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mirror of https://github.com/XTLS/REALITY.git synced 2025-08-22 14:38:35 +00:00

Replace Limit to LimitFb

This commit is contained in:
Meo597 2025-06-08 14:40:53 +08:00
parent 5ccbfeb2d4
commit e195acb047
4 changed files with 33 additions and 33 deletions

View File

@ -52,12 +52,12 @@ TODO List: TODO
// The six limit below are optional for rate limiting falling REALITY connections. Default are 0 means disabled
// WARNING: Enabling rate limiting may create detectable patterns for GFW!
// If you're a GUI/panel/one-click script developer, RANDOMIZE these parameters!
limitUploadRate: 0, // Base upload speed (bytes/s)
limitUploadBurst: 0, // Upload burst capacity (bytes)
limitUploadAfter: 0, // Start upload throttling after (bytes)
limitDownloadRate: 0, // Base download speed (bytes/s)
limitDownloadBurst: 0, // Download burst capacity (bytes)
limitDownloadAfter: 0, // Start download throttling after (bytes)
limitFbUploadRate: 0, // Base upload speed (bytes/s)
limitFbUploadBurst: 0, // Upload burst capacity (bytes)
limitFbUploadAfter: 0, // Start upload throttling after (bytes)
limitFbDownloadRate: 0, // Base download speed (bytes/s)
limitFbDownloadBurst: 0, // Download burst capacity (bytes)
limitFbDownloadAfter: 0, // Start download throttling after (bytes)
},
},
},

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@ -51,12 +51,12 @@ TODO List: TODO
],
// 下列六个 limit 为选填,可对回落的 REALITY 连接限速。默认为 0 即不启用
// 警告启用限速可能会引入新的特征被GFW探测到如果您是GUI/面板/一键脚本开发者,请务必让这些参数随机化!
limitUploadRate: 0, // 上行基准速率 (字节/秒)
limitUploadBurst: 0, // 上行突发速率 (字节/秒)
limitUploadAfter: 0, // 上行指定字节后开始限速
limitDownloadRate: 0, // 下行基准速率 (字节/秒)
limitDownloadBurst: 0, // 下行突发速率 (字节/秒)
limitDownloadAfter: 0, // 下行指定字节后开始限速
limitFbUploadRate: 0, // 上行基准速率 (字节/秒)
limitFbUploadBurst: 0, // 上行突发速率 (字节/秒)
limitFbUploadAfter: 0, // 上行指定字节后开始限速
limitFbDownloadRate: 0, // 下行基准速率 (字节/秒)
limitFbDownloadBurst: 0, // 下行突发速率 (字节/秒)
limitFbDownloadAfter: 0, // 下行指定字节后开始限速
},
},
},

View File

@ -556,12 +556,12 @@ type Config struct {
MaxTimeDiff time.Duration
ShortIds map[[8]byte]bool
LimitUploadRate float64
LimitUploadBurst int64
LimitUploadAfter int64
LimitDownloadRate float64
LimitDownloadBurst int64
LimitDownloadAfter int64
LimitFbUploadRate float64
LimitFbUploadBurst int64
LimitFbUploadAfter int64
LimitFbDownloadRate float64
LimitFbDownloadBurst int64
LimitFbDownloadAfter int64
// Rand provides the source of entropy for nonces and RSA blinding.
// If Rand is nil, TLS uses the cryptographic random reader in package
@ -977,12 +977,12 @@ func (c *Config) Clone() *Config {
MaxClientVer: c.MaxClientVer,
MaxTimeDiff: c.MaxTimeDiff,
ShortIds: c.ShortIds,
LimitUploadRate: c.LimitUploadRate,
LimitUploadBurst: c.LimitUploadBurst,
LimitUploadAfter: c.LimitUploadAfter,
LimitDownloadRate: c.LimitDownloadRate,
LimitDownloadBurst: c.LimitDownloadBurst,
LimitDownloadAfter: c.LimitDownloadAfter,
LimitFbUploadRate: c.LimitFbUploadRate,
LimitFbUploadBurst: c.LimitFbUploadBurst,
LimitFbUploadAfter: c.LimitFbUploadAfter,
LimitFbDownloadRate: c.LimitFbDownloadRate,
LimitFbDownloadBurst: c.LimitFbDownloadBurst,
LimitFbDownloadAfter: c.LimitFbDownloadAfter,
Rand: c.Rand,
Time: c.Time,
Certificates: c.Certificates,

18
tls.go
View File

@ -247,14 +247,14 @@ func Server(ctx context.Context, conn net.Conn, config *Config) (*Conn, error) {
if config.Show && hs.clientHello != nil {
fmt.Printf("REALITY remoteAddr: %v\tforwarded SNI: %v\n", remoteAddr, hs.clientHello.serverName)
}
if config.LimitUploadRate == 0 || config.LimitUploadBurst == 0 {
if config.LimitFbUploadRate == 0 || config.LimitFbUploadBurst == 0 {
io.Copy(target, underlying)
} else {
// Limit upload speed for fallback connection
io.Copy(target, &RatelimitedConn{
Conn: underlying,
Bucket: ratelimit.NewBucketWithRate(config.LimitUploadRate, config.LimitUploadBurst),
LimitAfter: config.LimitUploadAfter - config.LimitUploadBurst,
Bucket: ratelimit.NewBucketWithRate(config.LimitFbUploadRate, config.LimitFbUploadBurst),
LimitAfter: config.LimitFbUploadAfter - config.LimitFbUploadBurst,
})
}
}
@ -387,28 +387,28 @@ func Server(ctx context.Context, conn net.Conn, config *Config) (*Conn, error) {
if hs.c.conn == conn { // if we processed the Client Hello successfully but the target did not
waitGroup.Add(1)
go func() {
if config.LimitUploadRate == 0 || config.LimitUploadBurst == 0 {
if config.LimitFbUploadRate == 0 || config.LimitFbUploadBurst == 0 {
io.Copy(target, underlying)
} else {
// Limit upload speed for fallback connection (handshake ok but hello failed)
io.Copy(target, &RatelimitedConn{
Conn: underlying,
Bucket: ratelimit.NewBucketWithRate(config.LimitUploadRate, config.LimitUploadBurst),
LimitAfter: config.LimitUploadAfter - config.LimitUploadBurst,
Bucket: ratelimit.NewBucketWithRate(config.LimitFbUploadRate, config.LimitFbUploadBurst),
LimitAfter: config.LimitFbUploadAfter - config.LimitFbUploadBurst,
})
}
waitGroup.Done()
}()
}
conn.Write(s2cSaved)
if config.LimitDownloadRate == 0 || config.LimitDownloadBurst == 0 {
if config.LimitFbDownloadRate == 0 || config.LimitFbDownloadBurst == 0 {
io.Copy(underlying, target)
} else {
// Limit download speed for fallback connection
io.Copy(underlying, &RatelimitedConn{
Conn: target,
Bucket: ratelimit.NewBucketWithRate(config.LimitDownloadRate, config.LimitDownloadBurst),
LimitAfter: config.LimitDownloadAfter - config.LimitDownloadBurst,
Bucket: ratelimit.NewBucketWithRate(config.LimitFbDownloadRate, config.LimitFbDownloadBurst),
LimitAfter: config.LimitFbDownloadAfter - config.LimitFbDownloadBurst,
})
}
// Here is bidirectional direct forwarding: