fix: set mob spawn cap per player to vanilla values
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@ -12,13 +12,13 @@ settings:
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minimum-api: none
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use-map-color-cache: true
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spawn-limits:
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monsters: 15000
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animals: 200
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water-animals: 150
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water-ambient: 100
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monsters: 70
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animals: 10
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water-animals: 5
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water-ambient: 20
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water-underground-creature: 5
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axolotls: 5
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ambient: 100
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ambient: 15
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chunk-gc:
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period-in-ticks: 600
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ticks-per:
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@ -180,7 +180,7 @@ entities:
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iron-golems-can-spawn-in-air: false
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monster-spawn-max-light-level: default
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non-player-arrow-despawn-rate: default
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per-player-mob-spawns: false
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per-player-mob-spawns: true
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scan-for-legacy-ender-dragon: true
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skeleton-horse-thunder-spawn-chance: default
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slime-spawn-height:
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