release-1.0.0 #39

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cuqmbr merged 108 commits from develop into main 2025-08-14 15:04:35 +00:00
16 changed files with 785 additions and 0 deletions
Showing only changes of commit 972b458922 - Show all commits

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@ -47,3 +47,6 @@ src/plugins/DiscordSRV/accounts.aof
src/plugins/WorldGuard/cache src/plugins/WorldGuard/cache
wepif.yml wepif.yml
src/plugins/ItemJoin/database.db
src/plugins/zMenu/database.db

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.gitignore vendored
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@ -47,3 +47,6 @@ src/plugins/DiscordSRV/accounts.aof
src/plugins/WorldGuard/cache src/plugins/WorldGuard/cache
wepif.yml wepif.yml
src/plugins/ItemJoin/database.db
src/plugins/zMenu/database.db

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# +----------------------------------------------------------------------------------------------+ #
# | _____ _____ | #
# | |_ _|_ |_ _| _ | #
# | | | | | | | (_) | #
# | | | | |_ ___ _ __ ___ | | ____ _ ____ | #
# | | | | __/ _ \| '_ ` _ \ _ | |/ _ \| | _ \ | #
# | _| |_| || __/| | | | | | |_| | (_| | | | | | | #
# | |_____|\__\___||_|_| |_|_|\____/\____/|_|_| |_| | #
# | | #
# | ItemJoin's Configuration Settings, by RockinChaos | #
# | | #
# | Source Code: https://github.com/RockinChaos/ItemJoin | #
# | Bug Reports: https://github.com/RockinChaos/ItemJoin/issues | #
# | Wiki (Docs): https://github.com/RockinChaos/ItemJoin/wiki | #
# | Discord Support: https://discord.gg/D5FnJ7C | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# Modifying the Version will cause this file to break and regenerate.
config-Version: 8
# You can see the list of available languages here; https://github.com/RockinChaos/ItemJoin/wiki/Config.yml#language-english
# If you want to contribute to a language translation please create a pull request; https://github.com/RockinChaos/ItemJoin/tree/master/src/main/resources/files/locales
Language: 'English'
# These are typically general maintenance settings that do not affect functionality.
General:
CheckforUpdates: true
Metrics-Logging: true
Log-Commands: true
ignoreErrors: false
ignoreDepend: NONE
Debugging: false
# These settings are optional as a database file is generated by default, or you can set up MySQL database connections.
Database:
MySQL: true
database: 'minecraft_db'
prefix: 'ij_'
host: 127.0.0.1
port: 3306
user: 'minecraft'
pass: '0000'
# These settings will take effect globally throughout the plugins' system.
Settings:
HeldItem-Slot: 4
HeldItem-Triggers: JOIN, WORLD-SWITCH
# HeldItem-Animations: true
# Default-Triggers: JOIN
DataTags: true
# These permissions if enabled, determine whether the permission(s) is/are applied to certain players.
Permissions:
# Obtain-Items: false
# Obtain-Items-OP: false
# Commands-Get: false
# Commands-OP: false
# Movement-Bypass: false
# If enabled this will clear items from their inventory upon performing the specified action for the specified type.
# The available types(s) are ALL for all items or ITEMJOIN for only the ItemJoin items.
Clear-Items:
Type: ALL
Delay-Tick: 0
Join: true
Quit: true
# World-Switch: false
# Region-Enter: false
# Options: PROTECT, PROTECT_OP, PROTECT_CREATIVE
# Blacklist: '{id:BEDROCK}, {slot:9}, {name:Blazefury}'
# This is the command(s) executed upon the player performing the defined trigger(s), for the specified world(s).
Active-Commands:
# commands:
# - 'console: itemjoin get devine-item %player%'
# - 'message: &cWelcome to the server %player%!'
# - 'player: gamemode survival'
# - 'first-join: say This is a command only executed once per world, per player.'
# commands-sequence: SEQUENTIAL
# triggers: JOIN
# enabled-worlds: DISABLED
# This determines if the action is allowed for all items in the specified worlds.
# To disable an action, simply set the action to true for all worlds or list each world separated by a comma.
Prevent:
# Chat: false
# Pickups: false
# itemMovement: false
# Self-Drops: false
# Death-Drops: false
# Bypass: CREATIVE, OP

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# --{ =-=-=-=-=-=-=-=-=-= ItemJoin's English Language file, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
# If you don't want a message to be sent, fully remove it from below or make it blank.
# Modifying this will cause the file to break and regenerate.
en-Version: 8
# This is the prefix that will be sent at the beginning of every single message sent in the language file.
Prefix: '&7[&eItemJoin&7]'
# These are simply general messages sent from the plugin item usages.
general:
failedOverwrite: '%prefix% &cFailed to give you &4%fail_count% &citems, you are not allowed to overwrite items!'
failedInventory: '%prefix% &cFailed to give you &4%fail_count% &citems, your inventory is full!'
econSuccess: '%prefix% &aSuccessfully ran the command for &e$%cost%&a.'
econFailed: '%prefix% &cYou do not have enough to run this command! \n%prefix% &cYou have &4$%balance% &cof the required &4$%cost%.'
itemSuccess: '%prefix% &aSuccessfully ran the command for &e%cost% %item_type%(s)&a.'
itemFailed: '%prefix% &cYou do not have enough &4%item_type%&c to run this command! \n%prefix% &cYou have &4%balance% &cof the required &4%cost% %item_type%(s)&c.'
warmingUp: '%prefix% &aThe item [%item%&a] is warming up...'
warmingTime: '%prefix% &aCommencing [%item%&a] execution in &2%time_left%&a seconds.'
warmingHalted: '%prefix% &cCommence of &4[&c%item%&4] &cexecution cancelled!'
# These messages are specific to the plugin commands.
commands:
default:
unknownCommand: '%prefix% &cUnknown command, See &l/ItemJoin Help &cfor a list of commands.'
noPermission: '%prefix% &cYou do not have permission to use that command!'
configReload: '%prefix% &aConfiguration(s) Reloaded!'
noPlayer: '%prefix% &cYou must be a player to execute that command!'
noTarget: '%prefix% &cThe player &c%target_player% &ccould not be found!'
menu:
openMenu: '%prefix% &aMenu has been opened.'
itemSaved: '%prefix% &e%item% &ahas been successfully saved.'
itemRemoved: '%prefix% &e%item% &chas been successfully removed.'
noInteger: '%prefix% &c&l&nERROR:&c The input value &4%input% &cis not an integer value!'
noMaterial: '%prefix% &c&l&nERROR:&c The input value &4%input% &cis not an proper material!'
inputType: '%prefix% &aType the &e%input% &athat you want to have on your item.'
inputSet: '%prefix% &aThe items &e%input% &ahas been successfully set!'
inputExample: '%prefix% &aExample: %input_example%'
item:
noItemHeld: '%prefix% &cYou are not holding an item in your hand!'
noItem: '%prefix% &cThe item &b%item% &cdoes not exist!'
badCommand: '%prefix% &cYou are not allowed to use the command &4&l%command%&c on that item!'
info:
material: '&aItem ID (Material Type): &e&l%item%'
data: '&aItem Value (Data Type): &e&l%item%'
query:
node: '&aNode: &e&l%item%'
material: '&aMaterial: &e&l%item_type%'
slot: '&aSlot: &e&l%item_slot%'
permission: '&aPermission: %item_permission%'
badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin query <itemname>!'
list:
worldHeader: '&a&l%world%:'
itemRow: '&a&l &a%item%'
noItems: '&c&l &cNo items are defined for this world.'
world:
worldFound: '&aFound the world(s):'
worldHeader: '&aYou are in the world:'
worldRow: '&e- %world%'
updates:
checkRequest: '%prefix% &4%player% has requested to check for updates!'
updateRequest: '%prefix% &4%player% has requested to force update the plugin!'
get:
givenYou: '%prefix% &aYou were given &b%amount%x &7[&e%item%&7]&a.'
givenYou_All: '%prefix% &aYou were given &ball items&a.'
givenTarget: '%prefix% &aYou gave %target_player% &b%amount%x &7[&e%item%&7]&a.'
givenTarget_All: '%prefix% &aYou gave %target_player% &ball items&a.'
givenOnline: '%prefix% &aYou have given the item &b%amount% &7[&b%item%&7]&a to the players &e%players%&c.'
targetTriedGive: '%prefix% &4%target_player% &ctried to give you &7[&b%item%&7]&c but it already exists in your inventory!'
targetTriedGive_All: '%prefix% &4%target_player% &ctried to give you &ball items &cbut they already exists in your inventory!'
failedInventory: '%prefix% &cYou already have the item &7[&b%item%&7]&c!'
failedInventory_All: '%prefix% &cYou already have &ball items&c!'
targetFailedInventory: '%prefix% &4%target_player% &calready has the item &7[&b%item%&7]&c!'
targetFailedInventory_All: '%prefix% &4%target_player% &calready has &ball the items&c!'
onlineFailedInventory: '%prefix% &4All Online Players &calready have the item &7[&b%item%&7]&c!'
targetNoPermission: '%prefix% &4%target_player% &cdoes not meet the permission requirement to receive the item &7[&b%item%&7]&c.'
targetNoPermission_All: '%prefix% &4%target_player% &cwas missing permissions for an item so &lnot &ball items &cwere given.'
noPermission: '%prefix% &cYou do not meet the permission requirement to receive the item &7[&b%item%&7]&c.'
noPermission_All: '%prefix% &cYou were missing permissions for an item so &lnot &ball items &cwere given.'
usageSyntax: '%prefix% &cYou should use /ItemJoin get <itemname> <player> as console.'
badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin get <itemname> &lOR &c/itemjoin get <itemname> <amount>!'
badOnlineSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin getOnline <itemname> &lOR &c/itemjoin getOnline <itemname> <amount>!'
remove:
removedYou: '%prefix% &b%amount%x &7[&e%item%&7]&c was removed from your inventory.'
removedYou_All: '%prefix% &bAll items &awere removed from your inventory.'
removedTarget: '%prefix% &cYou removed &b%amount%x &7[&e%item%&7]&c from &4%target_player%&c.'
removedTarget_All: '%prefix% &aYou removed &ball items &afrom &b%target_player%&a.'
removedOnline: '%prefix% &cYou have removed the item &b%amount% &7[&b%item%&7]&c from the players &4%players%&c.'
targetTriedRemoval: '%prefix% &4%target_player% &ctried to remove &7[&b%item%&7]&c but it does not exist in your inventory!'
targetTriedRemoval_All: '%prefix% &4%target_player% &ctried to remove &ball items &cbut you do not have any in your inventory!'
failedInventory: '%prefix% &cThe item &7[&e%item%&7] &cdoes not exist in your inventory!'
failedInventory_All: '%prefix% &cNo &bdefined items &cexist in your inventory!'
targetFailedInventory: '%prefix% &cThe item &7[&e%item%&7] &cdoes not exist in &4%target_player% &cinventory!'
targetFailedInventory_All: '%prefix% &bNo defined items &cexist in &4%target_player% &cinventory!'
onlineFailedInventory: '%prefix% &cThe item &b%item% &cdoes not exist in any of the &4Online Players &cinventories.'
usageSyntax: '%prefix% &cYou should use /ItemJoin remove <itemname> <player> as console.'
badSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin remove <itemname>!'
badOnlineSyntax: '%prefix% &cIncorrect usage! Syntax: /itemjoin removeOnline <itemname>!'
database:
purgeWarn: '%prefix% &aPurging the database will delete &cALL &a%purge_data% data for &b%target_player%&a.'
purgeSuccess: '%prefix% &aYou have purged the database file of the %purge_data% data for &b%target_player%&a!'
purgeConfirm: '%prefix% &aYou have 5 seconds to type &e%command% &aagain to confirm you wish to purge the database.'
purgeTimeOut: '%prefix% &cYou did not confirm the database purge within &b5 seconds&c, purge has been canceled!'
enabled:
forPlayer: '%prefix% &aYou have &eenabled &ball items &afor &e%target_player%&a.'
forTarget: '%prefix% &a%player% has &eenabled &ball items &afor you.'
forPlayerFailed: '%prefix% &cItems have already been &eenabled &cfor &e%player%&c.'
forPlayerWorld: '%prefix% &aYou have &eenabled &7[&e%world%&7] items &afor &e%player%&a.'
forTargetWorld: '%prefix% &a%player% has &eenabled &7[&e%world%&7] items for you.'
forPlayerWorldFailed: '%prefix% &cYou have already &eenabled &7[&e%world%&7] items &cfor &e%player%&c.'
globalPlayers: '%prefix% &aYou have &eenabled &ball items &afor &eall players&a.'
globalPlayersFailed: '%prefix% &cItems have already been &eenabled &cfor &eall players&c.'
toggleEnable: '%prefix% &aYou have enabled the item &b%item%&a and it will now be given.'
togglePlayerFailed: '%prefix% &cYou cannot enable the item %item% as all items are disabled for you globally!'
disabled:
forPlayer: '%prefix% &aYou have &edisabled &ball items &afor &e%target_player%&a.'
forTarget: '%prefix% &a%player% has &edisabled &ball items &afor you.'
forPlayerFailed: '%prefix% &cItems have already been &edisabled &cfor &e%player%&c.'
forPlayerWorld: '%prefix% &aYou have &edisabled &7[&e%world%&7] items &afor &e%player%&a.'
forTargetWorld: '%prefix% &a%player% has &eenabled &7[&e%world%&7] items for you.'
forPlayerWorldFailed: '%prefix% &cYou have already &edisabled &7[&e%world%&7] items &cfor &e%player%&c.'
globalPlayers: '%prefix% &aYou have &edisabled &ball items &afor &eall players&a.'
globalPlayersFailed: '%prefix% &cItems have already been &edisabled &cfor &eall players&c.'
toggleDisable: '&cYou have disabled the item &b%item%&c and it will no longer be given.'
togglePlayerFailed: '%prefix% &cYou cannot disable the item %item% as all items are disabled for you globally!'
# These placeholders are specific to the plugin messages.
placeholders:
PLAYER_INTERACT: 'Unknown'

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# --{ =-=-=-=-=-=-=-=-=-= ItemJoin's Custom Item Configurations, by RockinChaos =-=-=-=-=-=-=-=-=-= }--
# See the tutorial page for a more in-depth explanation; https://github.com/RockinChaos/ItemJoin/wiki
# Join the discord for easy plugin support; https://discord.gg/D5FnJ7C
# Modifying the Version will cause this file to break and regenerate.
items-Version: 8
# General options that apply to the custom items' functionality.
items-Delay: 0
items-Overwrite: true
items-Spamming: false
items-RestrictCount: false
# This is the section where the custom items created will be stored.
# All created items should be saved under the 'items' section for each 'custom-item' subsection.
items:
test:
id: compass
slot: 4
itemflags: always-give, overwrite, self-drops, death-drops
triggers: join, respawn
name: 'Menu'
lore:
- 'lore 1'
- '<blue>MiniMessage?'
interact:
- 'player: menu'

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commands:
main_command:
command: menu
inventory: main
permission: "zmenu.main"
servers_command:
command: servers
inventory: servers
permission: "zmenu.servers"
links_command:
command: links
inventory: links
permission: "zmenu.links"
basic_command:
command: basic_command
inventory: basic_inventory
permission: "zmenu.basic"

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# Enables detailed information display in the console.
# If you encounter an issue, enable this option and send the errors to support.
enable-debug: false
# Enables execution time debugging to measure plugin performance.
# Useful for identifying bottlenecks and optimizing performance.
enable-debug-time: false
# Enable an information message, allows you to view messages that tell you about an inventory or that an order has been successfully loaded.
enable-information-message: true
# Storage:
# SQLITE - For the launch of the plugin only.
# HIKARICP - RECOMMENDED - HikariCP is a fast and lightweight JDBC connection pool. It optimizes database connections, ensuring quick acquisition and low latency. This improves performance and reliability, making it ideal for high-demand applications.
# NONE - If you do not need a database, you can disable it.
#
# We advise you to use HIKARICP, the SQLITE storage is only there to install the plugin and do some tests, not all features are available with SQLITE yet.
# The plugin will work, but some features like sanctions update when launching the plugin will not work.
# This will be fixed in future plugin updates
storage-type: SQLITE
# Configuration of your database, it is recommended to use the database to store your data.
database-configuration:
# The prefix that will be applied to all tables,
# if you have several plugins with the same database, you must have one.
# It is advisable not to change this value
table-prefix: "zmenu_"
# IP Address of the machine the database is hosted on
host: 192.168.10.10
# Port of the database, by default, MYSQL's port is 3306
port: 3306
# Database username
user: homestead
# Database password
password: 'secret'
# Database
database: zmenu
# Enable of not the SQL debug mode
debug: false
# Time in seconds for saving data in batches.
# Instead of making an SQL query for each update, a single query will be executed every 10 seconds
batch-task: 10
# Allows saving it in the database the inventories opened by the players.
enable-player-open-inventory-logs: false
# Enable file storage logging.
# When true, messages will be printed to the console when files are saved or loaded.
enable-log-storage-file: false
# Enable open inventory messages.
# If enabled, the command "/zm open <inventory> <player> <display>" will show a message to the player.
enable-open-message: false
# Enable MiniMessage format.
# Allows the use of MiniMessage formatting (colors, gradients, etc.). Requires Minecraft 1.17+.
# More info: https://docs.advntr.dev/minimessage/index.html
enable-mini-message-format: true
# Enable player command in chat only.
# Prevents players from executing commands from the console. Useful for "fake" commands not registered in Spigot.
enable-player-command-in-chat: false
# Enable FastEvent system.
# Replaces some Bukkit events with a faster alternative. Enables better performance at the cost of API changes.
# Refer to documentation before enabling this.
enable-fast-event: false
# Auto-save player data interval (in seconds).
# Determines how often the player's data is automatically saved.
seconds-save-player-data: 600
# Auto-save inventories data interval (in seconds).
# Determines how often the inventories are automatically saved.
seconds-save-player-inventories: 600
# Default menu name.
# The name of the default menu to be opened if no specific one is defined.
main-menu: "example"
# Use swap offhand key to open main menu.
# Allows opening the default menu when the player presses the offhand (F) key.
use-swap-item-off-hand-key-to-open-main-menu: false
# Require shift + offhand key to open menu.
# The main menu will only open when the player presses shift + offhand key together.
use-swap-item-off-hand-key-to-open-main-menu-needs-shift: false
# Specific inventories to load at plugin start.
# Add the paths to specific menus you want loaded manually.
specify-path-menus: [ ]
# Generate default configuration files.
# When enabled, the plugin will create default configuration files if they don't exist.
generate-default-file: false
# Disable double-click detection.
# Prevents interactions from being triggered by double-clicking.
disable-double-click-event: true
# Enable anti-dupe system.
# Automatically detects and prevents item duplication exploits.
enable-anti-dupe: true
# Notify Discord when a dupe attempt is detected.
# Sends a message to a specified Discord webhook.
enable-anti-dupe-discord-notification: false
# Webhook URL for anti-dupe Discord notifications.
# Replace with your actual Discord webhook URL.
anti-dupe-discord-webhook-url: "https://discord.com/api/webhooks/<your discord webhook url>"
# Message sent to Discord when a dupe is detected.
# Placeholders: %player%, %amount%, %itemname%.
anti-dupe-message: "**%player%** used %amount% %itemname% from zMenu. It has been removed!"
# List of click types supported.
# You can customize which click types are allowed or handled in your menus.
all-clicks-type:
- MIDDLE
- RIGHT
- LEFT
- SHIFT_RIGHT
- SHIFT_LEFT
# Enable caching of ItemStacks.
# Caching helps improve performance by reducing object creation.
enable-cache-item-stack: true
# Enable click cooldown.
# Prevents players from spamming clicks too quickly. Useful to reduce abuse or bugs.
enable-cooldown-click: true
# Cooldown duration in milliseconds between clicks.
cooldown-click-milliseconds: 100
# PlaceholderAPI cache duration in ticks (20 ticks = 1 second).
# Defines how often placeholders should be refreshed.
cache-placeholder-api: 20
# Enable PlaceholderAPI caching.
# Reduces the number of calls to PlaceholderAPI by caching values for a short period.
enable-cache-placeholder-api: true
# Enable download command.
# Allows the use of the plugin's download feature (if applicable).
enable-download-command: false
# Time in seconds for clean the OfflinePlayer cache
# OfflinePlayer is a variable that represents an offline player
cache-offline-player: 300

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# This file creates default values for placeholders for PlayerData
values:

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size: 27
name: "Main Menu > Links"
items:
website:
slot: 10
item:
material: green_wool
name: "Website"
lore:
# - ""
- "Click to receive link to copy in chat."
actions:
- type: message
messages:
- "<click:OPEN_URL:https://bebrashield.net>Website: https://bebrashield.net</click>"
- type: close
discord:
slot: 12
item:
material: purple_wool
name: "Discord"
lore:
# - ""
- "Click to receive link to copy in chat."
actions:
- type: message
messages:
- "<click:OPEN_URL:https://discord.gg/xsyy7d8RfG>Discord: https://discord.gg/xsyy7d8RfG</click>"
- type: close
telegram:
slot: 14
item:
material: light_blue_wool
name: "Telegram"
lore:
# - ""
- "Click to receive link to copy in chat."
actions:
- type: message
messages:
- "<click:OPEN_URL:https://t.me/+h28WP38F2_RjZjg6>Telegram: https://t.me/+h28WP38F2_RjZjg6</click>"
- type: close
close:
slot: 16
item:
material: barrier
name: "Back"
actions:
- type: inventory
inventory: main

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size: 27
name: "Main Menu"
items:
servers:
slot: 10
item:
material: paper
name: "Server Selection"
# lore:
# - ""
# - "&eMy first button with &fzMenu"
actions:
- type: inventory
inventory: servers
links:
slot: 12
item:
material: chain
name: "Links"
# lore:
# - ""
# - "&eMy first button with &fzMenu"
actions:
- type: inventory
inventory: links
donate:
slot: 14
item:
material: raw_gold
name: "Donate"
lore:
- "Donate to support the server."
- "Click to receive link to copy in chat."
actions:
- type: message
messages:
- "<click:OPEN_URL:https://bebrashield.net/donate>Donate: https://bebrashield.net/donate</click>"
- type: close
close:
slot: 16
item:
material: barrier
name: "Close"
actions:
- type: close

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size: 27
name: "Main Menu > Server Selection"
items:
servers:
slot: 10
item:
material: creeper_head
name: "Survival"
# lore:
# - ""
# - "&eMy first button with &fzMenu"
actions:
- type: connect
inventory: survival
close:
slot: 16
item:
material: barrier
name: "Back"
actions:
- type: back

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prefix: '&8(&6zMenu&8) '
and: and
vinventory-error: '&cUnable to open inventory, internal error occurred. &8(&7Inventory
ID: %id%&8)'
time-year: '%02d %year% %02d %month% %02d %day% %02d %hour% %02d %minute% %02d %second%'
time-month: '%02d %month% %02d %day% %02d %hour% %02d %minute% %02d %second%'
time-day: '%02d %day% %02d %hour% %02d %minute% %02d %second%'
time-hour: '%02d %hour% %02d minute(s) %02d %second%'
time-hour-simple: '%02d:%02d:%02d'
time-minute: '%02d %minute% %02d %second%'
time-second: '%02d %second%'
format-second: second
format-seconds: seconds
format-minute: minute
format-minutes: minutes
format-hour: hour
format-hours: hours
format-day: d
format-days: days
format-month: m
format-months: months
format-year: y
format-years: years
command-syntax-error: '&cYou must execute the command like this&7: &a%syntax%'
command-no-permission: '&cYou do not have permission to run this command.'
command-no-console: '&cOnly one player can execute this command.'
command-no-arg: '&cImpossible to find the command with its arguments.'
command-syntax-help: '&f%syntax% &7» &7%description%'
documentation-information: '&7Documentation&8: &fhttps://docs.zmenu.dev/'
documentation-information-link: '&7Documentation&8: &f%link%'
inventory-not-found: '&cUnable to find the &f%toName% &cinventory in the &f%name%&c
inventory.'
inventory-open-other: '&aYou have just opened the inventory &f%name%&a to the &3%player%&a.'
inventory-open-success: '&aYou have just opened the inventory &f%name%&a.'
inventory-open-error-inventory: '&cImpossible to find the inventory &f%name%&c.'
inventory-open-error-command: '&cImpossible to find the command &f%name%&c.'
inventory-open-error-player: '&cUnable to find the player, please specify.'
inventory-open-error-console: '&cOnly one player can open an inventory.'
inventory-open-item-error: '&cInventory &f%name%&c doesn''t have open item.'
inventory-open-item-success: '&aYou have just given the open item to the player &f%name%&a.'
description-open: Allows you to open an inventory
description-save: Allows you to save the item in your hand
description-reload: Allows you to reload configuration files
description-version: Show plugin version
description-list: Inventory list
description-test-dupe: Test dupe
description-open-item: Give open item
description-download: Download an inventory from a link (a discord link for example)
description-login: Login to the website
description-marketplace: Open marketplace inventory
description-disconnect: WIP
description-convert: Convert other configurations to zmenu
description-editor: Open zmenu online editor
description-documentation: Open documentation
description-players: Displays the list of commands for the players' data
description-players-set: Set new player data. You must set the expiration time in
seconds. Put 0 to have no expiration
description-players-add: Add a number to a value, works only for numbers.
description-players-subtract: Subtract a number to a value, works only for numbers.
description-players-remove: Remove player data
description-players-remove-all: Remove all player data from a key
description-players-get: Get player data
description-players-keys: Returns the list of keys of a player
description-players-clear-all: Clear all player's data
description-players-convert: Convert old players data
description-players-clear-player: Clear player's data
description-open-main-menu: Open the main menu
description-create: Create a new config file
description-inventories: Open inventories builder
reload: '&aYou have just reloaded the configuration files. &8(&7%inventories% inventories&8)'
reload-inventory: '&aYou have just reloaded the inventories files. &8(&7%inventories%
inventories&8)'
reload-inventory-file: '&aVous have just reloaded the inventory &f%name%&a.'
reload-command: '&aYou have just reloaded the commands files.'
reload-command-file: '&aVous have just reloaded the command &f%name%&a.'
reload-command-error: '&cIt is not possible to reload the command &f%name%&c.'
reload-files: '&aYou have just reloaded config.json and messages.yml files.'
players-data-clear-all: '&aYou have just deleted the datas of all the players.'
players-data-clear-player: '&aYou have just deleted the player''s data &f%player%&a.'
players-data-set: '&aYou have just added a data for the &b%player% &a with the &f%key%&a.'
players-data-add: '&aYou have just added a data for the &b%player% &a with the &f%key%&a.'
players-data-subtract: '&aYou have just subtract a data for the &b%player% &a with
the &f%key%&a.'
players-data-keys-success: '&aPlayer''s Key &f%player%&8: &7%keys%'
players-data-keys-empty: '&cThe &f%player% &chas no key.'
players-data-get-success:
- '&fKey&8: &7%key%'
- '&fExpired at (timestamp)&8: &7%expiredAt%'
- '&fValue&8: &7%value%'
players-data-get-error: '&cCannot find the key &f%key%&c.'
players-data-remove-success: '&aYou have just deleted the key &f%key% &ffor &b%player%&a.'
players-data-remove-all-success: '&aYou have just deleted all key''s &b%key%&a.'
players-data-remove-error: '&cCannot find the key &f%key%&c.'
players-data-convert-success: '&aYou have just converted the datas&a.'
players-data-convert-confirm: '&cAre you sure you want to convert the datas ? Re-run
the command to confirm.'
website-login-error-token: '&cYour token seems invalid, please try again.'
website-login-error-already: '&cYou are already connected to the site.'
website-login-error-info: '&cAn error occurred during your connection, please try
again.'
website-login-process: '&7Connection in progress, please wait.'
website-login-success:
- '&aYou have successfully connected to the site.'
- '&aYou can now access your purchased resources and the inventory editor.'
website-not-connect: '&cYou need to log into the site before you can do that.'
website-already-inventory: '&cYou are already performing this action, please wait.'
website-marketplace-wait: '&7Download resources, please wait before opening inventory.'
website-inventory-wait: '&7Download inventory &f%name%&7, please wait before opening
inventory.'
website-inventory-exist: '&cThe inventory already exists. Unable to download.'
website-inventory-success: '&aInventory &f%name%&a download successfully. &8(&7use
/zm reload to load this inventory&8)'
website-inventory-error: '&cAn error occurred while downloading the file.'
website-marketplace-error: '&cUnable to retrieve data from the site, please try again.'
website-disconnect-success: '&cYou have just deleted the link to the site.'
website-disconnect-error: '&cYou are not connected to the site.'
website-download-error-type: '&cThe link is not a yml file.'
website-download-error-name: '&cCannot find file name.'
website-download-error-console: '&cAn error has occurred, look at the console.'
website-download-start: '&7Start downloading inventory, please wait.'
placeholder-never: never
list-empty: '&cNo inventory of available.'
list-info: '&fInventories of &a%plugin% &8(&7%amount%&8): &7%inventories%'
inventory-create-error-size: '&cThe inventory size should be included in 9 and 54.'
inventory-create-error-already: '&cThe file &f%name%&c already exist.'
inventory-create-error-exception: '&cAn error has occurred&8: &f%error%'
inventory-create-success: '&aYou have just created the inventory &f%name%&a.'
save-error-empty: '&cYou must have an item in hand to save this item.'
save-error-name: '&cThe name already exists for this item, please select another one.'
save-error-type: '&cCannot find save type.'
save-success: '&aYou just saved the item &f%name%&a.'
click-cooldown:
type: ACTION
message: '&cPlease wait a little between two clicks.'
command-argument-integer: '&cThe argument &f%argument%&c must be an integer.'
command-argument-string: '&cThe argument &f%argument%&c must be a string.'
command-argument-boolean: '&cThe argument &f%argument%&c must be a boolean.'
command-argument-double: '&cThe argument &f%argument%&c must be a double.'
command-argument-online-player: '&cThe argument &f%argument%&c must be a player.'
command-argument-player: '&cThe argument &f%argument%&c must be a player.'
command-argument-entity: '&cThe argument &f%argument%&c must be an entity.'
command-argument-location: '&cThe argument &f%argument%&c must be a location.'
command-argument-material: '&cThe argument &f%argument%&c must be a material.'
command-argument-block: '&cThe argument &f%argument%&c must be a block.'
command-argument-world: '&cThe argument &f%argument%&c must be a world.'

View File

@ -0,0 +1,82 @@
name: "&8%zmenu_folder_name%"
size: 54
items:
decorations:
item:
material: GRAY_STAINED_GLASS_PANE
name: ''
slots:
- 36-44
inventories:
type: ZMENU_BUILDER_INVENTORIES
slots:
- 0-26
- 28-34
item:
url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzlmYTUxYjAxOTk1NzYzOGI0YTQwYjFmYjFjNDdjNDczZjhkMjVhZjZhYzM0OTVhMjQzM2JiMTY2OWZkYjlhMSJ9fX0="
name: "&f%name%"
lore:
- ""
- " &f⌂ #e6fff3Size#8c8c8c: #92bed8%size%"
- " &f⌂ #e6fff3File Name#8c8c8c: #92bed8%fileName%"
- " &f⌂ #e6fff3Created at#8c8c8c: #92bed8%createdAt%"
- " &f⌂ #e6fff3Updated at#8c8c8c: #92bed8%updatedAt%"
- ""
- " #8c8c8c• #92bed8Left Click #e6fff3to download this inventory"
- " #8c8c8c• #92bed8Right Click #e6fff3to force download this inventory"
folders:
type: ZMENU_BUILDER_FOLDERS
slots:
- 47-51
item:
url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzczZThiZDNjNDNjNDUxNGM3NjQ4MWNhMWRhZjU1MTQ5ZGZjOTNiZDFiY2ZhOGFiOTQzN2I5ZjdlYjMzOTJkOSJ9fX0="
name: "&f%name%"
lore:
- " &f⌂ #e6fff3Inventories#8c8c8c: #92bed8%quantity%"
- ""
- " #8c8c8c• #92bed8Click #e6fff3to open the folder"
folderPrevious:
type: ZMENU_BUILDER_FOLDER_PREVIOUS
slot: 45
item:
material: PLAYER_HEAD
url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjllYTFkODYyNDdmNGFmMzUxZWQxODY2YmNhNmEzMDQwYTA2YzY4MTc3Yzc4ZTQyMzE2YTEwOThlNjBmYjdkMyJ9fX0="
name: "#18f54c⬅ &fᴘʀᴇɪs ᴘᴀɢᴇ"
lore:
- ""
- "&f➥ &7Click to access the #18f54cprevious page"
folderNext:
type: ZMENU_BUILDER_FOLDER_NEXT
slot: 53
item:
material: PLAYER_HEAD
url: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODI3MWE0NzEwNDQ5NWUzNTdjM2U4ZTgwZjUxMWE5ZjEwMmIwNzAwY2E5Yjg4ZTg4Yjc5NWQzM2ZmMjAxMDVlYiJ9fX0="
name: "#18f54c➡ &fɴᴇxᴛ ᴘᴀɢᴇ"
lore:
- ""
- "&f➥ &7Click to access the #18f54cnext page"
folderBack:
type: ZMENU_BUILDER_FOLDER_BACK
slot: 52
item:
material: BARRIER
name: "#18f54c➡ &fʙᴀᴋ"
lore:
- ""
- "&f➥ &7Click to access the #18f54cprevious folder"
refreshInventories:
type: ZMENU_BUILDER_REFRESH
slot: 46
item:
material: ANVIL
name: "#18f54c➡ &fᴘᴅᴀᴛᴇ ɪɴᴇɴᴛʀɪᴇs"
lore:
- ""
- "&f➥ &7Click to update #18f54cinventories"