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THE NEXT FUTURE
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yuhan6665 dce8d41932 crypto/tls: reject TLS 1.3 compat session ID in TLS 1.2
If we weren't resuming an existing session, and we constructed a TLS 1.3
compatible client hello, ensure the server doesn't echo back the
made up compatibility session ID if we end up handshaking for TLS 1.2.

As part of an effort to make the initial stages of a TLS 1.3 handshake
compatible with TLS 1.2 middleboxes, TLS 1.3 requires that the client
hello contain a non-empty legacy_session_id value. For anti-ossification
purposes it's recommended this ID be randomly generated. This is the
strategy the crypto/tls package takes.

When we follow this approach, but then end up negotiating TLS 1.2, the
server should not have echoed back that random ID to us. It's impossible
for the server to have had a session with a matching ID and so it is
misbehaving and it's prudent for our side to abort the handshake.

See RFC 8446 Section 4.1.2 for more detail:
  https://www.rfc-editor.org/rfc/rfc8446#section-4.1.2

Adopting this behaviour allows un-ignoring the BoGo
EchoTLS13CompatibilitySessionID testcase.

Updates #72006

Change-Id: I1e52075177a13a7aa103b45498eae38d8a4c34b9
Reviewed-on: https://go-review.googlesource.com/c/go/+/652997
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Roland Shoemaker <roland@golang.org>
Reviewed-by: Junyang Shao <shaojunyang@google.com>
Reviewed-by: Filippo Valsorda <filippo@golang.org>
2025-05-10 15:44:05 -04:00
aes Simplify with public modules 2025-05-05 11:40:53 -04:00
alias crypto/internal/fips/aes/gcm: add GCMForTLS12 and GCMForTLS13 2025-05-04 09:32:40 -04:00
fips140tls crypto/tls: FIPS 140-3 mode 2025-05-04 23:10:11 -04:00
gcm Simplify with public modules 2025-05-05 11:40:53 -04:00
hpke Simplify with public modules 2025-05-05 11:40:53 -04:00
tls12 Simplify with public modules 2025-05-05 11:40:53 -04:00
tls13 Simplify with public modules 2025-05-05 11:40:53 -04:00
alert.go crypto/tls: add ech client support 2024-09-09 11:32:16 -04:00
auth.go crypto/tls: FIPS 140-3 mode 2025-05-04 23:10:11 -04:00
cache.go crypto/tls: use SessionState on the client side 2023-11-12 12:08:30 -05:00
cipher_suites.go crypto/tls: fix a broken link 2025-05-10 15:07:07 -04:00
common_string.go crypto/tls: implement X25519MLKEM768 2025-05-10 15:06:04 -04:00
common.go crypto/tls: fix incorrect EncryptedClientHelloKey comment 2025-05-10 15:29:33 -04:00
conn.go crypto/tls: ignore TLS 1.3 user canceled alerts 2025-05-10 15:41:07 -04:00
defaults.go crypto/tls: implement X25519MLKEM768 2025-05-10 15:06:04 -04:00
ech.go crypto/tls: improve ech parsing errors 2025-05-10 15:33:25 -04:00
generate_cert.go Sync upstream Go 1.20 2023-11-12 12:08:30 -05:00
go.mod crypto/tls: FIPS 140-3 mode 2025-05-04 23:10:11 -04:00
go.sum crypto/tls: FIPS 140-3 mode 2025-05-04 23:10:11 -04:00
handshake_client_tls13.go crypto/tls: reject empty TLS 1.3 session ticket 2025-05-10 15:39:46 -04:00
handshake_client.go crypto/tls: reject TLS 1.3 compat session ID in TLS 1.2 2025-05-10 15:44:05 -04:00
handshake_messages.go crypto/tls: fix misspelling in comment 2025-05-10 15:14:04 -04:00
handshake_server_tls13.go all: use slices.Contains to simplify code 2025-05-10 15:25:00 -04:00
handshake_server.go crypto/tls: align cert decode alert w/ BSSL 2025-05-10 15:42:49 -04:00
key_agreement.go crypto/tls: implement X25519Kyber768Draft00 2024-09-09 11:32:16 -04:00
key_schedule.go crypto/tls: implement X25519MLKEM768 2025-05-10 15:06:04 -04:00
LICENSE Prepare for REALITY protocol 2023-01-29 14:32:27 +00:00
LICENSE-Go Package tls in Go 1.19.5 2023-01-29 14:31:01 +00:00
prf.go crypto/internal/fips/tls12: implement TLS 1.2 KDF 2025-05-04 22:15:27 -04:00
quic.go crypto/tls: fix typo in quicError 2024-09-09 11:32:16 -04:00
README.en.md Update dependencies and readme 2023-11-12 12:13:32 -05:00
README.md Add Star Chart 2024-04-29 18:49:17 -04:00
ticket.go crypto/tls: improved 0-RTT QUIC API 2024-09-09 11:32:16 -04:00
tls.go crypto/tls: document FIPS 140-3 mode behavior 2025-05-10 15:28:42 -04:00

REALITY

THE NEXT FUTURE

Server side implementation of REALITY protocol, a fork of package tls in latest Go. For client side, please follow https://github.com/XTLS/Xray-core/blob/main/transport/internet/reality/reality.go.

TODO List: TODO

VLESS-XTLS-uTLS-REALITY example for Xray-core

中文 | English

{
    "inbounds": [ // Server Inbound Configuration
        {
            "listen": "0.0.0.0",
            "port": 443,
            "protocol": "vless",
            "settings": {
                "clients": [
                    {
                        "id": "", // Required, execute ./xray uuid to generate, or a string of 1-30 characters
                        "flow": "xtls-rprx-vision" // Optional, if any, client must enable XTLS
                    }
                ],
                "decryption": "none"
            },
            "streamSettings": {
                "network": "tcp",
                "security": "reality",
                "realitySettings": {
                    "show": false, // Optional, if true, output debugging information
                    "dest": "example.com:443", // Required, the format is the same as the dest of VLESS fallbacks
                    "xver": 0, // Optional, the format is the same as xver of VLESS fallbacks
                    "serverNames": [ // Required, the acceptable serverName list, does not support * wildcards for now
                        "example.com",
                        "www.example.com"
                    ],
                    "privateKey": "", // Required, execute ./xray x25519 to generate
                    "minClientVer": "", // Optional, minimum client Xray version, format is x.y.z
                    "maxClientVer": "", // Optional, the highest version of client Xray, the format is x.y.z
                    "maxTimeDiff": 0, // Optional, the maximum time difference allowed, in milliseconds
                    "shortIds": [ // Required, the acceptable shortId list, which can be used to distinguish different clients
                        "", // If there is this item, the client shortId can be empty
                        "0123456789abcdef" // 0 to f, the length is a multiple of 2, the maximum length is 16
                    ]
                }
            }
        }
    ]
}

REALITY is intented to replace the use of TLS, it can eliminate the detectable TLS fingerprint on the server side, while still maintain the forward secrecy, etc. Guard against the certificate chain attack, thus its security exceeds conventional TLS REALITY can point to other people's websites, no need to buy domain names, configure TLS server, more convenient to deploy a proxy service. It achieves full real TLS that is undistingwishable with the specified SNI to the middleman

For general proxy purposes, the minimum standard of the target website: Websites out of China's GFW, support TLSv1.3 and H2, the domain name is not used for redirection (the main domain name may be used to redirect to www) Bonus points: target website IP reside closer to proxy IP (looks more reasonable, and lower latency), handshake messages after Server Hello are encrypted together (such as dl.google.com), OCSP Stapling Configuration bonus items: Block the proxy traffic back to China, TCP/80, UDP/443 are also forwarded to target (REALITY behaves like port forwarding to the observer, the target IP may be better if it is an uncommon choice among REALITY users)

REALITY can also be used with proxy protocols other than XTLS, but this is not recommended due to their obvious and already targeted TLS in TLS characteristics The next main goal of REALITY is "pre-built mode", that is, to collect and build the characteristics of the target website in advance, and the next main goal of XTLS is 0-RTT

{
    "outbounds": [ // Client outbound configuration
        {
            "protocol": "vless",
            "settings": {
                "vnext": [
                    {
                        "address": "", // The domain name or IP of the server
                        "port": 443,
                        "users": [
                            {
                                "id": "", // consistent with the server
                                "flow": "xtls-rprx-vision", // consistent with the server
                                "encryption": "none"
                            }
                        ]
                    }
                ]
            },
            "streamSettings": {
                "network": "tcp",
                "security": "reality",
                "realitySettings": {
                    "show": false, // Optional, if true, output debugging information
                    "fingerprint": "chrome", // Required, use uTLS library to emulate client TLS fingerprint
                    "serverName": "", // One of the server serverNames
                    "publicKey": "", // The public key corresponding to the private key of the server
                    "shortId": "", // One of the server shortIds
                    "spiderX": "" // The initial path and parameters of the crawler, recommended to be different for each client
                }
            }
        }
    ]
}

The REALITY client should receive the "Temporary Trusted Certificate" issued by "Temporary Authentication Key", but the real certificate of the target website will be received in the following three cases:

  1. The REALITY server rejects the Client Hello of the client, and the traffic is redirected to the target website
  2. The Client Hello of the client is redirected to the target website by the middleman
  3. Man-in-the-middle attack, it may be the help of the target website, or it may be a certificate chain attack

The REALITY client can perfectly distinguish temporary trusted certificates, real certificates, and invalid certificates, and decide the next action:

  1. When the temporary trusted certificate is received, the proxy connection is available and everything is business as usual
  2. When the real certificate is received, enter the crawler mode (spiderX)
  3. When an invalid certificate is received, TLS alert will be sent and the connection will be disconnected