feature-34-antibot #6

Merged
cuqmbr merged 2 commits from feature-34 into develop 2025-07-22 19:25:59 +00:00
16 changed files with 1092 additions and 0 deletions
Showing only changes of commit ca007a8c66 - Show all commits

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@ -8,3 +8,5 @@ src/plugins/luckperms/libs
src/plugins/pv-addon-groups/groups.json
src/plugins/sonar/lib
src/plugins/advancedserverlist/playercache.json

2
.gitignore vendored
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@ -10,3 +10,5 @@ src/plugins/luckperms/libs
src/plugins/pv-addon-groups/groups.json
src/plugins/sonar/lib
src/plugins/advancedserverlist/playercache.json

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MyAnimation1:
change-interval: 100
texts:
- '&d-&3--------------'
- '&3-&d-&3-------------'
- '&3--&d-&3------------'
- '&3---&d-&3-----------'
- '&3----&d-&3----------'
- '&3-----&d-&3---------'
- '&3------&d-&3--------'
- '&3-------&d-&3-------'
- '&3--------&d-&3------'
- '&3---------&d-&3-----'
- '&3----------&d-&3----'
- '&3-----------&d-&3---'
- '&3------------&d-&3--'
- '&3-------------&d-&3-'
- '&3--------------&d-'
- '&3-------------&d-&3-'
- '&3------------&d-&3--'
- '&3-----------&d-&3---'
- '&3----------&d-&3----'
- '&3---------&d-&3-----'
- '&3--------&d-&3------'
- '&3-------&d-&3-------'
- '&3------&d-&3--------'
- '&3-----&d-&3---------'
- '&3----&d-&3----------'
- '&3---&d-&3-----------'
- '&3--&d-&3------------'
- '&3-&d-&3-------------'
- '&d-&3--------------'
ServerName:
change-interval: 300
texts:
- '&c&lServerName'
- '&c&n&lServerName'
- '&b&lServerName'
- '&b&l&nServerName'
- '&e&lServerName'
- '&e&n&lServerName'
web:
change-interval: 200
texts:
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&6w&eww.domain.com'
- '&ew&6w&ew.domain.com'
- '&eww&6w&e.domain.com'
- '&ewww&6.&edomain.com'
- '&ewww.&6d&eomain.com'
- '&ewww.d&6o&emain.com'
- '&ewww.do&6m&eain.com'
- '&ewww.dom&6a&ein.com'
- '&ewww.doma&6i&en.com'
- '&ewww.domai&6n&e.com'
- '&ewww.domain&6.&ecom'
- '&ewww.domain.&6c&eom'
- '&ewww.domain.c&6o&em'
- '&ewww.domain.co&6m'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
- '&ewww.domain.com'
vote:
change-interval: 1000
texts:
- '&avote.domain.com'
- '&a&nvote.domain.com'
- '&5vote.domain.com'
- '&5&nvote.domain.com'
Welcome:
change-interval: 400
texts:
- '&7&lW_'
- '&7&lW_'
- '&7&lWe_'
- '&7&lWel_'
- '&7&lWelc_'
- '&7&lWelco_'
- '&7&lWelcom_'
- '&7&lWelcome_'
- '&7&lWelcome_'
- '&7&lWelcome_'
- '&7&lWelcome_'
- '&7&lWelcom_'
- '&7&lWelco_'
- '&7&lWelc_'
- '&7&lWel_'
- '&7&lWe_'
- '&7&lW_'
- '&7&lW_'
time:
change-interval: 3000
texts:
- '&7Time &b%time%'
- '&7Date &b%date%'
barcolors:
change-interval: 1000
texts:
- RED
- BLUE
- GREEN
- YELLOW

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src/plugins/TAB/config.yml Normal file
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# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Header-&-Footer
header-footer:
enabled: true
header:
- "<#FFFFFF>&m </#FFFF00>"
- "<gradient:#B7E4C7:#FFD8A8>Bebrashield:re</gradient>"
- "<gradient:#B7E4C7:#FFD8A8>%server_name%</gradient>"
- ""
footer:
- ""
- ""
- "<gradient:#B7E4C7:#FFD8A8>TPS: %server_tps_1% | Ping: %ping% ms</gradient>"
- "<gradient:#FFD8A8:#B7E4C7> bebrashield.net </gradient>"
- "<#FFFF00>&m </#FFFFFF>"
disable-condition: '%world%=disabledworld'
per-world:
world1:
header:
- "an example of world with custom"
footer:
- "header/footer and prefix/suffix"
world2;world3:
header:
- "This is a shared header for"
- "world2 and world3"
per-server:
server1:
header:
- "an example of server with custom header"
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Tablist-name-formatting
tablist-name-formatting:
enabled: true
disable-condition: '%world%=disabledworld'
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Nametags
scoreboard-teams:
enabled: true
enable-collision: true
invisible-nametags: false
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Sorting-players-in-tablist
sorting-types:
- "GROUPS:owner,admin,mod,helper,builder,vip,default"
- "PLACEHOLDER_A_TO_Z:%player%"
case-sensitive-sorting: true
can-see-friendly-invisibles: false
disable-condition: '%world%=disabledworld'
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Playerlist-Objective
playerlist-objective:
enabled: false
value: "%ping%"
fancy-value: "&7Ping: %ping%"
title: "TAB" # Only visible on Bedrock Edition
render-type: INTEGER
disable-condition: '%world%=disabledworld'
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Belowname
belowname-objective:
enabled: false
value: "%health%"
title: "&cHealth"
fancy-value: "&c%health%"
fancy-value-default: "NPC"
disable-condition: '%world%=disabledworld'
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Spectator-fix
prevent-spectator-effect:
enabled: false
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Bossbar
bossbar:
enabled: false
toggle-command: /bossbar
remember-toggle-choice: false
hidden-by-default: false
bars:
ServerInfo:
style: "PROGRESS" # for 1.9+: PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20
color: "%animation:barcolors%" # for 1.9+: BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW
progress: "100" # in %
text: "&fWebsite: &bwww.domain.com"
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Scoreboard
scoreboard:
enabled: false
toggle-command: /sb
remember-toggle-choice: false
hidden-by-default: false
use-numbers: true
static-number: 0
delay-on-join-milliseconds: 0
scoreboards:
scoreboard-1.20.3+:
title: "<#E0B11E>MyServer</#FF0000>"
display-condition: "%player-version-id%>=765;%bedrock%=false" # Only display it to players using 1.20.3+ AND NOT bedrock edition
lines:
- "&7%date%"
- "%animation:MyAnimation1%"
- "&6Online:"
- "* &eOnline&7:||%online%"
- "* &eCurrent World&7:||%worldonline%"
- "* &eStaff&7:||%staffonline%"
- ""
- "&6Personal Info:"
- "* &bRank&7:||%group%"
- "* &bPing&7:||%ping%&8ms"
- "* &bWorld&7:||%world%"
- "%animation:MyAnimation1%"
scoreboard:
title: "<#E0B11E>MyServer</#FF0000>"
lines:
- "&7%date%"
- "%animation:MyAnimation1%"
- "&6Online:"
- "* &eOnline&7: &f%online%"
- "* &eCurrent World&7: &f%worldonline%"
- "* &eStaff&7: &f%staffonline%"
- ""
- "&6Personal Info:"
- "* &bRank&7: &f%group%"
- "* &bPing&7: &f%ping%&8ms"
- "* &bWorld&7: &f%world%"
- "%animation:MyAnimation1%"
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Layout
layout:
enabled: false
direction: COLUMNS
default-skin: mineskin:383747683
enable-remaining-players-text: true
remaining-players-text: '... and %s more'
empty-slot-ping-value: 1000
layouts:
default:
fixed-slots:
- '1|&3Website&f:'
- '2|&bmyserver.net'
- '3|&8&m '
- '4|&3Name&f:'
- '5|&b%player%'
- '7|&3Rank&f:'
- '8|Rank: %group%'
- '10|&3World&f:'
- '11|&b%world%'
- '13|&3Time&f:'
- '14|&b%time%'
- '21|&3Teamspeak&f:'
- '22|&bts.myserver.net'
- '23|&8&m '
- '41|&3Store&f:'
- '42|&bshop.myserver.net'
- '43|&8&m '
groups:
staff:
condition: permission:tab.staff
slots:
- 24-40
players:
slots:
- 44-80
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Ping-Spoof
ping-spoof:
enabled: false
value: 0
placeholders:
date-format: "dd.MM.yyyy"
time-format: "[HH:mm:ss / h:mm a]"
time-offset: 0
register-tab-expansion: false
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Placeholder-output-replacements
placeholder-output-replacements:
"%essentials_vanished%":
"yes": "&7| Vanished"
"no": ""
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Conditional-placeholders
conditions:
nick: # use it with %condition:nick%
conditions:
- "%player%=%essentials_nickname%"
yes: "%player%"
no: "~%essentials_nickname%"
placeholder-refresh-intervals:
default-refresh-interval: 500
"%server_uptime%": 1000
"%server_tps_1_colored%": 1000
"%server_unique_joins%": 5000
"%player_health%": 200
"%player_ping%": 1000
"%vault_prefix%": 1000
"%rel_factionsuuid_relation_color%": 1000
# assigning groups by permission nodes instead of taking them from permission plugin
assign-groups-by-permissions: false
# if the option above is true, all groups are taken based on permissions and the one higher in this list is used as primary
# Warning! This is not sorting list and has nothing to do with sorting players in tablist!
primary-group-finding-list:
- Owner
- Admin
- Mod
- Helper
- default
# Refresh interval (in milliseconds) of:
# - Permission checks in conditions / sorting
# - Group retrieving from permission plugin for sorting / per-group properties
# - Prefix/suffix placeholders taking data from permission plugin
permission-refresh-interval: 1000
# Unlocks extra console messages
debug: false
# https://github.com/NEZNAMY/TAB/wiki/MySQL
mysql:
enabled: false
host: 127.0.0.1
port: 3306
database: tab
username: user
password: password
useSSL: true
proxy-support:
enabled: true
# Supported types: PLUGIN, REDIS, RABBITMQ
type: PLUGIN
plugin:
# Compatible plugins: RedisBungee
# If enabled and compatible plugin is found, hook is enabled to work with proxied players
name: RedisBungee
redis:
url: 'redis://:password@localhost:6379/0'
rabbitmq:
exchange: 'plugin'
url: 'amqp://guest:guest@localhost:5672/%2F'
########################################################################
# BUKKIT ONLY - THE FOLLOWING SECTION IS ONLY FOR BACKEND INSTALLATION #
########################################################################
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Per-world-playerlist
per-world-playerlist:
enabled: false
# players with tab.staff will always see all players
allow-bypass-permission: false
# players in these worlds will always see all players
ignore-effect-in-worlds:
- ignoredworld
- build
shared-playerlist-world-groups:
lobby:
- lobby1
- lobby2
minigames:
- paintball
- bedwars
compensate-for-packetevents-bug: false
#####################################################################
# PROXY ONLY - THE FOLLOWING SECTION IS ONLY FOR PROXY INSTALLATION #
#####################################################################
# https://github.com/NEZNAMY/TAB/wiki/Feature-guide:-Global-playerlist
global-playerlist:
enabled: false
display-others-as-spectators: false
display-vanished-players-as-spectators: true
isolate-unlisted-servers: false
update-latency: false
spy-servers:
- spyserver1
- spyserver2
server-groups:
lobbies:
- lobby1
- lobby2
group2:
- server1
- server2
# Take permissions and groups from backend server instead of proxy
use-bukkit-permissions-manager: false
# Sometimes server might be using offline uuids in tablist instead of online, such as disabling waterfall's tablist rewrite option
# If you experience tablist formatting not working, toggle this option (set it to opposite value)
# Only affects proxies with online mode enabled
use-online-uuid-in-tablist: true

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#Owner:
# tabprefix: "&0&l[&a&lOwner&0&l] &a"
# tagprefix: "&2&lOwner &a"
Player:
tabprefix: "&0&l[&7&lPlayer&0&l] &3"
tagprefix: "&2&lPlayer &3"
example_group:
header:
- "This is an example of per-group header/footer"
footer:
- "applied to a group"
# default settings for all groups, all groups will take properties from this section unless player's primary group overrides a specific setting
_DEFAULT_:
tabprefix: "%luckperms-prefix%"
tagprefix: "%luckperms-prefix%"
customtabname: "%player%"
tabsuffix: "%luckperms-suffix%"
tagsuffix: "%luckperms-suffix%"
per-world:
world1:
Owner:
tabprefix: "&0&l[&a&lOwner&0&l] &a"
tagprefix: "&2&lOwner &a"

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announce-command-usage: "Usage: /tab announce <type> <name> <length>\nCurrently supported types: &lbar, scoreboard"
bossbar-feature-not-enabled: "&cThis command requires the bossbar feature to be enabled."
bossbar-announce-command-usage: "Usage: /tab announce bar <bar name> <length>"
bossbar-not-found: "&cNo bossbar found with the name \"%name%\""
bossbar-already-announced: "&cThis bossbar is already being announced"
group-data-removed: "&3[TAB] All data has been successfully removed from group &e%group%"
group-value-assigned: "&3[TAB] %property% '&r%value%&r&3' has been successfully assigned to group &e%group%"
group-value-removed: "&3[TAB] %property% has been successfully removed from group &e%group%"
user-data-removed: "&3[TAB] All data has been successfully removed from player &e%player%"
user-value-assigned: "&3[TAB] %property% '&r%value%&r&3' has been successfully assigned to player &e%player%"
user-value-removed: "&3[TAB] %property% has been successfully removed from player &e%player%"
parse-command-usage: "Usage: /tab parse <player> <placeholder>"
send-command-usage: "Usage: /tab send <type> <player> <bar name> <length>\nCurrently supported types: &lbar"
send-bar-command-usage: "Usage: /tab send bar <player> <bar name> <length>"
team-feature-required: "This command requires scoreboard teams feature enabled"
collision-command-usage: "Usage: /tab setcollision <player> <true/false>"
no-permission: "&cI'm sorry, but you do not have permission to perform this command. Please contact the server administrators if you believe that this is in error."
command-only-from-game: "&cThis command must be ran from the game"
player-not-online: "&cNo online player found with the name \"%player%\""
invalid-number: "\"%input%\" is not a number!"
scoreboard-feature-not-enabled: "&4This command requires the scoreboard feature to be enabled."
scoreboard-announce-command-usage: "Usage: /tab scoreboard announce <scoreboard name> <length>"
scoreboard-not-found: "&cNo scoreboard found with the name \"%name%\""
reload-success: "&3[TAB] Successfully reloaded"
reload-fail-file: "&3[TAB] &4Failed to reload, file %file% has broken syntax. Check console for more info."
scoreboard-toggle-on: "&2Scoreboard enabled"
scoreboard-toggle-off: "&7Scoreboard disabled"
bossbar-toggle-on: "&2Bossbar is now visible"
bossbar-toggle-off: "&7Bossbar is no longer visible. Magic!"
scoreboard-show-usage: "Usage: /tab scoreboard show <scoreboard> [player]"
bossbar-not-marked-as-announcement: "&cThis bossbar is not marked as an announcement bar and is therefore already displayed permanently (if display condition is met)"
bossbar-announcement-success: "&aAnnouncing bossbar &6%bossbar% &afor %length% seconds."
bossbar-send-success: "&aSending bossbar &6%bossbar% &ato player &6%player% &afor %length% seconds."
help-menu:
- "&m "
- " &8>> &3&l/tab reload"
- " - &7Reloads plugin and config"
- " &8>> &3&l/tab &9group&3/&9player &3<name> &9<property> &3<value...>"
- " - &7Do &8/tab group/player &7to show properties"
- " &8>> &3&l/tab parse <player> <placeholder> "
- " - &7Test if a placeholder works"
- " &8>> &3&l/tab debug [player]"
- " - &7displays debug information about player"
- " &8>> &3&l/tab cpu"
- " - &7shows CPU usage of the plugin"
- " &8>> &3&l/tab group/player <name> remove"
- " - &7Clears all data about player/group"
- "&m "
mysql-help-menu:
- "&6/tab mysql upload - uploads data from files to mysql"
- "&6/tab mysql download - downloads data from mysql to files"
mysql-fail-not-enabled: "&cCannot download/upload data from/to MySQL, because it's disabled."
mysql-fail-error: "MySQL download failed due to an error. Check console for more info."
mysql-download-success: "&aMySQL data downloaded successfully."
mysql-upload-success: "&aMySQL data uploaded successfully."
scoreboard-help-menu:
- "/tab scoreboard [on/off/toggle] [player] [options]"
- "/tab scoreboard show <name> [player]"
- "/tab scoreboard announce <name> <length>"
bossbar-help-menu:
- "/tab bossbar [on/off/toggle] [player] [options]"
- "/tab bossbar send <name> [player]"
- "/tab bossbar announce <name> <length>"
nametag:
help-menu:
- "/tab nametag <show/hide/toggle> [player] [-s] - Toggles nametag of specified player"
- "/tab nametag <showview/hideview/toggleview> [player] [viewer] [-s] - Toggles nametag VIEW of specified player on other player(s)"
feature-not-enabled: "&cThis command requires nametag feature to be enabled."
view-hidden: "&aNametags of all players were hidden to you"
view-shown: "&aNametags of all players were shown to you"
player-hidden: "&aYour nametag was hidden"
player-shown: "&aYour nametag was shown"
no-arg-from-console: "&cYou need to specify player if running this command from the console"

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#
# Used for when AdvancedServerList doesn't have a cached player to use for player placeholders.
#
unknownPlayer:
#
# The name to use.
#
# Default: Anonymous
#
name: "Anonymous"
#
# The UUID to use.
#
# Default: 606e2ff0-ed77-4842-9d6c-e1d3321c7838 (UUID of MHF_Question).
#
uuid: "606e2ff0-ed77-4842-9d6c-e1d3321c7838"
#
# Should the Caching of players be disabled?
#
# When set to true will no player joining the server be cached and saved to the playercache.json file.
# This will also cause placeholders using a cached player such as ${player name} to no longer work.
#
# Default: false
#
disableCache: false
#
# Should AdvancedServerList check for new versions?
#
# When set to true will AdvancedServerList look for a new update on startup and repeat that check
# every 12 hours after that.
# It uses Modrinth to check for updates.
#
# Default: true
#
checkUpdates: true
#
# Should debug mode be enabled?
#
# Additional messages prefixed with [DEBUG] will be printed in the console when this option is set
# to true.
# Enabling this option is only recommended for when you have problems, or have been told to enable
# it by the plugin developer, as it can otherwise spam your console.
#
# Default: false
#
debug: false
#
# Should the "ASL" ASCI art be displayed on plugin startup?
# Setting this to false will hide the banner.
#
# Default: true
#
printBanner: true
#
# Sets how long Favicons should be cached. Value is in minutes with the lowest possible value being 1.
#
# This option only affects dynamic favicons created from a placeholder or URL. Local favicons will
# not be affected.
#
# Default: 1
#
faviconCacheTime: 1
#
# Sets how AdvancedServerList should handle the size and positioning of images for favicons.
#
# Available options:
#
# - resize: Resizes the image to 64x64 pixels if it isn't these dimensions already.
# - center: Doesn't resize the image, but instead tries to center it as good as possible in a 64x64 area.
# - none: Doesn't resize the image and leaves it positioned at x 0 and y 0 (top-left) of the 64x64 area.
#
# Setting any not listed option or leaving this blank/removing it sets the option to resize.
#
faviconStrategy: 'resize'
#
# Options to disable while the Maintenance Plugin is present and Maintenance Mode is active.
#
# Should an option be removed from this section will AdvancedServerList continue to set it, as if
# the Maintenance plugin isn't active.
#
disableDuringMaintenance:
#
# Whether MOTD changing should be disabled while Maintenance mode is active.
#
# Default: true
#
motd: true
#
# Whether favicon changing should be disabled while Maintenance mode is active.
#
# Default: true
#
favicon: true
#
# Whether player hiding should be disabled while Maintenance mode is active.
#
# Default: true
#
hidePlayers: true
#
# Whether hiding player list on hover should be disabled while Maintenance mode is active.
#
# Default: true
#
hidePlayersHover: true
#
# Whether player count text changing should be disabled while Maintenance mode is active.
#
# Default: true
#
playerCountText: true
#
# Whether player count hover changing should be disabled while Maintenance mode is active.
#
# Default: true
#
playerCountHover: true
#
# Whether the extra players feature should be disabled while Maintenance mode is active.
#
# Default: true
#
extraPlayers: true
#
# Whether the max players feature should be disabled while Maintenance mode is active.
#
# Default: true
#
maxPlayers: true
#
# Whether the online players feature should be disabled while Maintenance mode is active.
#
# Default: true
#
onlinePlayers: true
#
# DO NOT EDIT!
#
# This is used internally to determine if the config needs to be migrated.
# Changing or even removing this option could result in your config being broken.
#
configVersion: 9

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#
# Set the priority of this profile.
# If there are multiple profiles (files) will they be sorted by priority, starting with highest.
#
# Read more: https://asl.andre601.ch/profiles/#priority
#
priority: 0
#
# Set condition(s) that should return true to display this profile.
# This allows you to create profiles to only show for specific scenarios (i.e. player is banned).
#
# 'AND'/'&&' and 'OR'/'||' can be used to chain together multiple conditions.
#
# Removing the condition option or setting it to an empty String will be treated as a true condition being returned.
#
# Read more: https://asl.andre601.ch/profiles/#condition
#
condition: ''
#
# Set one or multiple profiles.
#
# A profile can contain the same options as used in the file itself, except for priority and condition.
# If multiple entries are present, a random one will be selected. Any options set in the selected profile will override
# any existing option in the file.
#
# Example: The below profile configuration will randomly change the MOTD between two types, but keep the Hover text
# the same.
#
# When not present or empty (profiles: []), no profiles will be used and global options from the file will be used instead.
#
# Read more: https://asl.andre601.ch/profiles/#profiles
#
profiles:
- motd: ['<aqua>Welcome to the club Bebrashield:re', '<gold>your mom is pretty']
- motd:
- '<aqua>Bebrashield 2.0 also try Bebrashield:re'
- '<gold>you look like Billy'
#
# Set the "Message of the day" to display.
# This option supports RGB colors for 1.16+ Servers and clients. More advanced MiniMessage features such as <gradient>
# can be used for further styling the text.
#
# <center> can be put at the start of a line to have AdvancedServerList automatically center the text as good as
# possible.
#
# Only the first two lines will be considered and any additional one is ignored.
#
# When not present or empty (motd: []), no MOTD will be set.
#
# Read more: https://asl.andre601.ch/profiles/#motd
#
motd:
- '<grey>First Line'
- '<grey>Second Line'
#
# Set the Favicon (image on the left of a server entry) to display.
# This option supports three types of input:
#
# 1. Filename, including the .png extension, matching a filename in the favicons folder of the plugin.
# - 'random' can be used to have AdvancedServerList select a random image from the favicons folder every time
# the server is pinged.
# 3. URL pointing to an image.
# 4. Player name, UUID or a placeholder that returns either.
# - https://mc-heads.net will be used to retrieve an image of the provided name/UUID.
#
# Any image below or above 64x64 pixels will be resized according to the faviconResizeMode option in the config.yml.
#
# If not present or empty (favicon: ''), defaults to not modifying the favicon.
#
# Read more: https://asl.andre601.ch/profiles/#favicon
#
# "The favicon isn't showing!"
# This is a side effect of using either URLs or player names/UUIDs for the favicon.
# These types require AdvancedServerList to create a new favicon object from scratch. This action takes a significant
# amount of time, which can cause the server to show with a huge ping.
# To avoid this is this action performed asynchronously. This means that the plugin doesn't wait for the favicon to
# be created before continuing, which can result in no favicon being available when it is done handling the ping.
# This should only happen for the first ping of a player and subsequent pings should display the favicon, if the
# pings are done within the configured cache time (See 'faviconCacheTime' in the config.yml).
#
favicon: ''
#
# Contains options for modifying the player count (Text displaying <online>/<max>).
#
# Read more: https://asl.andre601.ch/profiles/#playercount
#
playerCount:
#
# Set whether the Player count should be hidden.
# When set to true, the player count will be displayed as '???' instead of the usual '<online>/<max>' and all other
# playerCount options, except for extraPlayers and maxPlayers, will be ignored.
#
# If not present, defaults to false.
#
# Read more: https://asl.andre601.ch/profiles/#hideplayers
#
hidePlayers: false
#
# Set whether the List of players is shown when hovering over the player count.
# Setting this to true will also make the plugin ignore the hover option below.
#
# If not present, defaults to false.
#
# Read more: https://asl.andre601.ch/profiles/#hideplayershover
#
hidePlayersHover: false
#
# Set the lines shown when the player hovers over the player count.
# Unlike the MOTD option does this one only support basic color and formatting codes. Any RGB colors will be
# down-sampled to the nearest matching color.
#
# If not present or empty (hover: []), defaults to not modifying the hover.
#
# Read more: https://asl.andre601.ch/profiles/#hover
#
hover:
- '<aqua>Чё'
- '<yellow>Вылупился'
#
# Set the text that should be displayed instead of the default '<online>/<max>' text.
#
# Using this option will show the server as "outdated" to the client (Have the ping icon crossed out).
# This cannot be fixed and would require Mojang to change stuff.
#
# If not present or empty (text: ''), defaults to not modifying the text.
#
# Read more: https://asl.andre601.ch/profiles/#text
#
text: ''
#
# The extraPlayers feature allows to set a number that should be added to the current online players and then be
# used as the "max" player count.
#
# Using this feature will modify the ${server playersMax} placeholder, except for usage in the condition option.
#
# Read more: https://asl.andre601.ch/profiles/#extraplayers
#
extraPlayers:
#
# Set whether the extraPlayers feature should be enabled or not.
# When set to true, the max players count will be modified to be the number of online players with the 'amount'
# value added to it.
#
# If not present, defaults to false.
#
# Read more: https://asl.andre601.ch/profiles/#extraplayers-enabled
#
enabled: true
#
# Set the number that should be added to the online player count to then use as the new max player count.
# Placeholders resolving to numbers can be used here.
#
# Example: Setting this to 1 will result in ${server playersMax} displaying 11 while 10 players are online,
# 9 when 8 are online and so on.
#
# If not present, defaults to 0.
#
# Read more: https://asl.andre601.ch/profiles/#extraplayers-amount
#
amount: 1
#
# The maxPlayers feature allows to set a number to use as the max player count to display.
#
# Using this feature will modify the ${server playersMax} placeholder, except for usage in the condition option.
#
# Read more: https://asl.andre601.ch/profiles/#maxplayers
#
maxPlayers:
#
# Set whether the maxPlayers feature should be enabled or not.
# When set to true, the max player count will be set to the 'amount' value.
#
# If not present, defaults to false.
#
# Read more: https://asl.andre601.ch/profiles/#maxplayers-enabled
#
enabled: false
#
# Set the number that should be used as the new max players count.
# Placeholders resolving to numbers can be used here.
#
# If not present, defaults to 0.
#
# Read more: https://asl.andre601.ch/profiles/#maxplayers-amount
#
amount: 0
#
# The onlinePlayers feature allows to set a number to use as the online player count to display.
#
# Read more: https://asl.andre601.ch/profiles/#onlineplayers
#
onlinePlayers:
#
# Set whether the onlinePlayers feature should be enabled or not.
# When set to true, the max player count will be set to the 'amount' value.
#
# If not present, defaults to false.
#
# Read more: https://asl.andre601.ch/profiles/#onlineplayers-enabled
#
enabled: false
#
# Set the number that should be used as the new online players count.
# Placeholders resolving to numbers can be used here.
#
# If not present, defaults to current online player count.
#
# Read more: https://asl.andre601.ch/profiles/#onlineplayers-amount
#
amount: 0

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src/plugins/emotecraft-2.4.10-velocity.jar (Stored with Git LFS) Normal file

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# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ VelocityScoreboardAPI ┃
# ┃ Config File ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┃ This file is used to configure the VelocityScoreboardAPI plugin.
# ┃ This plugin is intended to be used with Velocity player list plugins such as TAB or Velocitab,
# ┃ and should be installed on your Velocity proxy server alongside one of those plugins.
# ┗╸ GitHub: https://github.com/NEZNAMY/VelocityScoreboardAPI/
# Whether scoreboard API events should be fired
call_scoreboard_events: true
# Whether to log invalid packets received from downstream servers
print_invalid_downstream_packet_warnings: true

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# Thanks for downloading ViaVersion
# Ensure you look through all these options
# If you need help:
# Discord - https://viaversion.com/discord
# Docs - https://docs.viaversion.com
#
#----------------------------------------------------------#
# GLOBAL OPTIONS #
#----------------------------------------------------------#
#
# Should ViaVersion check for updates?
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
1_13-tab-complete-delay: 0
# If the above is true, should we automatically team players until you do?
auto-team: true
# Change the blocked disconnect message
block-disconnect-msg: You are using an unsupported Minecraft version!
# Block specific Minecraft protocol version numbers.
# List of all Minecraft protocol versions: https://minecraft.wiki/w/Protocol_version, or use a generator: https://via.krusic22.com
block-protocols: []
# Easier to configure alternative to 'block-protocols'. Uses readable version strings with possible '<' and '>' prefixes.
# An example to block 1.16.4, everything below 1.16, as well as everything above 1.17.1 would be: ["<1.16", "1.16.4", ">1.17.1"]
# You can use both this and the block-protocols option at the same time as well.
block-versions:
- <1.21
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
bossbar-anti-flicker: false
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
bossbar-patch: true
#
# Caches light until chunks are unloaded to allow later chunk update packets as opposed to instantly uncaching when the first chunk data is sent.
# Only disable this if you know what you are doing.
cache-1_17-light: true
# Tries to cancel block break/place sounds sent by 1.8 servers to 1.9+ clients to prevent them from playing twice
cancel-block-sounds: true
check-for-updates: true
# Fix 1.9+ clients not rendering the far away chunks and improve chunk rendering when moving fast (Increases network usage and decreases client fps slightly)
chunk-border-fix: false
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
disable-1_13-auto-complete: false
#
# Determines the value sent to 1.19+ clients on join if currently not accessible by ViaVersion.
# It is not recommended to fake this value if your server is running 1.19 or later, as 1.20.5 have stricter chat handling and may get kicked otherwise.
enforce-secure-chat: false
# Fixes walk animation not shown when health is set to Float.NaN
fix-1_14-health-nan: true
#
# Fixes 1.21+ clients on 1.20.5 servers placing water/lava buckets at the wrong location when moving fast, NOTE: This may cause issues with anti-cheat plugins.
fix-1_21-placement-rotation: true
# Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants
fix-infested-block-breaking: true
# For 1.13 clients the smallest (1 layer) snow doesn't have collisions, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
fix-low-snow-collision: false
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non-full blocks.
fix-non-full-blocklight: true
# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
# Useful for lobbyservers where users can't build and those stems are used decoratively
flowerstem-when-block-above: false
#
# Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline.
forced-use-1_17-resource-pack: false
#
# Handles items with invalid count values (higher than max stack size) on 1.20.3 servers.
handle-invalid-item-count: false
#
# Hides scoreboard numbers for 1.20.3+ clients on older server versions.
hide-scoreboard-numbers: false
# Should we enable our hologram patch?
# If they're in the wrong place, enable this
hologram-patch: false
# This is the offset, should work as default when enabled.
hologram-y: -0.96
#
# Ignores incoming plugin channel messages of 1.16+ clients with channel names longer than 32 characters.
# CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present.
ignore-long-1_16-channel-names: true
# Allows 1.9+ left-handedness (main hand) on 1.8 servers
left-handed-handling: true
#
# Get the world names which should be returned for each vanilla dimension
map-1_16-world-names:
overworld: minecraft:overworld
nether: minecraft:the_nether
end: minecraft:the_end
#
#----------------------------------------------------------#
# GLOBAL PACKET LIMITER #
#----------------------------------------------------------#
# THIS FEATURE IS DISABLED ON 1.17.1+ PAPER SERVERS, SINCE IT HAS A BETTER PACKET-LIMITER INBUILT
#
# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
# Clients by default send around 20-90 packets per second.
#
# What is the maximum per second a client can send (Use %pps to display their pps)
# Use -1 to disable.
max-pps: 800
max-pps-kick-msg: You are sending too many packets!
# If this setting is active, the main hand is used instead of the off-hand to trigger the blocking of the player.
# With the main hand, the blocking starts way faster.
# (Requires "show-shield-when-sword-in-hand" to be disabled)
no-delay-shield-blocking: false
# Should we disable piston animation for 1.11/1.11.1 clients?
# In some cases, when firing lots of pistons, it crashes them.
piston-animation-patch: false
#
#----------------------------------------------------------#
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
#----------------------------------------------------------#
#
# No collide options, these allow you to configure how collision works.
# Do you want us to prevent collision?
prevent-collision: true
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
reduce-blockstorage-memory: false
# If you use ProtocolLib, we can't reload without kicking the players.
# (We don't suggest using reload either, use a plugin manager)
# You can customize the message we kick people with if you use ProtocolLib here.
reload-disconnect-msg: Server reload, please rejoin!
# Should we replace extended pistons to fix 1.10.1 (Only on chunk loading)?
replace-pistons: false
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
replacement-piston-id: 0
# The message to be displayed at the prompt when the 1.17+ client receives the server resource pack.
resource-pack-1_17-prompt: ''
# Send the supported versions with the Status (Ping) response packet
send-supported-versions: false
#
# Enable serverside block-connections for 1.13+ clients - all the options in this section are built around this option
serverside-blockconnections: true
# When enabled, 1.9+ will be able to block by using shields
shield-blocking: true
# If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand.
# The shield disappears when you switch to another item.
# (Requires "shield-blocking" to be enabled)
show-shield-when-sword-in-hand: false
# Enable player tick simulation, this fixes eating, drinking, nether portals.
simulate-pt: true
# We warn when there's an error converting item/block or component/nbt data over versions, should we suppress these? (Only suggested if spamming)
suppress-conversion-warnings: false
# When enabled if certain entity data can't be read, we won't tell you about it
suppress-metadata-errors: false
# This can be disabled for debugging purposes if text in chat/entities/items shows an error tag.
suppress-text-component-conversion-warnings: true
# Should we use prefix for team color on 1.13 and above clients?
team-colour-fix: true
# The kick message sent if the user hits the max packets per second.
tracking-max-kick-msg: You are sending too many packets, :(
# How many warnings over the interval can we have
# This can never be higher than "tracking-period"?
tracking-max-warnings: 4
#
# We can also kick them if over a period they send over a threshold a certain amount of times.
#
# Period to track (in seconds)
# Use -1 to disable.
tracking-period: 6
# How many packets per second count as a warning?
tracking-warning-pps: 120
#
# If disabled, tamed cats will be displayed as ocelots to 1.14+ clients on 1.13 servers. Otherwise, ocelots (tamed and untamed) will be displayed as cats.
translate-ocelot-to-cat: false
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
truncate-1_14-books: false
# Should 1.15+ clients respawn instantly / without showing a death screen?
use-1_15-instant-respawn: false
# This will show the new effect indicator in the top-right corner for 1.9+ players.
use-new-effect-indicator: true
#
#----------------------------------------------------------#
# VELOCITY OPTIONS #
#----------------------------------------------------------#
#
# Velocity allows you to have different server versions inside.
# Instead of you entering all the versions of these servers, we can ping them.
#
# What interval would you like us to ping at? (in seconds)
# Use -1 to disable.
velocity-ping-interval: 60
# If the above is enabled, should we save the info to the config (in the section below)
velocity-ping-save: true
# To get a server's protocol, ViaVersion will do the following:
# Look for the server in the following section, then look for the last ping if velocity-ping is enabled
# otherwise use default.
#
# The format for the following is:
# servername: protocolversion
# You can find protocol ids on https://minecraft.wiki/w/Protocol_version
# It will fall back to the default option if none found.
velocity-servers:
default: 393
# Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them.
vine-climb-fix: false