From 38769b1c5947bccae4b382e4622a8b2f5477d818 Mon Sep 17 00:00:00 2001 From: cuqmbr Date: Sun, 27 Jul 2025 21:39:41 +0300 Subject: [PATCH] fix: set mob spawn cap per player to vanilla values --- src/bukkit.yml | 10 +++++----- src/config/paper-world-defaults.yml | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/bukkit.yml b/src/bukkit.yml index b00e569..521de55 100644 --- a/src/bukkit.yml +++ b/src/bukkit.yml @@ -12,13 +12,13 @@ settings: minimum-api: none use-map-color-cache: true spawn-limits: - monsters: 15000 - animals: 200 - water-animals: 150 - water-ambient: 100 + monsters: 70 + animals: 10 + water-animals: 5 + water-ambient: 20 water-underground-creature: 5 axolotls: 5 - ambient: 100 + ambient: 15 chunk-gc: period-in-ticks: 600 ticks-per: diff --git a/src/config/paper-world-defaults.yml b/src/config/paper-world-defaults.yml index f1bf754..9a0a616 100644 --- a/src/config/paper-world-defaults.yml +++ b/src/config/paper-world-defaults.yml @@ -180,7 +180,7 @@ entities: iron-golems-can-spawn-in-air: false monster-spawn-max-light-level: default non-player-arrow-despawn-rate: default - per-player-mob-spawns: false + per-player-mob-spawns: true scan-for-legacy-ender-dragon: true skeleton-horse-thunder-spawn-chance: default slime-spawn-height: