# The channel's key, used to track the channel. # You only need to change the second part of the key. "global" by default. # The value is what's used in commands, this is probably what you want to change. key="carbon:local" # The chat formats for this channel. format { # Basic chat formats. # The "default_format" format is the main one you want to edit. # The "console" format is what's shown to console. # The "discord" format is what's shown to supported discord integrations. # If PlaceholderAPI is installed, PAPI placeholders (with %) are supported. # If MiniPlaceholders is installed, its placeholders (with <>) are supported. # The keys are group names, the values are chat formats (MiniMessage). # For example: # basic { # default_format="<> " # vip="[VIP] <> " # admin="[Prefix] : " # discord="" # } # basic { "default_format"="[<#e6c67a>Local] %luckperms_prefix% > " discord="" console="[] : " } # Per-Language chat formats. # You can safely leave this section empty if you don't want to use this feature. # Each locale section can be configured in the same way as the above 'basic' section. # Will fall back to the 'basic' section if no format was found for the player's locale. locales { "ru_RU" {} } } # Messages will be sent in this channel if they start with this prefix. (Leave empty/blank to disable quick prefix for this channel) quick-prefix="" should-register-commands=true command-aliases=[ l ] # The distance players must be within to see each other's messages. # A value of '0' requires that both players are in the same world. # On velocity, '0' requires that both players are in the same server. radius=200 # If true, players will be able to see if they're not sending messages to anyone # because they're out of range from the radius. empty-radius-recipients-message=false cooldowns {} cooldown=-1