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6 changed files with 5 additions and 25 deletions

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@ -5,8 +5,6 @@ on:
branches:
- main
- develop
tags:
- '[0-9]+.[0-9]+.[0-9]+'
jobs:
build-docker:
@ -44,6 +42,5 @@ jobs:
push: true
# TODO: split tag names into multiple lines
tags: |
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}:${{github.sha}}
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}:${{github.ref_name}}
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}:latest
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}/${{github.ref_name}}:${{github.sha}}
${{env.registry}}/${{github.repository_owner}}/${{github.event.repository.name}}/${{github.ref_name}}:latest

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@ -180,7 +180,7 @@ playerCount:
#
# Read more: https://asl.andre601.ch/profiles/#extraplayers-enabled
#
enabled: false
enabled: true
#
# Set the number that should be added to the online player count to then use as the new max player count.
# Placeholders resolving to numbers can be used here.
@ -242,4 +242,4 @@ playerCount:
#
# Read more: https://asl.andre601.ch/profiles/#onlineplayers-amount
#
amount: 0
amount: 0

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@ -181,11 +181,6 @@
},
"role_moder": {
"nodes": [
{
"type": "permission",
"key": "velocityplayerlimit.bypass",
"value": true
},
{
"type": "permission",
"key": "imageframe.list.others",

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@ -1,9 +0,0 @@
# Configuration for Velocity Player Limit v1.0.0 by hpfxd.com
# https://github.com/hpfxd/VelocityPlayerLimit
#
# Permission to bypass limit: "velocityplayerlimit.bypass"
# Permission to use /playerlimit: "velocityplayerlimit.command"
show-in-player-list: true
player-limit: 30
kick-message: '&cСервер полон.'

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@ -93,7 +93,7 @@ map-1_16-world-names:
#
# What is the maximum per second a client can send (Use %pps to display their pps)
# Use -1 to disable.
max-pps: -1
max-pps: 800
max-pps-kick-msg: You are sending too many packets!
# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
# With the main hand, the blocking starts way faster.