release-1.0.0 #24
@ -7,4 +7,6 @@ src/plugins/luckperms/libs
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||||
.crowdin
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src/plugins/pv-addon-groups/groups.json
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src/plugins/sonar/lib
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src/plugins/advancedserverlist/playercache.json
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|
2
.gitignore
vendored
2
.gitignore
vendored
@ -9,4 +9,6 @@ src/plugins/luckperms/libs
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.crowdin
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src/plugins/pv-addon-groups/groups.json
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src/plugins/sonar/lib
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src/plugins/advancedserverlist/playercache.json
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|
13
Dockerfile
13
Dockerfile
@ -47,6 +47,12 @@ ENV SKINSRESTORER_DB_PASSWORD=0000
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ENV VOICE_SECRET=00000000-0000-0000-0000-000000000000
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ENV VOICE_SERVERS=lobby="lobby:25565";survival="survival:25565"
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ENV SONAR_DB_HOST=127.0.0.1
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ENV SONAR_DB_PORT=3306
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ENV SONAR_DB_NAME=sonar_db
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ENV SONAR_DB_USERNAME=sonar
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ENV SONAR_DB_PASSWORD=0000
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WORKDIR ${WORKDIR_PATH}/config
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EXPOSE 25565/tcp
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@ -95,4 +101,11 @@ CMD \
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# Add server list to Plasmo Voice config
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awk -v servers_str="${VOICE_SERVERS}" '{ count=split(servers_str,servers_arr,";"); servers_fmt_str = ""; for (i = 1; i <= count; i++) servers_fmt_str = servers_fmt_str servers_arr[i] "\n"; sub(/_SERVERS_/,servers_fmt_str); print }' plugins/plasmovoice/config.toml > plugins/plasmovoice/config.toml.tmp && mv -T -f plugins/plasmovoice/config.toml.tmp plugins/plasmovoice/config.toml && \
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# Add database info to sonar config
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sed -i "s/_SONAR_DB_HOST_/${SONAR_DB_HOST}/g" plugins/sonar/config.yml && \
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sed -i "s/_SONAR_DB_PORT_/${SONAR_DB_PORT}/g" plugins/sonar/config.yml && \
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sed -i "s/_SONAR_DB_NAME_/${SONAR_DB_NAME}/g" plugins/sonar/config.yml && \
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sed -i "s/_SONAR_DB_USERNAME_/${SONAR_DB_USERNAME}/g" plugins/sonar/config.yml && \
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sed -i "s/_SONAR_DB_PASSWORD_/${SONAR_DB_PASSWORD}/g" plugins/sonar/config.yml && \
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java -Xms${MEMORY} -Xmx${MEMORY} -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar *.jar
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|
BIN
src/plugins/Sonar-Velocity.jar
(Stored with Git LFS)
Normal file
BIN
src/plugins/Sonar-Velocity.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
213
src/plugins/sonar/config.yml
Normal file
213
src/plugins/sonar/config.yml
Normal file
@ -0,0 +1,213 @@
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#
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# /$$$$$$
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# /$$__ $$
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# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
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# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
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# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
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# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
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# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
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# \______/ \______/ |__/ |__/ \_______/|__/
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#
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# Need help or have questions? https://jonesdev.xyz/discord
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# Source code: https://github.com/jonesdevelopment/sonar
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# Documentation: https://docs.jonesdev.xyz/administration/configuring-sonar
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# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
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#
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# General settings for Sonar
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general:
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# Should Sonar automatically check for new updates?
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# Sonar uses the GitHub API to check if the current version is outdated
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check-for-updates: true
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# Should Sonar log players' IP addresses in console?
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log-player-addresses: true
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# Maximum number of players online with the same IP address
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max-online-per-ip: 3
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# Sensitivity settings for the attack tracker
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# Only edit this if you know what you're doing
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attack-tracker:
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# Minimum number of new players in order for an attack to be detected
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min-players-for-attack: 8
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# Amount of time that has to pass in order for an attack to be over
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# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
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min-attack-duration: 30000
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# Number of times an incident has to be reported to be acknowledged as an attack
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# This number acts as a buffer to filter out false attack notifications
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min-attack-threshold: 2
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# Amount of time that has to pass in order for a new attack to be detected
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# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
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attack-cooldown-delay: 3000
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# You can connect Sonar to a database to keep verified players even after restarting your server
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# Note: IP addresses are saved in plain text. You are responsible for keeping your database safe!
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database:
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# Type of database Sonar uses to store verified players
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# Possible types: NONE, MYSQL, MARIADB, H2
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type: MARIADB
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# File in Sonar's plugin directory used for the H2 database
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filename: verified_players
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# Host address for authenticating with the SQL database
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host: _SONAR_DB_HOST_
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# Port for authenticating with the SQL database
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port: _SONAR_DB_PORT_
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# Name of the SQL database
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name: _SONAR_DB_NAME_
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# Username for authenticating with the SQL database
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username: _SONAR_DB_USERNAME_
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# Password for authenticating with the SQL database
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password: '_SONAR_DB_PASSWORD_'
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# How many days should Sonar keep verified players in the database?
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maximum-age: 5
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# Every new login request will be queued to avoid spam join attacks
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# The queue is updated every 1 second (20 ticks)
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queue:
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# Number of concurrent queue polls per 1 second
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max-polls: 30
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# Every new player that joins for the first time will be sent to
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# a lightweight limbo server where advanced bot checks are performed
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verification:
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# When should Sonar verify new players?
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# Possible types: ALWAYS, DURING_ATTACK
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# - ALWAYS: New players will always be checked (Recommended)
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# - DURING_ATTACK: New players will only be checked during an attack
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timing: ALWAYS
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checks:
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# Checks if the players' falling motion is following Minecraft's gravity formula
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# All predicted motions are precalculated to save performance
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gravity:
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# Should Sonar check for valid client gravity? (Recommended)
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enabled: true
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# Should Sonar make the player solve a CAPTCHA if they fail the gravity check?
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captcha-on-fail: false
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# The number of ticks the player has to fall to be allowed to hit the platform
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max-movement-ticks: 8
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# Checks if the player is colliding with blocks spawned below them
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collision:
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# Should Sonar check if the player collides with blocks? (Recommended)
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enabled: true
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# Checks if the client sends proper packets when entering a boat
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vehicle:
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# Should Sonar check if the player properly enters a boat?
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enabled: true
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# Minimum number of packets sent by the client
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minimum-packets: 2
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# Make the player type a code from a virtual map in chat
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map-captcha:
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# When should Sonar make the player solve a CAPTCHA?
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# Possible types: ALWAYS, DURING_ATTACK, NEVER
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# - ALWAYS: New players will always receive a CAPTCHA
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# - DURING_ATTACK: New players will only receive a CAPTCHA during an attack
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# - NEVER: New players will never receive a CAPTCHA (Recommended)
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timing: NEVER
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# Path to the background image Sonar uses for the CAPTCHA
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# If the image isn't found, a noise will be used as the default background.
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# You can put the name of the file here if the file is in Sonar's plugin directory
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background: ''
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# Style of the map CAPTCHA (Default: 'modern').
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# To use the old design, set this to 'legacy'.
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style: modern
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# How many CAPTCHA answers should Sonar prepare?
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# This task happens asynchronously in the background
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precompute: 500
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# How long should Sonar wait until the player fails the CAPTCHA?
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# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
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max-duration: 30000
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# How many times must a player fail the CAPTCHA before failing the verification?
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max-tries: 3
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# Characters (letters/numbers) that are allowed to appear in the answer to the CAPTCHA
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# It is not recommended to add numbers or letters that might look like one another.
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# You should only edit this if you know what you're doing
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alphabet: abcdefhjkmnoprstuxyz
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# Checks if the players are sending a valid client brand to the server
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client-brand:
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# Should Sonar check for valid client brands? (Recommended)
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enabled: true
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# Regex for validating client brands during verification
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valid-regex: ^[!-~ ]+$
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# Maximum client brand length during verification
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max-length: 64
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# Regex for validating usernames during verification
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valid-name-regex: ^[a-zA-Z0-9_]+$
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# Regex for validating client locale during verification
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valid-locale-regex: ^[a-zA-Z_]+$
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# If enabled, the player will be transferred back to the origin server
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# after successfully passing the bot verification.
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# This feature was introduced by Mojang in Minecraft version 1.20.5
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# https://docs.jonesdev.xyz/administration/configuring-sonar/configuring-the-verification/using-1.20.5+-transfers
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transfer:
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# Should Sonar transfer the player to the origin server (instead of kicking them)?
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# For this to work, you must enable the feature in your server's configuration.
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# Additionally, you might want to reduce the amount of login rate-limiting
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# performed by Velocity or other proxies/plugins, as this might prevent the
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# player from being transferred correctly.
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# If your server allows Bedrock players to join via Geyser, make sure to set up
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# TransferTool for Geyser, so Bedrock players are redirected to the correct server.
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# https://github.com/onebeastchris/TransferTool
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enabled: false
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# Which server should Sonar transfer the player to when the verification is passed?
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# Please enter the server IP used by players to normally connect to your server.
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# For example, you can put "mc.hypixel.net" or a direct IP like "1.1.1.1"
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destination-host: play.my-server.com
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# Which port should Sonar use when transferring the player to the origin server?
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# If your server does not need a port to connect to, you can leave this as 25565.
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destination-port: 25565
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# The gamemode of the player during verification
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# Possible types: SURVIVAL, CREATIVE, ADVENTURE
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# - SURVIVAL: all UI components are visible
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# - CREATIVE: health and hunger are hidden
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# - ADVENTURE: all UI components are visible
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gamemode: ADVENTURE
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# Daylight time in the verification world
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# You can find all daylight times here:
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# https://minecraft.wiki/w/Daylight_cycle
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# This is only a visual setting and does not change the verification process!
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# If this value is set to 1000, the packet will not be sent.
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time-of-day: 1000
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# Sonar caches most packets it sends to the client, including the LoginSuccess packet.
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# Which username should Sonar use for the LoginSuccess packet?
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# The username will not be visible to the player without client modifications
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cached-username: Sonar
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# Should Sonar log new verification attempts?
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log-connections: true
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# Should Sonar log new verification attempts during attacks?
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log-during-attack: false
|
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# Should Sonar log every single movement/position change during verification?
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# This is not recommended for production servers but can be helpful for spotting errors.
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debug-xyz-positions: false
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# Should Sonar also check Geyser (Bedrock) players?
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# This feature is experimental and might cause issues
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# If this is disabled, Bedrock players will be skipped
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check-geyser-players: false
|
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# The time since the player stopped sending packets before disconnecting
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# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
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read-timeout: 8000
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# The time since the server stopped sending packets before disconnecting the player
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
write-timeout: 10000
|
||||
# How long should a player wait before reconnecting during verification
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
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rejoin-delay: 5000
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# How long should Sonar remember the number of failed verifications for a player?
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# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
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remember-time: 120000
|
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# How long should an IP address be denied from logging in when failing the verification too often?
|
||||
# (This value represents the time in milliseconds: 1 second = 1000 milliseconds)
|
||||
blacklist-time: 600000
|
||||
# How often does a player have to fail the verification in order to be blacklisted?
|
||||
# (Set this value to 0 to disable the blacklist entirely)
|
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blacklist-threshold: 2
|
||||
# List of protocol IDs which are unable to join the server at all
|
||||
# You can find the full list of all protocol IDs here:
|
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# https://wiki.vg/Protocol_version_numbers
|
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# For example, Minecraft 1.20 has the ID 763.
|
||||
blacklisted-protocols: []
|
29
src/plugins/sonar/language.properties
Normal file
29
src/plugins/sonar/language.properties
Normal file
@ -0,0 +1,29 @@
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||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Need help or have questions? https://jonesdev.xyz/discord
|
||||
# Source code: https://github.com/jonesdevelopment/sonar
|
||||
# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
|
||||
#
|
||||
|
||||
# Which language should Sonar use for all configurations?
|
||||
# For this to take effect, restart your server or reload Sonar.
|
||||
#
|
||||
# Values will not be translated if you change your language
|
||||
# when all configuration files already exist.
|
||||
# If you still want all configuration files to be translated,
|
||||
# you have to reset the configuration, messages, and webhook settings.
|
||||
#
|
||||
# You can view a full list of existing translations here:
|
||||
# https://docs.jonesdev.xyz/sonar/translations
|
||||
# If a translation does not exist yet, Sonar will use English (en)
|
||||
#
|
||||
# If you set this option to "system", Sonar will use the system language.
|
||||
language=system
|
320
src/plugins/sonar/messages.yml
Normal file
320
src/plugins/sonar/messages.yml
Normal file
@ -0,0 +1,320 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Need help or have questions? https://jonesdev.xyz/discord
|
||||
# Source code: https://github.com/jonesdevelopment/sonar
|
||||
# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
|
||||
#
|
||||
|
||||
# Placeholder for every '<prefix>' in this configuration file
|
||||
prefix: <b><yellow>Bebrashield Bot Protection</b> <gray>» <white>
|
||||
# Placeholder for every '<support-url>' in this configuration file
|
||||
support-url: https://discord.gg/xsyy7d8RfG
|
||||
# Placeholder for every '<header>' in this configuration file
|
||||
header:
|
||||
- <b><yellow>Sonar</b><reset>
|
||||
- ''
|
||||
# Placeholder for every '<footer>' in this configuration file
|
||||
footer:
|
||||
- <gray>If you believe that this is an error, contact an administrator.
|
||||
# Disconnect message that is shown when someone joins, but there are too many online players with their IP address
|
||||
too-many-online-per-ip:
|
||||
- <header>
|
||||
- <red>There are too many players online with your IP address.
|
||||
- <footer>
|
||||
|
||||
# Translations for commands
|
||||
commands:
|
||||
# Message shown when a player tries running /sonar without permission
|
||||
no-permission: <prefix><red>You do not have permission to execute this command.
|
||||
# Message shown when someone uses a command incorrectly
|
||||
incorrect-usage: '<prefix><red>Usage: /sonar <subcommand-usage>'
|
||||
# Message shown when someone provides an invalid IP address (Invalid format)
|
||||
invalid-ip-address: <prefix>The IP address you provided seems to be invalid.
|
||||
# Message shown when the console runs a command that is player-only
|
||||
player-only: <prefix><red>You can only execute this command as a player.
|
||||
# Message shown when a player runs a command that is console-only
|
||||
console-only: <prefix><red>For security reasons, you can only execute this command
|
||||
through console.
|
||||
# Message shown when a player does not have permission to execute a certain subcommand
|
||||
subcommand-no-permission: <prefix><red>You do not have permission to execute this
|
||||
subcommand. <gray>(<permission>)
|
||||
|
||||
# Translations for '/sonar'
|
||||
main:
|
||||
# Informational message that is shown above everything when running the main command
|
||||
header:
|
||||
- <yellow>Running <b>Sonar</b> <version> on <platform>.
|
||||
- <gray><click:open_url:'https://github.com/jonesdevelopment/sonar'>(C) <copyright-year>
|
||||
Jones Development and Sonar Contributors</click>
|
||||
- ''
|
||||
- <gray>Need help or have any questions?
|
||||
- <white><click:open_url:'https://jonesdev.xyz/discord/'><hover:show_text:'(Click
|
||||
to open Discord)'>Open a ticket on the Discord </hover></click><click:open_url:'https://github.com/jonesdevelopment/sonar/issues'><hover:show_text:'(Click
|
||||
to open GitHub)'>or open a new issue on GitHub.
|
||||
- ''
|
||||
# Formatting of the list of subcommands shown when running the main command
|
||||
subcommands: '<suggest-subcommand><hover:show_text:''<gray>Only players: </gray><only-players><br><gray>Require
|
||||
console: </gray><only-console><br><gray>Permission: </gray><white><permission><br><gray>Aliases:
|
||||
</gray><aliases>''><dark_aqua> ▪ <gray>/sonar <subcommand> <white><description></hover></suggest-subcommand>'
|
||||
# Formatting for yes (tick) and no (cross) values in the subcommands hover text
|
||||
tick: <green>✔</green>
|
||||
cross: <red>✗</red>
|
||||
# Formatting for the version information
|
||||
outdated-version: ' <red><click:open_url:''https://github.com/jonesdevelopment/sonar/releases/latest''><hover:show_text:''(Click
|
||||
to download the latest version of Sonar)''>(Outdated)</hover></click></red>'
|
||||
unstable-version: ' <gold>(Unstable)</gold>'
|
||||
api-error: ' <dark_red><hover:show_text:''Check the server logs for more information''>(API
|
||||
error)</hover></dark_red>'
|
||||
|
||||
# Translations for '/sonar reload'
|
||||
reload:
|
||||
# Description for this subcommand
|
||||
description: Reload all configurations
|
||||
# Message shown when someone starts reloading Sonar
|
||||
start: <prefix>Reloading Sonar...
|
||||
# Message shown when Sonar has finished reloading
|
||||
finish: <prefix><green>Successfully reloaded <gray>(<time-taken>ms)
|
||||
|
||||
# Translations for '/sonar verbose'
|
||||
verbose:
|
||||
# Description for this subcommand
|
||||
description: Enable or disable Sonar verbose
|
||||
# Message shown when a player subscribes to Sonar verbose
|
||||
subscribe: <prefix>You are now viewing Sonar verbose.
|
||||
# Message shown when a player unsubscribes from Sonar verbose
|
||||
unsubscribe: <prefix>You are no longer viewing Sonar verbose.
|
||||
|
||||
# Translations for '/sonar notify'
|
||||
notify:
|
||||
# Description for this subcommand
|
||||
description: Enable or disable attack notifications
|
||||
# Message shown when a player subscribes to Sonar attack notifications
|
||||
subscribe: <prefix>You are now viewing Sonar attack notifications.
|
||||
# Message shown when a player unsubscribes from Sonar attack notifications
|
||||
unsubscribe: <prefix>You are no longer viewing Sonar attack notifications.
|
||||
|
||||
# Translations for '/sonar blacklist'
|
||||
blacklist:
|
||||
# Description for this subcommand
|
||||
description: Manage blacklisted IP addresses
|
||||
# Message shown when someone tries clearing the blacklist but is empty
|
||||
empty: <prefix>The blacklist is currently empty. Therefore, no IP addresses were
|
||||
removed from the blacklist.
|
||||
# Message shown when someone clears the blacklist
|
||||
clear: <prefix>You successfully removed a total of <amount> IP address(es) from
|
||||
the blacklist.
|
||||
# Message shown when someone checks the size of the blacklist
|
||||
size: <prefix>The blacklist currently contains <amount> IP address(es).
|
||||
# Message shown when someone removes an IP address from the blacklist
|
||||
remove: <prefix>Successfully removed <ip> from the blacklist.
|
||||
# Message shown when someone adds an IP address to the blacklist
|
||||
add: <prefix>Successfully added <ip> to the blacklist.
|
||||
# Message shown when someone adds an IP address to the blacklist, but it is already blacklisted
|
||||
ip-duplicate: <prefix>The IP address you provided is already blacklisted.
|
||||
# Message shown when someone removes an IP address from the blacklist, but it is not blacklisted
|
||||
ip-not-found: <prefix>The IP address you provided is not blacklisted.
|
||||
|
||||
# Translations for '/sonar verified'
|
||||
verified:
|
||||
# Description for this subcommand
|
||||
description: Manage verified IP addresses
|
||||
# Message shown when someone tries clearing the list of verified players but is empty
|
||||
empty: <prefix>The list of verified players is currently empty. Therefore, no
|
||||
players were unverified.
|
||||
# Message shown when someone clears the list of verified players
|
||||
clear: <prefix>You successfully unverified a total of <amount> unique player(s).
|
||||
# Message shown when someone checks the size of the list of verified players
|
||||
size: <prefix>There are currently <amount> unique player(s) verified.
|
||||
# Message shown when someone un-verifies an IP address
|
||||
remove: <prefix>Successfully unverified <ip>.
|
||||
# Message shown when someone verifies an IP address
|
||||
add: <prefix>Successfully verified <ip>.
|
||||
# Message shown when someone tries to verify an IP address/UUID that are already verified
|
||||
already: <prefix>The IP address and UUID you provided are already verified.
|
||||
# Message shown when someone un-verifies an IP address, but it is not verified
|
||||
ip-not-found: <prefix>The IP address you provided is not verified.
|
||||
# Message shown when someone looks up the verification history of an IP address
|
||||
history: '<prefix><yellow>Previous UUIDs for <ip>:'
|
||||
history-entry: ' <gray>▪ <white><uuid>'
|
||||
|
||||
# Translations for '/sonar statistics'
|
||||
statistics:
|
||||
# Description for this subcommand
|
||||
description: Show session statistics of this server
|
||||
# Informational message that is shown above everything when viewing the statistics
|
||||
header: '<prefix>Showing <statistics-type> statistics for this session:'
|
||||
# Message shown when a player tries viewing an unknown statistic
|
||||
unknown-type: '<prefix><red>Unknown statistics type! Available statistics: <gray><statistics>'
|
||||
# Format of the general statistics message
|
||||
general:
|
||||
- ' <dark_aqua>▪ <gray>Verified IP addresses: <white><verified>'
|
||||
- ' <dark_aqua>▪ <gray>Verifying IP addresses: <white><verifying>'
|
||||
- ' <dark_aqua>▪ <gray>Blacklisted IP addresses: <white><blacklisted>'
|
||||
- ' <dark_aqua>▪ <gray>Currently queued logins: <white><queued>'
|
||||
- ' <dark_aqua>▪ <gray>Total non-unique joins: <white><total-joins>'
|
||||
- ' <dark_aqua>▪ <gray>Total verification attempts: <white><total-attempts>'
|
||||
- ' <dark_aqua>▪ <gray>Total failed verifications: <white><total-failed>'
|
||||
- ' <dark_aqua>▪ <gray>Server uptime: <white><server-uptime>'
|
||||
# Format of the CPU statistics message
|
||||
cpu:
|
||||
- ' <dark_aqua>▪ <gray>Process CPU usage right now: <white><process-cpu>%'
|
||||
- ' <dark_aqua>▪ <gray>System CPU usage right now: <white><system-cpu>%'
|
||||
- ' <dark_aqua>▪ <gray>Per-core process CPU usage: <white><average-process-cpu>%'
|
||||
- ' <dark_aqua>▪ <gray>Per-core system CPU usage: <white><average-system-cpu>%'
|
||||
- ' <dark_aqua>▪ <gray>Total amount of virtual cpus: <white><virtual-core-count>'
|
||||
# Format of the memory statistics message
|
||||
memory:
|
||||
- ' <dark_aqua>▪ <gray>Total free memory: <white><free-memory>'
|
||||
- ' <dark_aqua>▪ <gray>Total used memory: <white><used-memory>'
|
||||
- ' <dark_aqua>▪ <gray>Total maximum memory: <white><max-memory>'
|
||||
- ' <dark_aqua>▪ <gray>Total allocated memory: <white><total-memory>'
|
||||
# Format of the network statistics message
|
||||
network:
|
||||
- ' <dark_aqua>▪ <gray>Current incoming used bandwidth: <white><incoming-traffic>'
|
||||
- ' <dark_aqua>▪ <gray>Current outgoing used bandwidth: <white><outgoing-traffic>'
|
||||
- ' <dark_aqua>▪ <gray>Total incoming used bandwidth: <white><incoming-traffic-ttl>'
|
||||
- ' <dark_aqua>▪ <gray>Total outgoing used bandwidth: <white><incoming-traffic-ttl>'
|
||||
|
||||
# Translations for '/sonar dump'
|
||||
dump:
|
||||
# Description for this subcommand
|
||||
description: Print developer information
|
||||
# Format of the information sent to console
|
||||
log: 'Generated dump: <dumped-json-data>'
|
||||
|
||||
# Translations for all messages during the verification process
|
||||
verification:
|
||||
# Translations for all debug messages during the verification
|
||||
logs:
|
||||
# Message logged to console whenever a new player joins the server
|
||||
connection: <username>/<ip> (<protocol>) has connected.
|
||||
# Message logged to console whenever a player fails verification
|
||||
failed: '<username>/<ip> (<protocol>) has failed the bot check for: <reason>'
|
||||
# Message logged to console whenever a player is blacklisted
|
||||
blacklisted: <username>/<ip> (<protocol>) was blacklisted for too many failed
|
||||
attempts
|
||||
# Message logged to console whenever a player is verified
|
||||
successful: <username> has been verified successfully (<time-taken>s!).
|
||||
|
||||
# Messages that are shown to the player when they are supposed to enter the CAPTCHA
|
||||
captcha:
|
||||
# Message shown to the player when they have to enter the answer to the CAPTCHA
|
||||
enter: <prefix><green>Please enter the text in chat that is displayed on the map.
|
||||
# Message shown to the player when they enter the wrong answer in chat
|
||||
incorrect: <prefix><red>You have entered a wrong answer! Please try again.
|
||||
|
||||
# Message shown to the player when they are being verified
|
||||
# Set this to '' to disable the welcome message entirely
|
||||
welcome: <prefix><green>You are being verified. Please do not move; this is an automatic
|
||||
process.
|
||||
|
||||
# Disconnect message that is shown when someone joins while the captcha hasn't been prepared yet
|
||||
currently-preparing:
|
||||
- <header>
|
||||
- <yellow>Your anti-bot data has not been prepared yet.
|
||||
- <gray>Please wait a few seconds before trying to verify again.
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone joins with an unsupported Minecraft version
|
||||
unsupported-version:
|
||||
- <header>
|
||||
- <red>This server does not support your version of Minecraft.
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone rejoins too fast during verification
|
||||
too-fast-reconnect:
|
||||
- <header>
|
||||
- <gold>You reconnected too fast, try again later.
|
||||
- <gray>Please wait a few seconds before trying to verify again.
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone joins but is already verifying
|
||||
already-verifying:
|
||||
- <header>
|
||||
- <red>Your IP address is currently being verified.
|
||||
- <red>Please wait a few seconds before trying to verify again.
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone joins but is already queued for verification
|
||||
already-queued:
|
||||
- <header>
|
||||
- <red>Your IP address is currently queued for verification.
|
||||
- <red>Please wait a few minutes before trying to verify again.
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone joins but is temporarily blacklisted
|
||||
blacklisted:
|
||||
- <header>
|
||||
- <red>You are currently denied from entering the server.
|
||||
- <red>Please wait a few minutes to be able to join the server again.
|
||||
- <gold>False positive? <gray><support-url>
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone joins with an invalid username
|
||||
invalid-username:
|
||||
- <header>
|
||||
- <red>Your username contains invalid characters.
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone joins with a blacklisted version
|
||||
blacklisted-protocol:
|
||||
- <header>
|
||||
- <red>You are using a version that is not allowed on our server.
|
||||
- <gold>Need help logging in? <gray><support-url>
|
||||
- <footer>
|
||||
# Disconnect message that is shown when someone verifies successfully
|
||||
success:
|
||||
- <header>
|
||||
- <green>You have successfully passed the verification.
|
||||
- <white>You are now able to play on the server when you reconnect.
|
||||
# Disconnect message that is shown when someone fails verification
|
||||
failed:
|
||||
- <header>
|
||||
- <red>You have failed the bot verification.
|
||||
- <gray>Please wait a few seconds before trying to verify again.
|
||||
- <gold>Need help logging in? <gray><support-url>
|
||||
- <footer>
|
||||
|
||||
# Translations for Sonar's actionbar verbose messages
|
||||
verbose:
|
||||
layout:
|
||||
# Layout for Sonar's actionbar verbose
|
||||
normal: <prefix><gray>CPS <white><connections-per-second> <dark_aqua>╺ <gray>Logins/s
|
||||
<white><logins-per-second> <dark_aqua>╺ <gray>Verifying <white><verifying> <dark_aqua>|
|
||||
<green>⬆ <white><outgoing-traffic>/s <red>⬇ <white><incoming-traffic>/s <green><bold><animation>
|
||||
# Layout for Sonar's actionbar verbose during an attack
|
||||
attack: <prefix><gray>CPS <white><connections-per-second> <dark_aqua>╺ <gray>Logins/s
|
||||
<white><logins-per-second> <dark_aqua>╺ <gray>Queue <white><queued> <dark_aqua>╺
|
||||
<gray>Verifying <white><verifying> <dark_aqua>╺ <gray>Duration <white><attack-duration>
|
||||
<dark_aqua>| <green>⬆ <white><outgoing-traffic>/s <red>⬇ <white><incoming-traffic>/s <green><bold><animation>
|
||||
# Animation for the action bar
|
||||
# Alternatives:
|
||||
# - ▙, ▛, ▜, ▟
|
||||
# - ⬈, ⬊, ⬋, ⬉
|
||||
animation:
|
||||
- ◜
|
||||
- ◝
|
||||
- ◞
|
||||
- ◟
|
||||
|
||||
# Translations for Sonar's attack notification messages
|
||||
notifications:
|
||||
# Layout for Sonar's attack notification title
|
||||
title: <yellow><b>Sonar<reset>
|
||||
# Layout for Sonar's attack notification subtitle
|
||||
subtitle: <gray>A bot attack has been detected
|
||||
# Layout for Sonar's attack notification in chat
|
||||
chat:
|
||||
- ''
|
||||
- <yellow><b>Sonar<reset>
|
||||
- ''
|
||||
- <gray>A bot attack has been detected.
|
||||
- ' <dark_aqua>▪ <gray>Logins per second: <white><logins-per-second>'
|
||||
- ' <dark_aqua>▪ <gray>Verifying players: <white><verifying>'
|
||||
- ' <dark_aqua>▪ <gray>Queued players: <white><queued>'
|
||||
- ''
|
||||
- <gray>View more information using <white><click:run_command:'/sonar verbose'><hover:show_text:'(Click
|
||||
to run)'>/sonar verbose</hover></click><gray> or <white><click:run_command:'/sonar
|
||||
stats'><hover:show_text:'(Click to run)'>/sonar stats</hover></click><gray>.
|
||||
- ''
|
60
src/plugins/sonar/webhook.yml
Normal file
60
src/plugins/sonar/webhook.yml
Normal file
@ -0,0 +1,60 @@
|
||||
#
|
||||
# /$$$$$$
|
||||
# /$$__ $$
|
||||
# | $$ \__/ /$$$$$$ /$$$$$$$ /$$$$$$ /$$$$$$
|
||||
# | $$$$$$ /$$__ $$| $$__ $$ |____ $$ /$$__ $$
|
||||
# \____ $$| $$ \ $$| $$ \ $$ /$$$$$$$| $$ \__/
|
||||
# /$$ \ $$| $$ | $$| $$ | $$ /$$__ $$| $$
|
||||
# | $$$$$$/| $$$$$$/| $$ | $$| $$$$$$$| $$
|
||||
# \______/ \______/ |__/ |__/ \_______/|__/
|
||||
#
|
||||
# Need help or have questions? https://jonesdev.xyz/discord
|
||||
# Source code: https://github.com/jonesdevelopment/sonar
|
||||
# Copyright Jones Development and Sonar Contributors, licensed under GPL-3.0
|
||||
#
|
||||
|
||||
# Bot attack notifications can also be sent to your Discord server using webhooks
|
||||
webhook:
|
||||
# URL of the Discord webhook (Set this to '' to disable webhooks)
|
||||
url: ''
|
||||
# Username of the Discord webhook sender
|
||||
username: Sonar
|
||||
# URL to the avatar of the Discord webhook sender (Set this to '' to disable)
|
||||
avatar-url: ''
|
||||
# Content of the Discord webhook message (Set this to '' to disable)
|
||||
# You can use this to e.g. ping staff members using <@userId>
|
||||
# If you want to ping roles, you will need to use <@&roleId>
|
||||
content: ''
|
||||
# Embed Discord webhook message that is sent when an attack has stopped
|
||||
embed:
|
||||
# Small footer message of the Discord webhook embed
|
||||
footer:
|
||||
# Content of the footer message of the Discord webhook embed
|
||||
text: © Jones Development and Sonar Contributors
|
||||
# URL of the footer message icon of the Discord webhook embed
|
||||
icon-url: ''
|
||||
# Title of the Discord webhook embed
|
||||
title: ':white_check_mark: Attack mitigated'
|
||||
# Clickable URL of the title of the Discord webhook embed
|
||||
title-url: ''
|
||||
# Description (content) of the Discord webhook embed
|
||||
description:
|
||||
- The attack on your server has been mitigated.
|
||||
- ''
|
||||
- 'Attack start: <t:<start-timestamp>:T>'
|
||||
- 'Attack end: <t:<end-timestamp>:T>'
|
||||
- 'Attack duration: <attack-duration>'
|
||||
- ''
|
||||
- 'Peak process CPU usage during the attack: <peak-cpu>%'
|
||||
- 'Peak process memory usage during the attack: <peak-memory>'
|
||||
- 'Peak bots per second during the attack: <peak-bps>'
|
||||
- ''
|
||||
- 'Blacklisted IP addresses during the attack: <total-blacklisted>'
|
||||
- 'Failed verifications during the attack: <total-failed>'
|
||||
- 'Successful verifications during the attack: <total-success>'
|
||||
# RGB colors of the Discord webhook embed
|
||||
# Color picker: https://www.rapidtables.com/web/color/RGB_Color.html
|
||||
color:
|
||||
red: 0
|
||||
green: 255
|
||||
blue: 0
|
Loading…
Reference in New Issue
Block a user