedit.brush.snowsmooth.filter": "filtern",
|
||||
"worldedit.brush.extinguish.equip": "Löscher ausgerüstet ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Schwerkraft-Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Pinsel zur Monsterentfernung ausgerüstet ({0}).",
|
||||
"worldedit.brush.operation.equip": "Pinsel auf {0} gesetzt.",
|
||||
"worldedit.brush.heightmap.equip": "Heightmap-Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.",
|
||||
"worldedit.brush.morph.equip": "Morph-Pinselform ausgestattet: {0}.",
|
||||
"worldedit.brush.biome.column-supported-types": "Diese Pinselform wird bei ganzen Spalten nicht unterstützt, versuche die Zylinderform.",
|
||||
"worldedit.brush.none.equip": "Pinsel vom aktuellen Item entfernt.",
|
||||
"worldedit.brush.none.equipped": "Du hast keinen Pinsel, der an deinen aktuellen Gegenstand gebunden ist. Versuche /brush sphere für einen einfachen Pinsel.",
|
||||
"worldedit.setbiome.changed": "Biome wurden für etwa {0} Blöcke geändert.",
|
||||
"worldedit.setbiome.warning": "Möglicherweise musst du deinem Spiel wieder beitreten (oder deine Welt schließen und wieder öffnen), um Änderungen zu sehen.",
|
||||
"worldedit.setbiome.not-locatable": "Der Befehlssender muss sich in der Welt befinden, um die -p Flag zu verwenden.",
|
||||
"worldedit.drawsel.disabled": "Server-CUI deaktiviert.",
|
||||
"worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "Server-CUI bereits deaktiviert.",
|
||||
"worldedit.drawsel.enabled.already": "Server-CUI schon aktiviert.",
|
||||
"worldedit.limit.too-high": "Dein maximal erlaubtes Limit ist {0}.",
|
||||
"worldedit.limit.set": "Blockveränderungslimit auf {0} gesetzt.",
|
||||
"worldedit.limit.return-to-default": "(Benutze //limit um den Standard wieder herzustellen.)",
|
||||
"worldedit.timeout.too-high": "Deine maximal zulässige Zeitüberschreitung ist {0}ms.",
|
||||
"worldedit.timeout.set": "Zeitüberschreitung wurde auf {0}ms gesetzt.",
|
||||
"worldedit.timeout.return-to-default": " (Benutze //timeout um zum Standard zurückzukehren.)",
|
||||
"worldedit.fast.disabled": "Schnellen Modus deaktiviert.",
|
||||
"worldedit.fast.enabled": "Schnellmodus aktiviert. Die Beleuchtung in den betroffenen Chunks kann falsch sein und/oder die Welt muss neu betreten werden, um Änderungen zu sehen.",
|
||||
"worldedit.fast.disabled.already": "Schneller Modus bereits deaktiviert.",
|
||||
"worldedit.fast.enabled.already": "Schneller Modus ist schon aktiviert.",
|
||||
"worldedit.perf.sideeffect.set": "Nebeneffekt \"{0}\" gesetzt auf {1}",
|
||||
"worldedit.perf.sideeffect.get": "Nebeneffekt \"{0}\" ist auf {1} gesetzt",
|
||||
"worldedit.perf.sideeffect.already-set": "Nebeneffekt \"{0}\" ist bereits auf {1} gesetzt",
|
||||
"worldedit.perf.sideeffect.set-all": "Alle Nebeneffekte auf {0} gesetzt",
|
||||
"worldedit.update": "Nebeneffekte wurden auf die Auswahl angewendet.",
|
||||
"worldedit.reorder.current": "Der Neuordnungs-Modus ist {0}",
|
||||
"worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}",
|
||||
"worldedit.gmask.disabled": "Globale Maske deaktiviert.",
|
||||
"worldedit.gmask.set": "Globale Mask gesetzt.",
|
||||
"worldedit.toggleplace.pos1": "Jetzt wird bei Pos #1 platziert.",
|
||||
"worldedit.toggleplace.pos1-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von Position #1 platzieren.",
|
||||
"worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.",
|
||||
"worldedit.toggleplace.player-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Block auf dem du stehst platzieren.",
|
||||
"worldedit.toggleplace.min": "Jetzt am Minimum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.min-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Minimum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.max": "Jetzt am Maximum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.max-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Maximum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.world": "Jetzt am Weltursprung platzieren.",
|
||||
"worldedit.toggleplace.world-offset": "Jetzt platzieren bei ({0}, {1}, {2}).",
|
||||
"worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.",
|
||||
"worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.",
|
||||
"worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)",
|
||||
"worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.",
|
||||
"worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.",
|
||||
"worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.",
|
||||
"worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.",
|
||||
"worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.",
|
||||
"worldedit.world.remove": "Überschreibung der Welt entfernt.",
|
||||
"worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)",
|
||||
"worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.",
|
||||
"worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.",
|
||||
"worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.",
|
||||
"worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.",
|
||||
"worldedit.clearhistory.cleared": "Verlauf gelöscht.",
|
||||
"worldedit.raytrace.noblock": "Kein Block in Sicht!",
|
||||
"worldedit.raytrace.require-player": "Raytracing Befehle benötigen einen Spieler!",
|
||||
"worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.",
|
||||
"worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.",
|
||||
"worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}",
|
||||
"worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...",
|
||||
"worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.",
|
||||
"worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.",
|
||||
"worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.",
|
||||
"worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.",
|
||||
"worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.",
|
||||
"worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.",
|
||||
"worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)",
|
||||
"worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.",
|
||||
"worldedit.restore.block-place-error": "Letzter Fehler: {0}",
|
||||
"worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.",
|
||||
"worldedit.snapshot.use": "Setze Snapshot auf: {0}",
|
||||
"worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.",
|
||||
"worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.",
|
||||
"worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.",
|
||||
"worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.",
|
||||
"worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!",
|
||||
"worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)",
|
||||
"worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)",
|
||||
"worldedit.schematic.load.unsupported-version": "Diese Schematic Version wird derzeit nicht unterstützt. Version: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.",
|
||||
"worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!",
|
||||
"worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)",
|
||||
"worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)",
|
||||
"worldedit.schematic.share.unsupported-format": "Das Schematic Freigabeziel \"{0}\" unterstützt nicht das Format \"{1}\".",
|
||||
"worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nicht!",
|
||||
"worldedit.schematic.delete.failed": "Löschen von {0} fehlgeschlagen! Ist die Datei schreibgeschützt?",
|
||||
"worldedit.schematic.delete.deleted": "{0} wurde gelöscht.",
|
||||
"worldedit.schematic.formats.title": "Verfügbare Formate für Zwischenablage (Name: Kurzbezeichnung)",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Diese Version von WorldEdit unterstützt deine Minecraft-Version nicht. Schematics werden nicht funktionieren, solange dies nicht angepasst ist.",
|
||||
"worldedit.pos.already-set": "Position bereits gesetzt.",
|
||||
"worldedit.pos.console-require-coords": "Als Konsole müssen Koordinaten angegeben werden.",
|
||||
"worldedit.hpos.no-block": "Kein Block in Sicht!",
|
||||
"worldedit.hpos.already-set": "Position bereits gesetzt.",
|
||||
"worldedit.chunk.selected-multiple": "Ausgewählte Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})",
|
||||
"worldedit.chunk.selected": "Chunk ausgewählt: {0}, {1}, {2}",
|
||||
"worldedit.wand.invalid": "Auswahl-Item ist falsch konfiguriert oder deaktiviert.",
|
||||
"worldedit.wand.selwand.info": "Linksklick: Setze Position #1, Rechtsklick: Setze Position #2",
|
||||
"worldedit.wand.navwand.info": "Linksklick: Springe zu der Position; Rechtsklick: Springe durch Wände",
|
||||
"worldedit.wand.selwand.now.tool": "Der Selektionsstab ist nun ein normales Werkzeug. Du kannst es mit {0} deaktivieren und mit einem beliebigen Element mit {1} verbinden oder einen neuen Zauberstab mit {2} erhalten.",
|
||||
"worldedit.contract.contracted": "Region um {0} Blöcke verkleinert.",
|
||||
"worldedit.shift.shifted": "Region verschoben.",
|
||||
"worldedit.outset.outset": "Region vergrößert.",
|
||||
"worldedit.inset.inset": "Region verkleinert.",
|
||||
"worldedit.trim.trim": "Region beschnitten.",
|
||||
"worldedit.trim.no-blocks": "Keine Blöcke passten zur Schnittmaske.",
|
||||
"worldedit.size.offset": "Versatz: {0}",
|
||||
"worldedit.size.type": "Typ: {0}",
|
||||
"worldedit.size.size": "Größe: {0}",
|
||||
"worldedit.size.distance": "Kubische Distanz: {0}",
|
||||
"worldedit.size.blocks": "Anzahl von Blöcken: {0}",
|
||||
"worldedit.count.counted": "Anzahl: {0}",
|
||||
"worldedit.distr.no-blocks": "Keine Blöcke gezählt.",
|
||||
"worldedit.distr.no-previous": "Keine vorherigen Verteilungen.",
|
||||
"worldedit.distr.total": "Gesamte Blockanzahl: {0}",
|
||||
"worldedit.select.cleared": "Auswahl aufgehoben.",
|
||||
"worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2",
|
||||
"worldedit.select.cuboid.description": "Wähle zwei Ecken eines Quaders",
|
||||
"worldedit.select.extend.message": "Kubisch: Linksklick für einen Startpunkt, Rechtsklick zum Erweitern",
|
||||
"worldedit.select.extend.description": "Schneller kubische Auswahlmodus",
|
||||
"worldedit.select.poly.message": "2D Polygon-Auswahl: Links/Rechtsklick um einen Punkt hinzuzufügen.",
|
||||
"worldedit.select.poly.limit-message": "maximal {0} Punkte.",
|
||||
"worldedit.select.poly.description": "Wähle ein 2D-Polygon mit Höhe",
|
||||
"worldedit.select.ellipsoid.message": "Ellipsoide Auswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern",
|
||||
"worldedit.select.ellipsoid.description": "Wähle ein Ellipsoid aus",
|
||||
"worldedit.select.sphere.message": "Kugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius zu setzen",
|
||||
"worldedit.select.sphere.description": "Wähle eine Kugel aus",
|
||||
"worldedit.select.cyl.message": "Zylindrischer Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern",
|
||||
"worldedit.select.cyl.description": "Zylinderförmige Auswahl",
|
||||
"worldedit.select.convex.message": "Konvex-Polyhedrische Auswahl: Linksklick für ersten Knoten, Rechtsklick zum Erweitern.",
|
||||
"worldedit.select.convex.limit-message": "maximal {0} Punkte.",
|
||||
"worldedit.select.convex.description": "Auswahl einer Konvex-Polyhedrischen Form",
|
||||
"worldedit.select.default-set": "Deine standardmässige Regions-Auswahl ist jetzt {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Altes Format: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "McRegion: Region/{0}",
|
||||
"worldedit.listchunks.listfor": "Auflistung von Chunks für: {0}",
|
||||
"worldedit.drain.drained": "{0} Blöcke wurden getrocknet.",
|
||||
"worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.",
|
||||
"worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.",
|
||||
"worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.",
|
||||
"worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.",
|
||||
"worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.removenear.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.",
|
||||
"worldedit.snow.created": "{0} Oberflächen wurden bedeckt.",
|
||||
"worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.",
|
||||
"worldedit.green.changed": "{0} Blöcke wurden grün gemacht.",
|
||||
"worldedit.extinguish.removed": "{0} Brände wurden gelöscht.",
|
||||
"worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.",
|
||||
"worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen",
|
||||
"worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.",
|
||||
"worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen",
|
||||
"worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'",
|
||||
"worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt",
|
||||
"worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.",
|
||||
"worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.",
|
||||
"worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.",
|
||||
"worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.",
|
||||
"worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.",
|
||||
"worldedit.set.done": "Vorgang abgeschlossen.",
|
||||
"worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).",
|
||||
"worldedit.line.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen",
|
||||
"worldedit.curve.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen",
|
||||
"worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.",
|
||||
"worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo",
|
||||
"worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren",
|
||||
"worldedit.regen.regenerated": "Region neu generiert.",
|
||||
"worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.",
|
||||
"worldedit.walls.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.faces.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.",
|
||||
"worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.",
|
||||
"worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)",
|
||||
"worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.",
|
||||
"worldedit.snowsmooth.changed": "Höhenkarte des Schnees geglättet. {0} Blöcke geändert.",
|
||||
"worldedit.move.moved": "{0} Blöcke verschoben.",
|
||||
"worldedit.deform.deformed": "{0} Blöcke wurden verformt.",
|
||||
"worldedit.hollow.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.forest.created": "{0} Bäume erstellt.",
|
||||
"worldedit.flora.created": "{0} Pflanzen erstellt.",
|
||||
"worldedit.unstuck.moved": "Bitte schön!",
|
||||
"worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.",
|
||||
"worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.",
|
||||
"worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.",
|
||||
"worldedit.descend.moved": "Um {0} Ebenen abgestiegen.",
|
||||
"worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.",
|
||||
"worldedit.ceil.moved": "Magie!",
|
||||
"worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.",
|
||||
"worldedit.thru.moved": "Magie!",
|
||||
"worldedit.jumpto.moved": "Magie!",
|
||||
"worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!",
|
||||
"worldedit.up.obstructed": "Du würdest etwas über dir treffen.",
|
||||
"worldedit.up.moved": "Magie!",
|
||||
"worldedit.cone.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.",
|
||||
"worldedit.cone.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.",
|
||||
"worldedit.cyl.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.",
|
||||
"worldedit.sphere.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.forestgen.created": "{0} Bäume erstellt.",
|
||||
"worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.",
|
||||
"worldedit.feature.created": "Merkmal erstellt.",
|
||||
"worldedit.feature.failed": "Fehler beim Generieren des Merkmals. Ist es ein gültiger Ort dafür?",
|
||||
"worldedit.pyramid.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.generate.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.generatebiome.changed": "{0} Biome betroffen.",
|
||||
"worldedit.structure.created": "Struktur erstellt.",
|
||||
"worldedit.structure.failed": "Fehler beim Generieren der Struktur. Ist es ein gültiger Ort dafür?",
|
||||
"worldedit.reload.config": "Konfiguration wurde neu geladen!",
|
||||
"worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben",
|
||||
"worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}",
|
||||
"worldedit.report.callback": "WorldEdit Report: {0}.report",
|
||||
"worldedit.timezone.invalid": "Ungültige Zeitzone",
|
||||
"worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}",
|
||||
"worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}",
|
||||
"worldedit.version.version": "WorldEdit-Version {0}",
|
||||
"worldedit.trace.no-tracing-extents": "Spurensuche: Es wurde kein Umfang verwendet.",
|
||||
"worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}",
|
||||
"worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.",
|
||||
"worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.",
|
||||
"worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.",
|
||||
"worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.",
|
||||
"worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).",
|
||||
"worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?",
|
||||
"worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.",
|
||||
"worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]",
|
||||
"worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)",
|
||||
"worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden",
|
||||
"worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.",
|
||||
"worldedit.asset.load.loading": "(Bitte warten... lade Asset.)",
|
||||
"worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)",
|
||||
"worldedit.asset.load.failed": "Fehler beim laden des Assets",
|
||||
"worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.",
|
||||
"worldedit.tool.no-block": "Kein Block in Sicht!",
|
||||
"worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.",
|
||||
"worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}",
|
||||
"worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!",
|
||||
"worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Ändere nun {0}.",
|
||||
"worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.",
|
||||
"worldedit.tool.deltree.not-tree": "Das ist kein Baum.",
|
||||
"worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.",
|
||||
"worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.",
|
||||
"worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.",
|
||||
"worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.",
|
||||
"worldedit.tool.info.blockstate.hover": "Blockstatus",
|
||||
"worldedit.tool.info.internalid.hover": "Interne ID",
|
||||
"worldedit.tool.info.legacy.hover": "Legacy-Id: Daten",
|
||||
"worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber",
|
||||
"worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.",
|
||||
"worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.",
|
||||
"worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.",
|
||||
"worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.",
|
||||
"worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.",
|
||||
"worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.",
|
||||
"worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.",
|
||||
"worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.",
|
||||
"worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.",
|
||||
"worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.",
|
||||
"worldedit.tool.mask.set": "Maske für Pinsel gesetzt.",
|
||||
"worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.",
|
||||
"worldedit.tool.material.set": "Material für Pinsel gesetzt.",
|
||||
"worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.",
|
||||
"worldedit.tool.size.set": "Pinselgröße gesetzt.",
|
||||
"worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.",
|
||||
"worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.",
|
||||
"worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}",
|
||||
"worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.",
|
||||
"worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.",
|
||||
"worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.",
|
||||
"worldedit.script.read-error": "Skript Lesefehler: {0}",
|
||||
"worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt",
|
||||
"worldedit.script.file-not-found": "Skript existiert nicht: {0}",
|
||||
"worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "Fehler beim Ausführen: {0}",
|
||||
"worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}",
|
||||
"worldedit.operation.affected.biome": "{0} Biome betroffen",
|
||||
"worldedit.operation.affected.block": "{0} Blöcke betroffen",
|
||||
"worldedit.operation.affected.column": "{0} Stellen betroffen",
|
||||
"worldedit.operation.affected.entity": "{0} Entities betroffen",
|
||||
"worldedit.operation.deform.expression": "deformiert mit {0}",
|
||||
"worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.",
|
||||
"worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.",
|
||||
"worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.",
|
||||
"worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-item": "Name des Gegenstands '{0}' wurde nicht anerkannt.",
|
||||
"worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.",
|
||||
"worldedit.error.no-match": "Kein Treffer für '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).",
|
||||
"worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).",
|
||||
"worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}",
|
||||
"worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}",
|
||||
"worldedit.error.unknown-direction": "Unbekannte Richtung: {0}",
|
||||
"worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.",
|
||||
"worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt",
|
||||
"worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}",
|
||||
"worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses",
|
||||
"worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades",
|
||||
"worldedit.error.file-aborted": "Dateiauswahl abgebrochen.",
|
||||
"worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.",
|
||||
"worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.",
|
||||
"worldedit.error.not-a-block": "Dieses Item ist kein Block.",
|
||||
"worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.",
|
||||
"worldedit.error.incorrect-usage": "Benutzung: {0}",
|
||||
"worldedit.error.invalid-page": "Ungültige Seitennummer",
|
||||
"worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}",
|
||||
"worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}",
|
||||
"worldedit.error.parser.empty-state": "Leerer Teil im Status",
|
||||
"worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'",
|
||||
"worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '",
|
||||
"worldedit.error.parser.empty-property": "Leere Eigenschaft im Status",
|
||||
"worldedit.error.parser.empty-value": "Leerer Wert im Status",
|
||||
"worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.",
|
||||
"worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'",
|
||||
"worldedit.error.parser.hanging-lbrace": "Ungültiges Format. Hängende Klammer bei '{0}'.",
|
||||
"worldedit.error.parser.missing-rbrace": "NBT fehlt das nachgestellte '}'",
|
||||
"worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.",
|
||||
"worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!",
|
||||
"worldedit.error.parser.invalid-nbt": "Ungültige NBT-Daten in Eingabe: '{0}'. Fehler: {1}",
|
||||
"worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).",
|
||||
"worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}",
|
||||
"worldedit.error.missing-extent": "Kein Ziel ist bekannt",
|
||||
"worldedit.error.missing-session": "Keine lokale Session ist bekannt",
|
||||
"worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)",
|
||||
"worldedit.error.missing-actor": "Kein Akteur ist bekannt",
|
||||
"worldedit.selection.convex.info.vertices": "Knoten: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Dreiecke: {0}",
|
||||
"worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.",
|
||||
"worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.",
|
||||
"worldedit.selection.cuboid.info.pos1": "Position 1: {0}",
|
||||
"worldedit.selection.cuboid.info.pos2": "Position 2: {0}",
|
||||
"worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.",
|
||||
"worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.",
|
||||
"worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}",
|
||||
"worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.",
|
||||
"worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Radius: {0}",
|
||||
"worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.",
|
||||
"worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.",
|
||||
"worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.",
|
||||
"worldedit.selection.updated": "Positionen aktualisiert.",
|
||||
"worldedit.sideeffect.lighting": "Beleuchtung",
|
||||
"worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung",
|
||||
"worldedit.sideeffect.neighbors": "Nachbarn",
|
||||
"worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen",
|
||||
"worldedit.sideeffect.update": "Update",
|
||||
"worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block",
|
||||
"worldedit.sideeffect.validation": "Überprüfung",
|
||||
"worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke",
|
||||
"worldedit.sideeffect.entity_ai": "Wesen-KI",
|
||||
"worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen",
|
||||
"worldedit.sideeffect.events": "Mod/Plugin-Ereignisse",
|
||||
"worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar",
|
||||
"worldedit.sideeffect.state.on": "An",
|
||||
"worldedit.sideeffect.state.delayed": "Verzögert",
|
||||
"worldedit.sideeffect.state.off": "Aus",
|
||||
"worldedit.sideeffect.box.current": "Aktuell",
|
||||
"worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen",
|
||||
"worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.",
|
||||
"worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)",
|
||||
"worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.",
|
||||
"worldedit.cli.stopping": "Wird beendet!",
|
||||
"worldedit.cli.unknown-command": "Unbekannter Befehl!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "Bearbeiten von nicht unterstützten Versionen ist deaktiviert."
|
||||
}
|
@ -0,0 +1,454 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Uswahl zu de Weltgrenzene vertikal erwitere.",
|
||||
"worldedit.expand.expanded": "Region um {0} Blöck erwiteret",
|
||||
"worldedit.expand.expanded.vert": "Region um {0} Blöck erwiteret (obe-nach-abe).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biom entlang vom Fadechrüz: {0}",
|
||||
"worldedit.biomeinfo.position": "Biom ah dinere Position: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biom ih dinere Uswahl: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "Der Befehlssender muss sich in der Welt befinden, um die -p Flag zu verwenden.",
|
||||
"worldedit.brush.radius-too-large": "Maximal zueglahne Pinselradius: {0}",
|
||||
"worldedit.brush.apply.description": "Wend en Pinsel, e Funktion uf jeden Block ah",
|
||||
"worldedit.brush.apply.radius": "D'Grössi vom Pinsel",
|
||||
"worldedit.brush.apply.shape": "D'Form vo de Region",
|
||||
"worldedit.brush.apply.type": "Art vom zu benutzende Pinsel",
|
||||
"worldedit.brush.apply.item.warning": "De Pinsel simuliert d'Verwendig vo Items. Sini Effekt funktioniered möglicherwis nöd uf allne Plattforme, chönd nöd rückgängig gmacht werde und chönd seltsami Wechselwürkige mit anderne Mods/Plugins verursache. Verwendig uf eigeni Gfahr.",
|
||||
"worldedit.brush.paint.description": "Mal mit emene Pinsel, wend e Funktion uf e Oberflächi ah",
|
||||
"worldedit.brush.paint.size": "D'Grössi vom Pinsel",
|
||||
"worldedit.brush.paint.shape": "D'Form vo de Region",
|
||||
"worldedit.brush.paint.density": "D'Dichtheit vom Pinsel",
|
||||
"worldedit.brush.paint.type": "Art vom zu benutzende Pinsel",
|
||||
"worldedit.brush.paint.item.warning": "De Pinsel simuliert d'Verwendig vo Items. Sini Effekt funktioniered möglicherwis nöd uf allne Plattforme, chönd nöd rückgängig gmacht werde und chönd seltsami Wechselwürkige mit anderne Mods/Plugins verursache. Verwendig uf eigeni Gfahr.",
|
||||
"worldedit.brush.sphere.equip": "Chugelförmige Pinsel usgrüstet ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Zylinderförmige Pinsel usgrüstet ({0} vo {1}).",
|
||||
"worldedit.brush.splatter.equip": "Splatter-Pinselform ausgestattet ({0} mit {1} Verfall).",
|
||||
"worldedit.brush.splatter.decay-out-of-range": "Splatterpinsel-Verfallswert: {0} liegt außerhalb des Bereichs 0 - 10.",
|
||||
"worldedit.brush.clipboard.equip": "Kopierpinsel usgrüstet.",
|
||||
"worldedit.brush.smooth.equip": "Glättende Pinsel usgrüstet ({0} x {1}x benutzt {2}).",
|
||||
"worldedit.brush.smooth.nofilter": "irgendein Block",
|
||||
"worldedit.brush.smooth.filter": "filtern",
|
||||
"worldedit.brush.snowsmooth.equip": "SnowSmooth Pinsel ausgestattet ({0} x {1}x mit {2}), {3} Schneeblöcke.",
|
||||
"worldedit.brush.snowsmooth.nofilter": "irgendein Block",
|
||||
"worldedit.brush.snowsmooth.filter": "filtern",
|
||||
"worldedit.brush.extinguish.equip": "Löscher usgrüstet ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Schwerchraft-Pinsel usgrüstet ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Metzgerpinsel usgrüstet ({0}).",
|
||||
"worldedit.brush.operation.equip": "Pinsel uf {0} gsetzt.",
|
||||
"worldedit.brush.heightmap.equip": "Heightmap-Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.",
|
||||
"worldedit.brush.morph.equip": "Morph-Pinselform ausgestattet: {0}.",
|
||||
"worldedit.brush.biome.column-supported-types": "Diese Pinselform wird bei ganzen Spalten nicht unterstützt, versuche die Zylinderform.",
|
||||
"worldedit.brush.none.equip": "Pinsel vom aktuelle Item entfernt.",
|
||||
"worldedit.brush.none.equipped": "Du hast keinen Pinsel, der an deinen aktuellen Gegenstand gebunden ist. Versuche /brush sphere für einen einfachen Pinsel.",
|
||||
"worldedit.setbiome.changed": "D'Biom sind für ca. {0} Blöck gänderet worde.",
|
||||
"worldedit.setbiome.warning": "Möglicherwiis, muesch du s'Spiel neustarte (oder schlüss und öffne dini Welt neu), um d'Änderige z'gseh.",
|
||||
"worldedit.setbiome.not-locatable": "Der Befehlssender muss sich in der Welt befinden, um die -p Flag zu verwenden.",
|
||||
"worldedit.drawsel.disabled": "Server-CUI deaktiviert.",
|
||||
"worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "Server-CUI scho deaktiviert.",
|
||||
"worldedit.drawsel.enabled.already": "Server-CUI scho aktiviert.",
|
||||
"worldedit.limit.too-high": "Dis maximal erlaubts Limit isch {0}.",
|
||||
"worldedit.limit.set": "Blockveränderigslimit uf {0} gsetzt.",
|
||||
"worldedit.limit.return-to-default": "(Benutz //limit, um de Standard wiederherzstelle.)",
|
||||
"worldedit.timeout.too-high": "Dini maximal zuelässigi Ziitüberschritig isch {0}ms.",
|
||||
"worldedit.timeout.set": "Ziitüberschritig isch uf {0}ms gsetzt worde.",
|
||||
"worldedit.timeout.return-to-default": " (Benutz //timeout, um zum Standard zruggzchere.)",
|
||||
"worldedit.fast.disabled": "Schnelle Modus deaktiviert.",
|
||||
"worldedit.fast.enabled": "Schnelle Modus aktiviert. D'Belüchtig ih de betroffene Chunks chan falsch sii und/oder d'Welt meuss neu betrete werde, um d'Änderige z'gseh.",
|
||||
"worldedit.fast.disabled.already": "Schnelle Modus scho deaktiviert.",
|
||||
"worldedit.fast.enabled.already": "Schnelle Modus scho aktiviert.",
|
||||
"worldedit.perf.sideeffect.set": "Nebeeffekt \"{0}\" gsetzt uf {1}",
|
||||
"worldedit.perf.sideeffect.get": "Nebeeffekt \"{0}\" isch uf {1} gsetzt",
|
||||
"worldedit.perf.sideeffect.already-set": "Nebeeffekt \"{0}\" isch scho uf {1} gsetzt",
|
||||
"worldedit.perf.sideeffect.set-all": "Alli Nebeeffekt uf {0} gsetzt",
|
||||
"worldedit.update": "Nebeneffekte wurden auf die Auswahl angewendet.",
|
||||
"worldedit.reorder.current": "De Neuahordnigs-Modus isch {0}",
|
||||
"worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}",
|
||||
"worldedit.gmask.disabled": "Globali Maske deaktiviert.",
|
||||
"worldedit.gmask.set": "Globali Maske gsetzt.",
|
||||
"worldedit.toggleplace.pos1": "Jetzt wird bi Pos #1 platziert.",
|
||||
"worldedit.toggleplace.pos1-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von Position #1 platzieren.",
|
||||
"worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.",
|
||||
"worldedit.toggleplace.player-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Block auf dem du stehst platzieren.",
|
||||
"worldedit.toggleplace.min": "Jetzt am Minimum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.min-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Minimum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.max": "Jetzt am Maximum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.max-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Maximum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.world": "Jetzt am Weltursprung platzieren.",
|
||||
"worldedit.toggleplace.world-offset": "Jetzt platzieren bei ({0}, {1}, {2}).",
|
||||
"worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.",
|
||||
"worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.",
|
||||
"worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)",
|
||||
"worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.",
|
||||
"worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.",
|
||||
"worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.",
|
||||
"worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.",
|
||||
"worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.",
|
||||
"worldedit.world.remove": "Überschreibung der Welt entfernt.",
|
||||
"worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)",
|
||||
"worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.",
|
||||
"worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.",
|
||||
"worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.",
|
||||
"worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.",
|
||||
"worldedit.clearhistory.cleared": "Verlauf gelöscht.",
|
||||
"worldedit.raytrace.noblock": "Kein Block in Sicht!",
|
||||
"worldedit.raytrace.require-player": "Raytracing Befehle benötigen einen Spieler!",
|
||||
"worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.",
|
||||
"worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.",
|
||||
"worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}",
|
||||
"worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...",
|
||||
"worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.",
|
||||
"worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.",
|
||||
"worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.",
|
||||
"worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.",
|
||||
"worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.",
|
||||
"worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.",
|
||||
"worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)",
|
||||
"worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.",
|
||||
"worldedit.restore.block-place-error": "Letzter Fehler: {0}",
|
||||
"worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.",
|
||||
"worldedit.snapshot.use": "Setze Snapshot auf: {0}",
|
||||
"worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.",
|
||||
"worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.",
|
||||
"worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.",
|
||||
"worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.",
|
||||
"worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!",
|
||||
"worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)",
|
||||
"worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)",
|
||||
"worldedit.schematic.load.unsupported-version": "Diese Schematic Version wird derzeit nicht unterstützt. Version: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.",
|
||||
"worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!",
|
||||
"worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)",
|
||||
"worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)",
|
||||
"worldedit.schematic.share.unsupported-format": "Das Schematic Freigabeziel \"{0}\" unterstützt nicht das Format \"{1}\".",
|
||||
"worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nöd!",
|
||||
"worldedit.schematic.delete.failed": "Lösche vo {0} fehlgschlage! Isch die Datei schribgschützt?",
|
||||
"worldedit.schematic.delete.deleted": "{0} isch glöscht worde.",
|
||||
"worldedit.schematic.formats.title": "Verfüegbari Format für d'Zwüscheablag (Name: Churzbezeichnig)",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Die Version vo WorldEdit unterstützt dini Minecraft Version nöd. Schematic werded nöd funktioniere, bis das glöst isch.",
|
||||
"worldedit.pos.already-set": "Position scho gsetzt.",
|
||||
"worldedit.pos.console-require-coords": "Als Konsole müend Koordinate ahgeh werde.",
|
||||
"worldedit.hpos.no-block": "Kein Block in Sicht!",
|
||||
"worldedit.hpos.already-set": "Position scho gsetzt.",
|
||||
"worldedit.chunk.selected-multiple": "Usgwählti Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})",
|
||||
"worldedit.chunk.selected": "Chunk usgwählt: {0}, {1}, {2}",
|
||||
"worldedit.wand.invalid": "Uswahl-Item isch falsch konfiguriert oder deaktiviert.",
|
||||
"worldedit.wand.selwand.info": "Linksklick: Setz Position #1, Rechtsklick: Setz Position #2",
|
||||
"worldedit.wand.navwand.info": "Linksklick: Springe zu de Position; Rechtsklick: Springe dur Wänd",
|
||||
"worldedit.wand.selwand.now.tool": "S'Uswahl-Item isch jetzt es normals Werchzüg. Du chasch es mit {0} deaktiviere und mit {1} zu jedem Item neu zueordne oder mit {2} es neus becho.",
|
||||
"worldedit.contract.contracted": "Region um {0} Blöck verchlineret.",
|
||||
"worldedit.shift.shifted": "Region verschobe.",
|
||||
"worldedit.outset.outset": "Region vergrösseret.",
|
||||
"worldedit.inset.inset": "Region verchlineret.",
|
||||
"worldedit.trim.trim": "Region beschnitten.",
|
||||
"worldedit.trim.no-blocks": "Keine Blöcke passten zur Schnittmaske.",
|
||||
"worldedit.size.offset": "Versatz: {0}",
|
||||
"worldedit.size.type": "Typ: {0}",
|
||||
"worldedit.size.size": "Grössi: {0}",
|
||||
"worldedit.size.distance": "Kubischi Distanz: {0}",
|
||||
"worldedit.size.blocks": "Ahzahl vo Blöck: {0}",
|
||||
"worldedit.count.counted": "Ahzahl: {0}",
|
||||
"worldedit.distr.no-blocks": "Kei Blöck zellt.",
|
||||
"worldedit.distr.no-previous": "Kei vorherigi Verteilige.",
|
||||
"worldedit.distr.total": "Gsamti Blockahzahl: {0}",
|
||||
"worldedit.select.cleared": "Uswahl ufghobe.",
|
||||
"worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2",
|
||||
"worldedit.select.cuboid.description": "Wähl zwei Egge vomene Quader",
|
||||
"worldedit.select.extend.message": "Kubisch: Linksklick für en Startpunkt, Rechtsklick zum Erwitere",
|
||||
"worldedit.select.extend.description": "Schnelle kubische Uswahlmodus",
|
||||
"worldedit.select.poly.message": "2D Polygon-Uswahl: Links/Rechtsklick um en Punkt hinzuezfüege.",
|
||||
"worldedit.select.poly.limit-message": "maximal {0} Pünkt.",
|
||||
"worldedit.select.poly.description": "Wähl es 2D-Polygon mit Höchi",
|
||||
"worldedit.select.ellipsoid.message": "Ellipsoidi Uswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erwitere",
|
||||
"worldedit.select.ellipsoid.description": "Wähl es Ellipsoid us",
|
||||
"worldedit.select.sphere.message": "Chugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius z'setze",
|
||||
"worldedit.select.sphere.description": "Wähl e Chugle us",
|
||||
"worldedit.select.cyl.message": "Zylindrische Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erwitere",
|
||||
"worldedit.select.cyl.description": "Wähl en Zylinder us",
|
||||
"worldedit.select.convex.message": "Konvex-Polyhedrischi Uswahl: Linksklick für de ersti Chnote, Rechtsklick zum Erwitere.",
|
||||
"worldedit.select.convex.limit-message": "maximal {0} Pünkt.",
|
||||
"worldedit.select.convex.description": "Wähl e Konvex-Polyhedrischi Form us",
|
||||
"worldedit.select.default-set": "Dini standardmässigi Regions-Uswahl isch jetzt {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Alts Format: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}",
|
||||
"worldedit.listchunks.listfor": "Uflistig vo Chunks für: {0}",
|
||||
"worldedit.drain.drained": "{0} Blöcke wurden getrocknet.",
|
||||
"worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.",
|
||||
"worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.",
|
||||
"worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.",
|
||||
"worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.",
|
||||
"worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.removenear.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.",
|
||||
"worldedit.snow.created": "{0} Oberflächen wurden bedeckt.",
|
||||
"worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.",
|
||||
"worldedit.green.changed": "{0} Blöcke wurden grün gemacht.",
|
||||
"worldedit.extinguish.removed": "{0} Brände wurden gelöscht.",
|
||||
"worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.",
|
||||
"worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen",
|
||||
"worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.",
|
||||
"worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen",
|
||||
"worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'",
|
||||
"worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt",
|
||||
"worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.",
|
||||
"worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.",
|
||||
"worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.",
|
||||
"worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.",
|
||||
"worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.",
|
||||
"worldedit.set.done": "Vorgang abgeschlossen.",
|
||||
"worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).",
|
||||
"worldedit.line.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen",
|
||||
"worldedit.curve.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen",
|
||||
"worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.",
|
||||
"worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo",
|
||||
"worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren",
|
||||
"worldedit.regen.regenerated": "Region neu generiert.",
|
||||
"worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.",
|
||||
"worldedit.walls.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.faces.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.",
|
||||
"worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.",
|
||||
"worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)",
|
||||
"worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.",
|
||||
"worldedit.snowsmooth.changed": "Höhenkarte des Schnees geglättet. {0} Blöcke geändert.",
|
||||
"worldedit.move.moved": "{0} Blöcke verschoben.",
|
||||
"worldedit.deform.deformed": "{0} Blöcke wurden verformt.",
|
||||
"worldedit.hollow.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.forest.created": "{0} Bäume erstellt.",
|
||||
"worldedit.flora.created": "{0} Pflanzen erstellt.",
|
||||
"worldedit.unstuck.moved": "Bitte schön!",
|
||||
"worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.",
|
||||
"worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.",
|
||||
"worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.",
|
||||
"worldedit.descend.moved": "Um {0} Ebenen abgestiegen.",
|
||||
"worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.",
|
||||
"worldedit.ceil.moved": "Magie!",
|
||||
"worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.",
|
||||
"worldedit.thru.moved": "Magie!",
|
||||
"worldedit.jumpto.moved": "Magie!",
|
||||
"worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!",
|
||||
"worldedit.up.obstructed": "Du würdest etwas über dir treffen.",
|
||||
"worldedit.up.moved": "Magie!",
|
||||
"worldedit.cone.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.",
|
||||
"worldedit.cone.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.",
|
||||
"worldedit.cyl.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.",
|
||||
"worldedit.sphere.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.forestgen.created": "{0} Bäume erstellt.",
|
||||
"worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.",
|
||||
"worldedit.feature.created": "Merkmal erstellt.",
|
||||
"worldedit.feature.failed": "Fehler beim Generieren des Merkmals. Ist es ein gültiger Ort dafür?",
|
||||
"worldedit.pyramid.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.generate.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.generatebiome.changed": "{0} Biome betroffen.",
|
||||
"worldedit.structure.created": "Struktur erstellt.",
|
||||
"worldedit.structure.failed": "Fehler beim Generieren der Struktur. Ist es ein gültiger Ort dafür?",
|
||||
"worldedit.reload.config": "Konfiguration wurde neu geladen!",
|
||||
"worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben",
|
||||
"worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}",
|
||||
"worldedit.report.callback": "WorldEdit Report: {0}.report",
|
||||
"worldedit.timezone.invalid": "Ungültige Zeitzone",
|
||||
"worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}",
|
||||
"worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}",
|
||||
"worldedit.version.version": "WorldEdit-Version {0}",
|
||||
"worldedit.trace.no-tracing-extents": "Spurensuche: Es wurde kein Umfang verwendet.",
|
||||
"worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}",
|
||||
"worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.",
|
||||
"worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.",
|
||||
"worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.",
|
||||
"worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.",
|
||||
"worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).",
|
||||
"worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?",
|
||||
"worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.",
|
||||
"worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]",
|
||||
"worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)",
|
||||
"worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden",
|
||||
"worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.",
|
||||
"worldedit.asset.load.loading": "(Bitte warten... lade Asset.)",
|
||||
"worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)",
|
||||
"worldedit.asset.load.failed": "Fehler beim laden des Assets",
|
||||
"worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.",
|
||||
"worldedit.tool.no-block": "Kein Block in Sicht!",
|
||||
"worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.",
|
||||
"worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}",
|
||||
"worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!",
|
||||
"worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Ändere nun {0}.",
|
||||
"worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.",
|
||||
"worldedit.tool.deltree.not-tree": "Das ist kein Baum.",
|
||||
"worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.",
|
||||
"worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.",
|
||||
"worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.",
|
||||
"worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.",
|
||||
"worldedit.tool.info.blockstate.hover": "Blockstatus",
|
||||
"worldedit.tool.info.internalid.hover": "Interne ID",
|
||||
"worldedit.tool.info.legacy.hover": "Legacy-Id: Daten",
|
||||
"worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber",
|
||||
"worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.",
|
||||
"worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.",
|
||||
"worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.",
|
||||
"worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.",
|
||||
"worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.",
|
||||
"worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.",
|
||||
"worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.",
|
||||
"worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.",
|
||||
"worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.",
|
||||
"worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.",
|
||||
"worldedit.tool.mask.set": "Maske für Pinsel gesetzt.",
|
||||
"worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.",
|
||||
"worldedit.tool.material.set": "Material für Pinsel gesetzt.",
|
||||
"worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.",
|
||||
"worldedit.tool.size.set": "Pinselgröße gesetzt.",
|
||||
"worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.",
|
||||
"worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.",
|
||||
"worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}",
|
||||
"worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.",
|
||||
"worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.",
|
||||
"worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.",
|
||||
"worldedit.script.read-error": "Skript Lesefehler: {0}",
|
||||
"worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt",
|
||||
"worldedit.script.file-not-found": "Skript existiert nicht: {0}",
|
||||
"worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "Fehler beim Ausführen: {0}",
|
||||
"worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}",
|
||||
"worldedit.operation.affected.biome": "{0} Biome betroffen",
|
||||
"worldedit.operation.affected.block": "{0} Blöcke betroffen",
|
||||
"worldedit.operation.affected.column": "{0} Stellen betroffen",
|
||||
"worldedit.operation.affected.entity": "{0} Entities betroffen",
|
||||
"worldedit.operation.deform.expression": "deformiert mit {0}",
|
||||
"worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.",
|
||||
"worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.",
|
||||
"worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.",
|
||||
"worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-item": "Name des Gegenstands '{0}' wurde nicht anerkannt.",
|
||||
"worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.",
|
||||
"worldedit.error.no-match": "Kein Treffer für '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).",
|
||||
"worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).",
|
||||
"worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}",
|
||||
"worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}",
|
||||
"worldedit.error.unknown-direction": "Unbekannte Richtung: {0}",
|
||||
"worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.",
|
||||
"worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt",
|
||||
"worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}",
|
||||
"worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses",
|
||||
"worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades",
|
||||
"worldedit.error.file-aborted": "Dateiauswahl abgebrochen.",
|
||||
"worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.",
|
||||
"worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.",
|
||||
"worldedit.error.not-a-block": "Dieses Item ist kein Block.",
|
||||
"worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.",
|
||||
"worldedit.error.incorrect-usage": "Benutzung: {0}",
|
||||
"worldedit.error.invalid-page": "Ungültige Seitennummer",
|
||||
"worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}",
|
||||
"worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}",
|
||||
"worldedit.error.parser.empty-state": "Leerer Teil im Status",
|
||||
"worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'",
|
||||
"worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '",
|
||||
"worldedit.error.parser.empty-property": "Leere Eigenschaft im Status",
|
||||
"worldedit.error.parser.empty-value": "Leerer Wert im Status",
|
||||
"worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.",
|
||||
"worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'",
|
||||
"worldedit.error.parser.hanging-lbrace": "Ungültiges Format. Hängende Klammer bei '{0}'.",
|
||||
"worldedit.error.parser.missing-rbrace": "NBT fehlt das nachgestellte '}'",
|
||||
"worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.",
|
||||
"worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!",
|
||||
"worldedit.error.parser.invalid-nbt": "Ungültige NBT-Daten in Eingabe: '{0}'. Fehler: {1}",
|
||||
"worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).",
|
||||
"worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}",
|
||||
"worldedit.error.missing-extent": "Kein Ziel ist bekannt",
|
||||
"worldedit.error.missing-session": "Keine lokale Session ist bekannt",
|
||||
"worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)",
|
||||
"worldedit.error.missing-actor": "Kein Akteur ist bekannt",
|
||||
"worldedit.selection.convex.info.vertices": "Knoten: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Dreiecke: {0}",
|
||||
"worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.",
|
||||
"worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.",
|
||||
"worldedit.selection.cuboid.info.pos1": "Position 1: {0}",
|
||||
"worldedit.selection.cuboid.info.pos2": "Position 2: {0}",
|
||||
"worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.",
|
||||
"worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.",
|
||||
"worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}",
|
||||
"worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.",
|
||||
"worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Radius: {0}",
|
||||
"worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.",
|
||||
"worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.",
|
||||
"worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.",
|
||||
"worldedit.selection.updated": "Positionen aktualisiert.",
|
||||
"worldedit.sideeffect.lighting": "Beleuchtung",
|
||||
"worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung",
|
||||
"worldedit.sideeffect.neighbors": "Nachbarn",
|
||||
"worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen",
|
||||
"worldedit.sideeffect.update": "Update",
|
||||
"worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block",
|
||||
"worldedit.sideeffect.validation": "Überprüfung",
|
||||
"worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke",
|
||||
"worldedit.sideeffect.entity_ai": "Wesen-KI",
|
||||
"worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen",
|
||||
"worldedit.sideeffect.events": "Mod/Plugin-Ereignisse",
|
||||
"worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar",
|
||||
"worldedit.sideeffect.state.on": "An",
|
||||
"worldedit.sideeffect.state.delayed": "Verzögert",
|
||||
"worldedit.sideeffect.state.off": "Aus",
|
||||
"worldedit.sideeffect.box.current": "Aktuell",
|
||||
"worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen",
|
||||
"worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.",
|
||||
"worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)",
|
||||
"worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.",
|
||||
"worldedit.cli.stopping": "Wird beendet!",
|
||||
"worldedit.cli.unknown-command": "Unbekannter Befehl!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "Bearbeiten von nicht unterstützten Versionen ist deaktiviert."
|
||||
}
|
454
src/plugins/WorldEdit/.archive-unpack/0ac1a273/de/strings.json
Normal file
454
src/plugins/WorldEdit/.archive-unpack/0ac1a273/de/strings.json
Normal file
@ -0,0 +1,454 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Auswahl zu den Weltgrenzen vertikal erweitern.",
|
||||
"worldedit.expand.expanded": "Region um {0} Blöcke erweitert",
|
||||
"worldedit.expand.expanded.vert": "Region um {0} Blöcke erweitert (oben-nach-unten).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biome entlang des Fadenkreuzes: {0}",
|
||||
"worldedit.biomeinfo.position": "Biome an deiner Position: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biome in deiner Auswahl: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "Der Befehlssender muss sich in der Welt befinden, um die -p Flag zu verwenden.",
|
||||
"worldedit.brush.radius-too-large": "Maximal zulässiger Pinselradius: {0}",
|
||||
"worldedit.brush.apply.description": "Benutze einen Pinsel, eine Funktion auf jeden Block anwenden",
|
||||
"worldedit.brush.apply.radius": "Die Größe des Pinsels",
|
||||
"worldedit.brush.apply.shape": "Die Form der Region",
|
||||
"worldedit.brush.apply.type": "Art des zu benutzenden Pinsels",
|
||||
"worldedit.brush.apply.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.",
|
||||
"worldedit.brush.paint.description": "Male mit einem Pinsel, eine Funktion auf eine Oberfläche anwenden",
|
||||
"worldedit.brush.paint.size": "Die Größe eines Pinsels",
|
||||
"worldedit.brush.paint.shape": "Die Form des Pinsels",
|
||||
"worldedit.brush.paint.density": "Die Dichte des Pinsels",
|
||||
"worldedit.brush.paint.type": "Typ des zu benutzenden Pinsels",
|
||||
"worldedit.brush.paint.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.",
|
||||
"worldedit.brush.sphere.equip": "Kugelförmiger Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Zylinderförmiger Pinsel ausgerüstet ({0} von {1}).",
|
||||
"worldedit.brush.splatter.equip": "Splatter-Pinselform ausgestattet ({0} mit {1} Verfall).",
|
||||
"worldedit.brush.splatter.decay-out-of-range": "Splatterpinsel-Verfallswert: {0} liegt außerhalb des Bereichs 0 - 10.",
|
||||
"worldedit.brush.clipboard.equip": "Pinsel mit Form der Zwischenablage ausgerüstet.",
|
||||
"worldedit.brush.smooth.equip": "Glättender Pinsel ausgerüstet ({0} x {1}x benutzt {2}).",
|
||||
"worldedit.brush.smooth.nofilter": "irgendein Block",
|
||||
"worldedit.brush.smooth.filter": "filtern",
|
||||
"worldedit.brush.snowsmooth.equip": "SnowSmooth Pinsel ausgestattet ({0} x {1}x mit {2}), {3} Schneeblöcke.",
|
||||
"worldedit.brush.snowsmooth.nofilter": "irgendein Block",
|
||||
"worldedit.brush.snowsmooth.filter": "filtern",
|
||||
"worldedit.brush.extinguish.equip": "Löscher ausgerüstet ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Schwerkraft-Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Pinsel zur Monsterentfernung ausgerüstet ({0}).",
|
||||
"worldedit.brush.operation.equip": "Pinsel auf {0} gesetzt.",
|
||||
"worldedit.brush.heightmap.equip": "Heightmap-Pinsel ausgerüstet ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.",
|
||||
"worldedit.brush.morph.equip": "Morph-Pinselform ausgestattet: {0}.",
|
||||
"worldedit.brush.biome.column-supported-types": "Diese Pinselform wird bei ganzen Spalten nicht unterstützt, versuche die Zylinderform.",
|
||||
"worldedit.brush.none.equip": "Pinsel vom aktuellen Item entfernt.",
|
||||
"worldedit.brush.none.equipped": "Du hast keinen Pinsel, der an deinen aktuellen Gegenstand gebunden ist. Versuche /brush sphere für einen einfachen Pinsel.",
|
||||
"worldedit.setbiome.changed": "Biome wurden für etwa {0} Blöcke geändert.",
|
||||
"worldedit.setbiome.warning": "Möglicherweise musst du deinem Spiel wieder beitreten (oder deine Welt schließen und wieder öffnen), um Änderungen zu sehen.",
|
||||
"worldedit.setbiome.not-locatable": "Der Befehlssender muss sich in der Welt befinden, um die -p Flag zu verwenden.",
|
||||
"worldedit.drawsel.disabled": "Server-CUI deaktiviert.",
|
||||
"worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "Server-CUI bereits deaktiviert.",
|
||||
"worldedit.drawsel.enabled.already": "Server-CUI schon aktiviert.",
|
||||
"worldedit.limit.too-high": "Dein maximal erlaubtes Limit ist {0}.",
|
||||
"worldedit.limit.set": "Blockveränderungslimit auf {0} gesetzt.",
|
||||
"worldedit.limit.return-to-default": "(Benutze //limit um den Standard wieder herzustellen.)",
|
||||
"worldedit.timeout.too-high": "Deine maximal zulässige Zeitüberschreitung ist {0}ms.",
|
||||
"worldedit.timeout.set": "Zeitüberschreitung wurde auf {0}ms gesetzt.",
|
||||
"worldedit.timeout.return-to-default": " (Benutze //timeout um zum Standard zurückzukehren.)",
|
||||
"worldedit.fast.disabled": "Schnellen Modus deaktiviert.",
|
||||
"worldedit.fast.enabled": "Schnellmodus aktiviert. Die Beleuchtung in den betroffenen Chunks kann falsch sein und/oder die Welt muss neu betreten werden, um Änderungen zu sehen.",
|
||||
"worldedit.fast.disabled.already": "Schneller Modus bereits deaktiviert.",
|
||||
"worldedit.fast.enabled.already": "Schneller Modus ist schon aktiviert.",
|
||||
"worldedit.perf.sideeffect.set": "Nebeneffekt \"{0}\" gesetzt auf {1}",
|
||||
"worldedit.perf.sideeffect.get": "Nebeneffekt \"{0}\" ist auf {1} gesetzt",
|
||||
"worldedit.perf.sideeffect.already-set": "Nebeneffekt \"{0}\" ist bereits auf {1} gesetzt",
|
||||
"worldedit.perf.sideeffect.set-all": "Alle Nebeneffekte auf {0} gesetzt",
|
||||
"worldedit.update": "Nebeneffekte wurden auf die Auswahl angewendet.",
|
||||
"worldedit.reorder.current": "Der Neuordnungs-Modus ist {0}",
|
||||
"worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}",
|
||||
"worldedit.gmask.disabled": "Globale Maske deaktiviert.",
|
||||
"worldedit.gmask.set": "Globale Mask gesetzt.",
|
||||
"worldedit.toggleplace.pos1": "Jetzt wird bei Pos #1 platziert.",
|
||||
"worldedit.toggleplace.pos1-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von Position #1 platzieren.",
|
||||
"worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.",
|
||||
"worldedit.toggleplace.player-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Block auf dem du stehst platzieren.",
|
||||
"worldedit.toggleplace.min": "Jetzt am Minimum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.min-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Minimum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.max": "Jetzt am Maximum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.max-offset": "Jetzt mit einem Versatz von ({0}, {1}, {2}) von dem Maximum der aktuellen Auswahl platzieren.",
|
||||
"worldedit.toggleplace.world": "Jetzt am Weltursprung platzieren.",
|
||||
"worldedit.toggleplace.world-offset": "Jetzt platzieren bei ({0}, {1}, {2}).",
|
||||
"worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.",
|
||||
"worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.",
|
||||
"worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)",
|
||||
"worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.",
|
||||
"worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.",
|
||||
"worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.",
|
||||
"worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.",
|
||||
"worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.",
|
||||
"worldedit.world.remove": "Überschreibung der Welt entfernt.",
|
||||
"worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)",
|
||||
"worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.",
|
||||
"worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.",
|
||||
"worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.",
|
||||
"worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.",
|
||||
"worldedit.clearhistory.cleared": "Verlauf gelöscht.",
|
||||
"worldedit.raytrace.noblock": "Kein Block in Sicht!",
|
||||
"worldedit.raytrace.require-player": "Raytracing Befehle benötigen einen Spieler!",
|
||||
"worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.",
|
||||
"worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.",
|
||||
"worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}",
|
||||
"worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...",
|
||||
"worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.",
|
||||
"worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.",
|
||||
"worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.",
|
||||
"worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.",
|
||||
"worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.",
|
||||
"worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.",
|
||||
"worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)",
|
||||
"worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.",
|
||||
"worldedit.restore.block-place-error": "Letzter Fehler: {0}",
|
||||
"worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.",
|
||||
"worldedit.snapshot.use": "Setze Snapshot auf: {0}",
|
||||
"worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.",
|
||||
"worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.",
|
||||
"worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.",
|
||||
"worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.",
|
||||
"worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!",
|
||||
"worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)",
|
||||
"worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)",
|
||||
"worldedit.schematic.load.unsupported-version": "Diese Schematic Version wird derzeit nicht unterstützt. Version: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.",
|
||||
"worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!",
|
||||
"worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)",
|
||||
"worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)",
|
||||
"worldedit.schematic.share.unsupported-format": "Das Schematic Freigabeziel \"{0}\" unterstützt nicht das Format \"{1}\".",
|
||||
"worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nicht!",
|
||||
"worldedit.schematic.delete.failed": "Löschen von {0} fehlgeschlagen! Ist die Datei schreibgeschützt?",
|
||||
"worldedit.schematic.delete.deleted": "{0} wurde gelöscht.",
|
||||
"worldedit.schematic.formats.title": "Verfügbare Formate für Zwischenablage (Name: Kurzbezeichnung)",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Diese Version von WorldEdit unterstützt deine Minecraft-Version nicht. Schematics werden nicht funktionieren, solange dies nicht angepasst ist.",
|
||||
"worldedit.pos.already-set": "Position bereits gesetzt.",
|
||||
"worldedit.pos.console-require-coords": "Als Konsole müssen Koordinaten angegeben werden.",
|
||||
"worldedit.hpos.no-block": "Kein Block in Sicht!",
|
||||
"worldedit.hpos.already-set": "Position bereits gesetzt.",
|
||||
"worldedit.chunk.selected-multiple": "Ausgewählte Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})",
|
||||
"worldedit.chunk.selected": "Chunk ausgewählt: {0}, {1}, {2}",
|
||||
"worldedit.wand.invalid": "Auswahl-Item ist falsch konfiguriert oder deaktiviert.",
|
||||
"worldedit.wand.selwand.info": "Linksklick: Setze Position #1, Rechtsklick: Setze Position #2",
|
||||
"worldedit.wand.navwand.info": "Linksklick: Springe zu der Position; Rechtsklick: Springe durch Wände",
|
||||
"worldedit.wand.selwand.now.tool": "Der Selektionsstab ist nun ein normales Werkzeug. Du kannst es mit {0} deaktivieren und mit einem beliebigen Element mit {1} verbinden oder einen neuen Zauberstab mit {2} erhalten.",
|
||||
"worldedit.contract.contracted": "Region um {0} Blöcke verkleinert.",
|
||||
"worldedit.shift.shifted": "Region verschoben.",
|
||||
"worldedit.outset.outset": "Region vergrößert.",
|
||||
"worldedit.inset.inset": "Region verkleinert.",
|
||||
"worldedit.trim.trim": "Region beschnitten.",
|
||||
"worldedit.trim.no-blocks": "Keine Blöcke passten zur Schnittmaske.",
|
||||
"worldedit.size.offset": "Versatz: {0}",
|
||||
"worldedit.size.type": "Typ: {0}",
|
||||
"worldedit.size.size": "Größe: {0}",
|
||||
"worldedit.size.distance": "Kubische Distanz: {0}",
|
||||
"worldedit.size.blocks": "Anzahl von Blöcken: {0}",
|
||||
"worldedit.count.counted": "Anzahl: {0}",
|
||||
"worldedit.distr.no-blocks": "Keine Blöcke gezählt.",
|
||||
"worldedit.distr.no-previous": "Keine vorherigen Verteilungen.",
|
||||
"worldedit.distr.total": "Gesamte Blockanzahl: {0}",
|
||||
"worldedit.select.cleared": "Auswahl aufgehoben.",
|
||||
"worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2",
|
||||
"worldedit.select.cuboid.description": "Wähle zwei Ecken eines Quaders",
|
||||
"worldedit.select.extend.message": "Kubisch: Linksklick für einen Startpunkt, Rechtsklick zum Erweitern",
|
||||
"worldedit.select.extend.description": "Schneller kubische Auswahlmodus",
|
||||
"worldedit.select.poly.message": "2D Polygon-Auswahl: Links/Rechtsklick um einen Punkt hinzuzufügen.",
|
||||
"worldedit.select.poly.limit-message": "maximal {0} Punkte.",
|
||||
"worldedit.select.poly.description": "Wähle ein 2D-Polygon mit Höhe",
|
||||
"worldedit.select.ellipsoid.message": "Ellipsoide Auswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern",
|
||||
"worldedit.select.ellipsoid.description": "Wähle ein Ellipsoid aus",
|
||||
"worldedit.select.sphere.message": "Kugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius zu setzen",
|
||||
"worldedit.select.sphere.description": "Wähle eine Kugel aus",
|
||||
"worldedit.select.cyl.message": "Zylindrischer Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern",
|
||||
"worldedit.select.cyl.description": "Zylinderförmige Auswahl",
|
||||
"worldedit.select.convex.message": "Konvex-Polyhedrische Auswahl: Linksklick für ersten Knoten, Rechtsklick zum Erweitern.",
|
||||
"worldedit.select.convex.limit-message": "maximal {0} Punkte.",
|
||||
"worldedit.select.convex.description": "Auswahl einer Konvex-Polyhedrischen Form",
|
||||
"worldedit.select.default-set": "Deine standardmässige Regions-Auswahl ist jetzt {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Altes Format: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "McRegion: Region/{0}",
|
||||
"worldedit.listchunks.listfor": "Auflistung von Chunks für: {0}",
|
||||
"worldedit.drain.drained": "{0} Blöcke wurden getrocknet.",
|
||||
"worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.",
|
||||
"worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.",
|
||||
"worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.",
|
||||
"worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.",
|
||||
"worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.removenear.removed": "{0} Blöcke wurden entfernt.",
|
||||
"worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.",
|
||||
"worldedit.snow.created": "{0} Oberflächen wurden bedeckt.",
|
||||
"worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.",
|
||||
"worldedit.green.changed": "{0} Blöcke wurden grün gemacht.",
|
||||
"worldedit.extinguish.removed": "{0} Brände wurden gelöscht.",
|
||||
"worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.",
|
||||
"worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen",
|
||||
"worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.",
|
||||
"worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen",
|
||||
"worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'",
|
||||
"worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt",
|
||||
"worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.",
|
||||
"worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.",
|
||||
"worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.",
|
||||
"worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.",
|
||||
"worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.",
|
||||
"worldedit.set.done": "Vorgang abgeschlossen.",
|
||||
"worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).",
|
||||
"worldedit.line.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen",
|
||||
"worldedit.curve.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen",
|
||||
"worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.",
|
||||
"worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo",
|
||||
"worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren",
|
||||
"worldedit.regen.regenerated": "Region neu generiert.",
|
||||
"worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.",
|
||||
"worldedit.walls.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.faces.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.",
|
||||
"worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.",
|
||||
"worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)",
|
||||
"worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.",
|
||||
"worldedit.snowsmooth.changed": "Höhenkarte des Schnees geglättet. {0} Blöcke geändert.",
|
||||
"worldedit.move.moved": "{0} Blöcke verschoben.",
|
||||
"worldedit.deform.deformed": "{0} Blöcke wurden verformt.",
|
||||
"worldedit.hollow.changed": "{0} Blöcke wurden verändert.",
|
||||
"worldedit.forest.created": "{0} Bäume erstellt.",
|
||||
"worldedit.flora.created": "{0} Pflanzen erstellt.",
|
||||
"worldedit.unstuck.moved": "Bitte schön!",
|
||||
"worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.",
|
||||
"worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.",
|
||||
"worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.",
|
||||
"worldedit.descend.moved": "Um {0} Ebenen abgestiegen.",
|
||||
"worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.",
|
||||
"worldedit.ceil.moved": "Magie!",
|
||||
"worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.",
|
||||
"worldedit.thru.moved": "Magie!",
|
||||
"worldedit.jumpto.moved": "Magie!",
|
||||
"worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!",
|
||||
"worldedit.up.obstructed": "Du würdest etwas über dir treffen.",
|
||||
"worldedit.up.moved": "Magie!",
|
||||
"worldedit.cone.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.",
|
||||
"worldedit.cone.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.",
|
||||
"worldedit.cyl.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.",
|
||||
"worldedit.sphere.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.forestgen.created": "{0} Bäume erstellt.",
|
||||
"worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.",
|
||||
"worldedit.feature.created": "Merkmal erstellt.",
|
||||
"worldedit.feature.failed": "Fehler beim Generieren des Merkmals. Ist es ein gültiger Ort dafür?",
|
||||
"worldedit.pyramid.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.generate.created": "{0} Blöcke wurden erstellt.",
|
||||
"worldedit.generatebiome.changed": "{0} Biome betroffen.",
|
||||
"worldedit.structure.created": "Struktur erstellt.",
|
||||
"worldedit.structure.failed": "Fehler beim Generieren der Struktur. Ist es ein gültiger Ort dafür?",
|
||||
"worldedit.reload.config": "Konfiguration wurde neu geladen!",
|
||||
"worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben",
|
||||
"worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}",
|
||||
"worldedit.report.callback": "WorldEdit Report: {0}.report",
|
||||
"worldedit.timezone.invalid": "Ungültige Zeitzone",
|
||||
"worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}",
|
||||
"worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}",
|
||||
"worldedit.version.version": "WorldEdit-Version {0}",
|
||||
"worldedit.trace.no-tracing-extents": "Spurensuche: Es wurde kein Umfang verwendet.",
|
||||
"worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}",
|
||||
"worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.",
|
||||
"worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.",
|
||||
"worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.",
|
||||
"worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.",
|
||||
"worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).",
|
||||
"worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?",
|
||||
"worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.",
|
||||
"worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]",
|
||||
"worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)",
|
||||
"worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden",
|
||||
"worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.",
|
||||
"worldedit.asset.load.loading": "(Bitte warten... lade Asset.)",
|
||||
"worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)",
|
||||
"worldedit.asset.load.failed": "Fehler beim laden des Assets",
|
||||
"worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.",
|
||||
"worldedit.tool.no-block": "Kein Block in Sicht!",
|
||||
"worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.",
|
||||
"worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}",
|
||||
"worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!",
|
||||
"worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Ändere nun {0}.",
|
||||
"worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.",
|
||||
"worldedit.tool.deltree.not-tree": "Das ist kein Baum.",
|
||||
"worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.",
|
||||
"worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.",
|
||||
"worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.",
|
||||
"worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.",
|
||||
"worldedit.tool.info.blockstate.hover": "Blockstatus",
|
||||
"worldedit.tool.info.internalid.hover": "Interne ID",
|
||||
"worldedit.tool.info.legacy.hover": "Legacy-Id: Daten",
|
||||
"worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber",
|
||||
"worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.",
|
||||
"worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.",
|
||||
"worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.",
|
||||
"worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.",
|
||||
"worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.",
|
||||
"worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.",
|
||||
"worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.",
|
||||
"worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.",
|
||||
"worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.",
|
||||
"worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.",
|
||||
"worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.",
|
||||
"worldedit.tool.mask.set": "Maske für Pinsel gesetzt.",
|
||||
"worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.",
|
||||
"worldedit.tool.material.set": "Material für Pinsel gesetzt.",
|
||||
"worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.",
|
||||
"worldedit.tool.size.set": "Pinselgröße gesetzt.",
|
||||
"worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.",
|
||||
"worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.",
|
||||
"worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}",
|
||||
"worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.",
|
||||
"worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.",
|
||||
"worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.",
|
||||
"worldedit.script.read-error": "Skript Lesefehler: {0}",
|
||||
"worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt",
|
||||
"worldedit.script.file-not-found": "Skript existiert nicht: {0}",
|
||||
"worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "Fehler beim Ausführen: {0}",
|
||||
"worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}",
|
||||
"worldedit.operation.affected.biome": "{0} Biome betroffen",
|
||||
"worldedit.operation.affected.block": "{0} Blöcke betroffen",
|
||||
"worldedit.operation.affected.column": "{0} Stellen betroffen",
|
||||
"worldedit.operation.affected.entity": "{0} Entities betroffen",
|
||||
"worldedit.operation.deform.expression": "deformiert mit {0}",
|
||||
"worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.",
|
||||
"worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.",
|
||||
"worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.",
|
||||
"worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-item": "Name des Gegenstands '{0}' wurde nicht anerkannt.",
|
||||
"worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.",
|
||||
"worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.",
|
||||
"worldedit.error.no-match": "Kein Treffer für '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).",
|
||||
"worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).",
|
||||
"worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}",
|
||||
"worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}",
|
||||
"worldedit.error.unknown-direction": "Unbekannte Richtung: {0}",
|
||||
"worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.",
|
||||
"worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt",
|
||||
"worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}",
|
||||
"worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses",
|
||||
"worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades",
|
||||
"worldedit.error.file-aborted": "Dateiauswahl abgebrochen.",
|
||||
"worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.",
|
||||
"worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.",
|
||||
"worldedit.error.not-a-block": "Dieses Item ist kein Block.",
|
||||
"worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.",
|
||||
"worldedit.error.incorrect-usage": "Benutzung: {0}",
|
||||
"worldedit.error.invalid-page": "Ungültige Seitennummer",
|
||||
"worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}",
|
||||
"worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}",
|
||||
"worldedit.error.parser.empty-state": "Leerer Teil im Status",
|
||||
"worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'",
|
||||
"worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '",
|
||||
"worldedit.error.parser.empty-property": "Leere Eigenschaft im Status",
|
||||
"worldedit.error.parser.empty-value": "Leerer Wert im Status",
|
||||
"worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.",
|
||||
"worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'",
|
||||
"worldedit.error.parser.hanging-lbrace": "Ungültiges Format. Hängende Klammer bei '{0}'.",
|
||||
"worldedit.error.parser.missing-rbrace": "NBT fehlt das nachgestellte '}'",
|
||||
"worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.",
|
||||
"worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!",
|
||||
"worldedit.error.parser.invalid-nbt": "Ungültige NBT-Daten in Eingabe: '{0}'. Fehler: {1}",
|
||||
"worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).",
|
||||
"worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}",
|
||||
"worldedit.error.missing-extent": "Kein Ziel ist bekannt",
|
||||
"worldedit.error.missing-session": "Keine lokale Session ist bekannt",
|
||||
"worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)",
|
||||
"worldedit.error.missing-actor": "Kein Akteur ist bekannt",
|
||||
"worldedit.selection.convex.info.vertices": "Knoten: {0}",
|
||||
"worldedit.selection.convex.info.triangles": "Dreiecke: {0}",
|
||||
"worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.",
|
||||
"worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.",
|
||||
"worldedit.selection.cuboid.info.pos1": "Position 1: {0}",
|
||||
"worldedit.selection.cuboid.info.pos2": "Position 2: {0}",
|
||||
"worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.",
|
||||
"worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.",
|
||||
"worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}",
|
||||
"worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.",
|
||||
"worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}",
|
||||
"worldedit.selection.cylinder.info.radius": "Radius: {0}",
|
||||
"worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.",
|
||||
"worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}",
|
||||
"worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.",
|
||||
"worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.",
|
||||
"worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.",
|
||||
"worldedit.selection.updated": "Positionen aktualisiert.",
|
||||
"worldedit.sideeffect.lighting": "Beleuchtung",
|
||||
"worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung",
|
||||
"worldedit.sideeffect.neighbors": "Nachbarn",
|
||||
"worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen",
|
||||
"worldedit.sideeffect.update": "Update",
|
||||
"worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block",
|
||||
"worldedit.sideeffect.validation": "Überprüfung",
|
||||
"worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke",
|
||||
"worldedit.sideeffect.entity_ai": "Wesen-KI",
|
||||
"worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen",
|
||||
"worldedit.sideeffect.events": "Mod/Plugin-Ereignisse",
|
||||
"worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar",
|
||||
"worldedit.sideeffect.state.on": "An",
|
||||
"worldedit.sideeffect.state.delayed": "Verzögert",
|
||||
"worldedit.sideeffect.state.off": "Aus",
|
||||
"worldedit.sideeffect.box.current": "Aktuell",
|
||||
"worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen",
|
||||
"worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.",
|
||||
"worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)",
|
||||
"worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.",
|
||||
"worldedit.cli.stopping": "Wird beendet!",
|
||||
"worldedit.cli.unknown-command": "Unbekannter Befehl!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "Bearbeiten von nicht unterstützten Versionen ist deaktiviert."
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"worldedit.expand.expanded": "Η περιοχή επεκτάθηκε κατά {0} blocks",
|
||||
"worldedit.expand.expanded.vert": "Η περιοχή επεκτάθηκε κατά {0} blocks (από πάνω προς τα κάτω).",
|
||||
"worldedit.biomeinfo.position": "Biomes στην θέση σας: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomes στην επιλογή σας: {0}"
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Vertically expand the selection to world limits.",
|
||||
"worldedit.expand.expanded": "Region expanded {0} blocks",
|
||||
"worldedit.select.ellipsoid.message": "Ellipsoid selector: left click=centre, right click to extend",
|
||||
"worldedit.select.sphere.message": "Sphere selector: left click=centre, right click to set radius",
|
||||
"worldedit.select.cyl.message": "Cylindrical selector: Left click=centre, right click to extend",
|
||||
"worldedit.center.changed": "Centre set. ({0} blocks changed)",
|
||||
"worldedit.platform.no-file-dialog": "File dialogues are not supported in your environment.",
|
||||
"worldedit.selection.ellipsoid.info.center": "Centre: {0}",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Centre position set to {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Centre position set to {0} ({1}).",
|
||||
"worldedit.selection.cylinder.info.center": "Centre: {0}",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "You must select the centre point before setting the radius.",
|
||||
"worldedit.sideeffect.neighbors": "Neighbours"
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Vertically expand the selection to world limits.",
|
||||
"worldedit.expand.expanded": "Region expanded {0} blocks",
|
||||
"worldedit.expand.expanded.vert": "Region expanded {0} blocks (top-to-bottom).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomes at line of sight point: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomes at your position: {0}",
|
||||
"worldedit.brush.apply.type": "Type of brush to use",
|
||||
"worldedit.brush.paint.type": "Type of brush to use",
|
||||
"worldedit.brush.sphere.equip": "Sphere brush shape equipped ({0}).",
|
||||
"worldedit.pyramid.created": "{0} blocks have been created.",
|
||||
"worldedit.generate.created": "{0} blocks have been created."
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,30 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "The sky's the limit, lads!",
|
||||
"worldedit.brush.radius-too-large": "Radius of yer biggest brush what be allowed: {0}",
|
||||
"worldedit.brush.apply.radius": "How big yer brush be",
|
||||
"worldedit.brush.apply.shape": "The shape of yer region",
|
||||
"worldedit.brush.paint.description": "Paint Brush, what be for slappin' functions to the hull, ye dill pickle",
|
||||
"worldedit.brush.paint.size": "How big yer brush be",
|
||||
"worldedit.brush.paint.shape": "The shape of yer region",
|
||||
"worldedit.brush.paint.density": "How dense yer brush be",
|
||||
"worldedit.fast.disabled": "Fast mode be scuppered.",
|
||||
"worldedit.fast.enabled": "Fast mode, ahoy! Strange lights may be seen, not in keepin' with the lay of the land, the likes o' which may make you want to rejoin yer senses.",
|
||||
"worldedit.fast.disabled.already": "Fast mode be scuppered already, cap'n.",
|
||||
"worldedit.fast.enabled.already": "We be in Fast mode already, cap'n.",
|
||||
"worldedit.gmask.disabled": "Yer global mask be clear.",
|
||||
"worldedit.gmask.set": "Yer global mask be set.",
|
||||
"worldedit.clearhistory.cleared": "Cleared the captain's log.",
|
||||
"worldedit.raytrace.noblock": "Thar be no blocks in sight, captain!",
|
||||
"worldedit.hpos.no-block": "Thar be no blocks in sight, captain!",
|
||||
"worldedit.set.done": "Y'er plunderin' be complete.",
|
||||
"worldedit.set.done.verbose": "Y'er plunderin' be complete ({0}).",
|
||||
"worldedit.unstuck.moved": "Full speed ahead!",
|
||||
"worldedit.tool.no-block": "Thar be no blocks in sight, captain!",
|
||||
"worldedit.tool.deltree.not-tree": "Y'arr, that ain't no tree.",
|
||||
"worldedit.tool.tree.obstructed": "Y'arr, 'tis no place for a tree.",
|
||||
"worldedit.error.invalid-page": "There be no chart of that number, captain",
|
||||
"worldedit.sideeffect.state.on": "Aye",
|
||||
"worldedit.sideeffect.state.off": "Nay",
|
||||
"worldedit.cli.stopping": "Walking the plank!",
|
||||
"worldedit.cli.unknown-command": "The crew dunno yer order!"
|
||||
}
|
@ -0,0 +1,193 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "˙sʇᴉɯᴉl plɹoʍ oʇ uoᴉʇɔǝlǝs ǝɥʇ puɐdxǝ ʎllɐɔᴉʇɹǝΛ",
|
||||
"worldedit.expand.expanded": "sʞɔoןq {0} pǝpuɐdxǝ uoıƃǝᴚ",
|
||||
"worldedit.expand.expanded.vert": "˙(top-to-bottom) sʞɔoןq {0} pǝpuɐdxǝ uoıƃǝᴚ",
|
||||
"worldedit.biomeinfo.lineofsight": "{0} :ʇuıod ʇɥƃıs ɟo ǝuıן ʇɐ sǝɯoı𐐒",
|
||||
"worldedit.biomeinfo.position": "{0} :uoıʇısod ɹnoʎ ʇɐ sǝɯoı𐐒",
|
||||
"worldedit.biomeinfo.selection": "{0} :uoıʇɔǝןǝs ɹnoʎ uı sǝɯoı𐐒",
|
||||
"worldedit.brush.radius-too-large": "{0} :snᴉpɐɹ ɥsnɹq pǝʍollɐ ɯnɯᴉxɐW",
|
||||
"worldedit.brush.apply.description": "ʞɔoןq ʎɹǝʌǝ oʇ uoıʇɔunɟ ɐ ʎןddɐ 'ɥsnɹq ʎןdd∀",
|
||||
"worldedit.brush.apply.radius": "ɥsnɹq ǝɥʇ ɟo ǝzıs ǝɥ⊥",
|
||||
"worldedit.brush.apply.shape": "uoıƃǝɹ ǝɥʇ ɟo ǝdɐɥs ǝɥ⊥",
|
||||
"worldedit.brush.apply.type": "ǝsn oʇ ɥsnɹq ɟo ǝdʎ⊥",
|
||||
"worldedit.brush.apply.item.warning": "˙ʞsᴉɹ uʍo ɹnoʎ ʇɐ ǝs∩ ˙suᴉƃnld/spoɯ ɹǝɥʇo ɥʇᴉʍ suoᴉʇɔɐɹǝʇuᴉ ǝƃuɐɹʇs ǝsnɐɔ ʎɐɯ puɐ 'ǝlqɐ-opun ǝq ʇou ʎɐɯ 'sɯɹoɟʇɐld llɐ uo ʞɹoʍ ʇou ʎɐɯ sʇɔǝɟɟǝ sʇI ˙sǝƃɐsn ɯǝʇᴉ sǝʇɐlnɯᴉs ɥsnɹq sᴉɥ┴",
|
||||
"worldedit.brush.paint.description": "ǝɔɐɟɹns ɐ oʇ uoᴉʇɔunɟ ɐ ʎlddɐ 'ɥsnɹq ʇuᴉɐԀ",
|
||||
"worldedit.brush.paint.size": "ɥsnɹq ǝɥʇ ɟo ǝzᴉs ǝɥ┴",
|
||||
"worldedit.brush.paint.shape": "uoᴉƃǝɹ ǝɥʇ ɟo ǝdɐɥs ǝɥ┴",
|
||||
"worldedit.brush.paint.density": "ɥsnɹq ǝɥʇ ɟo ʎʇᴉsuǝp ǝɥ┴",
|
||||
"worldedit.brush.paint.type": "ǝsn oʇ ɥsnɹq ɟo ǝdʎ┴",
|
||||
"worldedit.brush.paint.item.warning": "˙ʞsᴉɹ uʍo ɹnoʎ ʇɐ ǝs∩ ˙suᴉƃnld/spoɯ ɹǝɥʇo ɥʇᴉʍ suoᴉʇɔɐɹǝʇuᴉ ǝƃuɐɹʇs ǝsnɐɔ ʎɐɯ puɐ 'ǝlqɐ-opun ǝq ʇou ʎɐɯ 'sɯɹoɟʇɐld llɐ uo ʞɹoʍ ʇou ʎɐɯ sʇɔǝɟɟǝ sʇI ˙sǝƃɐsn ɯǝʇᴉ sǝʇɐlnɯᴉs ɥsnɹq sᴉɥ┴",
|
||||
"worldedit.brush.sphere.equip": "˙({0}) pǝddᴉnbǝ ǝdɐɥs ɥsnɹq ǝɹǝɥdS",
|
||||
"worldedit.brush.cylinder.equip": "˙({1} ʎq {0}) pǝddᴉnbǝ ǝdɐɥs ɥsnɹq ɹǝpuᴉlʎƆ",
|
||||
"worldedit.brush.clipboard.equip": "˙pǝddᴉnbǝ ǝdɐɥs ɥsnɹq pɹɐoqdᴉlƆ",
|
||||
"worldedit.brush.smooth.equip": "˙({2} ƃuᴉsn x{1} x {0}) pǝddᴉnbǝ ɥsnɹq ɥʇooɯS",
|
||||
"worldedit.brush.extinguish.equip": "˙({0}) pǝddᴉnbǝ ɹǝɥsᴉnƃuᴉʇxƎ",
|
||||
"worldedit.brush.gravity.equip": "˙({0}) pǝddᴉnbǝ ɥsnɹq ʎʇᴉʌɐɹפ",
|
||||
"worldedit.brush.butcher.equip": "˙({0}) pǝddᴉnbǝ ɥsnɹq ɹǝɥɔʇnq",
|
||||
"worldedit.brush.operation.equip": "˙{0} oʇ ɥsnɹq ʇǝS",
|
||||
"worldedit.brush.heightmap.equip": "Hǝᴉƃɥʇɯɐd qɹnsɥ ǝbnᴉddǝp ({0})˙",
|
||||
"worldedit.brush.heightmap.unknown": "∩uʞuoʍu ɥǝᴉƃɥʇɯɐd qɹnsɥ: {0}˙",
|
||||
"worldedit.brush.none.equip": "˙ɯǝʇᴉ ʇuǝɹɹnɔ ɹnoʎ ɯoɹɟ punoqun loo┴",
|
||||
"worldedit.setbiome.changed": "˙sʞɔolq {0} ʎlǝʇɐɯᴉxoɹddɐ ɹoɟ pǝƃuɐɥɔ ǝɹǝʍ sǝɯoᴉꓭ",
|
||||
"worldedit.setbiome.warning": "˙sǝƃuɐɥɔ ǝǝs oʇ (plɹoʍ ɹnoʎ uǝdo-ǝɹ puɐ ǝsolɔ ɹo) ǝɯɐƃ ɹnoʎ uᴉoɾ-ǝɹ oʇ ǝʌɐɥ ʎɐɯ no⅄",
|
||||
"worldedit.drawsel.disabled": "˙pǝןqɐsıp I∩Ɔ ɹǝʌɹǝS",
|
||||
"worldedit.drawsel.disabled.already": "˙pǝןqɐsıp ʎpɐǝɹןɐ I∩Ɔ ɹǝʌɹǝS",
|
||||
"worldedit.drawsel.enabled.already": "˙pǝןqɐuǝ ʎpɐǝɹןɐ I∩Ɔ ɹǝʌɹǝS",
|
||||
"worldedit.limit.too-high": "˙{0} sı ʇıɯıן ǝןqɐʍoןןɐ ɯnɯıxɐɯ ɹno⅄",
|
||||
"worldedit.limit.set": "˙{0} oʇ ʇǝs ʇıɯıן ǝƃuɐɥɔ ʞɔoן𐐒",
|
||||
"worldedit.limit.return-to-default": " (˙ʇןnɐɟǝp ǝɥʇ oʇ ʞɔɐq oƃ oʇ ʇıɯıן// ǝs∩)",
|
||||
"worldedit.timeout.too-high": "˙sɯ{0} sı ʇnoǝɯıʇ ǝןqɐʍoןןɐ ɯnɯıxɐɯ ɹno⅄",
|
||||
"worldedit.timeout.set": "˙sɯ {0} oʇ ʇǝs ǝɯıʇ ʇnoǝɯı⊥",
|
||||
"worldedit.timeout.return-to-default": " (˙ʇןnɐɟǝp ǝɥʇ oʇ ʞɔɐq oƃ oʇ ʇnoǝɯıʇ\\\\ ǝs∩)",
|
||||
"worldedit.fast.disabled": "˙pǝןqɐsıp ǝpoɯ ʇsɐℲ",
|
||||
"worldedit.fast.enabled": "˙sǝƃuɐɥɔ ǝǝs oʇ uıoɾǝɹ oʇ pǝǝu ʎɐɯ noʎ ɹo\\puɐ ƃuoɹʍ ǝq ʎɐɯ sʞunɥɔ pǝʇɔǝɟɟɐ ǝɥʇ uı ƃuıʇɥƃı˥ ˙pǝןqɐuǝ ǝpoɯ ʇsɐℲ",
|
||||
"worldedit.fast.disabled.already": "˙pǝןqɐsıp ʎpɐǝɹןɐ ǝpoɯ ʇsɐℲ",
|
||||
"worldedit.fast.enabled.already": "˙pǝןqɐuǝ ʎpɐǝɹןɐ ǝpoɯ ʇsɐℲ",
|
||||
"worldedit.perf.sideeffect.set": "{1} oʇ ʇǝs ,,{0},, ʇɔǝɟɟǝ ǝpᴉS",
|
||||
"worldedit.perf.sideeffect.get": "{1} oʇ ʇǝs sᴉ ,,{0},, ʇɔǝɟɟǝ ǝpᴉS",
|
||||
"worldedit.perf.sideeffect.already-set": "{1} ʎpɐǝɹlɐ sᴉ ,,{0},, ʇɔǝɟɟǝ ǝpᴉS",
|
||||
"worldedit.perf.sideeffect.set-all": "{0} oʇ ʇǝs sʇɔǝɟɟǝ ǝpᴉs ll∀",
|
||||
"worldedit.reorder.current": "{0} sı ǝpoɯ ɹǝpɹoǝɹ ǝɥ⊥",
|
||||
"worldedit.reorder.set": "{0} ʍou sı ǝpoɯ ɹǝpɹoǝɹ ǝɥ⊥",
|
||||
"worldedit.gmask.disabled": "˙pǝןqɐsıp ʞsɐɯ ןɐqoן⅁",
|
||||
"worldedit.gmask.set": "˙ʇǝs ʞsɐɯ ןɐqoן⅁",
|
||||
"worldedit.toggleplace.pos1": "˙Ɩ# sod ʇɐ ƃuıɔɐןd ʍoN",
|
||||
"worldedit.toggleplace.player": "˙uı puɐʇs noʎ ʞɔoןq ǝɥʇ ʇɐ ƃuıɔɐןd ʍoN",
|
||||
"worldedit.toggleplace.not-locatable": "˙ʇxǝʇuoɔ sᴉɥʇ uᴉ ƃuᴉɔɐld ǝlƃƃoʇ ʇouuɐƆ",
|
||||
"worldedit.searchitem.too-short": "˙(ⵒ < uǝן) ƃuıɹʇs ɥɔɹɐǝs ɹǝƃuoן ɐ ɹǝʇuƎ",
|
||||
"worldedit.searchitem.either-b-or-i": "˙ʎןsnoǝuɐʇןnɯıs sƃɐןɟ ,ı, puɐ ,q, ǝɥʇ ɥʇoq ǝsn ʇouuɐɔ no⅄",
|
||||
"worldedit.searchitem.searching": "(˙sɯǝʇᴉ ƃuᴉɥɔɹɐǝs ˙˙˙ʇᴉɐʍ ǝsɐǝlԀ)",
|
||||
"worldedit.watchdog.no-hook": "˙ʞooɥ ƃopɥɔʇɐʍ ou sɐɥ ɯɹoɟʇɐld sᴉɥ┴",
|
||||
"worldedit.watchdog.active.already": "˙ǝʌᴉʇɔɐ ʎpɐǝɹlɐ ʞooɥ ƃopɥɔʇɐM",
|
||||
"worldedit.watchdog.inactive.already": "˙ǝʌᴉʇɔɐuᴉ ʎpɐǝɹlɐ ʞooɥ ƃopɥɔʇɐM",
|
||||
"worldedit.watchdog.active": "˙ǝʌᴉʇɔɐ ʍou ʞooɥ ƃopɥɔʇɐM",
|
||||
"worldedit.watchdog.inactive": "˙ǝʌᴉʇɔɐuᴉ ʍou ʞooɥ ƃopɥɔʇɐM",
|
||||
"worldedit.world.remove": "˙ǝpᴉɹɹǝʌo plɹoʍ pǝʌoɯǝꓤ",
|
||||
"worldedit.world.set": "(ʇlnɐɟǝp oʇ ʞɔɐq oƃ oʇ plɹoʍ// ǝs∩) ˙{0} oʇ ǝpᴉɹɹǝʌo plɹoʍ ǝɥʇ ʇǝS",
|
||||
"worldedit.undo.undone": "˙sʇᴉpǝ ǝlqɐlᴉɐʌɐ {0} pᴉpu∩",
|
||||
"worldedit.undo.none": "˙opun oʇ ʇɟǝl ƃuᴉɥʇoN",
|
||||
"worldedit.redo.redone": "˙sʇᴉpǝ ǝlqɐlᴉɐʌɐ {0} pᴉpǝꓤ",
|
||||
"worldedit.redo.none": "˙opǝɹ oʇ ʇɟǝl ƃuᴉɥʇoN",
|
||||
"worldedit.clearhistory.cleared": "˙pǝɹɐǝlɔ ʎɹoʇsᴉH",
|
||||
"worldedit.raytrace.noblock": "¡ʇɥƃıs uı ʞɔoןq oN",
|
||||
"worldedit.restore.not-configured": "˙pǝɹnƃᴉɟuoɔ ʇou sᴉ ǝɹoʇsǝɹ dnʞɔɐq/ʇoɥsdɐuS",
|
||||
"worldedit.restore.not-available": "˙ǝlqɐlᴉɐʌɐ ʇou sᴉ ɹo ʇsᴉxǝ ʇou sǝop ʇoɥsdɐus ʇɐɥ┴",
|
||||
"worldedit.restore.failed": "{0} :ʇoɥsdɐus pɐol oʇ pǝlᴉɐℲ",
|
||||
"worldedit.restore.loaded": "˙˙˙ƃuᴉɹoʇsǝɹ ʍou ;pǝpɐol ,{0}, ʇoɥsdɐuS",
|
||||
"worldedit.restore.restored": "˙sɹoɹɹǝ ɹǝɥʇo {1} puɐ sʞunɥɔ ƃuᴉssᴉɯ {0} ;pǝɹoʇsǝɹ",
|
||||
"worldedit.restore.none-for-specific-world": "˙,{0}, plɹoʍ ɹoɟ punoɟ ǝɹǝʍ sʇoɥsdɐus oN",
|
||||
"worldedit.restore.none-for-world": "˙plɹoʍ sᴉɥʇ ɹoɟ punoɟ ǝɹǝʍ sʇoɥsdɐus oN",
|
||||
"worldedit.restore.none-found": "˙punoɟ ǝɹǝʍ sdɐɯʇɐǝq oN",
|
||||
"worldedit.restore.none-found-console": "˙slᴉɐʇǝp ɹoɟ ǝlosuoɔ ǝǝS ˙punoɟ ǝɹǝʍ sʇoɥsdɐus oN",
|
||||
"worldedit.restore.chunk-not-present": "˙ʇoɥsdɐus uᴉ ʇuǝsǝɹd ʇou ǝɹǝʍ sʞunɥƆ",
|
||||
"worldedit.restore.chunk-load-failed": "(¿ǝʌᴉɥɔɹɐ pɐq) ˙pǝpɐol ǝq plnoɔ sʞunɥɔ oN",
|
||||
"worldedit.restore.block-place-failed": "˙pǝɹoʇsǝɹ ƃuᴉǝq ɯoɹɟ sʞɔolq ʎuɐ pǝʇuǝʌǝɹd sɹoɹɹƎ",
|
||||
"worldedit.restore.block-place-error": "{0} :ɹoɹɹǝ ʇsɐ˥",
|
||||
"worldedit.snapshot.use.newest": "˙ʇoɥsdɐus ʇsǝʍǝu ƃuᴉsn ʍoN",
|
||||
"worldedit.snapshot.use": "{0} :oʇ ʇǝs ʇoɥsdɐuS",
|
||||
"worldedit.snapshot.none-before": "˙{0} ǝɹoɟǝq ʇoɥsdɐus ɐ puᴉɟ ʇ,uplnoƆ",
|
||||
"worldedit.snapshot.none-after": "˙{0} ɹǝʇɟɐ ʇoɥsdɐus ɐ puᴉɟ ʇ,uplnoƆ",
|
||||
"worldedit.snapshot.index-above-0": "˙Ɩ oʇ lɐnbǝ ɹo uɐɥʇ ɹǝʇɐǝɹƃ ǝq ʇsnɯ 'xǝpuᴉ pᴉlɐʌuI",
|
||||
"worldedit.snapshot.index-oob": "˙{0} puɐ Ɩ uǝǝʍʇǝq ǝq ʇsnɯ 'xǝpuᴉ pᴉlɐʌuI",
|
||||
"worldedit.schematic.unknown-format": "˙{0} :ʇɐɯɹoɟ ɔᴉʇɐɯǝɥɔs uʍouʞu∩",
|
||||
"worldedit.schematic.load.does-not-exist": "¡ʇsᴉxǝ ʇou sǝop {0} ɔᴉʇɐɯǝɥɔS",
|
||||
"worldedit.schematic.load.loading": "(˙ɔᴉʇɐɯǝɥɔs ƃuᴉpɐol ˙˙˙ʇᴉɐʍ ǝsɐǝlԀ)",
|
||||
"worldedit.schematic.load.still-loading": "(˙ɔᴉʇɐɯǝɥɔs ƃuᴉpɐol llᴉʇs ˙˙˙ʇᴉɐʍ ǝsɐǝlԀ)",
|
||||
"worldedit.schematic.save.already-exists": ".ʇᴉ ǝʇᴉɹʍɹǝʌo oʇ ƃɐʅⅎ ⅎ- ǝɥʇ ǝsՈ .sʇsᴉxǝ ʎpɐǝɹʅɐ ɔᴉʇɐɯǝɥɔs ʇɐɥꓕ",
|
||||
"worldedit.schematic.save.failed-directory": "¡sɔᴉʇɐɯǝɥɔs ɹoⅎ ɹǝpʅoⅎ ǝʇɐǝɹɔ ʇou pʅnoϽ",
|
||||
"worldedit.schematic.save.saving": "(.ɔᴉʇɐɯǝɥɔs ƃuᴉʌɐs ...ʇᴉɐʍ ǝsɐǝʅԀ)",
|
||||
"worldedit.schematic.save.still-saving": "(.ɔᴉʇɐɯǝɥɔs ƃuᴉʌɐs ʅʅᴉʇs ...ʇᴉɐʍ ǝsɐǝʅԀ)",
|
||||
"worldedit.schematic.delete.does-not-exist": "¡ʇsᴉxǝ ʇou sǝop {0} ɔᴉʇɐɯǝɥɔS",
|
||||
"worldedit.schematic.delete.failed": "¿ʎʅuo-pɐǝɹ ʇᴉ sI ¡pǝʅᴉɐⅎ {0} ⅎo uoᴉʇǝʅǝᗡ",
|
||||
"worldedit.schematic.delete.deleted": ".pǝʇǝʅǝp uǝǝq sɐɥ {0}",
|
||||
"worldedit.schematic.formats.title": "(sǝɯɐu dnʞoo⅂ :ǝɯɐN) sʇɐɯɹoⅎ pɹɐoqdᴉʅɔ ǝʅqɐʅᴉɐʌ∀",
|
||||
"worldedit.schematic.unsupported-minecraft-version": ".pǝʌʅosǝɹ sᴉ sᴉɥʇ ʅᴉʇun ʞɹoʍ ʇou ʅʅᴉʍ sɔᴉʇɐɯǝɥɔS .uoᴉsɹǝʌ ʇⅎɐɹɔǝuᴉꟽ ɹnoʎ ʇɹoddns ʇou sǝop ʇᴉpƎpʅɹoϺ ⅎo uoᴉsɹǝʌ sᴉɥꓕ",
|
||||
"worldedit.pos.already-set": ".ʇǝs ʎpɐǝɹʅɐ uoᴉʇᴉsoԀ",
|
||||
"worldedit.pos.console-require-coords": ".ǝʅosuoɔ sɐ sǝʇɐuᴉpɹooɔ ǝpᴉʌoɹd ʇsnɯ no⅄",
|
||||
"worldedit.hpos.no-block": "¡ʇɥƃıs uı ʞɔoןq oN",
|
||||
"worldedit.hpos.already-set": ".ʇǝs ʎpɐǝɹʅɐ uoᴉʇᴉsoԀ",
|
||||
"worldedit.chunk.selected-multiple": "({5} ʻ{4} ʻ{3}) - ({2} ʻ{1} ʻ{0}) :pǝʇɔǝʅǝs sʞunɥϽ",
|
||||
"worldedit.chunk.selected": "({2} ʻ{1} ʻ{0}) :pǝʇɔǝʅǝs ʞunɥϽ",
|
||||
"worldedit.wand.invalid": ".pǝʅqɐsᴉp ɹo pǝɹnƃᴉⅎuoɔ-sᴉɯ sᴉ ɯǝʇᴉ puɐϺ",
|
||||
"worldedit.wand.selwand.info": "↊# sod ʇɔǝʅǝs :ʞɔᴉʅɔ ʇɥƃᴉꓤ ;⇂# sod ʇɔǝʅǝs :ʞɔᴉʅɔ ʇⅎǝ⅂",
|
||||
"worldedit.wand.navwand.info": "sʅʅɐʍ ɥƃnoɹɥʇ ssɐd :ʞɔᴉʅɔ ʇɥƃᴉꓤ ;uoᴉʇɐɔoʅ oʇ dɯnɾ :ʞɔᴉʅɔ ʇⅎǝ⅂",
|
||||
"worldedit.wand.selwand.now.tool": ".{2} ɥʇᴉʍ puɐʍ ʍǝu ɐ ʇǝƃ ɹo {1} ɥʇᴉʍ ɯǝʇᴉ ʎuɐ oʇ ʇᴉ puᴉqǝɹ puɐ {0} ɥʇᴉʍ ʇᴉ ǝʅqɐsᴉp uɐɔ no⅄ .ʅooʇ ʅɐɯɹou ɐ ʍou sᴉ puɐʍ uoᴉʇɔǝʅǝs ǝɥꓕ",
|
||||
"worldedit.contract.contracted": ".sʞɔoʅq {0} pǝʇɔɐɹʇuoɔ uoᴉƃǝꓤ",
|
||||
"worldedit.shift.shifted": ".pǝʇⅎᴉɥs uoᴉƃǝꓤ",
|
||||
"worldedit.outset.outset": ".ʇǝsʇno uoᴉƃǝꓤ",
|
||||
"worldedit.inset.inset": ".ʇǝsuᴉ uoᴉƃǝꓤ",
|
||||
"worldedit.size.offset": "{0} :ʇǝsⅎⅎO",
|
||||
"worldedit.size.type": "{0} :ǝdʎꓕ",
|
||||
"worldedit.size.size": "{0} :ǝzᴉS",
|
||||
"worldedit.size.distance": "{0} :ǝɔuɐʇsᴉp pᴉoqnƆ",
|
||||
"worldedit.size.blocks": "{0} :sʞɔolq ɟo #",
|
||||
"worldedit.count.counted": "{0} :pǝʇunoƆ",
|
||||
"worldedit.distr.no-blocks": "˙pǝʇunoɔ sʞɔolq oN",
|
||||
"worldedit.distr.no-previous": "˙uoᴉʇnqᴉɹʇsᴉp snoᴉʌǝɹd oN",
|
||||
"worldedit.distr.total": "{0} :ʇunoƆ ʞɔolq lɐʇo┴",
|
||||
"worldedit.select.cleared": "˙pǝɹɐǝlɔ uoᴉʇɔǝlǝS",
|
||||
"worldedit.select.cuboid.message": "ᄅ ʇuᴉod ɹoɟ ʞɔᴉlɔ ʇɥƃᴉɹ 'Ɩ ʇuᴉod ɹoɟ ʞɔᴉlɔ ʇɟǝl :pᴉoqnƆ",
|
||||
"worldedit.select.cuboid.description": "pᴉoqnɔ ɐ ɟo sɹǝuɹoɔ oʍʇ ʇɔǝlǝS",
|
||||
"worldedit.select.extend.message": "puǝʇxǝ oʇ ʞɔᴉlɔ ʇɥƃᴉɹ 'ʇuᴉod ƃuᴉʇɹɐʇs ɐ ɹoɟ ʞɔᴉlɔ ʇɟǝl :pᴉoqnƆ",
|
||||
"worldedit.select.extend.description": "ǝpoɯ uoᴉʇɔǝlǝs pᴉoqnɔ ʇsɐℲ",
|
||||
"worldedit.fill.created": "˙pǝןןıɟ uǝǝq ǝʌɐɥ sʞɔoןq {0}",
|
||||
"worldedit.fillr.created": "˙pǝןןıɟ uǝǝq ǝʌɐɥ sʞɔoןq {0}",
|
||||
"worldedit.butcher.explain-all": "sʞunɥɔ pǝpɐol uᴉ sqoɯ llɐ ǝʌoɯǝɹ oʇ Ɩ- ǝs∩",
|
||||
"worldedit.remove.explain-all": "sʞunɥɔ pǝpɐol uᴉ sǝᴉʇᴉʇuǝ llɐ ǝʌoɯǝɹ oʇ Ɩ- ǝs∩",
|
||||
"worldedit.calc.invalid": "uoᴉssǝɹdxǝ pᴉlɐʌ ɐ sɐ pǝsɹɐd ǝq ʇou plnoɔ ,{0},",
|
||||
"worldedit.paste.pasted": "{0} ʇɐ pǝʇsɐd uǝǝq sɐɥ pɹɐoqdᴉlɔ ǝɥ┴",
|
||||
"worldedit.rotate.no-interpolation": "˙pǝpuǝɯɯoɔǝɹ sᴉ 06 ɟo sǝldᴉʇlnɯ ǝɹɐ ʇɐɥʇ sǝlƃuɐ os 'pǝʇɹoddns ʇǝʎ ʇou sᴉ uoᴉʇɐlodɹǝʇuI :ǝʇoN",
|
||||
"worldedit.rotate.rotated": "˙pǝʇɐʇoɹ uǝǝq sɐɥ ʎdoɔ pɹɐoqdᴉlɔ ǝɥ┴",
|
||||
"worldedit.flip.flipped": "˙pǝddᴉlɟ uǝǝq sɐɥ ʎdoɔ pɹɐoqdᴉlɔ ǝɥ┴",
|
||||
"worldedit.clearclipboard.cleared": "˙pǝɹɐǝlɔ pɹɐoqdᴉlƆ",
|
||||
"worldedit.set.done": "˙pǝʇǝldɯoɔ uoᴉʇɐɹǝdO",
|
||||
"worldedit.set.done.verbose": "˙({0}) pǝʇǝldɯoɔ uoᴉʇɐɹǝdO",
|
||||
"worldedit.unstuck.moved": "¡oƃ noʎ ǝɹǝɥ┴",
|
||||
"worldedit.ascend.obstructed": "˙punoɟ noʎ ǝʌoqɐ ʇods ǝǝɹɟ oN",
|
||||
"worldedit.descend.obstructed": "˙punoɟ noʎ ʍolǝq ʇods ǝǝɹɟ oN",
|
||||
"worldedit.ceil.obstructed": "˙punoɟ noʎ ǝʌoqɐ ʇods ǝǝɹɟ oN",
|
||||
"worldedit.ceil.moved": "¡ɥsooM",
|
||||
"worldedit.thru.obstructed": "˙punoɟ noʎ ɟo pɐǝɥɐ ʇods ǝǝɹɟ oN",
|
||||
"worldedit.thru.moved": "¡ɥsooM",
|
||||
"worldedit.jumpto.moved": "¡ɟooԀ",
|
||||
"worldedit.jumpto.none": "¡(ʎɐʍɐ ɹɐɟ ooʇ ɹo) ʇɥƃᴉs uᴉ ʞɔolq oN",
|
||||
"worldedit.up.obstructed": "˙noʎ ǝʌoqɐ ƃuᴉɥʇǝɯos ʇᴉɥ plnoʍ no⅄",
|
||||
"worldedit.up.moved": "¡ɥsooM",
|
||||
"worldedit.reload.config": "¡pǝpɐoןǝɹ uoıʇɐɹnƃıɟuoƆ",
|
||||
"worldedit.report.written": "{0} oʇ uǝʇʇıɹʍ ʇɹodǝɹ ʇıpƎpןɹoM",
|
||||
"worldedit.report.error": "{0} :ʇɹodǝɹ ǝʇıɹʍ oʇ pǝןıɐℲ",
|
||||
"worldedit.report.callback": "ʇɹodǝɹ˙{0} :ʇɹodǝɹ ʇᴉpƎplɹoM",
|
||||
"worldedit.timezone.invalid": "ǝuozǝɯıʇ pıןɐʌuI",
|
||||
"worldedit.timezone.set": "{0} :oʇ uoıssǝs sıɥʇ ɹoɟ ʇǝs ǝuozǝɯı⊥",
|
||||
"worldedit.timezone.current": "{0} :sı ǝuozǝɯıʇ ʇɐɥʇ uı ǝɯıʇ ʇuǝɹɹnɔ ǝɥ⊥",
|
||||
"worldedit.version.version": "{0} uoısɹǝʌ ʇıpƎpןɹoM",
|
||||
"worldedit.command.time-elapsed": "˙(ɔǝs/sʞɔolq {2} ;pǝƃuɐɥɔ {1} :ʎɹoʇsᴉɥ) pǝsdɐlǝ s{0}",
|
||||
"worldedit.pastebin.uploading": "(˙˙˙uᴉqǝʇsɐd oʇ ʇndʇno ƃuᴉpuǝs ˙˙˙ʇᴉɐʍ ǝsɐǝlԀ)",
|
||||
"worldedit.session.cant-find-session": "{0} ɹoɟ uoᴉssǝs puᴉɟ oʇ ǝlqɐu∩",
|
||||
"worldedit.tool.max-block-changes": "˙pǝɥɔɐǝɹ ʇᴉɯᴉl ǝƃuɐɥɔ sʞɔolq xɐW",
|
||||
"worldedit.tool.no-block": "¡ʇɥƃıs uı ʞɔoןq oN",
|
||||
"worldedit.tool.repl.equip": "˙{0} oʇ punoq looʇ ɹǝɔɐldǝɹ ʞɔolq.",
|
||||
"worldedit.tool.repl.switched": "{0} :oʇ pǝɥɔʇᴉʍs looʇ ɹǝɔɐldǝᴚ",
|
||||
"worldedit.tool.data-cycler.equip": "˙{0} oʇ punoq looʇ ɹǝlɔʎɔ ɐʇɐp ʞɔolq",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "˙ʞɔolq ʇɐɥʇ ɟo ǝnlɐʌ ɐʇɐp ǝɥʇ ǝlɔʎɔ oʇ pǝʇʇᴉɯɹǝd ʇou ǝɹɐ no⅄",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "¡pǝlɔʎɔ ǝq ʇouuɐɔ ɐʇɐp s,ʞɔolq ʇɐɥ┴",
|
||||
"worldedit.tool.data-cycler.new-value": "˙{1} ʍou sᴉ {0} ɟo ǝnlɐΛ",
|
||||
"worldedit.tool.data-cycler.cycling": "˙{0} ƃuᴉlɔʎɔ ʍoN",
|
||||
"worldedit.tool.deltree.equip": "˙{0} oʇ punoq looʇ ɹǝʌoɯǝɹ ǝǝɹʇ ƃuᴉʇɐolℲ",
|
||||
"worldedit.tool.deltree.not-tree": "˙ǝǝɹʇ ɐ ʇou s,ʇɐɥ┴",
|
||||
"worldedit.tool.deltree.not-floating": "˙ǝǝɹʇ ƃuᴉʇɐolɟ ɐ ʇou s,ʇɐɥ┴",
|
||||
"worldedit.tool.tree.equip": "˙{0} oʇ punoq looʇ ǝǝɹ┴",
|
||||
"worldedit.tool.tree.obstructed": "˙ǝɹǝɥʇ oƃ ʇ,uɐɔ ǝǝɹʇ ∀",
|
||||
"worldedit.tool.info.equip": "˙{0} oʇ punoq looʇ oɟuI",
|
||||
"worldedit.tool.info.blockstate.hover": "ǝʇɐʇs ʞɔolᗺ",
|
||||
"worldedit.tool.info.internalid.hover": "ᗡI lɐuɹǝʇuI",
|
||||
"worldedit.tool.info.light.hover": "ǝʌoq∀ ʇɥƃᴉ˥/ʇɥƃᴉ˥ ʞɔolᗺ",
|
||||
"worldedit.tool.none.equip": "˙ɯǝʇᴉ ʇuǝɹɹnɔ ɹnoʎ ɯoɹɟ punoqun loo┴",
|
||||
"worldedit.tool.selwand.equip": "˙{0} oʇ punoq puɐʍ uoᴉʇɔǝlǝS",
|
||||
"worldedit.tool.navwand.equip": "˙{0} oʇ punoq puɐʍ uoᴉʇɐƃᴉʌɐN",
|
||||
"worldedit.tool.floodfill.equip": "˙{0} oʇ punoq looʇ llᴉɟ poolɟ ʞɔolq",
|
||||
"worldedit.tool.farwand.equip": "˙{0} oʇ punoq looʇ puɐʍ ɹɐℲ",
|
||||
"worldedit.tool.lrbuild.equip": "˙{0} oʇ punoq looʇ ƃuᴉplᴉnq ǝƃuɐɹ-ƃuo˥",
|
||||
"worldedit.tool.lrbuild.set": "˙{1} oʇ ʇǝs ʞɔᴉlɔ-ʇɥƃᴉɹ ;{0} oʇ ʇǝs ʞɔᴉlɔ-ʇɟǝ˥",
|
||||
"worldedit.operation.deform.expression": "{0} ƃuᴉsn pǝɯɹoɟǝp"
|
||||
}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Vertikale vastigi la elektaĵon al mondaj limoj.",
|
||||
"worldedit.expand.expanded": "Regiono vastigitas je {0} blokoj",
|
||||
"worldedit.expand.expanded.vert": "Regiono vastigitas je {0} blokoj (de supro al malsupro).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomoj en linio de vido: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomoj ĉe via pozicio: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomoj en via elektaĵo: {0}",
|
||||
"worldedit.brush.radius-too-large": "Plejgranda ebla penika radiuso: {0}",
|
||||
"worldedit.brush.apply.description": "Apliki penikon, apliki funkcion al ĉiu bloko",
|
||||
"worldedit.brush.apply.radius": "La grandeco de la peniko",
|
||||
"worldedit.brush.apply.shape": "La formo de la regiono",
|
||||
"worldedit.brush.apply.type": "Tipo de peniko por uzi",
|
||||
"worldedit.brush.paint.size": "La grandeco de la peniko",
|
||||
"worldedit.brush.paint.shape": "La formo de la regiono",
|
||||
"worldedit.brush.paint.type": "Tipo de peniko por uzi"
|
||||
}
|
@ -0,0 +1,422 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Expande verticalmente la selección hasta los límites del mundo.",
|
||||
"worldedit.expand.expanded": "Región expandida {0} bloques",
|
||||
"worldedit.expand.expanded.vert": "Región expandida {0} bloques (de arriba a abajo).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomas en el punto de vista: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomas en tu posición: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomas en tu selección: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.brush.radius-too-large": "Radio máximo de pincel permitido: {0}",
|
||||
"worldedit.brush.apply.description": "Pincel de aplicación, para aplicar una función a cada bloque",
|
||||
"worldedit.brush.apply.radius": "El tamaño de la brocha",
|
||||
"worldedit.brush.apply.shape": "La forma de la región",
|
||||
"worldedit.brush.apply.type": "Tipo de pincel a usar",
|
||||
"worldedit.brush.apply.item.warning": "Este pincel simula el uso de objetos. Es posible que sus efectos no funcionen en todas las plataformas, pueden no ser revertibles y pueden causar interacciones extrañas con otros mods/plugins. Usa bajo tu propio riesgo.",
|
||||
"worldedit.brush.paint.description": "Pincel de pintura, para aplicar una función a una superficie",
|
||||
"worldedit.brush.paint.size": "El tamaño de la brocha",
|
||||
"worldedit.brush.paint.shape": "La forma de la región",
|
||||
"worldedit.brush.paint.density": "La densidad de la brocha",
|
||||
"worldedit.brush.paint.type": "Tipo de pincel a usar",
|
||||
"worldedit.brush.paint.item.warning": "Este pincel simula el uso de objetos. Es posible que sus efectos no funcionen en todas las plataformas, pueden no ser revertibles y pueden causar interacciones extrañas con otros mods/plugins. Usa bajo tu propio riesgo.",
|
||||
"worldedit.brush.sphere.equip": "Pincel de figura esférica equipado ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Pincel de figura cilíndrica equipado ({0} por {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.",
|
||||
"worldedit.brush.smooth.equip": "Pincel suave equipado ({0} x {1}x usando {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Extintor equipado ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Pincel de gravedad equipado ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Pincel de carnicero equipado ({0}).",
|
||||
"worldedit.brush.operation.equip": "Establecer pincel a {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.",
|
||||
"worldedit.brush.none.equip": "Pincel desenlazado de tu objeto actual.",
|
||||
"worldedit.setbiome.changed": "Los biomas fueron cambiados por aproximadamente {0} bloques.",
|
||||
"worldedit.setbiome.warning": "Puede ser que necesites volver a entrar al juego (o cerrar y reabrir tu mundo) para ver cambios.",
|
||||
"worldedit.setbiome.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.drawsel.disabled": "CUI de servidor deshabilitado.",
|
||||
"worldedit.drawsel.enabled": "CUI del servidor habilitado. Esto solo admite regiones cuboides, con un tamaño máximo de {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.",
|
||||
"worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.",
|
||||
"worldedit.limit.too-high": "Tu límite máximo permitido es {0}.",
|
||||
"worldedit.limit.set": "Límite de cambio de bloques establecido en {0}.",
|
||||
"worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto.)",
|
||||
"worldedit.timeout.too-high": "Tu tiempo máximo permitido es {0}ms.",
|
||||
"worldedit.timeout.set": "Tiempo de espera puesto en {0}ms.",
|
||||
"worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto.)",
|
||||
"worldedit.fast.disabled": "Modo rápido deshabilitado.",
|
||||
"worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a entrar para ver cambios.",
|
||||
"worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.",
|
||||
"worldedit.fast.enabled.already": "El modo rápido ya está habilitado.",
|
||||
"worldedit.perf.sideeffect.set": "Efecto secundario \"{0}\" está ahora en {1}",
|
||||
"worldedit.perf.sideeffect.get": "Efecto secundario \"{0}\" está en {1}",
|
||||
"worldedit.perf.sideeffect.already-set": "Efecto secundario \"{0}\" ya está en {1}",
|
||||
"worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios se pusieron en {0}",
|
||||
"worldedit.reorder.current": "El modo de reordenación es {0}",
|
||||
"worldedit.reorder.set": "El modo de reordenación ahora es {0}",
|
||||
"worldedit.gmask.disabled": "Máscara global desactivada.",
|
||||
"worldedit.gmask.set": "Máscara global definida.",
|
||||
"worldedit.toggleplace.pos1": "Ahora determina la primera posición.",
|
||||
"worldedit.toggleplace.player": "Coloca el bloque donde estás.",
|
||||
"worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.",
|
||||
"worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "No podés usar las banderas 'b' e 'i' simultáneamente.",
|
||||
"worldedit.searchitem.searching": "(Por favor espere... buscando objetos.)",
|
||||
"worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.",
|
||||
"worldedit.watchdog.active.already": "El rastreador ya está activo.",
|
||||
"worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.",
|
||||
"worldedit.watchdog.active": "Se ha activado el rastreador.",
|
||||
"worldedit.watchdog.inactive": "Se ha desactivado el rastreador.",
|
||||
"worldedit.world.remove": "Se ha eliminado el mundo de sustitución.",
|
||||
"worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).",
|
||||
"worldedit.undo.undone": "{0} ediciones disponibles deshechas.",
|
||||
"worldedit.undo.none": "No queda nada para deshacer.",
|
||||
"worldedit.redo.redone": "{0} ediciones disponibles rehechas.",
|
||||
"worldedit.redo.none": "No queda nada para rehacer.",
|
||||
"worldedit.clearhistory.cleared": "Historial borrado.",
|
||||
"worldedit.raytrace.noblock": "¡No hay bloques a la vista!",
|
||||
"worldedit.raytrace.require-player": "Los comandos de trazados de rayos requieren de un jugador!",
|
||||
"worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).",
|
||||
"worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.",
|
||||
"worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.",
|
||||
"worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...",
|
||||
"worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.",
|
||||
"worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.",
|
||||
"worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.",
|
||||
"worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.",
|
||||
"worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.",
|
||||
"worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.",
|
||||
"worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.",
|
||||
"worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.",
|
||||
"worldedit.restore.block-place-error": "Último error: {0}",
|
||||
"worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.",
|
||||
"worldedit.snapshot.use": "Snapshot establecida a: {0}",
|
||||
"worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.",
|
||||
"worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Índice inválido, debe ser mayor o igual a 1.",
|
||||
"worldedit.snapshot.index-oob": "Índice inválido, debe ser entre 1 y {0}.",
|
||||
"worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.load.loading": "(Espera, cargando la schematic...)",
|
||||
"worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)",
|
||||
"worldedit.schematic.load.unsupported-version": "Esta versión de schematic no está soportada. Versión: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.",
|
||||
"worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!",
|
||||
"worldedit.schematic.save.saving": "(Espera, guardando la schematic...)",
|
||||
"worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)",
|
||||
"worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?",
|
||||
"worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.",
|
||||
"worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.",
|
||||
"worldedit.pos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.",
|
||||
"worldedit.hpos.no-block": "¡No hay bloques a la vista!",
|
||||
"worldedit.hpos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) ► ({3}, {4}, {5}).",
|
||||
"worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.",
|
||||
"worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.",
|
||||
"worldedit.wand.selwand.info": "§7Botón Izquierdo ► Seleccionar la 1ª posición.\\n§7Botón Derecho ► Seleccionar la 2ª posición.",
|
||||
"worldedit.wand.navwand.info": "§7Botón Izquierdo ► Aparecer en el lugar señalado.\\n§7Botón Derecho ► Atravesar paredes.",
|
||||
"worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.",
|
||||
"worldedit.contract.contracted": "La región se ha contraído {0} bloques.",
|
||||
"worldedit.shift.shifted": "La región se ha desplazado.",
|
||||
"worldedit.outset.outset": "La región se ha expandido.",
|
||||
"worldedit.inset.inset": "La región se ha contraído.",
|
||||
"worldedit.size.offset": "Desplazado: {0}.",
|
||||
"worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.",
|
||||
"worldedit.size.size": "§5Tamaño: {0}.",
|
||||
"worldedit.size.distance": "§5Distancia: {0}.",
|
||||
"worldedit.size.blocks": "§5Cantidad de Bloques: {0}.",
|
||||
"worldedit.count.counted": "§5Cantidad {0}.",
|
||||
"worldedit.distr.no-blocks": "No ha bloques enumerados.",
|
||||
"worldedit.distr.no-previous": "No existe un distribución anterior.",
|
||||
"worldedit.distr.total": "Número Total de Bloques: {0}.",
|
||||
"worldedit.select.cleared": "§cHas deseleccionado la zona.",
|
||||
"worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo ► Seleccionar el 1º punto.\\n§7Botón Derecho ► Seleccionar el 2º punto.",
|
||||
"worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.",
|
||||
"worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Expandir.",
|
||||
"worldedit.select.extend.description": "Modo Rápido de selección de cuboides.",
|
||||
"worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Añadir puntos.",
|
||||
"worldedit.select.poly.limit-message": "{0} puntos como máximo.",
|
||||
"worldedit.select.poly.description": "Selecciona una región poligonal.",
|
||||
"worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.",
|
||||
"worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Determinar el radio.",
|
||||
"worldedit.select.sphere.description": "Selecciona un región con forma esférica.",
|
||||
"worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.",
|
||||
"worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo ► Seleccionar el primer vértice.\\n§7Botón Derecho ► Añadir más vértices.",
|
||||
"worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.",
|
||||
"worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.",
|
||||
"worldedit.select.default-set": "La forma actual de selección es {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.",
|
||||
"worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.",
|
||||
"worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.",
|
||||
"worldedit.listchunks.listfor": "Listando para: {0}.",
|
||||
"worldedit.drain.drained": "Se han vaciado {0} bloques.",
|
||||
"worldedit.fill.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fillr.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.",
|
||||
"worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.",
|
||||
"worldedit.removeabove.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removebelow.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removenear.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.replacenear.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.snow.created": "Se han cubierto {0} superficies.",
|
||||
"worldedit.thaw.removed": "Se han descongelado {0} bloques.",
|
||||
"worldedit.green.changed": "Se han enverdecido {0} bloques.",
|
||||
"worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.",
|
||||
"worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.",
|
||||
"worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.",
|
||||
"worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.",
|
||||
"worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.",
|
||||
"worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'",
|
||||
"worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.",
|
||||
"worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.",
|
||||
"worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.",
|
||||
"worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.",
|
||||
"worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.",
|
||||
"worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.",
|
||||
"worldedit.set.done": "§2Operación completada.",
|
||||
"worldedit.set.done.verbose": "Operación completada ({0}).",
|
||||
"worldedit.line.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.",
|
||||
"worldedit.curve.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.",
|
||||
"worldedit.replace.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.",
|
||||
"worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.",
|
||||
"worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.",
|
||||
"worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.",
|
||||
"worldedit.walls.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.faces.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.",
|
||||
"worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.",
|
||||
"worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).",
|
||||
"worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.",
|
||||
"worldedit.move.moved": "Se han movido {0} bloques.",
|
||||
"worldedit.deform.deformed": "Se han deformado {0} bloques.",
|
||||
"worldedit.hollow.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.forest.created": "Se ha generado {0} árboles.",
|
||||
"worldedit.flora.created": "Se han generado {0} plantas.",
|
||||
"worldedit.unstuck.moved": "¡Ahí lo tienes chaval!",
|
||||
"worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ascend.moved": "Has ascendido {0} niveles.",
|
||||
"worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.",
|
||||
"worldedit.descend.moved": "Has descendido {0} niveles.",
|
||||
"worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ceil.moved": "¡Yupi!",
|
||||
"worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.",
|
||||
"worldedit.thru.moved": "¡Yupi!",
|
||||
"worldedit.jumpto.moved": "¡Puf!",
|
||||
"worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!",
|
||||
"worldedit.up.obstructed": "Debes golpear algo por encima tuyo.",
|
||||
"worldedit.up.moved": "¡Yupi!",
|
||||
"worldedit.cone.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cone.created": "Se han creado {0} bloques.",
|
||||
"worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cyl.created": "Se han creado {0} bloques.",
|
||||
"worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.",
|
||||
"worldedit.forestgen.created": "Se han generado {0} árboles.",
|
||||
"worldedit.pumpkins.created": "Se han generado {0} calabazas.",
|
||||
"worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.",
|
||||
"worldedit.generate.created": "Se han creado {0} bloques.",
|
||||
"worldedit.generatebiome.changed": "{0} biomas afectados.",
|
||||
"worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.",
|
||||
"worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.",
|
||||
"worldedit.report.error": "Fallo al guardar el informe: {0}.",
|
||||
"worldedit.report.callback": "Informe de WorldEdit: {0}.report",
|
||||
"worldedit.timezone.invalid": "Zona horaria no válida.",
|
||||
"worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.",
|
||||
"worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.",
|
||||
"worldedit.version.version": "Versión de WorldEdit: {0}.",
|
||||
"worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.",
|
||||
"worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.",
|
||||
"worldedit.trace.active.already": "El Modo Seguimiento ya está activado.",
|
||||
"worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.",
|
||||
"worldedit.trace.active": "Modo Seguimiento activado.",
|
||||
"worldedit.trace.inactive": "Modo seguimiento desactivado.",
|
||||
"worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).",
|
||||
"worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?",
|
||||
"worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.",
|
||||
"worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].",
|
||||
"worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...",
|
||||
"worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.",
|
||||
"worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.",
|
||||
"worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...",
|
||||
"worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...",
|
||||
"worldedit.asset.load.failed": "No se ha podido cargar el elemento.",
|
||||
"worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.",
|
||||
"worldedit.tool.no-block": "¡No hay bloque a la vista!",
|
||||
"worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.",
|
||||
"worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.",
|
||||
"worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!",
|
||||
"worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.",
|
||||
"worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Árboles Flotantes a §2{0}§a.",
|
||||
"worldedit.tool.deltree.not-tree": "Esto no es un Árbol.",
|
||||
"worldedit.tool.deltree.not-floating": "Esto no es un Árbol Flotante.",
|
||||
"worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Árboles a §2{0}§a.",
|
||||
"worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.",
|
||||
"worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.",
|
||||
"worldedit.tool.info.blockstate.hover": "§7Información del Bloque.",
|
||||
"worldedit.tool.info.internalid.hover": "§7ID Interna.",
|
||||
"worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.",
|
||||
"worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.",
|
||||
"worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.",
|
||||
"worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.",
|
||||
"worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.",
|
||||
"worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.",
|
||||
"worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.",
|
||||
"worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.",
|
||||
"worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.",
|
||||
"worldedit.tool.lrbuild.set": "§7Botón Izquierdo ► {0}\\n§7Botón Derecho ► {1}.",
|
||||
"worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.",
|
||||
"worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.",
|
||||
"worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.",
|
||||
"worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.",
|
||||
"worldedit.tool.material.set": "Se ha determinado el material de la brocha.",
|
||||
"worldedit.tool.range.set": "Se ha determinado el rango de la brocha.",
|
||||
"worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.",
|
||||
"worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.",
|
||||
"worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.",
|
||||
"worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}",
|
||||
"worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.",
|
||||
"worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.",
|
||||
"worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.",
|
||||
"worldedit.script.read-error": "Error de la rutina: {0}.",
|
||||
"worldedit.script.unsupported": "Solo se admiten rutinas .js",
|
||||
"worldedit.script.file-not-found": "La rutina no existe: {0}.",
|
||||
"worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "No se ha podido ejecutar: {0}.",
|
||||
"worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.",
|
||||
"worldedit.operation.affected.biome": "{0} biomas afectados.",
|
||||
"worldedit.operation.affected.block": "{0} bloques afectados.",
|
||||
"worldedit.operation.affected.column": "{0} columnas afectadas.",
|
||||
"worldedit.operation.affected.entity": "{0} entidades afectadas.",
|
||||
"worldedit.operation.deform.expression": "Usando la deformación {0}.",
|
||||
"worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.",
|
||||
"worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.",
|
||||
"worldedit.error.incomplete-region": "§cPrimero selecciona una región.",
|
||||
"worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.",
|
||||
"worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.",
|
||||
"worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.",
|
||||
"worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.",
|
||||
"worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.",
|
||||
"worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.",
|
||||
"worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).",
|
||||
"worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).",
|
||||
"worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.",
|
||||
"worldedit.error.max-radius": "El radio máximo (configurado) es {0}.",
|
||||
"worldedit.error.unknown-direction": "Dirección desconocida: {0}.",
|
||||
"worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.",
|
||||
"worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.",
|
||||
"worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.",
|
||||
"worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.",
|
||||
"worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.",
|
||||
"worldedit.error.file-aborted": "Selección de archivos anulada.",
|
||||
"worldedit.error.no-file-selected": "No has seleccionado el archivo.",
|
||||
"worldedit.error.world-unloaded": "El mundo ya está descargado.",
|
||||
"worldedit.error.not-a-block": "Este objeto no es un bloque.",
|
||||
"worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.",
|
||||
"worldedit.error.incorrect-usage": "Debes usar: {0}.",
|
||||
"worldedit.error.invalid-page": "Número de página no válido.",
|
||||
"worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.",
|
||||
"worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.",
|
||||
"worldedit.error.parser.empty-state": "Una parte del estado está vacío.",
|
||||
"worldedit.error.parser.missing-equals-separator": "Falta el separador '='.",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.empty-property": "La propiedad del estado está vacía.",
|
||||
"worldedit.error.parser.empty-value": "El valor del estado está vacío.",
|
||||
"worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.",
|
||||
"worldedit.error.parser.invalid-expression": "Expresión no válida: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.",
|
||||
"worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.",
|
||||
"worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!",
|
||||
"worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).",
|
||||
"worldedit.error.unknown": "Se ha producido un error desconocido: {0}",
|
||||
"worldedit.error.missing-extent": "Extensión desconocida.",
|
||||
"worldedit.error.missing-session": "Sesión local desconocida.",
|
||||
"worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).",
|
||||
"worldedit.error.missing-actor": "No se reconoce ningún actor.",
|
||||
"worldedit.selection.convex.info.vertices": "§5Vértices: {0}.",
|
||||
"worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.",
|
||||
"worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.",
|
||||
"worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.",
|
||||
"worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.",
|
||||
"worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.cylinder.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.cylinder.info.radius": "§5Radio: {0}.",
|
||||
"worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.",
|
||||
"worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.",
|
||||
"worldedit.sideeffect.lighting": "Iluminación",
|
||||
"worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.",
|
||||
"worldedit.sideeffect.neighbors": "Vecinos",
|
||||
"worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.",
|
||||
"worldedit.sideeffect.update": "Actualización",
|
||||
"worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.",
|
||||
"worldedit.sideeffect.validation": "Validación",
|
||||
"worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.",
|
||||
"worldedit.sideeffect.entity_ai": "IA de entidades",
|
||||
"worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.",
|
||||
"worldedit.sideeffect.events": "Eventos Mod/Plugin",
|
||||
"worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.",
|
||||
"worldedit.sideeffect.state.on": "Activado",
|
||||
"worldedit.sideeffect.state.delayed": "Aplazado",
|
||||
"worldedit.sideeffect.state.off": "Desactivado",
|
||||
"worldedit.sideeffect.box.current": "Actual",
|
||||
"worldedit.sideeffect.box.change-to": "Clic para establecer {0}.",
|
||||
"worldedit.help.command-not-found": "El comando '{0}' no pudo ser encontrado.",
|
||||
"worldedit.help.no-subcommands": "'{0}' no tiene sub-comandos. (Tal vez '{1}' es para un parámetro?)",
|
||||
"worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.",
|
||||
"worldedit.cli.stopping": "Parando!",
|
||||
"worldedit.cli.unknown-command": "Comando desconocido!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "La edición en versiones no compatibles está deshabilitada."
|
||||
}
|
@ -0,0 +1,422 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Expandir verticalmente la selección hasta el borde del mundo.",
|
||||
"worldedit.expand.expanded": "Se expandió la región por {0} bloques",
|
||||
"worldedit.expand.expanded.vert": "Se expandió la región por {0} bloques (de arriba a abajo).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomas en la línea del punto de vista: {0}",
|
||||
"worldedit.biomeinfo.position": "Biomas en tu posición: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomas en tu selección: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.brush.radius-too-large": "Radio máximo permitido para la brocha: {0}",
|
||||
"worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque",
|
||||
"worldedit.brush.apply.radius": "Tamaño de la brocha",
|
||||
"worldedit.brush.apply.shape": "La forma de la región",
|
||||
"worldedit.brush.apply.type": "Tipo de brocha a usar",
|
||||
"worldedit.brush.apply.item.warning": "Esta brocha simula el uso de items. Sus efectos pueden no funcionar en todas las plataformas, pueden no ser revertidos, y podrían causar interacciones extrañas y no esperadas con otros mods/plugins. Úsala bajo tu propio riesgo.",
|
||||
"worldedit.brush.paint.description": "Pintar la brocha, aplicar una función a una superficie",
|
||||
"worldedit.brush.paint.size": "Tamaño de la brocha",
|
||||
"worldedit.brush.paint.shape": "La forma de la región",
|
||||
"worldedit.brush.paint.density": "La densidad de la brocha",
|
||||
"worldedit.brush.paint.type": "Tipo de brocha a usar",
|
||||
"worldedit.brush.paint.item.warning": "Esta brocha simula el uso de items. Sus efectos pueden no funcionar en todas las plataformas, pueden no ser revertidos, y podrían causar interacciones extrañas y no esperadas con otros mods/plugins. Úsala bajo tu propio riesgo.",
|
||||
"worldedit.brush.sphere.equip": "Brocha esférica equipada ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.",
|
||||
"worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).",
|
||||
"worldedit.brush.operation.equip": "Brocha establecida como {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.",
|
||||
"worldedit.brush.none.equip": "Brocha desvinculada del ítem actual.",
|
||||
"worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.",
|
||||
"worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.",
|
||||
"worldedit.setbiome.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.drawsel.disabled": "CUI del servidor desactivado.",
|
||||
"worldedit.drawsel.enabled": "CUI del servidor habilitado. Esto solo admite regiones cuboides, con un tamaño máximo de {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "El CUI del servidor ya estaba desactivado.",
|
||||
"worldedit.drawsel.enabled.already": "El CUI del servidor ya estaba habilitado.",
|
||||
"worldedit.limit.too-high": "Tu límite máximo permitido es {0}.",
|
||||
"worldedit.limit.set": "Se cambió el límite de cambios de bloques a {0}.",
|
||||
"worldedit.limit.return-to-default": "(Puedes usar //limit para volver a los valores predeterminados.)",
|
||||
"worldedit.timeout.too-high": "Tu tiempo de espera máximo permitido es {0}ms.",
|
||||
"worldedit.timeout.set": "Se cambió el tiempo de espera a {0}ms.",
|
||||
"worldedit.timeout.return-to-default": " (Puedes usar //timeout para volver a los valores predeterminados.)",
|
||||
"worldedit.fast.disabled": "Modo rápido desactivado.",
|
||||
"worldedit.fast.enabled": "Modo rápido activado. La iluminación en los chunks involucrados puede verse afectada y/o tal vez tengas que volver a unirte para ver los cambios.",
|
||||
"worldedit.fast.disabled.already": "El modo rápido ya estaba desactivado.",
|
||||
"worldedit.fast.enabled.already": "El modo rápido ya estaba activado.",
|
||||
"worldedit.perf.sideeffect.set": "El efecto secundario \"{0}\" ha sido cambiado a {1}",
|
||||
"worldedit.perf.sideeffect.get": "El efecto secundario \"{0}\" ha sido establecido como {1}",
|
||||
"worldedit.perf.sideeffect.already-set": "El efecto secundario \"{0}\" ya era {1}",
|
||||
"worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios han sido establecidos como {0}",
|
||||
"worldedit.reorder.current": "El modo de reordenación es {0}",
|
||||
"worldedit.reorder.set": "El modo de reordenación ahora es {0}",
|
||||
"worldedit.gmask.disabled": "Máscara global desactivada.",
|
||||
"worldedit.gmask.set": "Máscara global establecida.",
|
||||
"worldedit.toggleplace.pos1": "Ahora colocando en la posición #1.",
|
||||
"worldedit.toggleplace.player": "Ahora colocando en el bloque en el que estás parado.",
|
||||
"worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.",
|
||||
"worldedit.searchitem.too-short": "Escribe una cadena más larga de búsqueda con al menos más de dos caracteres.",
|
||||
"worldedit.searchitem.either-b-or-i": "No puedes usar los atributos 'b' y 'i' al mismo tiempo.",
|
||||
"worldedit.searchitem.searching": "(Por favor espera... buscando ítems)",
|
||||
"worldedit.watchdog.no-hook": "Esta plataforma no tiene un hook de watchdog.",
|
||||
"worldedit.watchdog.active.already": "Hook de Watchdog ya activo.",
|
||||
"worldedit.watchdog.inactive.already": "Hook de Watchdog ya inactivo.",
|
||||
"worldedit.watchdog.active": "El hook de Watchdog ahora está activo.",
|
||||
"worldedit.watchdog.inactive": "El hook de Watchdog ahora está inactivo.",
|
||||
"worldedit.world.remove": "Se eliminó la anulación del mundo.",
|
||||
"worldedit.world.set": "Se estableció la anulación del mundo a {0}. (Puedes usar //world para volver a los valores predeterminados.)",
|
||||
"worldedit.undo.undone": "Se deshicieron {0} ediciones disponibles.",
|
||||
"worldedit.undo.none": "No queda nada por deshacer.",
|
||||
"worldedit.redo.redone": "Rehechas {0} ediciones disponibles.",
|
||||
"worldedit.redo.none": "No queda nada por rehacer.",
|
||||
"worldedit.clearhistory.cleared": "Historial borrado.",
|
||||
"worldedit.raytrace.noblock": "¡No hay ningún bloque en el campo de visión!",
|
||||
"worldedit.raytrace.require-player": "Los comandos de trazados de rayos requieren de un jugador!",
|
||||
"worldedit.restore.not-configured": "El snapshot/restauración de la copia de seguridad no está configurado.",
|
||||
"worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.",
|
||||
"worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.",
|
||||
"worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...",
|
||||
"worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.",
|
||||
"worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.",
|
||||
"worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.",
|
||||
"worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.",
|
||||
"worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.",
|
||||
"worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.",
|
||||
"worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.",
|
||||
"worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.",
|
||||
"worldedit.restore.block-place-error": "Último error: {0}",
|
||||
"worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.",
|
||||
"worldedit.snapshot.use": "Snapshot establecida a: {0}",
|
||||
"worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.",
|
||||
"worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Índice inválido, debe ser mayor o igual a 1.",
|
||||
"worldedit.snapshot.index-oob": "Índice inválido, debe ser entre 1 y {0}.",
|
||||
"worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.load.loading": "(Por favor espere... cargando esquema.)",
|
||||
"worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)",
|
||||
"worldedit.schematic.load.unsupported-version": "Esta versión de schematic no está soportada. Versión: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.",
|
||||
"worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para los esquemas!",
|
||||
"worldedit.schematic.save.saving": "(Por favor espere... guardando esquema.)",
|
||||
"worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)",
|
||||
"worldedit.schematic.delete.does-not-exist": "¡El esquema {0} no existe!",
|
||||
"worldedit.schematic.delete.failed": "¡Error al eliminar {0}! ¿Es de solo lectura?",
|
||||
"worldedit.schematic.delete.deleted": "{0} ha sido eliminado.",
|
||||
"worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.",
|
||||
"worldedit.pos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.",
|
||||
"worldedit.hpos.no-block": "¡No hay ningún bloque en el campo de visión!",
|
||||
"worldedit.hpos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) ► ({3}, {4}, {5}).",
|
||||
"worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.",
|
||||
"worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.",
|
||||
"worldedit.wand.selwand.info": "§7Botón Izquierdo ► Seleccionar la 1ª posición.\\n§7Botón Derecho ► Seleccionar la 2ª posición.",
|
||||
"worldedit.wand.navwand.info": "§7Botón Izquierdo ► Aparecer en el lugar señalado.\\n§7Botón Derecho ► Atravesar paredes.",
|
||||
"worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.",
|
||||
"worldedit.contract.contracted": "La región se ha contraído {0} bloques.",
|
||||
"worldedit.shift.shifted": "La región se ha desplazado.",
|
||||
"worldedit.outset.outset": "La región se ha expandido.",
|
||||
"worldedit.inset.inset": "La región se ha contraído.",
|
||||
"worldedit.size.offset": "Desplazado: {0}.",
|
||||
"worldedit.size.type": "Tipo: {0}",
|
||||
"worldedit.size.size": "Tamaño: {0}",
|
||||
"worldedit.size.distance": "Distancia del cuboide: {0}",
|
||||
"worldedit.size.blocks": "Número de bloques: {0}",
|
||||
"worldedit.count.counted": "Contado: {0}",
|
||||
"worldedit.distr.no-blocks": "No se contó ningún bloque.",
|
||||
"worldedit.distr.no-previous": "No hay una distribución previa.",
|
||||
"worldedit.distr.total": "Cantidad total de bloques: {0}",
|
||||
"worldedit.select.cleared": "§cHas deseleccionado la zona.",
|
||||
"worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo ► Seleccionar el 1º punto.\\n§7Botón Derecho ► Seleccionar el 2º punto.",
|
||||
"worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.",
|
||||
"worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Expandir.",
|
||||
"worldedit.select.extend.description": "Modo Rápido de selección de cuboides.",
|
||||
"worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Añadir puntos.",
|
||||
"worldedit.select.poly.limit-message": "{0} puntos como máximo.",
|
||||
"worldedit.select.poly.description": "Selecciona una región poligonal.",
|
||||
"worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.ellipsoid.description": "Seleccione un ellipsoide",
|
||||
"worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Determinar el radio.",
|
||||
"worldedit.select.sphere.description": "Seleccione una esfera",
|
||||
"worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.cyl.description": "Seleccione un cilindro",
|
||||
"worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo ► Seleccionar el primer vértice.\\n§7Botón Derecho ► Añadir más vértices.",
|
||||
"worldedit.select.convex.limit-message": "{0} puntos máximos.",
|
||||
"worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.",
|
||||
"worldedit.select.default-set": "La forma actual de selección es {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}",
|
||||
"worldedit.chunkinfo.old-filename": "Formato antiguo: {0}",
|
||||
"worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.",
|
||||
"worldedit.listchunks.listfor": "Listando para: {0}.",
|
||||
"worldedit.drain.drained": "Se han vaciado {0} bloques.",
|
||||
"worldedit.fill.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fillr.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.",
|
||||
"worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.",
|
||||
"worldedit.removeabove.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removebelow.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removenear.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.replacenear.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.snow.created": "Se han cubierto {0} superficies.",
|
||||
"worldedit.thaw.removed": "Se han descongelado {0} bloques.",
|
||||
"worldedit.green.changed": "Se han enverdecido {0} bloques.",
|
||||
"worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.",
|
||||
"worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.",
|
||||
"worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.",
|
||||
"worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.",
|
||||
"worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.",
|
||||
"worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'",
|
||||
"worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.",
|
||||
"worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.",
|
||||
"worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.",
|
||||
"worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.",
|
||||
"worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.",
|
||||
"worldedit.clearclipboard.cleared": "Portapapeles borrado.",
|
||||
"worldedit.set.done": "§2Operación completada.",
|
||||
"worldedit.set.done.verbose": "Operación completada ({0}).",
|
||||
"worldedit.line.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.",
|
||||
"worldedit.curve.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.",
|
||||
"worldedit.replace.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.",
|
||||
"worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.",
|
||||
"worldedit.regen.regenerated": "Región regenerada.",
|
||||
"worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.",
|
||||
"worldedit.walls.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.faces.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.",
|
||||
"worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.",
|
||||
"worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).",
|
||||
"worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.",
|
||||
"worldedit.move.moved": "Se han movido {0} bloques.",
|
||||
"worldedit.deform.deformed": "Se han deformado {0} bloques.",
|
||||
"worldedit.hollow.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.forest.created": "Se ha generado {0} árboles.",
|
||||
"worldedit.flora.created": "Se han generado {0} plantas.",
|
||||
"worldedit.unstuck.moved": "¡Ahí lo tienes chaval!",
|
||||
"worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ascend.moved": "Has ascendido {0} niveles.",
|
||||
"worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.",
|
||||
"worldedit.descend.moved": "Has descendido {0} niveles.",
|
||||
"worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ceil.moved": "¡Yupi!",
|
||||
"worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.",
|
||||
"worldedit.thru.moved": "¡Yupi!",
|
||||
"worldedit.jumpto.moved": "¡Puf!",
|
||||
"worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!",
|
||||
"worldedit.up.obstructed": "Debes golpear algo por encima tuyo.",
|
||||
"worldedit.up.moved": "¡Yupi!",
|
||||
"worldedit.cone.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cone.created": "Se han creado {0} bloques.",
|
||||
"worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cyl.created": "Se han creado {0} bloques.",
|
||||
"worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.",
|
||||
"worldedit.forestgen.created": "Se han generado {0} árboles.",
|
||||
"worldedit.pumpkins.created": "Se han generado {0} calabazas.",
|
||||
"worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.",
|
||||
"worldedit.generate.created": "Se han creado {0} bloques.",
|
||||
"worldedit.generatebiome.changed": "{0} biomas afectados.",
|
||||
"worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.",
|
||||
"worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.",
|
||||
"worldedit.report.error": "Fallo al guardar el informe: {0}.",
|
||||
"worldedit.report.callback": "Informe de WorldEdit: {0}.report",
|
||||
"worldedit.timezone.invalid": "Zona horaria no válida.",
|
||||
"worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.",
|
||||
"worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.",
|
||||
"worldedit.version.version": "Versión de WorldEdit: {0}.",
|
||||
"worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.",
|
||||
"worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.",
|
||||
"worldedit.trace.active.already": "El Modo Seguimiento ya está activado.",
|
||||
"worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.",
|
||||
"worldedit.trace.active": "Modo Seguimiento activado.",
|
||||
"worldedit.trace.inactive": "Modo seguimiento desactivado.",
|
||||
"worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).",
|
||||
"worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?",
|
||||
"worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.",
|
||||
"worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].",
|
||||
"worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...",
|
||||
"worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.",
|
||||
"worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.",
|
||||
"worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...",
|
||||
"worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...",
|
||||
"worldedit.asset.load.failed": "No se ha podido cargar el elemento.",
|
||||
"worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.",
|
||||
"worldedit.tool.no-block": "¡No hay ningún bloque en el campo de visión!",
|
||||
"worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.",
|
||||
"worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.",
|
||||
"worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!",
|
||||
"worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.",
|
||||
"worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Árboles Flotantes a §2{0}§a.",
|
||||
"worldedit.tool.deltree.not-tree": "Esto no es un Árbol.",
|
||||
"worldedit.tool.deltree.not-floating": "Esto no es un Árbol Flotante.",
|
||||
"worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Árboles a §2{0}§a.",
|
||||
"worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.",
|
||||
"worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.",
|
||||
"worldedit.tool.info.blockstate.hover": "§7Información del Bloque.",
|
||||
"worldedit.tool.info.internalid.hover": "§7ID Interna.",
|
||||
"worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.",
|
||||
"worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.",
|
||||
"worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.",
|
||||
"worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.",
|
||||
"worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.",
|
||||
"worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.",
|
||||
"worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.",
|
||||
"worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.",
|
||||
"worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.",
|
||||
"worldedit.tool.lrbuild.set": "§7Botón Izquierdo ► {0}\\n§7Botón Derecho ► {1}.",
|
||||
"worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.",
|
||||
"worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.",
|
||||
"worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.",
|
||||
"worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.",
|
||||
"worldedit.tool.material.set": "Se ha determinado el material de la brocha.",
|
||||
"worldedit.tool.range.set": "Se ha determinado el rango de la brocha.",
|
||||
"worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.",
|
||||
"worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.",
|
||||
"worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.",
|
||||
"worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}",
|
||||
"worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.",
|
||||
"worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.",
|
||||
"worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.",
|
||||
"worldedit.script.read-error": "Error de la rutina: {0}.",
|
||||
"worldedit.script.unsupported": "Solo se admiten rutinas .js",
|
||||
"worldedit.script.file-not-found": "La rutina no existe: {0}.",
|
||||
"worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "No se ha podido ejecutar: {0}.",
|
||||
"worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.",
|
||||
"worldedit.operation.affected.biome": "{0} biomas afectados.",
|
||||
"worldedit.operation.affected.block": "{0} bloques afectados.",
|
||||
"worldedit.operation.affected.column": "{0} columnas afectadas.",
|
||||
"worldedit.operation.affected.entity": "{0} entidades afectadas.",
|
||||
"worldedit.operation.deform.expression": "Usando la deformación {0}.",
|
||||
"worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.",
|
||||
"worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.",
|
||||
"worldedit.error.incomplete-region": "§cPrimero selecciona una región.",
|
||||
"worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.",
|
||||
"worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.",
|
||||
"worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.",
|
||||
"worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.",
|
||||
"worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.",
|
||||
"worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.",
|
||||
"worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).",
|
||||
"worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).",
|
||||
"worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.",
|
||||
"worldedit.error.max-radius": "El radio máximo (configurado) es {0}.",
|
||||
"worldedit.error.unknown-direction": "Dirección desconocida: {0}.",
|
||||
"worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.",
|
||||
"worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.",
|
||||
"worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.",
|
||||
"worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.",
|
||||
"worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.",
|
||||
"worldedit.error.file-aborted": "Selección de archivos anulada.",
|
||||
"worldedit.error.no-file-selected": "No has seleccionado el archivo.",
|
||||
"worldedit.error.world-unloaded": "El mundo ya está descargado.",
|
||||
"worldedit.error.not-a-block": "Este objeto no es un bloque.",
|
||||
"worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.",
|
||||
"worldedit.error.incorrect-usage": "Debes usar: {0}.",
|
||||
"worldedit.error.invalid-page": "Número de página no válido.",
|
||||
"worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.",
|
||||
"worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.",
|
||||
"worldedit.error.parser.empty-state": "Una parte del estado está vacío.",
|
||||
"worldedit.error.parser.missing-equals-separator": "Falta el separador '='.",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.empty-property": "La propiedad del estado está vacía.",
|
||||
"worldedit.error.parser.empty-value": "El valor del estado está vacío.",
|
||||
"worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.",
|
||||
"worldedit.error.parser.invalid-expression": "Expresión no válida: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.",
|
||||
"worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.",
|
||||
"worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!",
|
||||
"worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).",
|
||||
"worldedit.error.unknown": "Se ha producido un error desconocido: {0}",
|
||||
"worldedit.error.missing-extent": "Extensión desconocida.",
|
||||
"worldedit.error.missing-session": "Sesión local desconocida.",
|
||||
"worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).",
|
||||
"worldedit.error.missing-actor": "No se reconoce ningún actor.",
|
||||
"worldedit.selection.convex.info.vertices": "§5Vértices: {0}.",
|
||||
"worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.",
|
||||
"worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.",
|
||||
"worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.",
|
||||
"worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.",
|
||||
"worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.cylinder.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.cylinder.info.radius": "§5Radio: {0}.",
|
||||
"worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.",
|
||||
"worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.",
|
||||
"worldedit.sideeffect.lighting": "Iluminación",
|
||||
"worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.",
|
||||
"worldedit.sideeffect.neighbors": "Vecinos",
|
||||
"worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.",
|
||||
"worldedit.sideeffect.update": "Actualización",
|
||||
"worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.",
|
||||
"worldedit.sideeffect.validation": "Validación",
|
||||
"worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.",
|
||||
"worldedit.sideeffect.entity_ai": "IA de entidades",
|
||||
"worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.",
|
||||
"worldedit.sideeffect.events": "Eventos Mod/Plugin",
|
||||
"worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.",
|
||||
"worldedit.sideeffect.state.on": "Activado",
|
||||
"worldedit.sideeffect.state.delayed": "Aplazado",
|
||||
"worldedit.sideeffect.state.off": "Desactivado",
|
||||
"worldedit.sideeffect.box.current": "Actual",
|
||||
"worldedit.sideeffect.box.change-to": "Clic para establecer {0}.",
|
||||
"worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.",
|
||||
"worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?",
|
||||
"worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.",
|
||||
"worldedit.cli.stopping": "¡Deteniendo...!",
|
||||
"worldedit.cli.unknown-command": "¡Comando desconocido!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "La edición en versiones no compatibles está deshabilitada."
|
||||
}
|
@ -0,0 +1,422 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Expande la región seleccionada desde lo más bajo hasta lo más alto.",
|
||||
"worldedit.expand.expanded": "La región se ha expandido {0} bloques.",
|
||||
"worldedit.expand.expanded.vert": "La región se ha expandido {0} bloques (verticalmente).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomas encontrados en la línea de visión: {0}",
|
||||
"worldedit.biomeinfo.position": "El Bioma de tu posición es: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomas encontrados en la selección: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.brush.radius-too-large": "El radio máximo de la brocha es de {0}.",
|
||||
"worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque.",
|
||||
"worldedit.brush.apply.radius": "El tamaño de la brocha.",
|
||||
"worldedit.brush.apply.shape": "La forma de la región.",
|
||||
"worldedit.brush.apply.type": "El tipo de brocha a usar.",
|
||||
"worldedit.brush.apply.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.",
|
||||
"worldedit.brush.paint.description": "Brocha de pintura, aplica una función a una superficie.",
|
||||
"worldedit.brush.paint.size": "El tamaño de la brocha.",
|
||||
"worldedit.brush.paint.shape": "La forma de la región.",
|
||||
"worldedit.brush.paint.density": "La densidad de la brocha.",
|
||||
"worldedit.brush.paint.type": "El tipo de brocha a usar.",
|
||||
"worldedit.brush.paint.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.",
|
||||
"worldedit.brush.sphere.equip": "Has asignado una Brocha con forma Esférica ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.",
|
||||
"worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).",
|
||||
"worldedit.brush.operation.equip": "Establecer pincel a {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.",
|
||||
"worldedit.brush.none.equip": "La brocha se ha desvinculado del objeto actual.",
|
||||
"worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.",
|
||||
"worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.",
|
||||
"worldedit.setbiome.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.drawsel.disabled": "CUI de servidor deshabilitado.",
|
||||
"worldedit.drawsel.enabled": "CUI del servidor habilitado. Esto solo admite regiones cuboides, con un tamaño máximo de {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.",
|
||||
"worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.",
|
||||
"worldedit.limit.too-high": "Su límite máximo permitido es {0}.",
|
||||
"worldedit.limit.set": "Límite de bloques establecido a {0}.",
|
||||
"worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto).",
|
||||
"worldedit.timeout.too-high": "El tiempo de espera máximo es de {0}ms.",
|
||||
"worldedit.timeout.set": "El tiempo de espera máximo se ha establecido en {0}ms.",
|
||||
"worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto).",
|
||||
"worldedit.fast.disabled": "Modo rápido deshabilitado.",
|
||||
"worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a unirte para ver cambios.",
|
||||
"worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.",
|
||||
"worldedit.fast.enabled.already": "El modo rápido ya está habilitado.",
|
||||
"worldedit.perf.sideeffect.set": "El Efecto Secundario \"{0}\" establecido en {1}.",
|
||||
"worldedit.perf.sideeffect.get": "El Efecto Secundario \"{0}\" está establecido en {1}.",
|
||||
"worldedit.perf.sideeffect.already-set": "El Efecto Secundario \"{0}\" ya está {1}.",
|
||||
"worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios están determinados como {0}.",
|
||||
"worldedit.reorder.current": "El modo reordenación está {0}.",
|
||||
"worldedit.reorder.set": "Ahora está {0} el modo reordenación.",
|
||||
"worldedit.gmask.disabled": "Mascara global deshabilitada.",
|
||||
"worldedit.gmask.set": "Mascara global establecida.",
|
||||
"worldedit.toggleplace.pos1": "Ahora determina la primera posición.",
|
||||
"worldedit.toggleplace.player": "Coloca el bloque donde estás.",
|
||||
"worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.",
|
||||
"worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "No puedes usar las funciones 'b' e 'i' al mismo tiempo.",
|
||||
"worldedit.searchitem.searching": "(Por favor espera... buscando objetos.)",
|
||||
"worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.",
|
||||
"worldedit.watchdog.active.already": "El rastreador ya está activo.",
|
||||
"worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.",
|
||||
"worldedit.watchdog.active": "Se ha activado el rastreador.",
|
||||
"worldedit.watchdog.inactive": "Se ha desactivado el rastreador.",
|
||||
"worldedit.world.remove": "Se ha eliminado el mundo de sustitución.",
|
||||
"worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).",
|
||||
"worldedit.undo.undone": "Se han desecho {0} ediciones.",
|
||||
"worldedit.undo.none": "Nada que deshacer.",
|
||||
"worldedit.redo.redone": "Se han rehecho {0} ediciones.",
|
||||
"worldedit.redo.none": "No hay nada que rehacer.",
|
||||
"worldedit.clearhistory.cleared": "Se ha eliminado el historial de ediciones.",
|
||||
"worldedit.raytrace.noblock": "¡No hay bloques a la vista!",
|
||||
"worldedit.raytrace.require-player": "Los comandos de trazados de rayos requieren de un jugador!",
|
||||
"worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).",
|
||||
"worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.",
|
||||
"worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.",
|
||||
"worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...",
|
||||
"worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.",
|
||||
"worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.",
|
||||
"worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.",
|
||||
"worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.",
|
||||
"worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.",
|
||||
"worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.",
|
||||
"worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.",
|
||||
"worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.",
|
||||
"worldedit.restore.block-place-error": "Último error: {0}",
|
||||
"worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.",
|
||||
"worldedit.snapshot.use": "Snapshot establecida a: {0}",
|
||||
"worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.",
|
||||
"worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Índice inválido, debe ser mayor o igual a 1.",
|
||||
"worldedit.snapshot.index-oob": "Índice inválido, debe ser entre 1 y {0}.",
|
||||
"worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.load.loading": "(Espera, cargando la schematic...)",
|
||||
"worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)",
|
||||
"worldedit.schematic.load.unsupported-version": "Esta versión de schematic no está soportada. Versión: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.",
|
||||
"worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!",
|
||||
"worldedit.schematic.save.saving": "(Espera, guardando la schematic...)",
|
||||
"worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)",
|
||||
"worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?",
|
||||
"worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.",
|
||||
"worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.",
|
||||
"worldedit.pos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.",
|
||||
"worldedit.hpos.no-block": "¡No hay bloques a la vista!",
|
||||
"worldedit.hpos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) ► ({3}, {4}, {5}).",
|
||||
"worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.",
|
||||
"worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.",
|
||||
"worldedit.wand.selwand.info": "§7Botón Izquierdo ► Seleccionar la 1ª posición.\\n§7Botón Derecho ► Seleccionar la 2ª posición.",
|
||||
"worldedit.wand.navwand.info": "§7Botón Izquierdo ► Aparecer en el lugar señalado.\\n§7Botón Derecho ► Atravesar paredes.",
|
||||
"worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.",
|
||||
"worldedit.contract.contracted": "La región se ha contraído {0} bloques.",
|
||||
"worldedit.shift.shifted": "La región se ha desplazado.",
|
||||
"worldedit.outset.outset": "La región se ha expandido.",
|
||||
"worldedit.inset.inset": "La región se ha contraído.",
|
||||
"worldedit.size.offset": "Desplazado: {0}.",
|
||||
"worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.",
|
||||
"worldedit.size.size": "§5Tamaño: {0}.",
|
||||
"worldedit.size.distance": "§5Distancia: {0}.",
|
||||
"worldedit.size.blocks": "§5Cantidad de Bloques: {0}.",
|
||||
"worldedit.count.counted": "§5Cantidad {0}.",
|
||||
"worldedit.distr.no-blocks": "No ha bloques enumerados.",
|
||||
"worldedit.distr.no-previous": "No existe un distribución anterior.",
|
||||
"worldedit.distr.total": "Número Total de Bloques: {0}.",
|
||||
"worldedit.select.cleared": "§cHas deseleccionado la zona.",
|
||||
"worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo ► Seleccionar el 1º punto.\\n§7Botón Derecho ► Seleccionar el 2º punto.",
|
||||
"worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.",
|
||||
"worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Expandir.",
|
||||
"worldedit.select.extend.description": "Modo Rápido de selección de cuboides.",
|
||||
"worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Añadir puntos.",
|
||||
"worldedit.select.poly.limit-message": "{0} puntos como máximo.",
|
||||
"worldedit.select.poly.description": "Selecciona una región poligonal.",
|
||||
"worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.",
|
||||
"worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Determinar el radio.",
|
||||
"worldedit.select.sphere.description": "Selecciona un región con forma esférica.",
|
||||
"worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.",
|
||||
"worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo ► Seleccionar el primer vértice.\\n§7Botón Derecho ► Añadir más vértices.",
|
||||
"worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.",
|
||||
"worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.",
|
||||
"worldedit.select.default-set": "La forma actual de selección es {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.",
|
||||
"worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.",
|
||||
"worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.",
|
||||
"worldedit.listchunks.listfor": "Listando para: {0}.",
|
||||
"worldedit.drain.drained": "Se han vaciado {0} bloques.",
|
||||
"worldedit.fill.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fillr.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.",
|
||||
"worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.",
|
||||
"worldedit.removeabove.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removebelow.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removenear.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.replacenear.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.snow.created": "Se han cubierto {0} superficies.",
|
||||
"worldedit.thaw.removed": "Se han descongelado {0} bloques.",
|
||||
"worldedit.green.changed": "Se han enverdecido {0} bloques.",
|
||||
"worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.",
|
||||
"worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.",
|
||||
"worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.",
|
||||
"worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.",
|
||||
"worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.",
|
||||
"worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'",
|
||||
"worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.",
|
||||
"worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.",
|
||||
"worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.",
|
||||
"worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.",
|
||||
"worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.",
|
||||
"worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.",
|
||||
"worldedit.set.done": "§2Operación completada.",
|
||||
"worldedit.set.done.verbose": "Operación completada ({0}).",
|
||||
"worldedit.line.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.",
|
||||
"worldedit.curve.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.",
|
||||
"worldedit.replace.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.",
|
||||
"worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.",
|
||||
"worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.",
|
||||
"worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.",
|
||||
"worldedit.walls.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.faces.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.",
|
||||
"worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.",
|
||||
"worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).",
|
||||
"worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.",
|
||||
"worldedit.move.moved": "Se han movido {0} bloques.",
|
||||
"worldedit.deform.deformed": "Se han deformado {0} bloques.",
|
||||
"worldedit.hollow.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.forest.created": "Se ha generado {0} árboles.",
|
||||
"worldedit.flora.created": "Se han generado {0} plantas.",
|
||||
"worldedit.unstuck.moved": "¡Ahí lo tienes chaval!",
|
||||
"worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ascend.moved": "Has ascendido {0} niveles.",
|
||||
"worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.",
|
||||
"worldedit.descend.moved": "Has descendido {0} niveles.",
|
||||
"worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ceil.moved": "¡Yupi!",
|
||||
"worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.",
|
||||
"worldedit.thru.moved": "¡Yupi!",
|
||||
"worldedit.jumpto.moved": "¡Puf!",
|
||||
"worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!",
|
||||
"worldedit.up.obstructed": "Debes golpear algo por encima tuyo.",
|
||||
"worldedit.up.moved": "¡Yupi!",
|
||||
"worldedit.cone.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cone.created": "Se han creado {0} bloques.",
|
||||
"worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cyl.created": "Se han creado {0} bloques.",
|
||||
"worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.",
|
||||
"worldedit.forestgen.created": "Se han generado {0} árboles.",
|
||||
"worldedit.pumpkins.created": "Se han generado {0} calabazas.",
|
||||
"worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.",
|
||||
"worldedit.generate.created": "Se han creado {0} bloques.",
|
||||
"worldedit.generatebiome.changed": "{0} biomas afectados.",
|
||||
"worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.",
|
||||
"worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.",
|
||||
"worldedit.report.error": "Fallo al guardar el informe: {0}.",
|
||||
"worldedit.report.callback": "Informe de WorldEdit: {0}.report",
|
||||
"worldedit.timezone.invalid": "Zona horaria no válida.",
|
||||
"worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.",
|
||||
"worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.",
|
||||
"worldedit.version.version": "Versión de WorldEdit: {0}.",
|
||||
"worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.",
|
||||
"worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.",
|
||||
"worldedit.trace.active.already": "El Modo Seguimiento ya está activado.",
|
||||
"worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.",
|
||||
"worldedit.trace.active": "Modo Seguimiento activado.",
|
||||
"worldedit.trace.inactive": "Modo seguimiento desactivado.",
|
||||
"worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).",
|
||||
"worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?",
|
||||
"worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.",
|
||||
"worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].",
|
||||
"worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...",
|
||||
"worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.",
|
||||
"worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.",
|
||||
"worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...",
|
||||
"worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...",
|
||||
"worldedit.asset.load.failed": "No se ha podido cargar el elemento.",
|
||||
"worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.",
|
||||
"worldedit.tool.no-block": "¡No hay bloque a la vista!",
|
||||
"worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.",
|
||||
"worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.",
|
||||
"worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!",
|
||||
"worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.",
|
||||
"worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Árboles Flotantes a §2{0}§a.",
|
||||
"worldedit.tool.deltree.not-tree": "Esto no es un Árbol.",
|
||||
"worldedit.tool.deltree.not-floating": "Esto no es un Árbol Flotante.",
|
||||
"worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Árboles a §2{0}§a.",
|
||||
"worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.",
|
||||
"worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.",
|
||||
"worldedit.tool.info.blockstate.hover": "§7Información del Bloque.",
|
||||
"worldedit.tool.info.internalid.hover": "§7ID Interna.",
|
||||
"worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.",
|
||||
"worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.",
|
||||
"worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.",
|
||||
"worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.",
|
||||
"worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.",
|
||||
"worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.",
|
||||
"worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.",
|
||||
"worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.",
|
||||
"worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.",
|
||||
"worldedit.tool.lrbuild.set": "§7Botón Izquierdo ► {0}\\n§7Botón Derecho ► {1}.",
|
||||
"worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.",
|
||||
"worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.",
|
||||
"worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.",
|
||||
"worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.",
|
||||
"worldedit.tool.material.set": "Se ha determinado el material de la brocha.",
|
||||
"worldedit.tool.range.set": "Se ha determinado el rango de la brocha.",
|
||||
"worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.",
|
||||
"worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.",
|
||||
"worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.",
|
||||
"worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}",
|
||||
"worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.",
|
||||
"worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.",
|
||||
"worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.",
|
||||
"worldedit.script.read-error": "Error de la rutina: {0}.",
|
||||
"worldedit.script.unsupported": "Solo se admiten rutinas .js",
|
||||
"worldedit.script.file-not-found": "La rutina no existe: {0}.",
|
||||
"worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "No se ha podido ejecutar: {0}.",
|
||||
"worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.",
|
||||
"worldedit.operation.affected.biome": "{0} biomas afectados.",
|
||||
"worldedit.operation.affected.block": "{0} bloques afectados.",
|
||||
"worldedit.operation.affected.column": "{0} columnas afectadas.",
|
||||
"worldedit.operation.affected.entity": "{0} entidades afectadas.",
|
||||
"worldedit.operation.deform.expression": "Usando la deformación {0}.",
|
||||
"worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.",
|
||||
"worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.",
|
||||
"worldedit.error.incomplete-region": "§cPrimero selecciona una región.",
|
||||
"worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.",
|
||||
"worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.",
|
||||
"worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.",
|
||||
"worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.",
|
||||
"worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.",
|
||||
"worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.",
|
||||
"worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).",
|
||||
"worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).",
|
||||
"worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.",
|
||||
"worldedit.error.max-radius": "El radio máximo (configurado) es {0}.",
|
||||
"worldedit.error.unknown-direction": "Dirección desconocida: {0}.",
|
||||
"worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.",
|
||||
"worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.",
|
||||
"worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.",
|
||||
"worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.",
|
||||
"worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.",
|
||||
"worldedit.error.file-aborted": "Selección de archivos anulada.",
|
||||
"worldedit.error.no-file-selected": "No has seleccionado el archivo.",
|
||||
"worldedit.error.world-unloaded": "El mundo ya está descargado.",
|
||||
"worldedit.error.not-a-block": "Este objeto no es un bloque.",
|
||||
"worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.",
|
||||
"worldedit.error.incorrect-usage": "Debes usar: {0}.",
|
||||
"worldedit.error.invalid-page": "Número de página no válido.",
|
||||
"worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.",
|
||||
"worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.",
|
||||
"worldedit.error.parser.empty-state": "Una parte del estado está vacío.",
|
||||
"worldedit.error.parser.missing-equals-separator": "Falta el separador '='.",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.empty-property": "La propiedad del estado está vacía.",
|
||||
"worldedit.error.parser.empty-value": "El valor del estado está vacío.",
|
||||
"worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.",
|
||||
"worldedit.error.parser.invalid-expression": "Expresión no válida: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.",
|
||||
"worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.",
|
||||
"worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!",
|
||||
"worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).",
|
||||
"worldedit.error.unknown": "Se ha producido un error desconocido: {0}",
|
||||
"worldedit.error.missing-extent": "Extensión desconocida.",
|
||||
"worldedit.error.missing-session": "Sesión local desconocida.",
|
||||
"worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).",
|
||||
"worldedit.error.missing-actor": "No se reconoce ningún actor.",
|
||||
"worldedit.selection.convex.info.vertices": "§5Vértices: {0}.",
|
||||
"worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.",
|
||||
"worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.",
|
||||
"worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.",
|
||||
"worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.",
|
||||
"worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.cylinder.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.cylinder.info.radius": "§5Radio: {0}.",
|
||||
"worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.",
|
||||
"worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.",
|
||||
"worldedit.sideeffect.lighting": "Iluminación",
|
||||
"worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.",
|
||||
"worldedit.sideeffect.neighbors": "Vecinos",
|
||||
"worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.",
|
||||
"worldedit.sideeffect.update": "Actualización",
|
||||
"worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.",
|
||||
"worldedit.sideeffect.validation": "Validación",
|
||||
"worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.",
|
||||
"worldedit.sideeffect.entity_ai": "IA de entidades",
|
||||
"worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.",
|
||||
"worldedit.sideeffect.events": "Eventos Mod/Plugin",
|
||||
"worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.",
|
||||
"worldedit.sideeffect.state.on": "Activado",
|
||||
"worldedit.sideeffect.state.delayed": "Aplazado",
|
||||
"worldedit.sideeffect.state.off": "Desactivado",
|
||||
"worldedit.sideeffect.box.current": "Actual",
|
||||
"worldedit.sideeffect.box.change-to": "Clic para establecer {0}.",
|
||||
"worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.",
|
||||
"worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?",
|
||||
"worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.",
|
||||
"worldedit.cli.stopping": "¡Deteniendo...!",
|
||||
"worldedit.cli.unknown-command": "¡Comando desconocido!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "La edición en versiones no compatibles está deshabilitada."
|
||||
}
|
@ -0,0 +1,422 @@
|
||||
{
|
||||
"worldedit.expand.description.vert": "Expande la región seleccionada desde lo más bajo hasta lo más alto.",
|
||||
"worldedit.expand.expanded": "La región se ha expandido {0} bloques.",
|
||||
"worldedit.expand.expanded.vert": "La región se ha expandido {0} bloques (verticalmente).",
|
||||
"worldedit.biomeinfo.lineofsight": "Biomas encontrados en la línea de visión: {0}",
|
||||
"worldedit.biomeinfo.position": "El Bioma de tu posición es: {0}",
|
||||
"worldedit.biomeinfo.selection": "Biomas encontrados en la selección: {0}",
|
||||
"worldedit.biomeinfo.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.brush.radius-too-large": "El radio máximo de la brocha es de {0}.",
|
||||
"worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque.",
|
||||
"worldedit.brush.apply.radius": "El tamaño de la brocha.",
|
||||
"worldedit.brush.apply.shape": "La forma de la región.",
|
||||
"worldedit.brush.apply.type": "El tipo de brocha a usar.",
|
||||
"worldedit.brush.apply.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.",
|
||||
"worldedit.brush.paint.description": "Brocha de pintura, aplica una función a una superficie.",
|
||||
"worldedit.brush.paint.size": "El tamaño de la brocha.",
|
||||
"worldedit.brush.paint.shape": "La forma de la región.",
|
||||
"worldedit.brush.paint.density": "La densidad de la brocha.",
|
||||
"worldedit.brush.paint.type": "El tipo de brocha a usar.",
|
||||
"worldedit.brush.paint.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.",
|
||||
"worldedit.brush.sphere.equip": "Has asignado una Brocha con forma Esférica ({0}).",
|
||||
"worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).",
|
||||
"worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.",
|
||||
"worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).",
|
||||
"worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).",
|
||||
"worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).",
|
||||
"worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).",
|
||||
"worldedit.brush.operation.equip": "Establecer pincel a {0}.",
|
||||
"worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).",
|
||||
"worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.",
|
||||
"worldedit.brush.none.equip": "La brocha se ha desvinculado del objeto actual.",
|
||||
"worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.",
|
||||
"worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.",
|
||||
"worldedit.setbiome.not-locatable": "El remitente del comando debe estar presente en el mundo para usar el indicador -p.",
|
||||
"worldedit.drawsel.disabled": "CUI de servidor deshabilitado.",
|
||||
"worldedit.drawsel.enabled": "CUI del servidor habilitado. Esto solo admite regiones cuboides, con un tamaño máximo de {0}x{1}x{2}.",
|
||||
"worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.",
|
||||
"worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.",
|
||||
"worldedit.limit.too-high": "Su límite máximo permitido es {0}.",
|
||||
"worldedit.limit.set": "Límite de bloques establecido a {0}.",
|
||||
"worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto).",
|
||||
"worldedit.timeout.too-high": "El tiempo de espera máximo es de {0}ms.",
|
||||
"worldedit.timeout.set": "El tiempo de espera máximo se ha establecido en {0}ms.",
|
||||
"worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto).",
|
||||
"worldedit.fast.disabled": "Modo rápido deshabilitado.",
|
||||
"worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a unirte para ver cambios.",
|
||||
"worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.",
|
||||
"worldedit.fast.enabled.already": "El modo rápido ya está habilitado.",
|
||||
"worldedit.perf.sideeffect.set": "El Efecto Secundario \"{0}\" establecido en {1}.",
|
||||
"worldedit.perf.sideeffect.get": "El Efecto Secundario \"{0}\" está establecido en {1}.",
|
||||
"worldedit.perf.sideeffect.already-set": "El Efecto Secundario \"{0}\" ya está {1}.",
|
||||
"worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios están determinados como {0}.",
|
||||
"worldedit.reorder.current": "El modo reordenación está {0}.",
|
||||
"worldedit.reorder.set": "Ahora está {0} el modo reordenación.",
|
||||
"worldedit.gmask.disabled": "Mascara global deshabilitada.",
|
||||
"worldedit.gmask.set": "Mascara global establecida.",
|
||||
"worldedit.toggleplace.pos1": "Ahora determina la primera posición.",
|
||||
"worldedit.toggleplace.player": "Coloca el bloque donde estás.",
|
||||
"worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.",
|
||||
"worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).",
|
||||
"worldedit.searchitem.either-b-or-i": "No puedes usar las funciones 'b' e 'i' al mismo tiempo.",
|
||||
"worldedit.searchitem.searching": "(Por favor espera... buscando objetos.)",
|
||||
"worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.",
|
||||
"worldedit.watchdog.active.already": "El rastreador ya está activo.",
|
||||
"worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.",
|
||||
"worldedit.watchdog.active": "Se ha activado el rastreador.",
|
||||
"worldedit.watchdog.inactive": "Se ha desactivado el rastreador.",
|
||||
"worldedit.world.remove": "Se ha eliminado el mundo de sustitución.",
|
||||
"worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).",
|
||||
"worldedit.undo.undone": "Se han desecho {0} ediciones.",
|
||||
"worldedit.undo.none": "Nada que deshacer.",
|
||||
"worldedit.redo.redone": "Se han rehecho {0} ediciones.",
|
||||
"worldedit.redo.none": "No hay nada que rehacer.",
|
||||
"worldedit.clearhistory.cleared": "Se ha eliminado el historial de ediciones.",
|
||||
"worldedit.raytrace.noblock": "¡No hay bloques a la vista!",
|
||||
"worldedit.raytrace.require-player": "Los comandos de trazados de rayos requieren de un jugador!",
|
||||
"worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).",
|
||||
"worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.",
|
||||
"worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.",
|
||||
"worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...",
|
||||
"worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.",
|
||||
"worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.",
|
||||
"worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.",
|
||||
"worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.",
|
||||
"worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.",
|
||||
"worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.",
|
||||
"worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.",
|
||||
"worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.",
|
||||
"worldedit.restore.block-place-error": "Último error: {0}",
|
||||
"worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.",
|
||||
"worldedit.snapshot.use": "Snapshot establecida a: {0}",
|
||||
"worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.",
|
||||
"worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.",
|
||||
"worldedit.snapshot.index-above-0": "Índice inválido, debe ser mayor o igual a 1.",
|
||||
"worldedit.snapshot.index-oob": "Índice inválido, debe ser entre 1 y {0}.",
|
||||
"worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.",
|
||||
"worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.load.loading": "(Espera, cargando la schematic...)",
|
||||
"worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)",
|
||||
"worldedit.schematic.load.unsupported-version": "Esta versión de schematic no está soportada. Versión: {0}.",
|
||||
"worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.",
|
||||
"worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!",
|
||||
"worldedit.schematic.save.saving": "(Espera, guardando la schematic...)",
|
||||
"worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)",
|
||||
"worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!",
|
||||
"worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?",
|
||||
"worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.",
|
||||
"worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).",
|
||||
"worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.",
|
||||
"worldedit.pos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.",
|
||||
"worldedit.hpos.no-block": "¡No hay bloques a la vista!",
|
||||
"worldedit.hpos.already-set": "Esta posición ya está determinada.",
|
||||
"worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) ► ({3}, {4}, {5}).",
|
||||
"worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.",
|
||||
"worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.",
|
||||
"worldedit.wand.selwand.info": "§7Botón Izquierdo ► Seleccionar la 1ª posición.\\n§7Botón Derecho ► Seleccionar la 2ª posición.",
|
||||
"worldedit.wand.navwand.info": "§7Botón Izquierdo ► Aparecer en el lugar señalado.\\n§7Botón Derecho ► Atravesar paredes.",
|
||||
"worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.",
|
||||
"worldedit.contract.contracted": "La región se ha contraído {0} bloques.",
|
||||
"worldedit.shift.shifted": "La región se ha desplazado.",
|
||||
"worldedit.outset.outset": "La región se ha expandido.",
|
||||
"worldedit.inset.inset": "La región se ha contraído.",
|
||||
"worldedit.size.offset": "Desplazado: {0}.",
|
||||
"worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.",
|
||||
"worldedit.size.size": "§5Tamaño: {0}.",
|
||||
"worldedit.size.distance": "§5Distancia: {0}.",
|
||||
"worldedit.size.blocks": "§5Cantidad de Bloques: {0}.",
|
||||
"worldedit.count.counted": "§5Cantidad {0}.",
|
||||
"worldedit.distr.no-blocks": "No ha bloques enumerados.",
|
||||
"worldedit.distr.no-previous": "No existe un distribución anterior.",
|
||||
"worldedit.distr.total": "Número Total de Bloques: {0}.",
|
||||
"worldedit.select.cleared": "§cHas deseleccionado la zona.",
|
||||
"worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo ► Seleccionar el 1º punto.\\n§7Botón Derecho ► Seleccionar el 2º punto.",
|
||||
"worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.",
|
||||
"worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Expandir.",
|
||||
"worldedit.select.extend.description": "Modo Rápido de selección de cuboides.",
|
||||
"worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo ► Seleccionar el punto inicial.\\n§7Botón Derecho ► Añadir puntos.",
|
||||
"worldedit.select.poly.limit-message": "{0} puntos como máximo.",
|
||||
"worldedit.select.poly.description": "Selecciona una región poligonal.",
|
||||
"worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.",
|
||||
"worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Determinar el radio.",
|
||||
"worldedit.select.sphere.description": "Selecciona un región con forma esférica.",
|
||||
"worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo ► Seleccionar el Centro.\\n§7Botón Derecho ► Seleccionar la extensión.",
|
||||
"worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.",
|
||||
"worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo ► Seleccionar el primer vértice.\\n§7Botón Derecho ► Añadir más vértices.",
|
||||
"worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.",
|
||||
"worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.",
|
||||
"worldedit.select.default-set": "La forma actual de selección es {0}.",
|
||||
"worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.",
|
||||
"worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.",
|
||||
"worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.",
|
||||
"worldedit.listchunks.listfor": "Listando para: {0}.",
|
||||
"worldedit.drain.drained": "Se han vaciado {0} bloques.",
|
||||
"worldedit.fill.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fillr.created": "Se han rellenado {0} bloques.",
|
||||
"worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.",
|
||||
"worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.",
|
||||
"worldedit.removeabove.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removebelow.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.removenear.removed": "Se han eliminado {0} bloques.",
|
||||
"worldedit.replacenear.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.snow.created": "Se han cubierto {0} superficies.",
|
||||
"worldedit.thaw.removed": "Se han descongelado {0} bloques.",
|
||||
"worldedit.green.changed": "Se han enverdecido {0} bloques.",
|
||||
"worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.",
|
||||
"worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.",
|
||||
"worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.",
|
||||
"worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.",
|
||||
"worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.",
|
||||
"worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.",
|
||||
"worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'",
|
||||
"worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.",
|
||||
"worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.",
|
||||
"worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.",
|
||||
"worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.",
|
||||
"worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.",
|
||||
"worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.",
|
||||
"worldedit.set.done": "§2Operación completada.",
|
||||
"worldedit.set.done.verbose": "Operación completada ({0}).",
|
||||
"worldedit.line.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.",
|
||||
"worldedit.curve.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.",
|
||||
"worldedit.replace.replaced": "Se han remplazado {0} bloques.",
|
||||
"worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.",
|
||||
"worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.",
|
||||
"worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.",
|
||||
"worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.",
|
||||
"worldedit.walls.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.faces.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.",
|
||||
"worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.",
|
||||
"worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).",
|
||||
"worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.",
|
||||
"worldedit.move.moved": "Se han movido {0} bloques.",
|
||||
"worldedit.deform.deformed": "Se han deformado {0} bloques.",
|
||||
"worldedit.hollow.changed": "Se han cambiado {0} bloques.",
|
||||
"worldedit.forest.created": "Se ha generado {0} árboles.",
|
||||
"worldedit.flora.created": "Se han generado {0} plantas.",
|
||||
"worldedit.unstuck.moved": "¡Ahí lo tienes chaval!",
|
||||
"worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ascend.moved": "Has ascendido {0} niveles.",
|
||||
"worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.",
|
||||
"worldedit.descend.moved": "Has descendido {0} niveles.",
|
||||
"worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.",
|
||||
"worldedit.ceil.moved": "¡Yupi!",
|
||||
"worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.",
|
||||
"worldedit.thru.moved": "¡Yupi!",
|
||||
"worldedit.jumpto.moved": "¡Puf!",
|
||||
"worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!",
|
||||
"worldedit.up.obstructed": "Debes golpear algo por encima tuyo.",
|
||||
"worldedit.up.moved": "¡Yupi!",
|
||||
"worldedit.cone.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cone.created": "Se han creado {0} bloques.",
|
||||
"worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.cyl.created": "Se han creado {0} bloques.",
|
||||
"worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.",
|
||||
"worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.",
|
||||
"worldedit.forestgen.created": "Se han generado {0} árboles.",
|
||||
"worldedit.pumpkins.created": "Se han generado {0} calabazas.",
|
||||
"worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.",
|
||||
"worldedit.generate.created": "Se han creado {0} bloques.",
|
||||
"worldedit.generatebiome.changed": "{0} biomas afectados.",
|
||||
"worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.",
|
||||
"worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.",
|
||||
"worldedit.report.error": "Fallo al guardar el informe: {0}.",
|
||||
"worldedit.report.callback": "Informe de WorldEdit: {0}.report",
|
||||
"worldedit.timezone.invalid": "Zona horaria no válida.",
|
||||
"worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.",
|
||||
"worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.",
|
||||
"worldedit.version.version": "Versión de WorldEdit: {0}.",
|
||||
"worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.",
|
||||
"worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.",
|
||||
"worldedit.trace.active.already": "El Modo Seguimiento ya está activado.",
|
||||
"worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.",
|
||||
"worldedit.trace.active": "Modo Seguimiento activado.",
|
||||
"worldedit.trace.inactive": "Modo seguimiento desactivado.",
|
||||
"worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).",
|
||||
"worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?",
|
||||
"worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.",
|
||||
"worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].",
|
||||
"worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...",
|
||||
"worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.",
|
||||
"worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.",
|
||||
"worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...",
|
||||
"worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...",
|
||||
"worldedit.asset.load.failed": "No se ha podido cargar el elemento.",
|
||||
"worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.",
|
||||
"worldedit.tool.no-block": "¡No hay bloque a la vista!",
|
||||
"worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.",
|
||||
"worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.",
|
||||
"worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.",
|
||||
"worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.",
|
||||
"worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!",
|
||||
"worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.",
|
||||
"worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.",
|
||||
"worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Árboles Flotantes a §2{0}§a.",
|
||||
"worldedit.tool.deltree.not-tree": "Esto no es un Árbol.",
|
||||
"worldedit.tool.deltree.not-floating": "Esto no es un Árbol Flotante.",
|
||||
"worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Árboles a §2{0}§a.",
|
||||
"worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.",
|
||||
"worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.",
|
||||
"worldedit.tool.info.blockstate.hover": "§7Información del Bloque.",
|
||||
"worldedit.tool.info.internalid.hover": "§7ID Interna.",
|
||||
"worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.",
|
||||
"worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.",
|
||||
"worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.",
|
||||
"worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.",
|
||||
"worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.",
|
||||
"worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.",
|
||||
"worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.",
|
||||
"worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.",
|
||||
"worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.",
|
||||
"worldedit.tool.lrbuild.set": "§7Botón Izquierdo ► {0}\\n§7Botón Derecho ► {1}.",
|
||||
"worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.",
|
||||
"worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.",
|
||||
"worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.",
|
||||
"worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.",
|
||||
"worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.",
|
||||
"worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.",
|
||||
"worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.",
|
||||
"worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.",
|
||||
"worldedit.tool.material.set": "Se ha determinado el material de la brocha.",
|
||||
"worldedit.tool.range.set": "Se ha determinado el rango de la brocha.",
|
||||
"worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.",
|
||||
"worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.",
|
||||
"worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.",
|
||||
"worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}",
|
||||
"worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.",
|
||||
"worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.",
|
||||
"worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.",
|
||||
"worldedit.script.read-error": "Error de la rutina: {0}.",
|
||||
"worldedit.script.unsupported": "Solo se admiten rutinas .js",
|
||||
"worldedit.script.file-not-found": "La rutina no existe: {0}.",
|
||||
"worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/",
|
||||
"worldedit.script.failed": "No se ha podido ejecutar: {0}.",
|
||||
"worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.",
|
||||
"worldedit.operation.affected.biome": "{0} biomas afectados.",
|
||||
"worldedit.operation.affected.block": "{0} bloques afectados.",
|
||||
"worldedit.operation.affected.column": "{0} columnas afectadas.",
|
||||
"worldedit.operation.affected.entity": "{0} entidades afectadas.",
|
||||
"worldedit.operation.deform.expression": "Usando la deformación {0}.",
|
||||
"worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.",
|
||||
"worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.",
|
||||
"worldedit.error.incomplete-region": "§cPrimero selecciona una región.",
|
||||
"worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.",
|
||||
"worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.",
|
||||
"worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.",
|
||||
"worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.",
|
||||
"worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.",
|
||||
"worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.",
|
||||
"worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.",
|
||||
"worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).",
|
||||
"worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).",
|
||||
"worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.",
|
||||
"worldedit.error.max-radius": "El radio máximo (configurado) es {0}.",
|
||||
"worldedit.error.unknown-direction": "Dirección desconocida: {0}.",
|
||||
"worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.",
|
||||
"worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.",
|
||||
"worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.",
|
||||
"worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.",
|
||||
"worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.",
|
||||
"worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.",
|
||||
"worldedit.error.file-aborted": "Selección de archivos anulada.",
|
||||
"worldedit.error.no-file-selected": "No has seleccionado el archivo.",
|
||||
"worldedit.error.world-unloaded": "El mundo ya está descargado.",
|
||||
"worldedit.error.not-a-block": "Este objeto no es un bloque.",
|
||||
"worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.",
|
||||
"worldedit.error.incorrect-usage": "Debes usar: {0}.",
|
||||
"worldedit.error.invalid-page": "Número de página no válido.",
|
||||
"worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.",
|
||||
"worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.",
|
||||
"worldedit.error.parser.empty-state": "Una parte del estado está vacío.",
|
||||
"worldedit.error.parser.missing-equals-separator": "Falta el separador '='.",
|
||||
"worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.",
|
||||
"worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.",
|
||||
"worldedit.error.parser.empty-property": "La propiedad del estado está vacía.",
|
||||
"worldedit.error.parser.empty-value": "El valor del estado está vacío.",
|
||||
"worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.",
|
||||
"worldedit.error.parser.invalid-expression": "Expresión no válida: {0}",
|
||||
"worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!",
|
||||
"worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.",
|
||||
"worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.",
|
||||
"worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.",
|
||||
"worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.",
|
||||
"worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!",
|
||||
"worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).",
|
||||
"worldedit.error.unknown": "Se ha producido un error desconocido: {0}",
|
||||
"worldedit.error.missing-extent": "Extensión desconocida.",
|
||||
"worldedit.error.missing-session": "Sesión local desconocida.",
|
||||
"worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).",
|
||||
"worldedit.error.missing-actor": "No se reconoce ningún actor.",
|
||||
"worldedit.selection.convex.info.vertices": "§5Vértices: {0}.",
|
||||
"worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.",
|
||||
"worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.",
|
||||
"worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.",
|
||||
"worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.",
|
||||
"worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.",
|
||||
"worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).",
|
||||
"worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).",
|
||||
"worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.",
|
||||
"worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).",
|
||||
"worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.cylinder.info.center": "§5Centro: {0}.",
|
||||
"worldedit.selection.cylinder.info.radius": "§5Radio: {0}.",
|
||||
"worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.",
|
||||
"worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).",
|
||||
"worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.",
|
||||
"worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.",
|
||||
"worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.",
|
||||
"worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.",
|
||||
"worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.",
|
||||
"worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.",
|
||||
"worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.",
|
||||
"worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.",
|
||||
"worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).",
|
||||
"worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.",
|
||||
"worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.",
|
||||
"worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.",
|
||||
"worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.",
|
||||
"worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.",
|
||||
"worldedit.sideeffect.lighting": "Iluminación",
|
||||
"worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.",
|
||||
"worldedit.sideeffect.neighbors": "Vecinos",
|
||||
"worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.",
|
||||
"worldedit.sideeffect.update": "Actualización",
|
||||
"worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.",
|
||||
"worldedit.sideeffect.validation": "Validación",
|
||||
"worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.",
|
||||
"worldedit.sideeffect.entity_ai": "IA de entidades",
|
||||
"worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.",
|
||||
"worldedit.sideeffect.events": "Eventos Mod/Plugin",
|
||||
"worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.",
|
||||
"worldedit.sideeffect.state.on": "Activado",
|
||||
"worldedit.sideeffect.state.delayed": "Aplazado",
|
||||
"worldedit.sideeffect.state.off": "Desactivado",
|
||||
"worldedit.sideeffect.box.current": "Actual",
|
||||
"worldedit.sideeffect.box.change-to": "Clic para establecer {0}.",
|
||||
"worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.",
|
||||
"worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?",
|
||||
"worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.",
|
||||
"worldedit.cli.stopping": "¡Deteniendo...!",
|
||||
"worldedit.cli.unknown-command": "¡Comando desconocido!",
|
||||
"worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}",
|
||||
"worldedit.bukkit.no-edit-without-adapter": "La edición en versiones no compatibles está deshabilitada."
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user