48 lines
2.1 KiB
Plaintext
48 lines
2.1 KiB
Plaintext
# The channel's key, used to track the channel.
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# You only need to change the second part of the key. "global" by default.
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# The value is what's used in commands, this is probably what you want to change.
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key="carbon:global"
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# The chat formats for this channel.
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format {
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# Basic chat formats.
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# The "default_format" format is the main one you want to edit.
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# The "console" format is what's shown to console.
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# The "discord" format is what's shown to supported discord integrations.
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# If PlaceholderAPI is installed, PAPI placeholders (with %) are supported.
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# If MiniPlaceholders is installed, its placeholders (with <>) are supported.
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# The keys are group names, the values are chat formats (MiniMessage).
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# For example:
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# basic {
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# default_format="<<username>> <message>"
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# vip="[VIP] <<username>> <message>"
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# admin="<white>[</white>Prefix<white>]</white> <display_name><white>: <message></white>"
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# discord="<message>"
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# }
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#
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basic {
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"default_format"="%luckperms_prefix% <gray><username></gray>: <gray><message></gray>"
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discord="<message>"
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console="<username>: <message>"
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}
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# Per-Language chat formats.
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# You can safely leave this section empty if you don't want to use this feature.
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# Each locale section can be configured in the same way as the above 'basic' section.
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# Will fall back to the 'basic' section if no format was found for the player's locale.
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locales {
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"ru_RU" {}
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}
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}
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# Messages will be sent in this channel if they start with this prefix. (Leave empty/blank to disable quick prefix for this channel)
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quick-prefix=""
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should-register-commands=true
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command-aliases=[]
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# The distance players must be within to see each other's messages.
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# A value of '0' requires that both players are in the same world.
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# On velocity, '0' requires that both players are in the same server.
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radius=-1
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# If true, players will be able to see if they're not sending messages to anyone
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# because they're out of range from the radius.
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empty-radius-recipients-message=false
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cooldowns {}
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cooldown=-1
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